rockbox/apps/plugins/lua/rocklib.c
William Wilgus 3e2b50ed3b lua events from rockbox
This library allows events to be subscribed / recieved within a lua script
most events in rb are synchronous so flags are set and later checked by a
secondary thread to make them (semi?) asynchronous.

There are a few caveats to be aware of:

FIRST, The main lua state is halted till the lua callback(s) are finished
 Yielding will not return control to your script from within a callback
 Also, subsequent callbacks may be delayed by the code in your lua callback
SECOND, You must store the value returned from the event_register function
 you might get away with it for a bit but gc will destroy your callback
 eventually if you do not store the event
THIRD, You only get one cb per event type
 ["action", "button", "custom", "playback", "timer"]
 (Re-registration of an event overwrites the previous one)

Usage:
 possible events =["action", "button", "custom", "playback", "timer"]

 local evX = rockev.register("event", cb_function, [timeout / flags])
  cb_function([id] [, data]) ... end

 rockev.suspend(["event"/nil][true/false]) passing nil affects all events
  stops event from executing, any but the last event before
  re-enabling will be lost, passing false, unregistering or re-registering
  an event will clear the suspend

 rockev.trigger("event", [true/false], [id])
  sets an event to triggered,
  NOTE!, CUSTOM_EVENT must be unset manually
  id is only passed to callback by custom and playback events

 rockev.unregister(evX)
  Use unregister(evX) to remove an event
  Unregistering is not necessary before script end, it will be
  cleaned up on script exit

