Commit graph

85 commits

Author SHA1 Message Date
Solomon Peachy
8cb555460f [3/4] Completely remove HWCODEC support
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.

Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
William Wilgus
cb94b3ae2e keyboard add ability to specify temporary custom layouts
rb core allows you to load custom keyboard layouts

this patch adds the ability to load a keyboard layout in a buffer
the custom layout is temporary and does not overwrite the current layout

use like so:

    unsigned short kbd[64];
    unsigned short *kbd_p = kbd;
    if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd)))
        kbd_p = NULL;

    rb->kbd_input(buf,sizeof(buf), kbd_p);

Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
2020-07-22 06:48:28 -04:00
William Wilgus
c39f95465b do_menu pass internal synclist reference to callback
keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits

do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function

Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
2020-07-19 22:10:26 +00:00
William Wilgus
01cccaf2d2 lua move strip_extension and create_numbered_filename out of main binary
rb.strip_extension and rb.create_numbered_filename
have been moved to include_lua/files.lua
to use simply add require('files') to your script

Change-Id: I95af7b312c8614cb10da4b71b22714b3e282e08a
2019-09-28 03:15:15 +02:00
William Wilgus
de06a06351 lua remove and consolidate some rb plugin functions
removes some usless / duplicated functions
removes atoi - lua tonumber() does this for you
removes strlen - lua string.len does this for you
removes system_memory_guard - if a device that actually implements
              system_memory_guard needs it we can add it back conditionally

consolidates talk_number and talk_spell (on backend)
consolidates talk_shutup and talk_force_shutup talk_shutup(bForce)

Change-Id: Id132642f087975a7c132e99a668a41c977942b81
2019-09-26 23:45:38 -05:00
William Wilgus
13245ebf76 lua add menu callback
forum user fprockboxer asked for a way to detect long presses within the
do_menu routine this adds that functionality

result = rb.do_menu("Title",t_items, start, menu_callback)

function menu_callback(action)
    ...
    return action
end

Change-Id: I110c590095a743a57d0a7d45b24309899a4629cf
2019-09-14 04:48:04 -05:00
William Wilgus
267d04d2bd Lua add metadata and settings reading helper module
Adds example scripts for reading track metadata + dumping albumart
and rockbox settings

settings are now stored as a table of strings rather than a table of tables
as it saves ~15 kb of ram without adding much complexity

Change-Id: I611c312b2a60ab96e595e4710b17aedbd6c0689b
2019-09-07 03:10:59 +02:00
William Wilgus
c251d1879f lua fix mem_read_write, strtol
back when I wrote this I was running the sim on a 32 bit machine
I didn't catch the hardcoded LONG_MAX reference or the fact that
lua_tointeger maxes ot at 32 bits

on 64 bit machines strtol caused all kinds of issues especially since
it returned the real LONG_MIN/MAX values

Change-Id: I3571ebbd9df333f7cbf4077562412c27429bfadc
2019-08-28 00:56:08 -05:00
William Wilgus
90118f14cf lua add demo scripts, atexit handler, gui_scrollbar_draw
Change-Id: Ie8794e8a487f73952dae43e036787b6972fdbbee
2019-07-29 02:51:29 -05:00
Franklin Wei
8379b230f6 lua: wrap thread_set_priority with #ifdef HAVE_PRIORITY_SCHEDULING
Should fix a compile-time error on simulator.

