rockbox/apps/plugins/lua/rocklib.c
Richard Quirk 36378988ad Update lua plugin to 5.2.3
Prior to this patch the Lua plugin used version 5.1.4. This change
reduces the number of modifications in the Lua source using some new
defines and because the upstream source is now more flexible.

Unless otherwise stated, l*.[ch] files are taken unmodified from the
upstream lua-5.2.3.

fscanf.c:
file descriptors in rockbox are just ints, they are hidden behind a
void* now so liolib requires less modifications. fscanf is updated to
use void* too.

getc.c: this is a new file required for getc implementation in lauxlib.c

lauxlib.c: LoadF replaced FILE* with int, the rockbox file
descriptor int are cast to FILE* (actually void* due to typedef).
getc uses the PREFIX version. stdin is not used, as per 5.1.4.

lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now
rather than being commented out.

lbitlib.c: use the built-in version from 5.2.3 rather than Reuben
Thomas's external library. Backwards compatible and adds some new bit
operations.

ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have
been removed from rockconf.h

liolib.c: here the implementation has changed to use the LStream from
the original source, and cast the FILE* pointers to int. This has
reduced the number of modifications from the upstream version.

llex.c: the only change from upstream is to remove the locale include.

lmathlib.c: updated from the 5.2.3 version and re-applied the changes
that were made vs 5.1.4 for random numbers and to remove unsupported
float functions.

loadlib.c: upstream version, with the 5.1.4 changes for missing
functions.

lobject.c: upstream version, with ctype.h added and sprintf changed to
snprintf.

loslib.c: upstream version with locale.h removed and 5.1.4 changes for
unsupportable functions.

lstrlib.c: sprintf changed to snprintf.

ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp
in luai_hashnum.

luaconf.h: updated to 5.2.3 version, restored relevant parts from the
original 5.1.4 configuration. The COMPAT defines that are no longer
available are not included.

lundump.c: VERSION macro conflicts with the core Rockbox equivalent.

rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg
equivalent. Moved checkboolean/optboolean functions to this file and out
of core lua files. luaL_getn is no longer available, replaced by
luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs
replacements. rli_init has to be called before setting up the newlib to
avoid overwriting the rb table.

rocklib_aux.pl: use rli_checkboolean from rocklib.c.

rocklua.c: new default bits library used, update the library loading
code with idiomatic 5.2 code.

strcspn.c: no longer needed, but strspn.c is required for strspn in
lbaselib.c

Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651
Reviewed-on: http://gerrit.rockbox.org/774
Tested: Richard Quirk <richard.quirk@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-04-02 20:31:54 +02:00