Change-Id: Iea12a5cc0c0295b955dcc1cdf2eec835ca7e354d
2019-07-19 20:48:34 -05:00

867 lines
24 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2008 Dan Everton (safetydan)
* Copyright (C) 2009 Maurus Cuelenaere
* Copyright (C) 2018 William Wilgus
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define lrocklib_c
#define LUA_LIB
#include "lua.h"
#include "lstring.h"
#include "lauxlib.h"
#include "rocklib.h"
#include "lib/helper.h"
/*
* http://www.lua.org/manual/5.1/manual.html#lua_CFunction
*
* In order to communicate properly with Lua, a C function must use the following protocol,
* which defines the way parameters and results are passed: a C function receives its arguments
* from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua,
* a C function just pushes them onto the stack, in direct order (the first result is pushed first),
* and returns the number of results. Any other value in the stack below the results will be properly
* discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
*
* When porting new functions, don't forget to check rocklib_aux.pl whether it automatically creates
* wrappers for the function and if so, add the function names to @forbidden_functions. This is to
* prevent namespace collisions and adding duplicate wrappers.
*/
/*
* -----------------------------
*
* Rockbox wrappers start here!
*
* -----------------------------
*/
#define RB_WRAP(func) static int rock_##func(lua_State UNUSED_ATTR *L)
#define SIMPLE_VOID_WRAPPER(func) RB_WRAP(func) { (void)L; func(); return 0; }
RB_WRAP(current_tick)
{
lua_pushinteger(L, *rb->current_tick);
return 1;
}
#ifdef HAVE_SCHEDULER_BOOSTCTRL
RB_WRAP(schedule_cpu_boost)
{
bool boost = luaL_checkboolean(L, 1);
if(boost)
rb->trigger_cpu_boost();
else
rb->cancel_cpu_boost();
return 0;
}
#endif
RB_WRAP(current_path)
{
return get_current_path(L, 1);
}
/* DEVICE INPUT CONTROL */
RB_WRAP(get_plugin_action)
{
int timeout = luaL_checkint(L, 1);
bool with_remote = luaL_optint(L, 2, 0);
int btn = get_plugin_action(timeout, with_remote);
lua_pushinteger(L, btn);
return 1;
}
#ifdef HAVE_TOUCHSCREEN
RB_WRAP(action_get_touchscreen_press)
{
short x, y;
int result = rb->action_get_touchscreen_press(&x, &y);
lua_pushinteger(L, result);
lua_pushinteger(L, x);
lua_pushinteger(L, y);
return 3;
}
RB_WRAP(touchscreen_mode)
{
int origmode = rb->touchscreen_get_mode();
if(!lua_isnoneornil(L, 1))
{
enum touchscreen_mode mode = luaL_checkint(L, 1);
rb->touchscreen_set_mode(mode);
}
lua_pushinteger(L, origmode);
return 1;
}
#endif
RB_WRAP(kbd_input)
{
luaL_Buffer b;
luaL_buffinit(L, &b);
const char *input = lua_tostring(L, 1);
char *buffer = luaL_prepbuffer(&b);
if(input != NULL)
rb->strlcpy(buffer, input, LUAL_BUFFERSIZE);
else
buffer[0] = '\0';
if(!rb->kbd_input(buffer, LUAL_BUFFERSIZE))
{
luaL_addstring(&b, buffer);
luaL_pushresult(&b);
}
else
return 0;
return 1;
}
static const char ** get_table_items(lua_State *L, int pos, int *count)
{
int i;
luaL_checktype(L, pos, LUA_TTABLE);
*count = lua_objlen(L, pos);
int n = *count;
/* newuserdata will be pushed onto stack after args*/
const char **items = (const char**) lua_newuserdata(L, n * sizeof(const char*));
for(i=1; i<= n; i++)
{
lua_rawgeti(L, pos, i); /* Push item on the stack */
items[i-1] = lua_tostring(L, -1);
lua_pop(L, 1); /* Pop it */
}
return items;
}
static inline void fill_text_message(lua_State *L, struct text_message * message,
int pos)
{
int n;
/* newuserdata will be pushed onto stack after args*/
message->message_lines = get_table_items(L, pos, &n);
message->nb_lines = n;
}
RB_WRAP(gui_syncyesno_run)
{
struct text_message main_message, yes_message, no_message;
struct text_message *yes = NULL, *no = NULL;
lua_settop(L, 3); /* newuserdata will be pushed onto stack after args*/
fill_text_message(L, &main_message, 1);
if(!lua_isnoneornil(L, 2))
fill_text_message(L, (yes = &yes_message), 2);
if(!lua_isnoneornil(L, 3))
fill_text_message(L, (no = &no_message), 3);