Change-Id: I5962479579350ebffe6dcce4f65a629b108ff936
2019-07-29 00:50:11 +02:00
William Wilgus
45bd14b392 Lua Add Emergency Garbage Collector
Derivative of work by RobertGabrielJakabosky
 http://lua-users.org/wiki/EmergencyGarbageCollector

I've only implemented the not enough memory part and
 expanded this idea to adding a mechanism to signal
 the OOM condition of the plugin buffer which allows us to only
 grab the playback buffer after garbage collection fails
 (SO THE MUSIC KEEPS PLAYING AS LONG AS POSSIBLE)

Change-Id: I684fb98b540ffc01f7ba324ab5b761ceb59b9f9b
2019-07-28 15:17:48 +02:00
William Wilgus
ddf612c84b lua remove unneeded plugin functions
Change-Id: I04bc38d03b7f0ca65a815685eb6ab0f5ff825c45
2019-07-28 07:29:10 -05:00
William Wilgus
6e32e06498 lua add sound_current, consolidate sound_ functions
add defines for sound functions
 SOUND_VOLUME, SOUND_BALANCE, SOUND_CHANNELS, SOUND_STEREO_WIDTH ...
 defines depend on target
 require "sound_defines" to add them to rb.sound_settings[]

consolidates:
 sound_set, sound_current, sound_default, sound_min, sound_max,
 sound_unit, sound_pitch, sound_val2phys to a single function

 rb.sound("name", setting, [value])

 require "sound.lua" for old functionality

Change-Id: Ice695218aa433f4fcbb48fbd6b8a9bf29c994110
2019-07-25 10:17:40 -05:00
William Wilgus
3e2b50ed3b lua events from rockbox
This library allows events to be subscribed / recieved within a lua script
most events in rb are synchronous so flags are set and later checked by a
secondary thread to make them (semi?) asynchronous.

There are a few caveats to be aware of:

FIRST, The main lua state is halted till the lua callback(s) are finished
 Yielding will not return control to your script from within a callback
 Also, subsequent callbacks may be delayed by the code in your lua callback
SECOND, You must store the value returned from the event_register function
 you might get away with it for a bit but gc will destroy your callback
 eventually if you do not store the event
THIRD, You only get one cb per event type
 ["action", "button", "custom", "playback", "timer"]
 (Re-registration of an event overwrites the previous one)

Usage:
 possible events =["action", "button", "custom", "playback", "timer"]

 local evX = rockev.register("event", cb_function, [timeout / flags])
  cb_function([id] [, data]) ... end

 rockev.suspend(["event"/nil][true/false]) passing nil affects all events
  stops event from executing, any but the last event before
  re-enabling will be lost, passing false, unregistering or re-registering
  an event will clear the suspend

 rockev.trigger("event", [true/false], [id])
  sets an event to triggered,
  NOTE!, CUSTOM_EVENT must be unset manually
  id is only passed to callback by custom and playback events

 rockev.unregister(evX)
  Use unregister(evX) to remove an event
  Unregistering is not necessary before script end, it will be
  cleaned up on script exit

Change-Id: Iea12a5cc0c0295b955dcc1cdf2eec835ca7e354d
2019-07-19 20:48:34 -05:00
William Wilgus
c9aeb4284e lua move constants out of binary image
Rockbox constants are auto generated by a perl script like the majority
 of the plugin functions.

Constants are contained in rb_defines.lua, if the file exists it is auto loaded
 by the lua state for backwards compatibility

Frees ~1k

Change-Id: I237700576c748f468249e501c839d89effca3f39
2019-07-18 08:42:00 -05:00
William Wilgus
c6fcb1cf45 lua inbinary strings
Allows saving of ram by reusing strings already stored in the binary
and storing a pointer instead of malloc and copy to get them inside
the lua state

Saves about 1.5K overall

Derivative of work by bogdanm
RAM optimizations: pseudo RO strings, functions in Flash
d54659b572

Change-Id: I21d6dcfa32523877efd9f70fb0f88f2a02872649
2019-07-11 00:31:41 +02:00
William Wilgus
c0dbfc8130 lua add track length & elapsed to rb.audio()
track elapsed is needed to use fast-forward and rewind effectively
track length might as well be added too..