815 lines
21 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Dan Everton (safetydan)
* Copyright (C) 2009 Maurus Cuelenaere
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define lrocklib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "rocklib.h"
#include "lib/helper.h"
#include "lib/pluginlib_actions.h"
/*
* http://www.lua.org/manual/5.1/manual.html#lua_CFunction
*
* In order to communicate properly with Lua, a C function must use the following protocol,
* which defines the way parameters and results are passed: a C function receives its arguments
* from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua,
* a C function just pushes them onto the stack, in direct order (the first result is pushed first),
* and returns the number of results. Any other value in the stack below the results will be properly
* discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
*
* When porting new functions, don't forget to check rocklib_aux.pl whether it automatically creates
* wrappers for the function and if so, add the function names to @forbidden_functions. This is to
* prevent namespace collisions and adding duplicate wrappers.
*/
/*
* -----------------------------
*
* Rockbox Lua image wrapper
*
* -----------------------------
*/
#define ROCKLUA_IMAGE "rb.image"
struct rocklua_image
{
int width;
int height;
fb_data *data;
fb_data dummy[1][1];
};
static void rli_wrap(lua_State *L, fb_data *src, int width, int height)
{
struct rocklua_image *a = (struct rocklua_image *)lua_newuserdata(L, sizeof(struct rocklua_image));
luaL_getmetatable(L, ROCKLUA_IMAGE);
lua_setmetatable(L, -2);
a->width = width;
a->height = height;
a->data = src;
}
static fb_data* rli_alloc(lua_State *L, int width, int height)
{
size_t nbytes = sizeof(struct rocklua_image) + ((width*height) - 1) * sizeof(fb_data);
struct rocklua_image *a = (struct rocklua_image *)lua_newuserdata(L, nbytes);
luaL_getmetatable(L, ROCKLUA_IMAGE);
lua_setmetatable(L, -2);
a->width = width;
a->height = height;
a->data = &a->dummy[0][0];
return a->data;
}
static int rli_new(lua_State *L)
{
int width = luaL_checkint(L, 1);
int height = luaL_checkint(L, 2);
rli_alloc(L, width, height);
return 1;
}
static struct rocklua_image* rli_checktype(lua_State *L, int arg)
{
void *ud = luaL_checkudata(L, arg, ROCKLUA_IMAGE);
luaL_argcheck(L, ud != NULL, arg, "'" ROCKLUA_IMAGE "' expected");
return (struct rocklua_image*) ud;
}
static int rli_width(lua_State *L)
{
struct rocklua_image *a = rli_checktype(L, 1);
lua_pushnumber(L, a->width);
return 1;
}
static int rli_height(lua_State *L)
{
struct rocklua_image *a = rli_checktype(L, 1);
lua_pushnumber(L, a->height);
return 1;
}
static fb_data* rli_element(lua_State *L)
{
struct rocklua_image *a = rli_checktype(L, 1);
int x = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
luaL_argcheck(L, 1 <= x && x <= a->width, 2,
"index out of range");
luaL_argcheck(L, 1 <= y && y <= a->height, 3,
"index out of range");
/* return element address */
return &a->data[a->width * (y - 1) + (x - 1)];
}
static int rli_set(lua_State *L)
{
fb_data newvalue = (fb_data) luaL_checknumber(L, 4);
*rli_element(L) = newvalue;
return 0;
}
static int rli_get(lua_State *L)
{
lua_pushnumber(L, *rli_element(L));
return 1;
}
static int rli_tostring(lua_State *L)
{
struct rocklua_image *a = rli_checktype(L, 1);
lua_pushfstring(L, ROCKLUA_IMAGE ": %dx%d", a->width, a->height);
return 1;
}
int rli_checkboolean (lua_State *L, int narg) {
int b = lua_toboolean(L, narg);
if (b == 0)
luaL_checktype(L, narg, LUA_TBOOLEAN);
return b;
}
int rli_optboolean (lua_State *L, int narg, int def) {
return luaL_opt(L, rli_checkboolean, narg, def);
}
static const struct luaL_Reg rli_lib [] =