enum yesno_res result = rb->gui_syncyesno_run(&main_message, yes, no);
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(do_menu)
{
struct menu_callback_with_desc menu_desc = {NULL, NULL, Icon_NOICON};
struct menu_item_ex menu = {MT_RETURN_ID | MENU_HAS_DESC, {.strings = NULL},
{.callback_and_desc = &menu_desc}};
int n, start_selected;
const char **items, *title;
title = luaL_checkstring(L, 1);
start_selected = lua_tointeger(L, 3);
/* newuserdata will be pushed onto stack after args*/
items = get_table_items(L, 2, &n);
menu.strings = items;
menu.flags |= MENU_ITEM_COUNT(n);
menu_desc.desc = (unsigned char*) title;
int result = rb->do_menu(&menu, &start_selected, NULL, false);
lua_pushinteger(L, result);
return 1;
}
/* DEVICE AUDIO / PLAYLIST CONTROL */
RB_WRAP(playlist)
{
/* just passes NULL to work with the current playlist */
enum e_playlist {PLAYL_AMOUNT = 0, PLAYL_ADD, PLAYL_CREATE,
PLAYL_START, PLAYL_RESUMETRACK, PLAYL_RESUME,
PLAYL_SHUFFLE, PLAYL_SYNC, PLAYL_REMOVEALLTRACKS,
PLAYL_INSERTTRACK, PLAYL_INSERTDIRECTORY, PLAYL_ECOUNT};
const char *playlist_option[] = {"amount", "add", "create", "start", "resume_track",
"resume", "shuffle", "sync", "remove_all_tracks",
"insert_track", "insert_directory", NULL};
const char *filename, *dir;
int result = 0;
bool queue, recurse, sync;
int pos, crc, index, random_seed;
unsigned long elapsed, offset;
int option = luaL_checkoption (L, 1, NULL, playlist_option);
switch(option)
{
case PLAYL_AMOUNT:
result = rb->playlist_amount();
break;
case PLAYL_ADD:
filename = luaL_checkstring(L, 2);
result = rb->playlist_add(filename);
break;
case PLAYL_CREATE:
dir = luaL_checkstring(L, 2);
filename = luaL_checkstring(L, 3);
result = rb->playlist_create(dir, filename);
break;
case PLAYL_START:
index = luaL_checkint(L, 2);
elapsed = luaL_checkint(L, 3);
offset = luaL_checkint(L, 4);
rb->playlist_start(index, elapsed, offset);
break;
case PLAYL_RESUMETRACK:
index = luaL_checkint(L, 2);
crc = luaL_checkint(L, 3);
elapsed = luaL_checkint(L, 4);
offset = luaL_checkint(L, 5);
rb->playlist_resume_track(index, (unsigned) crc, elapsed, offset);
break;
case PLAYL_RESUME:
result = rb->playlist_resume();
break;
case PLAYL_SHUFFLE:
random_seed = luaL_checkint(L, 2);
index = luaL_checkint(L, 3);
result = rb->playlist_shuffle(random_seed, index);
break;
case PLAYL_SYNC:
rb->playlist_sync(NULL);
break;
case PLAYL_REMOVEALLTRACKS:
result = rb->playlist_remove_all_tracks(NULL);
break;
case PLAYL_INSERTTRACK:
filename = luaL_checkstring(L, 2); /* only required parameter */
pos = luaL_optint(L, 3, PLAYLIST_INSERT);
queue = lua_toboolean(L, 4); /* default to false */
sync = lua_toboolean(L, 5); /* default to false */
result = rb->playlist_insert_track(NULL, filename, pos, queue, sync);
break;
case PLAYL_INSERTDIRECTORY:
dir = luaL_checkstring(L, 2); /* only required parameter */
pos = luaL_optint(L, 3, PLAYLIST_INSERT);
queue = lua_toboolean(L, 4); /* default to false */
recurse = lua_toboolean(L, 5); /* default to false */
result = rb->playlist_insert_directory(NULL, dir, pos, queue, recurse);
break;
}
rb->yield();
lua_pushinteger(L, result);
return 1;
}
RB_WRAP(audio)
{
enum e_audio {AUDIO_STATUS = 0, AUDIO_PLAY, AUDIO_STOP, AUDIO_PAUSE,
AUDIO_RESUME, AUDIO_NEXT, AUDIO_PREV, AUDIO_FFREWIND,
AUDIO_FLUSHANDRELOADTRACKS, AUDIO_GETPOS, AUDIO_LENGTH,
AUDIO_ELAPSED, AUDIO_ECOUNT};
const char *audio_option[] = {"status", "play", "stop",
"pause", "resume", "next",
"prev", "ff_rewind",
"flush_and_reload_tracks",
"get_file_pos", "length",
"elapsed", NULL};
long elapsed, offset, newtime;
int status = rb->audio_status();
int option = luaL_checkoption (L, 1, NULL, audio_option);
switch(option)
{
case AUDIO_STATUS:
break;
case AUDIO_PLAY:
elapsed = luaL_checkint(L, 2);
offset = luaL_checkint(L, 3);
if (status == (AUDIO_STATUS_PLAY | AUDIO_STATUS_PAUSE))
{
/* not perfect but provides a decent compromise */
rb->audio_ff_rewind(elapsed + offset);
rb->audio_resume();
}
