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puzzles: fix possible crash due to non-NULL terminated list
Change-Id: Id0cadfd6d2d88e8cd27a34d042403ec54e8aca41
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@ -3066,6 +3066,7 @@ static void tune_input(const char *name)
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"Signpost",
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"Slide",
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"Untangle",
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NULL
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};
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input_settings.sticky_mouse = string_in_list(name, sticky_mouse_games);
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