Change-Id: I906c92eb5260164c6177d8c0a8ff879b1fad7898
2019-07-10 05:07:25 +02:00
William Wilgus
9d66b5459e Lua add read/write access to global_status, global_settings, audio_current_track
moved items to rb.system
added read access to audio_current_track and audio_next_track

Change-Id: Ia055b8cb3848e540067818f596ffd1058da057fb
2018-12-16 13:33:18 -06:00
William Wilgus
9ed486bdc7 lua add LCD_DEFAULT_FG, fix 2-bit screen fg/bg inversion
Change-Id: Ibe2bc6602ff27524a3b96d9523780acbfbf03c76
2018-11-24 16:40:23 -05:00
William Wilgus
f6e10b8488 Lua optimize combine and rework similar functions
rb.strncasecmp
    strcasecmp just exclude count -> rb.strncasecmp(s1, s2)

rb.backlight_brightness_set
    backlight_set_brightness -- redundant
    rb.backlight_brightness_use_setting -> rb.backlight_brightness_set()

rb.buttonlight_brightness_set
    buttonlight_set_brightness -- redundant
    rb.buttonlight_brightness_use_setting -> rb.buttonlight_brightness_set()

rb.mixer_frequency
    rb.mixer_set_frequency -> mixer_frequency(freq)
    rb.mixer_get_frequency -> mixer_frequency

rb.backlight_onoff
    rb.backlight_on  -> rb.backlight_onoff(true)
    rb.backlight_off -> rb.backlight_onoff(false)

rb.touchscreen_mode
    rb.touchscreen_set_mode -> rb.touchscreen_mode(mode)
    rb.touchscreen_get_mode -> rb.touchscreen_mode()

rb.schedule_cpu_boost
    rb.trigger_cpu_boost -> rb.schedule_cpu_boost(true)
    rb.cancel_cpu_boost -> rb.schedule_cpu_boost(false)

Includes rbcompat.lua for backwards compatibility
if your script is broken by this change you simply add
`require("rbcompat")` to the top for the old functionality

Change-Id: Ibffd79a0d9be6d7d6a65cc4af5c0a1c6a0f3f94d
2018-11-02 18:00:06 +01:00
William Wilgus
9b385f37ef Lua fix dir string constants and pcm_play_pause & pcm_set_frequency
String constants were already expanded in the first macro
pcm functions were looking for stack position #1 when they needed stack pos #2

Change-Id: I7b4fb90953ab2395b77cbd550fdd257fafca6aae
2018-11-01 18:18:46 -04:00
William Wilgus
be7a58c331 Lua Fix utf8encode, remove utf16 functions
The auto generated utf8/16 encode/decode functions did not work.
Upon implementing them correctly I found that lua handles the utf-8
form properly but I could not get utf-16 to work without crashing
maybe someone can come along later and implement utf-16 safe string
functions but for now utf-16 is removed.

Change-Id: I97a044e200dc27f683a45487cd93fce667c670c4
2018-11-01 16:34:02 +01:00
William Wilgus
bbfe477811 Lua Add underscores in audio, pcm, playlist functions
Lessen confusion for end users looking for the underlying function names in
plugin.h

Change-Id: I6662dc7bd9f22d83af372b3d3c5af53d9a1eac9a
2018-10-31 09:23:00 -04:00
William Wilgus
74fe5203d0 lua consolidate pcm_ functions
The way to call the pcm functions has changed
rb.pcm("option", var)
rb.pcm_set_frequency(freq) = becomes rb.pcm("pcmsetfrequency", freq)

added pcm.lua to the includes for conversion to old functions
if your script is broken by this change you simply add
`require("pcm")` to the top for the old functionality

added rb.pcm("calculatepeaks")

Change-Id: I092057b0c0b5575e567862661f122da1ca2680e8
2018-10-30 14:16:01 -04:00
William Wilgus
df8233e4ab Lua expand multiple screen support
Some of the lcd functions had support for multiple screens but this wasn't
very safe since the screen number wasn't bounded within the screens[] array
This adds support for all the lcd functions along with checking that screen#
is bounded properly, adds around 600 bytes to devices with a remote screen
devices without a remote screen lock to SCREEN_MAIN