{
{"__tostring", rli_tostring},
{"set", rli_set},
{"get", rli_get},
{"width", rli_width},
{"height", rli_height},
{NULL, NULL}
};
static inline void rli_init(lua_State *L)
{
luaL_newmetatable(L, ROCKLUA_IMAGE);
lua_pushstring(L, "__index");
lua_pushvalue(L, -2); /* pushes the metatable */
lua_settable(L, -3); /* metatable.__index = metatable */
luaL_register(L, NULL, rli_lib);
}
/*
* -----------------------------
*
* Rockbox wrappers start here!
*
* -----------------------------
*/
#define RB_WRAP(M) static int rock_##M(lua_State UNUSED_ATTR *L)
#define SIMPLE_VOID_WRAPPER(func) RB_WRAP(func) { (void)L; func(); return 0; }
/* Helper function for opt_viewport */
static void check_tablevalue(lua_State *L, const char* key, int tablepos, void* res, bool unsigned_val)
{
lua_getfield(L, tablepos, key); /* Find table[key] */
if(!lua_isnoneornil(L, -1))
{
if(unsigned_val)
*(unsigned*)res = luaL_checkint(L, -1);
else
*(int*)res = luaL_checkint(L, -1);
}
lua_pop(L, 1); /* Pop the value off the stack */
}
static struct viewport* opt_viewport(lua_State *L, int narg, struct viewport* alt)
{
if(lua_isnoneornil(L, narg))
return alt;
int tablepos = lua_gettop(L);
struct viewport *vp;
lua_getfield(L, tablepos, "vp"); /* get table['vp'] */
if(lua_isnoneornil(L, -1))
{
lua_pop(L, 1); /* Pop nil off stack */
vp = (struct viewport*) lua_newuserdata(L, sizeof(struct viewport)); /* Allocate memory and push it as udata on the stack */
memset(vp, 0, sizeof(struct viewport)); /* Init viewport values to 0 */
lua_setfield(L, tablepos, "vp"); /* table['vp'] = vp (pops value off the stack) */
}
else
{
vp = (struct viewport*) lua_touserdata(L, -1); /* Reuse viewport struct */
lua_pop(L, 1); /* We don't need the value on stack */
}
luaL_checktype(L, narg, LUA_TTABLE);
check_tablevalue(L, "x", tablepos, &vp->x, false);
check_tablevalue(L, "y", tablepos, &vp->y, false);
check_tablevalue(L, "width", tablepos, &vp->width, false);
check_tablevalue(L, "height", tablepos, &vp->height, false);
#ifdef HAVE_LCD_BITMAP
check_tablevalue(L, "font", tablepos, &vp->font, false);
check_tablevalue(L, "drawmode", tablepos, &vp->drawmode, false);
#endif
#if LCD_DEPTH > 1
check_tablevalue(L, "fg_pattern", tablepos, &vp->fg_pattern, true);
check_tablevalue(L, "bg_pattern", tablepos, &vp->bg_pattern, true);
#endif
return vp;
}
RB_WRAP(set_viewport)
{
struct viewport *vp = opt_viewport(L, 1, NULL);
int screen = luaL_optint(L, 2, SCREEN_MAIN);
rb->screens[screen]->set_viewport(vp);
return 0;
}
RB_WRAP(clear_viewport)
{
int screen = luaL_optint(L, 1, SCREEN_MAIN);
rb->screens[screen]->clear_viewport();
return 0;
}
#ifdef HAVE_LCD_BITMAP
RB_WRAP(lcd_framebuffer)
{
rli_wrap(L, rb->lcd_framebuffer, LCD_WIDTH, LCD_HEIGHT);
return 1;
}
RB_WRAP(lcd_mono_bitmap_part)
{
struct rocklua_image *src = rli_checktype(L, 1);
int src_x = luaL_checkint(L, 2);
int src_y = luaL_checkint(L, 3);
int stride = luaL_checkint(L, 4);
int x = luaL_checkint(L, 5);
int y = luaL_checkint(L, 6);
int width = luaL_checkint(L, 7);
int height = luaL_checkint(L, 8);
int screen = luaL_optint(L, 9, SCREEN_MAIN);
rb->screens[screen]->mono_bitmap_part((const unsigned char *)src->data, src_x, src_y, stride, x, y, width, height);
return 0;
}
RB_WRAP(lcd_mono_bitmap)
{
struct rocklua_image *src = rli_checktype(L, 1);
int x = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
int width = luaL_checkint(L, 4);
int height = luaL_checkint(L, 5);
int screen = luaL_optint(L, 6, SCREEN_MAIN);
rb->screens[screen]->mono_bitmap((const unsigned char *)src->data, x, y, width, height);
return 0;
}
#if LCD_DEPTH > 1
RB_WRAP(lcd_bitmap_part)
{
struct rocklua_image *src = rli_checktype(L, 1);
int src_x = luaL_checkint(L, 2);
