This commit does the following changes:
- Fix mkdir implementation not reporting EEXIST error.
- Fix database build feature.
- Small speed-up when parsing directories and files.
- Fix buffering thread hogging cpu and preventing other threads to run.
- Fix sdl plugins not compiling by re-adding ctru specific cflags in sdl.make.
Change-Id: I507c0dcc85cdbcc607ab9c9c6d0b42e6a80caa5a
All non-simulator and non-hostfs targets are required to implement storage_get_info() since 04dc052a
Change-Id: I87febd12e101797d9cbbffc0e2e46efc2dace9da
Enable pullups on SDMMC CMD/DATx lines and set output
speed to medium. Using HIGH and VERYHIGH speeds seems
to cause data corruption, with frequent CRC failures.
Change-Id: I732d19e03a2a857453755b68b6749497eafaef70
this commit has following changes:
- introduce `usb_drv_ep_spec` table to udc drivers, which represents
endpoint characteristics.
- introduce 'ep_allocs' table to class drivers, which represents what
endpoint type does the class driver want.
- implement endpoint matching logic to usb core.
this is a required step to implement usb config switching, because we
need to create config descriptors without actually initializing endpoints.
Change-Id: I11c324cd35189ab636744488f6259d0cdb2179f0
Given the myriad of clocking options the STM32H7 family
provides, it is easiest to let targets simply implement
what they need.
Change-Id: I9cceed40a2d638998e8b583651f73557d2ffbd46
Supporting large transfers (>64k) isn't really needed;
the main use case right now is interfacing with an LCD
controller.
Change-Id: I901e5ddb1b4efa9aa650b3e5074537ba785c6d41
Add an optional sequence in the startup code to disable clock
gating when the CPU goes to sleep. Normally the D1 and D3 domain
clocks can be automatically gated when the CPU is asleep, and
because the debug infrastructure is clocked from these domains,
the debugger cannot attach when those clocks are stopped.
Setting some bits in DBGMCU_CR prevents this problem, but will
increase power consumption, hence it isn't enabled by default.
Change-Id: Iba87750371a493adf72655aab86a908ef2702cef
This commit does the following changes:
- Replace buffered io implementation with a simpler, lighter, slightly faster version.
- Turn off both screens when backlight goes off.
- Small change to enable plugins in the folling commit (s).
Change-Id: I45df30be037c3a1686bd85c16c87bcd248db456f
The ZEN V target is the only one which has volume buttons,
but lacks the menu and shortcut buttons.
IMO an independant keymap will make maintenance easier.
Change-Id: Ide79fab629b13eae94946561d99052e570c0e4f2
Original author Melissa Autumn (https://codeberg.org/oopsallnaps/rockbox-hibyos) with contributions from Marc Aarts.
Adaptation to Rockbox standards by Marc Aarts
Change-Id: I09e5af7ba0a75c648e4b9fd424badc2d3665c943
Fixes voice not working after booting but before starting music playback
while line-out is plugged in. Doesn't seem to break anything on hw1 or
hw4.
Change-Id: I7b830adeeceae621177c94353e4814aa6ad0e1ec
They haven't seen any work since 2013, and likely hasn't compiled in at
least a couple of releases -- not that we ever "released" anything for
these targets.
Futhermore, upstream for both has been effectively dead for about as
long, and there's been no user reports of these being used since 2017
(and even then only in passing).
It isn't worth the effort to triage their current state, much less
uplift into something supportable, while the maintenance burden of
keeping these things in-tree can be demonstrated by the diffstat.
Change-Id: Id93bd450679d1b75e2c74295b3ae1548cd241b24
This is a partial revert of a79bdaf46
It caused all sorts of build breakages for misc stuff like the dbtool,
which doesn't include any per-target build directories
Change-Id: I493a33c1859706679972e47c96196223415985d9
They are nearly entirely generic wrappers around ALSA controls, unique
per target, and are ripe for further consolidation.
Change-Id: I05e4a450e3e89e03616906601c4f8fa46200dff5
Several hosted targets read their battery state from a fixed
sysfs path. Get rid of the duplicated code by handling this
common case in power-linux.c.
Some targets use non-standard units in sysfs instead of the
typical microvolts / microamps, so allow the scale factors
to be overridden by the target.
Change-Id: I31dc4ffc7a2d2c066d00a74070f9f9849c1663d0
Our decade+old defaults are reported to trigger a failure on
one user's IHIFI770c and IHIFI960, but work on their HM-603.
Backing CAS latency off from 2 to 3 appears to be sufficient.
What's interesting is that on paper, CL=2 should be easily attainable
due to our max RAM clock of 100MHz, well within the worst-case timings
of the EM639165 SDRAM.
So as an experiment, this code can go back to CL=2 when we change the
CPU+RAM clock speeds. IF this still proves problematic, it will be
removed.
Change-Id: I4a8cfa0563c076e7f25d9599a19b454f590861cd
Creative ZEN lost it's time when shutting down.
The bug was introduced with commit 7f282b9280 (g#2601),
followed by e3f6e9d9f6 (g#2616).
I guarded all persistent register writes with wait loops,
as described in the datasheet.