Change-Id: I618bbc7b3919c7b0ff375fb2d71949d7cab43c87
2018-10-30 04:16:23 +01:00
William Wilgus
55533c4d36 Lua Fix kbd_input
While luaL_addstring() works perfectly fine for the
final buffer once Lual_pushresult() is called
kbd_input doesn't display a previous input properly
since the buffer hasn't been finalized yet

Change-Id: Ic50acaa8b7b17077dec8750dd2b6382624e8a549
2018-10-25 06:30:58 -04:00
William Wilgus
b5786ded64 Lua cleanup kbd_input, gui_syncyesno_run, do_menu
Removes unneeded functions from kbd_input
Consolidates message filling function for gui_syncyesno_run & do_menu

Change-Id: If3c3cea3cbf37a8dc52983c0db174de6d54b35f8
2018-10-25 12:06:10 +02:00
William Wilgus
e4c5f5d412 lua consolidate playlist_ functions
The way to call the playlist functions has changed
rb.playlist("option", var)
rb.playlist_add(filename) = becomes rb.playlist("add", filename)

added playlist.lua to the includes for conversion to old functions
if your script is broken by this change you simply add `require("playlist")`
to the top for the old functionality

added rb.playlist_tracks(dir, filename) to playlist.lua
this will allow you to add all tracks in a playlist.m3u8
to a lua table

Change-Id: I87fcc56be365d8495d214f069331b6ddbfbef1db
2018-10-25 05:59:42 -04:00
William Wilgus
b670fcd50d lua add audio_play consolidate audio_ functions
audio_play was removed from the rocklib I assume due to inconsistent
behavior I've readded it with a check for audio paused which instead
uses rewind/ff and then resumes audio

the way to call the audio functions has changed as well
rb.audio("option", var)
so rb.audio_play(0, 0) becomes rb.audio("play", 0, 0)
audio_audio_flush_and_reload_tracks becomes
rb.audio("flushandreloadtracks")

all functions except audio("getfilepos") return the previous (or still current)
status

added audio.lua to the includes for conversion to old functions
if your script is broken by this change you simply add `require("audio")`
to the top for the old functionality

Change-Id: I364adf0c85d9c12b98cde29c26fbe5ee05b9d331
2018-10-24 12:37:29 -04:00
William Wilgus
20b98f6fd0 Lua fix create_numbered_filename
I didn't realize that some devices used the *num variable
this fixes that oversight

Change-Id: I2ecd6f475bebdd6ce745b360be3762a069bfc2b1
2018-10-24 11:16:25 -04:00
William Wilgus
df4cb9bafc Lua fix strip_extension and create_numbered_filename
Both of these functions modified the string in the lua stack

per lua manual:
'When a C function receives a string argument from Lua,
there are only two rules that it must observe: Not to pop the string
from the stack while accessing it and never to modify the string'

strip_extension will still work with old parameters
and is thus backwards compatible
strip_extension("filename")

create_numbered_filename has changed slightly and IS NOT backwards compatible

create_numbered_filename(path, prefix, suffix, [number])
(number defaults to -1)

Change-Id: I34cf7e2f6f691f33d5ac2b2e995855a171fb99b3
2018-10-24 06:05:53 +02:00
William Wilgus
948984309a lua move rocklib_img to its own separate loadable module
allows rocklib_img to be excluded if needed

stops rocklib_aux from generating redundant prototypes for
lcd_mono_bitmap[_part]

Change-Id: Ie208ad71ab5f9a7deb026dc01a5b0a0631a0d29c
2018-10-22 14:00:58 -04:00
William Wilgus
07fed9053a lua optimize current_path function
frees up around 500 bytes by using the builtin string functionality