else if (status != AUDIO_STATUS_PLAY)
rb->audio_play((unsigned long) elapsed, (unsigned long) offset);
break;
case AUDIO_STOP:
rb->audio_stop();
break;
case AUDIO_PAUSE:
rb->audio_pause();
break;
case AUDIO_RESUME:
rb->audio_resume();
break;
case AUDIO_NEXT:
rb->audio_next();
break;
case AUDIO_PREV:
rb->audio_prev();
break;
case AUDIO_FFREWIND:
newtime = (long) luaL_checkint(L, 2);
rb->audio_ff_rewind(newtime);
break;
case AUDIO_FLUSHANDRELOADTRACKS:
rb->audio_flush_and_reload_tracks();
break;
case AUDIO_GETPOS:
lua_pushinteger(L, rb->audio_get_file_pos());
return 1;
case AUDIO_LENGTH:
if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY)
lua_pushinteger(L, rb->audio_current_track()->length);
else
lua_pushnil(L);
return 1;
case AUDIO_ELAPSED:
if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY)
lua_pushinteger(L, rb->audio_current_track()->elapsed);
else
lua_pushnil(L);
return 1;
}
rb->yield();
lua_pushinteger(L, status); /* return previous (or current) audio status */
return 1;
}
#if CONFIG_CODEC == SWCODEC
RB_WRAP(pcm)
{
enum e_pcm {PCM_APPLYSETTINGS = 0, PCM_ISPLAYING, PCM_ISPAUSED,
PCM_PLAYSTOP, PCM_PLAYPAUSE, PCM_PLAYLOCK, PCM_PLAYUNLOCK,
PCM_CALCULATEPEAKS, PCM_SETFREQUENCY, PCM_GETBYTESWAITING, PCM_ECOUNT};
const char *pcm_option[] = {"apply_settings", "is_playing", "is_paused",
"play_stop", "play_pause", "play_lock", "play_unlock",
"calculate_peaks", "set_frequency", "get_bytes_waiting", NULL};
bool b_result;
int left, right;
size_t byteswait;
lua_pushnil(L); /*push nil so options w/o return have something to return */
int option = luaL_checkoption (L, 1, NULL, pcm_option);
switch(option)
{
case PCM_APPLYSETTINGS:
rb->pcm_apply_settings();
break;
case PCM_ISPLAYING:
b_result = rb->pcm_is_playing();
lua_pushboolean(L, b_result);
break;
case PCM_ISPAUSED:
b_result = rb->pcm_is_paused();
lua_pushboolean(L, b_result);
break;
case PCM_PLAYPAUSE:
rb->pcm_play_pause(luaL_checkboolean(L, 2));
break;
case PCM_PLAYSTOP:
rb->pcm_play_stop();
break;
case PCM_PLAYLOCK:
rb->pcm_play_lock();
break;
case PCM_PLAYUNLOCK:
rb->pcm_play_unlock();
break;
case PCM_CALCULATEPEAKS:
rb->pcm_calculate_peaks(&left, &right);
lua_pushinteger(L, left);
lua_pushinteger(L, right);
return 2;
case PCM_SETFREQUENCY:
rb->pcm_set_frequency((unsigned int) luaL_checkint(L, 2));
break;
case PCM_GETBYTESWAITING:
byteswait = rb->pcm_get_bytes_waiting();
lua_pushinteger(L, byteswait);
break;
}
rb->yield();
return 1;
}
RB_WRAP(mixer_frequency)
{
unsigned int result = rb->mixer_get_frequency();
if(!lua_isnoneornil(L, 1))
{
unsigned int samplerate = (unsigned int) luaL_checkint(L, 1);
rb->mixer_set_frequency(samplerate);
}
lua_pushinteger(L, result);
return 1;
}
#endif /*CONFIG_CODEC == SWCODEC*/
/* DEVICE LIGHTING CONTROL */
RB_WRAP(backlight_onoff)
{
bool on = luaL_checkboolean(L, 1);
if(on)
rb->backlight_on();
else
rb->backlight_off();
return 0;
}
SIMPLE_VOID_WRAPPER(backlight_force_on);
SIMPLE_VOID_WRAPPER(backlight_use_settings);
#ifdef HAVE_REMOTE_LCD
SIMPLE_VOID_WRAPPER(remote_backlight_force_on);
SIMPLE_VOID_WRAPPER(remote_backlight_use_settings);
#endif
#ifdef HAVE_BUTTON_LIGHT
SIMPLE_VOID_WRAPPER(buttonlight_force_on);
SIMPLE_VOID_WRAPPER(buttonlight_use_settings);
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_WRAP(backlight_brightness_set)
{
if(lua_isnoneornil(L, 1))
backlight_brightness_use_setting();
else
{
int brightness = luaL_checkint(L, 1);
backlight_brightness_set(brightness);
}
return 0;
}
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
RB_WRAP(buttonlight_brightness_set)
{
if(lua_isnoneornil(L, 1))
buttonlight_brightness_use_setting();
else
{
int brightness = luaL_checkint(L, 1);
buttonlight_brightness_set(brightness);
}
return 0;
}
#endif
/* DEVICE STRING / FILENAME MANIPULATION */
RB_WRAP(strip_extension)
{
const char* filename = luaL_checkstring(L, -1);
const char* pos = rb->strrchr(filename, '.');
if(pos != NULL)
lua_pushlstring (L, filename, pos - filename);
return 1;
}