int src_y = luaL_checkint(L, 3);
int stride = luaL_checkint(L, 4);
int x = luaL_checkint(L, 5);
int y = luaL_checkint(L, 6);
int width = luaL_checkint(L, 7);
int height = luaL_checkint(L, 8);
int screen = luaL_optint(L, 9, SCREEN_MAIN);
rb->screens[screen]->bitmap_part(src->data, src_x, src_y, stride, x, y, width, height);
return 0;
}
RB_WRAP(lcd_bitmap)
{
struct rocklua_image *src = rli_checktype(L, 1);
int x = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
int width = luaL_checkint(L, 4);
int height = luaL_checkint(L, 5);
int screen = luaL_optint(L, 6, SCREEN_MAIN);
rb->screens[screen]->bitmap(src->data, x, y, width, height);
return 0;
}
RB_WRAP(lcd_get_backdrop)
{
fb_data* backdrop = rb->lcd_get_backdrop();
if(backdrop == NULL)
lua_pushnil(L);
else
rli_wrap(L, backdrop, LCD_WIDTH, LCD_HEIGHT);
return 1;
}
#endif /* LCD_DEPTH > 1 */
#if LCD_DEPTH == 16
RB_WRAP(lcd_bitmap_transparent_part)
{
struct rocklua_image *src = rli_checktype(L, 1);
int src_x = luaL_checkint(L, 2);
int src_y = luaL_checkint(L, 3);
int stride = luaL_checkint(L, 4);
int x = luaL_checkint(L, 5);
int y = luaL_checkint(L, 6);
int width = luaL_checkint(L, 7);
int height = luaL_checkint(L, 8);
int screen = luaL_optint(L, 9, SCREEN_MAIN);
rb->screens[screen]->transparent_bitmap_part(src->data, src_x, src_y, stride, x, y, width, height);
return 0;
}
RB_WRAP(lcd_bitmap_transparent)
{
struct rocklua_image *src = rli_checktype(L, 1);
int x = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
int width = luaL_checkint(L, 4);
int height = luaL_checkint(L, 5);
int screen = luaL_optint(L, 6, SCREEN_MAIN);
rb->screens[screen]->transparent_bitmap(src->data, x, y, width, height);
return 0;
}
#endif /* LCD_DEPTH == 16 */
#endif /* defined(LCD_BITMAP) */
RB_WRAP(current_tick)
{
lua_pushinteger(L, *rb->current_tick);
return 1;
}
#ifdef HAVE_TOUCHSCREEN
RB_WRAP(action_get_touchscreen_press)
{
short x, y;
int result = rb->action_get_touchscreen_press(&x, &y);
lua_pushinteger(L, result);
lua_pushinteger(L, x);
lua_pushinteger(L, y);
return 3;
}
#endif
RB_WRAP(kbd_input)
{
luaL_Buffer b;
luaL_buffinit(L, &b);
const char *input = luaL_optstring(L, 1, NULL);
char *buffer = luaL_prepbuffer(&b);
if(input != NULL)
rb->strlcpy(buffer, input, LUAL_BUFFERSIZE);
else
buffer[0] = '\0';
if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE))
{
luaL_addsize(&b, strlen(buffer));
luaL_pushresult(&b);
}
else
lua_pushnil(L);
return 1;
}
#ifdef HAVE_TOUCHSCREEN
RB_WRAP(touchscreen_set_mode)
{
enum touchscreen_mode mode = luaL_checkint(L, 1);
rb->touchscreen_set_mode(mode);
return 0;
}
RB_WRAP(touchscreen_get_mode)
{
lua_pushinteger(L, rb->touchscreen_get_mode());
return 1;
}
#endif
RB_WRAP(font_getstringsize)
{
const unsigned char* str = luaL_checkstring(L, 1);
int fontnumber = luaL_checkint(L, 2);
int w, h;
if (fontnumber == FONT_UI)
fontnumber = rb->global_status->font_id[SCREEN_MAIN];
else
fontnumber = FONT_SYSFIXED;
int result = rb->font_getstringsize(str, &w, &h, fontnumber);
lua_pushinteger(L, result);
lua_pushinteger(L, w);
lua_pushinteger(L, h);
return 3;
}
#ifdef HAVE_LCD_COLOR
RB_WRAP(lcd_rgbpack)
{
int r = luaL_checkint(L, 1);
int g = luaL_checkint(L, 2);
int b = luaL_checkint(L, 3);
int result = LCD_RGBPACK(r, g, b);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(lcd_rgbunpack)
{
int rgb = luaL_checkint(L, 1);
lua_pushinteger(L, RGB_UNPACK_RED(rgb));
lua_pushinteger(L, RGB_UNPACK_GREEN(rgb));
lua_pushinteger(L, RGB_UNPACK_BLUE(rgb));
return 3;
}
#endif
RB_WRAP(read_bmp_file)
{
struct bitmap bm;
const char* filename = luaL_checkstring(L, 1);
bool dither = rli_optboolean(L, 2, true);
bool transparent = rli_optboolean(L, 3, false);
int format = FORMAT_NATIVE;
if(dither)