Change-Id: Icd4ec921d3fec339b8a4b7f80c9c63d51d4c101c
2018-10-15 18:24:10 +02:00
William Wilgus
e4b843335b lua rocklib cleanup
removes tslf allocations from do_menu and gui_syncyesno_run in favor of
lua_newuserdata

removes some luaL_opt functions in favor of equivalent lua_to functions

moves some definitions to the rocklib.h file

Change-Id: Iaacc3249b8f1af2c220ce59dead0050c66cb3b04
2018-10-08 23:15:16 +02:00
William Wilgus
dc6f23ec36 lua optimize integer and string consts in rocklib
use a table approach for registering integer / string constants

Change-Id: Idbccae9c2203de1c694f6dd5a7014a7fccedae9b
2018-09-14 01:13:22 +02:00
William Wilgus
733c20d5d3 lua move RLIMAGE to own file
Change-Id: Icd10e4c348deec7729d4a6e2bf1152e1dfc70243
2018-09-14 01:00:35 +02:00
William Wilgus
af35d19916 Rocklua -- Extend / Fix rliImage
Some devices(1-bit / 2-bit displays) have packed bit formats that
 need to be unpacked in order to work on them at a pixel level.

This caused a few issues on 1 & 2-bit devices:
 Greatly Oversized data arrays for bitmaps
 Improper handling of native image data
 Framebuffer data was near unusable without jumping through hoops

Conversion between native addressing and per pixel addressing
 incurs extra overhead but it is much faster to do it
 on the 'C' side rather than in lua.

Not to mention the advantage of a unified interface for the end programer

-------------------------------------------------------------------
Adds a sane way to access each pixel of image data
Adds:
--------------------------------------------------------------------
img:clear([color],[x1],[y1],[x2],[y2])
 (set whole image or a portion to a particular value)
--------------------------------------------------------------------
img:invert([x1],[y1],[x2],[y2])
 (inverts whole image or a portion)
--------------------------------------------------------------------
img:marshal([x1],[y1],[x2],[y2],[funct])
 (calls funct for each point defined by rect of x1,y1 x2,y2
  returns value and allows setting value of each point return
  nil to terminate early)
--------------------------------------------------------------------
img:points([x1],[y1],[x2],[y2],[dx],[dy])
 (returns iterator function that steps delta-x and delta-y pixels each call
  returns value of pixel each call but doesn't allow setting to a new value
  compare to lua pairs method)
--------------------------------------------------------------------
img:copy(src,[x1],[y1],[x2],[y2],[w],[h],[clip][operation][clr/funct])
 (copies all or part of an image -- straight copy or special ops
  optionally calls funct for each point defined by rect of
  x1, y1, w, h and  x2, y2, w, h for dest and src images
  returns value of dst and src and allows setting value of
  each point return nil to terminate early)
--------------------------------------------------------------------
img:line(x1, y1, x2, y2, color)
--------------------------------------------------------------------
img:ellipse(x1, y1, x2, y2, color, [fillcolor]
--------------------------------------------------------------------
Fixed handling of 2-bit vertical integrated screens

Added direct element access for saving / restoring native image etc.

Added more data to tostring() handler and a way to access individual items

Added equals method to see if two variables reference the same image address
(doesn't check if two separate images contain the same 'picture')

Optimized get and set routines

Fixed out of bound x coord access shifting to next line

Added lua include files to expose new functionality

Finished image saving routine

Static allocation of set_viewport struct faster + saves ram over dynamic

Cleaned up code

Fixed pixel get/set for 1/2 bit devices

Fixed handling for 24-bit devices (32?)

-------------------------------------------------------------------------
Example lua script to follow on forums
-------------------------------------------------------------------------

Change-Id: I8a9ff0ff72aacf4b1662767ccb2b312fc355239c
2018-07-23 05:13:32 +02:00
William Wilgus
ef210b5fe4 Revert "Rocklua -- Extend / Fix rliImage"
This reverts commit 2daec3d3c3.