TODO:
test SONY_NWZE360 and SONY_NWZE370 targets
Change-Id: Ib38ab8691fd1c6e8d0771c1e2eca20dfeb6fc87f
Despite the fact that CE-ATA specifies a minimum logical sector size of
4096 bytes, the low-level tranfer command arguments are specified in
units of 512 bytes. So scale the sector count up and the LBA down.
On CE-ATA devies, the partition table and filesytem is formatted with 4K
logical sectors, so this will be safe.
Change-Id: I959f21f9c72a68ac28aa611d06f8517ca77f0a8c
Default MMC block size is 512B, and the DMA block size must equal
the MMC block size. As we do not negotiate a larger block size,
scale the transfer count up to match the drive's logical sector size.
(CE-ATA mandates a *minimum* sector size of 4K)
Change-Id: I701cbac5c0fa320e8d38ea3333d99257b9b1f560
The DMA xfr size was fixed at 512 bytes, but the count was specified
in terms of the logical sector size (ie 4096 bytes).
Make the DMA size line up with the sector size.
Change-Id: Id9d0088b12775223f8d888f21b19e17c97927570
The goal of this was to have the ipod6g's ata driver report
proper vendor/model information from storage_info()
Change-Id: I64c1aee87c817cac23c90e062333a4ba3545dfaf
Original commit credit to Amaury Pouly, Moshe Piekarski
Pushed across the finish line by Dana Conrad
To enable, see setting under General Settings --> System --> USB-DAC.
On devices with few endpoints, this may not work while HID and/or
mass storage is enabled.
Adds new dedicated mixer channel.
setting usb-dac can have values:
- never (0)
- always (1)
- while_charge_only (2)
- while_mass_storage (3)
Relevant devices are DWC2 and ARC usb controller devices. That being:
x1000 Native targets (m3k, erosqnative, q1, others...?),
sansac200, creativezenxfi2, vibe500, ipodmini2g,
ipod4g, creativezenxfi, creativezenxfi3, sansaview, ipodcolor,
creativezenxfistyle, samsungypz5, sansafuzeplus, iriverh10_5gb,
tatungtpj1022, gigabeats, faketarget, samsungyh820, gogearhdd1630, samsungyh925, ipodmini1g, ipodvideo, creativezenmozaic, sonynwze370, creativezen, gogearsa9200, gogearhdd6330, sonynwze360, sansae200, mrobe100, iriverh10, creativezenv, ipodnano1g, samsungyh920
USB Driver-wise, it should be noted that this patch requires some
slight changes:
- proper blocking on control OUT transfers, to make sure the data is
received *before* using it, the usb_core should probably use that too
- drivers can now support interface alternate settings
- drivers can be notified of completion by a new fast handler, which
is called directly from the driver; this is is necessary for
isochronous transfers because going through the usb queue is way too
slow
Designware changes:
- enable for USBOTG_DESIGNWARE
- set maxpacketsize to 1023 for ISO endpoints
Change-Id: I570871884a4e4820b4312b203b07701f06ecacc6
Version 1: this patch prolongs startup time by 2 seconds, because the
sleep happens early before other threads have started.
The patch is tested on CreativeZEN and Fuze+.
The datasheet was not very helpfull, so some experimentation was needed.
I came to the following conclusions:
* setting HP to ground:
to prevent popping noises, the headphone output can be set to ground.
This however must be done before any part of the audioout module is
powered up (setting HP to ground itself will lead to a pop otherwise).
This consequently means that HP must NOT be set to ground for powerdown
sequence!
Further study showed that setting HP out to ground has no audible benefit,
controversly not setting/resetting allows for noiseless RoLo-ing.
* headphone amp class A/AB mode:
initially the HP amp is in class A mode, and should be set to
class AB before playing audio, as the datasheet mentions.
If the HP output is set to ground, it must be released BEFORE
setting class AB! Releasing from ground while in AB mode leads
to a very loud pop!
* release HP from ground:
as said before: never release the HP from ground if the HP amp is
set to class AB mode. Therefore the correct order is to power up the
headphone amp, wait some time, release HP from ground, and then
set the amp to class AB mode.
To prevent pop, some time is needed before releasing the HP from gnd.
On CreativeZEN 2 sec seems to be ideal; 1 sec have no audible effect,
1.5 sec softenes the pop to some degree.
* shutting player off
The popping noise when shutting off is much quieter that on power up,
so depopping measures are not absolutely necessary.
However the power off pop can be silenced by inserting a wait time
after the audioout block is closed and before the rest of the chip
is powered down. The longer the better, a time of 5 sec practically
eliminates the pop.
Note that RoLo-ing can still produce noise, because the audio device
is not properly shut down.
Change-Id: Ib20e1d613b346433d2a711c442e303ededc26e78
This commit adds new files written exclusively for the 3ds port.
Additional comments:
1. Plugins works, but will be enabled in future commits.
2. The port has only been tested on the New 3DS.
3. Not all features of rockbox have been tested so there may be bugs or non-functional features.
4. There is a known issue where a random crash can occur when exiting the app.
Change-Id: I122d0bea9aa604e04fca45ba8287cf79e6110769
This commit adds changes to the original rockbox sources.
Note: the port files, functions, folders, etc., will be referred
to as 'ctru' to avoid using the Nintendo name elsewhere.
Change-Id: I0e2d3d4d2a75bd45ea67dc3452eb8d5487cf1f5a