format |= FORMAT_DITHER;
if(transparent)
format |= FORMAT_TRANSPARENT;
int result = rb->read_bmp_file(filename, &bm, 0, format | FORMAT_RETURN_SIZE, NULL);
if(result > 0)
{
bm.data = (unsigned char*) rli_alloc(L, bm.width, bm.height);
if(rb->read_bmp_file(filename, &bm, result, format, NULL) < 0)
{
/* Error occured, drop newly allocated image from stack */
lua_pop(L, 1);
lua_pushnil(L);
}
}
else
lua_pushnil(L);
return 1;
}
RB_WRAP(current_path)
{
const char *current_path = get_current_path(L, 1);
if(current_path != NULL)
lua_pushstring(L, current_path);
else
lua_pushnil(L);
return 1;
}
static void fill_text_message(lua_State *L, struct text_message * message,
int pos)
{
int i;
luaL_checktype(L, pos, LUA_TTABLE);
int n = lua_rawlen(L, pos);
const char **lines = (const char**) tlsf_malloc(n * sizeof(const char*));
if(lines == NULL)
luaL_error(L, "Can't allocate %d bytes!", n * sizeof(const char*));
for(i=1; i<=n; i++)
{
lua_rawgeti(L, pos, i);
lines[i-1] = luaL_checkstring(L, -1);
lua_pop(L, 1);
}
message->message_lines = lines;
message->nb_lines = n;
}
RB_WRAP(gui_syncyesno_run)
{
struct text_message main_message, yes_message, no_message;
struct text_message *yes = NULL, *no = NULL;
fill_text_message(L, &main_message, 1);
if(!lua_isnoneornil(L, 2))
fill_text_message(L, (yes = &yes_message), 2);
if(!lua_isnoneornil(L, 3))
fill_text_message(L, (no = &no_message), 3);
enum yesno_res result = rb->gui_syncyesno_run(&main_message, yes, no);
tlsf_free(main_message.message_lines);
if(yes)
tlsf_free(yes_message.message_lines);
if(no)
tlsf_free(no_message.message_lines);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(do_menu)
{
struct menu_callback_with_desc menu_desc = {NULL, NULL, Icon_NOICON};
struct menu_item_ex menu = {MT_RETURN_ID | MENU_HAS_DESC, {.strings = NULL},
{.callback_and_desc = &menu_desc}};
int i, n, start_selected;
const char **items, *title;
title = luaL_checkstring(L, 1);
luaL_checktype(L, 2, LUA_TTABLE);
start_selected = luaL_optint(L, 3, 0);
n = lua_rawlen(L, 2);
items = (const char**) tlsf_malloc(n * sizeof(const char*));
if(items == NULL)
luaL_error(L, "Can't allocate %d bytes!", n * sizeof(const char*));
for(i=1; i<=n; i++)
{
lua_rawgeti(L, 2, i); /* Push item on the stack */
items[i-1] = luaL_checkstring(L, -1);
lua_pop(L, 1); /* Pop it */
}
menu.strings = items;
menu.flags |= MENU_ITEM_COUNT(n);
menu_desc.desc = (unsigned char*) title;
int result = rb->do_menu(&menu, &start_selected, NULL, false);
tlsf_free(items);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(playlist_sync)
{
/* just pass NULL to work with the current playlist */
rb->playlist_sync(NULL);
return 1;
}
RB_WRAP(playlist_remove_all_tracks)
{
/* just pass NULL to work with the current playlist */
int result = rb->playlist_remove_all_tracks(NULL);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(playlist_insert_track)
{
const char *filename;
int position, queue, sync;
/* for now don't take a playlist_info pointer, but just pass NULL to use
the current playlist. If this changes later, all the other
parameters can be shifted back. */
filename = luaL_checkstring(L, 1); /* only required parameter */
position = luaL_optint(L, 2, PLAYLIST_INSERT);
queue = lua_toboolean(L, 3); /* default to false */
sync = lua_toboolean(L, 4); /* default to false */
int result = rb->playlist_insert_track(NULL, filename, position,
queue, sync);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(playlist_insert_directory)
{
const char* dirname;
int position, queue, recurse;
/* just like in playlist_insert_track, only works with current playlist. */
dirname = luaL_checkstring(L, 1); /* only required parameter */
position = luaL_optint(L, 2, PLAYLIST_INSERT);