Change-Id: I53ea1f491e3c6d6fb759f426f203f927bd26b1e9
2018-07-22 18:43:04 +02:00
William Wilgus
2daec3d3c3 Rocklua -- Extend / Fix rliImage
Some devices(1-bit / 2-bit displays) have packed bit formats that
 need to be unpacked in order to work on them at a pixel level.

This caused a few issues on 1 & 2-bit devices:
 Greatly Oversized data arrays for bitmaps
 Improper handling of native image data
 Framebuffer data was near unusable without jumping through hoops

Conversion between native addressing and per pixel addressing
 incurs extra overhead but it is much faster to do it
 on the 'C' side rather than in lua.

Not to mention the advantage of a unified interface for the end programer

-------------------------------------------------------------------
Adds a sane way to access each pixel of image data
Adds:
--------------------------------------------------------------------
img:clear([color],[x1],[y1],[x2],[y2])
 (set whole image or a portion to a particular value)
--------------------------------------------------------------------
img:invert([x1],[y1],[x2],[y2])
 (inverts whole image or a portion)
--------------------------------------------------------------------
img:marshal([x1],[y1],[x2],[y2],[funct])
 (calls funct for each point defined by rect of x1,y1 x2,y2
  returns value and allows setting value of each point return
  nil to terminate early)
--------------------------------------------------------------------
img:points([x1],[y1],[x2],[y2],[dx],[dy])
 (returns iterator function that steps delta-x and delta-y pixels each call
  returns value of pixel each call but doesn't allow setting to a new value
  compare to lua pairs method)
--------------------------------------------------------------------
img:copy(src,[x1],[y1],[x2],[y2],[w],[h],[clip][operation][clr/funct])
 (copies all or part of an image -- straight copy or special ops
  optionally calls funct for each point defined by rect of
  x1, y1, w, h and  x2, y2, w, h for dest and src images
  returns value of dst and src and allows setting value of
  each point return nil to terminate early)
--------------------------------------------------------------------
img:line(x1, y1, x2, y2, color)
--------------------------------------------------------------------
img:ellipse(x1, y1, x2, y2, color, [fillcolor]
--------------------------------------------------------------------
Fixed handling of 2-bit vertical integrated screens

Added direct element access for saving / restoring native image etc.

Added more data to tostring() handler and a way to access individual items

Added equals method to see if two variables reference the same image address
(doesn't check if two separate images contain the same 'picture')

Optimized get and set routines

Fixed out of bound x coord access shifting to next line

Added lua include files to expose new functionality

Finished image saving routine

Static allocation of set_viewport struct faster + saves ram over dynamic

Cleaned up code

Fixed pixel get/set for 1/2 bit devices
-------------------------------------------------------------------------
Example lua script to follow on forums
-------------------------------------------------------------------------

Change-Id: I7b9c1fd699442fb683760f781021091786c18509
2018-07-22 18:05:02 +02:00
William Wilgus
641e033e33 Revert "rocklib -- Fix Red"
This reverts commit 37a20dffb6.

Change-Id: Ibf3a56f2b84e0e4af4c2ed890bc22b3555ab24ae
2018-05-31 14:31:24 +02:00
William Wilgus
4508ee9dbb Revert "Rocklua -- Clean-up source"
This reverts commit 0565f67118.
Removing Typedef from rliimage

Change-Id: Ib14241785c73de8ba6dc18ac76bec35eaed4661d
2018-05-31 14:15:28 +02:00
William Wilgus
37a20dffb6 rocklib -- Fix Red
Change-Id: I83b967a266837ebdf887e0f2c2d169a69af9e287
2018-05-28 17:52:32 +02:00
William Wilgus
0565f67118 Rocklua -- Clean-up source
Change-Id: I11dad15320f209655fd72c2365fe29afd65057d3
2018-05-28 17:07:19 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Marcin Bukat
bfd0179042 Revert "Update lua plugin to 5.2.3"
FILE typedef to *void needs more work to not break sim and
application builds. I checked only a few random native builds
unfortunately. Sorry for inconvenience.
2014-04-02 20:46:06 +02:00
Richard Quirk
36378988ad Update lua plugin to 5.2.3
Prior to this patch the Lua plugin used version 5.1.4. This change
reduces the number of modifications in the Lua source using some new
defines and because the upstream source is now more flexible.

