The compiler is smart enough to optimize away dead stores but let's
just get rid of them in the first place
Change-Id: I5c85d7c05ef03b084205356a21248f7b049296b0
chris_s reported that a vp width of 1 wpuld cause the trxt reflow to go into an endless loop
check for this and skip displaying the splash
add a warning to the sim for catching unintentional cases of this
Change-Id: I9e1c561f745b5bcf113d0a6cdff57a00cd190fd4
only split a long word across lines if it is larger than screen width
also consider \0 as a valid place to split so we still run through the space finding loop
make /t left justify the splash window (in RTL langs it right justifies)
Change-Id: Id2955878a178c66cb0a1c644e62f943247666d8b
Fixes issues with multiple spaces
adds support for \n and multiple \n
adds support for \t (only at start of line)
adds utf8 aware string splitting
locks to max width/height
adds \f to reset min width / height
larger buffer for units with ram > 8mb
make splash buffer static
Needs testing
Change-Id: I46915043719dce0d696c5ab0da3ed92e4755829c
Metadata for formatting the trackname can
be read from the database instead of from
disk. I think this was changed by mistake,
when a single function was added for both
Show Track Info and track name formatting.
Change-Id: I903d36bb513898242505f01562340924bf642a12
Regression introduced in commit 7aca1d4.
Quickscreen kept redrawing itself over the USB screen,
because remove_event_ex was only called after returning
from it.
Change-Id: I8a187809781cef46d13ed45392efecb28435a9df
Accidentally made the vp flash in previous commit.
Dir scanning doesn't display a progress bar
and already handles its own drawing
Change-Id: Id0e67d62081dfe4b22e91c775cd80af2e55a4b69
Otherwise, with themes that adjust the viewport
for the current activity, the background behind
the progress bar may look glitchy while
scanning items, until the list is displayed
Change-Id: I27a207b37c3209eae9bc61e1fd0862fb5872be57
Slight optimization of c145d19. Not supposed to result in
any visible difference.
- if UI viewport is drawn for GUI_EVENT_NEED_UI_UPDATE,
it doesn't need to do a viewport update; skin_render
already updates the display
- skin_render_deferred shouldn't need to request that
the skin perform an immediate update
Change-Id: Id03cf89357eaf0d61af1e928c94942d8c4882dba
In part regression introduced in c145d19e85.
force_waiting not taking multiple screens into
account appears to be pre-existing issue.
Change-Id: Iabfc2933470145eb512c8f2763fb350e170cb1fa
Calculates sizes of strings to position properly on device, and reduce length of some strings so it scales better on smaller devices as it was unusable on a sansa clip zip
Change-Id: Iad16c15cf85cb79fc9a9ee7146aa40c1c741c26d
Immediately redraw when skin engine does refresh, so
themes that draw over UI viewport don't cause visible
flickering
Change-Id: I6f314cdfbd1136c710b9fee7526673e2f8b98849
Based on commits ce33902 and 8990d52 (without PictureFlow)
from "Rockpod" fork by Nux Li (https://github.com/nuxcodes/rockpod),
with some adjustments.
Addresses flickering when:
- plugin is opened/closed
- activity changes
- theme is toggled
- QuickScreen is opened
In these cases, skin_render will not immediately update the display
anymore, but instead will wait until the UI viewport is ready to be
drawn as well, so we don't produce unnecessary visual glitches.
Change-Id: I8bed8f06221d3e767a32450f199e69d742bc61cd
Initialize a list's dirty_tick to last_dirty_tick instead of to the
current tick.
Issue probably only affects the sim:
To force a list to reinitialize using the GUI_EVENT_THEME_CHANGED
event, last_dirty_tick is set to the current tick.
list_is_dirty() checks whether the list viewport needs to be
re-initialized by comparing the list's dirty tick to last_dirty_tick,
and seeing if time has passed.
In some scenarios though, the list's vp may be initialized, become
immediately dirty, and list_is_dirty is called, all in the same tick.
Change-Id: Ia379117a07bbaf545e0a16d35e74888955893441
missed in commit 2690418:
grayscale targets need to have access
to the Display Options menu now, since
it contains the hide_info option
missed in commit f4dc4d8:
"resizing" message for bmp files wasn't
hidden even with hide_info enabled
Change-Id: I1a73e3816305ab6f032fc226d79f09df0d9aa96b
This should use $(call objcopy_plugin) in order to
generate the correct binary format on platforms where
the plugin binary format differs from the main binary
format (ie. STM32).
Change-Id: I027cc74e3c5d55b9a3538f4f16c3fd5ece25a4b5
Finally addresses the "warning: creating DT_TEXTREL in a shared object" warnings
seen when linking plugins that reference bitmaps.
This currently only happens with simulator builds using recent-ish
toolchains (GCC >= 12 IIRC). However, binutils 2.46 promotes this
warning to an error, so it's finally tracked down and addressed.
Change-Id: I4b4926c14f7c0047496892c55009c26da2a4756d
Themes like Adwaitapod, Themify, or FreshOS have
custom "lock screens" that are drawn on top of the
UI viewport.
Request a full skin update when unlocked, so you don't
have to press a button to make the hidden UI viewport
appear again.
Change-Id: Idf5023b4e12f7aea1cd7a2e9d9ab2f754387dc48
Stop the lock indicators on the SBS from lagging
behind their actual state when lock notifications
are disabled.
Request immediate skin update in button loop, so
the device doesn't feel laggy.
Change-Id: I42955f65d9ad4ca9196549d806538d1badb5f79d
* Funky macro-based definitions for memchr and strstr
which require an #undef before we use our own in codecs & plugins
* Return value of of strstr is const
Still have several more warnings and link failure with some plugins
but this is a good start.
Change-Id: Ife1f2d3e6f0e0629e3125a9058abc39c6102f452
add 'Context Menu' item to WPS and Tree hotkeys
this allows a user to display a menu of hotkey actions to execute
when they press the hotkey
items are voiced
added 'View Album Art'
Change-Id: I2199c4de536f347016e7a8d7f3c063da0b56a9a0
We currently force a skin refresh when setting the
list title. This causes very noticeable flickering
of the list, if the SBS draws over the UI viewport,
when there is no displayable list content yet
(For an example, check out the Adwaitapod theme).
Instead, only mark the title as dirty. Later, when
drawing the list, register for a UI update callback
and ask the skin engine to render, so that we can
draw the list at the same time.
Note: Flickering related to display updates when
switching activities or when toggling the theme is
unrelated to this, and will still need to be addressed
in separate commits.
Change-Id: Icce899905aa311deccb0cc498aacce2866aaae8a
Also adjust scrollbar margins and height so it matches
the look of normal lists, and hide scrollbars when set
to SCROLLBAR_OFF.
Change-Id: I27f6de7b16cf5ec72e12c7d6377a8772d84947ac
1. Lock buttons
2. Lock indicator turns on
3. Plug USB
4. Lock indicator still turned on
5. Unplug USB
6. Lock indicator turns off but buttons still locked and if you
press lock button you see "Buttons locked" splash
pretty sure this is an issue with the touchpad on this device
probably applies to other touchscreen targets too
Change-Id: Ia0afee7d737f3a5a2755f53d176bd53dd57d87c5