queue = lua_toboolean(L, 3); /* default to false */
recurse = lua_toboolean(L, 4); /* default to false */
int result = rb->playlist_insert_directory(NULL, dirname, position,
queue, recurse);
lua_pushinteger(L, result);
return 1;
}
SIMPLE_VOID_WRAPPER(backlight_force_on);
SIMPLE_VOID_WRAPPER(backlight_use_settings);
#ifdef HAVE_REMOTE_LCD
SIMPLE_VOID_WRAPPER(remote_backlight_force_on);
SIMPLE_VOID_WRAPPER(remote_backlight_use_settings);
#endif
#ifdef HAVE_BUTTON_LIGHT
SIMPLE_VOID_WRAPPER(buttonlight_force_on);
SIMPLE_VOID_WRAPPER(buttonlight_use_settings);
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_WRAP(backlight_brightness_set)
{
int brightness = luaL_checkint(L, 1);
backlight_brightness_set(brightness);
return 0;
}
SIMPLE_VOID_WRAPPER(backlight_brightness_use_setting);
#endif
RB_WRAP(get_plugin_action)
{
static const struct button_mapping *m1[] = { pla_main_ctx };
int timeout = luaL_checkint(L, 1);
int btn;
#ifdef HAVE_REMOTE_LCD
static const struct button_mapping *m2[] = { pla_main_ctx, pla_remote_ctx };
bool with_remote = luaL_optint(L, 2, 0);
if (with_remote)
btn = pluginlib_getaction(timeout, m2, 2);
else
#endif
btn = pluginlib_getaction(timeout, m1, 1);
lua_pushinteger(L, btn);
return 1;
}
#define R(NAME) {#NAME, rock_##NAME}
static const luaL_Reg rocklib[] =
{
/* Graphics */
#ifdef HAVE_LCD_BITMAP
R(lcd_framebuffer),
R(lcd_mono_bitmap_part),
R(lcd_mono_bitmap),
#if LCD_DEPTH > 1
R(lcd_get_backdrop),
R(lcd_bitmap_part),
R(lcd_bitmap),
#endif
#if LCD_DEPTH == 16
R(lcd_bitmap_transparent_part),
R(lcd_bitmap_transparent),
#endif
#endif
#ifdef HAVE_LCD_COLOR
R(lcd_rgbpack),
R(lcd_rgbunpack),
#endif
/* Kernel */
R(current_tick),
/* Buttons */
#ifdef HAVE_TOUCHSCREEN
R(action_get_touchscreen_press),
R(touchscreen_set_mode),
R(touchscreen_get_mode),
#endif
R(kbd_input),
R(font_getstringsize),
R(read_bmp_file),
R(set_viewport),
R(clear_viewport),
R(current_path),
R(gui_syncyesno_run),
R(playlist_sync),
R(playlist_remove_all_tracks),
R(playlist_insert_track),
R(playlist_insert_directory),
R(do_menu),
/* Backlight helper */
R(backlight_force_on),
R(backlight_use_settings),
#ifdef HAVE_REMOTE_LCD
R(remote_backlight_force_on),
R(remote_backlight_use_settings),
#endif
#ifdef HAVE_BUTTON_LIGHT
R(buttonlight_force_on),
R(buttonlight_use_settings),
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
R(backlight_brightness_set),
R(backlight_brightness_use_setting),
#endif
R(get_plugin_action),
{"new_image", rli_new},
{NULL, NULL}
};
#undef R
extern const luaL_Reg rocklib_aux[];
#define RB_CONSTANT(x) lua_pushinteger(L, x); lua_setfield(L, -2, #x);
#define RB_STRING_CONSTANT(x) lua_pushstring(L, x); lua_setfield(L, -2, #x);
/*
** Open Rockbox library
*/
LUALIB_API int luaopen_rock(lua_State *L)
{
rli_init(L);
luaL_newlib(L, rocklib);
luaL_setfuncs(L, rocklib_aux, 0);
RB_CONSTANT(HZ);
RB_CONSTANT(LCD_WIDTH);
RB_CONSTANT(LCD_HEIGHT);
RB_CONSTANT(LCD_DEPTH);
RB_CONSTANT(FONT_SYSFIXED);
RB_CONSTANT(FONT_UI);
RB_CONSTANT(PLAYLIST_PREPEND);
RB_CONSTANT(PLAYLIST_INSERT);
RB_CONSTANT(PLAYLIST_INSERT_LAST);
RB_CONSTANT(PLAYLIST_INSERT_FIRST);
RB_CONSTANT(PLAYLIST_INSERT_SHUFFLED);
RB_CONSTANT(PLAYLIST_REPLACE);
RB_CONSTANT(PLAYLIST_INSERT_LAST_SHUFFLED);
#ifdef HAVE_TOUCHSCREEN
RB_CONSTANT(TOUCHSCREEN_POINT);
RB_CONSTANT(TOUCHSCREEN_BUTTON);
#endif
RB_CONSTANT(SCREEN_MAIN);
#ifdef HAVE_REMOTE_LCD
RB_CONSTANT(SCREEN_REMOTE);
#endif
/* some useful paths constants */
RB_STRING_CONSTANT(ROCKBOX_DIR);
RB_STRING_CONSTANT(HOME_DIR);
RB_STRING_CONSTANT(PLUGIN_DIR);
RB_STRING_CONSTANT(PLUGIN_APPS_DATA_DIR);
RB_STRING_CONSTANT(PLUGIN_GAMES_DATA_DIR);
RB_STRING_CONSTANT(PLUGIN_DATA_DIR);
RB_STRING_CONSTANT(VIEWERS_DATA_DIR);
return 1;
}