Unless otherwise stated, l*.[ch] files are taken unmodified from the
upstream lua-5.2.3.

fscanf.c:
file descriptors in rockbox are just ints, they are hidden behind a
void* now so liolib requires less modifications. fscanf is updated to
use void* too.

getc.c: this is a new file required for getc implementation in lauxlib.c

lauxlib.c: LoadF replaced FILE* with int, the rockbox file
descriptor int are cast to FILE* (actually void* due to typedef).
getc uses the PREFIX version. stdin is not used, as per 5.1.4.

lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now
rather than being commented out.

lbitlib.c: use the built-in version from 5.2.3 rather than Reuben
Thomas's external library. Backwards compatible and adds some new bit
operations.

ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have
been removed from rockconf.h

liolib.c: here the implementation has changed to use the LStream from
the original source, and cast the FILE* pointers to int. This has
reduced the number of modifications from the upstream version.

llex.c: the only change from upstream is to remove the locale include.

lmathlib.c: updated from the 5.2.3 version and re-applied the changes
that were made vs 5.1.4 for random numbers and to remove unsupported
float functions.

loadlib.c: upstream version, with the 5.1.4 changes for missing
functions.

lobject.c: upstream version, with ctype.h added and sprintf changed to
snprintf.

loslib.c: upstream version with locale.h removed and 5.1.4 changes for
unsupportable functions.

lstrlib.c: sprintf changed to snprintf.

ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp
in luai_hashnum.

luaconf.h: updated to 5.2.3 version, restored relevant parts from the
original 5.1.4 configuration. The COMPAT defines that are no longer
available are not included.

lundump.c: VERSION macro conflicts with the core Rockbox equivalent.

rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg
equivalent. Moved checkboolean/optboolean functions to this file and out
of core lua files. luaL_getn is no longer available, replaced by
luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs
replacements. rli_init has to be called before setting up the newlib to
avoid overwriting the rb table.

rocklib_aux.pl: use rli_checkboolean from rocklib.c.

rocklua.c: new default bits library used, update the library loading
code with idiomatic 5.2 code.

strcspn.c: no longer needed, but strspn.c is required for strspn in
lbaselib.c

Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651
Reviewed-on: http://gerrit.rockbox.org/774
Tested: Richard Quirk <richard.quirk@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-04-02 20:31:54 +02:00
Thomas Martitz
e1c7b3b8f7 lcd-16bit: Remove {lss,lse,lst}_pattern fields from struct viewport.
These where used for line styling during scrolling, which is now done in apps/,
The  viewport struct doesn't need to record these anymore.

Change-Id: I810d9dcb2644b00a798c6e75acab69c74a78e77f
2014-01-07 14:13:48 +01:00
Marcin Bukat
a2a2e14e0d lua: Switch memory allocator from dl to tlsf
Instead of providing yet another memory allocator implementation
use tlsf and simply link tlsf library.

Another small improvement is to *grow* memory pool by grabbing
audiobuffer instead of just switching to use audiobuf exclusively.
Tested with simple lua 'memory eater' script.

This patch extends tlsf lib slightly. You can provide
void *get_new_area(size_t * size) function which will override
weak dummy implementation provided in lib itself. This allows to
automaticaly initialize memory pool as well as grow memory
pool if needed (for example grab audiobuffer when pluginbuffer
is exhaused).

Change-Id: I841af6b6b5bbbf546c14cbf139a7723fbb982f1b
2013-08-26 09:42:47 +02:00
Thomas Martitz
af4f2157b8 Fix lua unused-variable warning by introducing UNUSED_ATTR.
Change-Id: If19393db123e89e58545c9e0736e6fa32fccb810
2012-02-17 12:08:27 +01:00