RB_WRAP(create_numbered_filename)
{
luaL_Buffer b;
luaL_buffinit(L, &b);
char *buffer = luaL_prepbuffer(&b);
buffer[0] = '\0';
const char * path = luaL_checkstring(L, 1);
const char * prefix = luaL_checkstring(L, 2);
const char * suffix = luaL_checkstring(L, 3);
int numberlen = luaL_checkint(L, 4);
int num = luaL_optint(L, 5, -1);
(void) num;
if(rb->create_numbered_filename(buffer, path, prefix, suffix, numberlen
IF_CNFN_NUM_(, &num)))
{
luaL_addstring(&b, buffer);
luaL_pushresult(&b);
}
else
return 0;
return 1;
}
RB_WRAP(utf8encode)
{
unsigned long ucs = (unsigned long) luaL_checkint(L, 1);
unsigned char tmp[9];
unsigned char *end = rb->utf8encode(ucs, tmp);
*end = '\0';
lua_pushstring(L, tmp);
return 1;
}
RB_WRAP(strncasecmp)
{
int result;
const char * s1 = luaL_checkstring(L, 1);
const char * s2 = luaL_checkstring(L, 2);
if(lua_isnoneornil(L, 3))
result = rb->strcasecmp(s1, s2);
else
result = rb->strncasecmp(s1, s2, (size_t) luaL_checkint(L, 3));
lua_pushinteger(L, result);
return 1;
}
static int mem_read_write(lua_State *L, uintptr_t address, size_t maxsize)
{
intptr_t offset = (intptr_t) luaL_optint(L, 1, 0);
size_t size = (size_t) luaL_optint(L, 2, maxsize);
size_t written;
int type = lua_type(L, 3);
if(offset < 0)
{
/* allows pointer within structure to be calculated offset */
offset = -(address + offset);
size = (size_t) maxsize - offset;
}
luaL_argcheck(L, ((uintptr_t) offset) + size <= maxsize, 2, ERR_IDX_RANGE);
char *mem = (char*) address + ((uintptr_t) offset);
const void *value = NULL;
lua_Integer var_luaint;
#ifdef UINT64_MAX
int64_t var_64;
#endif
int32_t var_32;
int16_t var_16;
int8_t var_8;
bool var_bool;
switch(type)
{
case LUA_TSTRING:
{
size_t len;
const char* str = lua_tolstring (L, 3, &len);
luaL_argcheck(L, len + 1 <= size, 3, ERR_DATA_OVF);
size = len + 1; /* include \0 */
value = str;
break;
}
case LUA_TBOOLEAN:
{
var_bool = (bool) lua_toboolean(L, 3);
value = &var_bool;
break;
}
case LUA_TNUMBER:
{
var_luaint = lua_tointeger(L, 3);
switch(size)
{
case sizeof(var_8):
var_8 = (int8_t) var_luaint;
value = &var_8;
break;
case sizeof(var_16):
var_16 = (int16_t) var_luaint;
value = &var_16;
break;
case sizeof(var_32):
var_32 = (int32_t) var_luaint;
value = &var_32;
break;
#ifdef UINT64_MAX
case sizeof(var_64):
var_64 = (int64_t) var_luaint;
value = &var_64;
break;
#endif
} /* switch size */
break;
}
case LUA_TNIL:
case LUA_TNONE: /* reader */
{
luaL_Buffer b;
luaL_buffinit(L, &b);
while(size > 0)
{
written = MIN(LUAL_BUFFERSIZE, size);
luaL_addlstring (&b, mem, written);
mem += written;
size -= written;
}
luaL_pushresult(&b);
return 1;
}
default:
break;
} /* switch type */
/* writer */
luaL_argcheck(L, value != NULL, 3, "Unknown Type");
rb->memcpy(mem, value, size);
lua_pushinteger(L, 1);
return 1;
}
RB_WRAP(global_status)
{
const uintptr_t address = (uintptr_t) rb->global_status;
const size_t maxsize = sizeof(struct system_status);
return mem_read_write(L, address, maxsize);
}
RB_WRAP(global_settings)
{
const uintptr_t address = (uintptr_t) rb->global_settings;
const size_t maxsize = sizeof(struct user_settings);
return mem_read_write(L, address, maxsize);
}
RB_WRAP(audio_next_track)
{
lua_settop(L, 2); /* no writes allowed */
const uintptr_t address = (uintptr_t) rb->audio_next_track();
const size_t maxsize = sizeof(struct mp3entry);
return mem_read_write(L, address, maxsize);
}
RB_WRAP(audio_current_track)
{
lua_settop(L, 2); /* no writes allowed */
const uintptr_t address = (uintptr_t) rb->audio_current_track();
const size_t maxsize = sizeof(struct mp3entry);
return mem_read_write(L, address, maxsize);
}
#define RB_FUNC(func) {#func, rock_##func}
#define RB_ALIAS(name, func) {name, rock_##func}
static const luaL_Reg rocklib[] =
{
/* Kernel */
RB_FUNC(current_tick),
#ifdef HAVE_SCHEDULER_BOOSTCTRL
RB_FUNC(schedule_cpu_boost),
#endif
RB_FUNC(current_path),
/* DEVICE INPUT CONTROL */
RB_FUNC(get_plugin_action),
#ifdef HAVE_TOUCHSCREEN
RB_FUNC(action_get_touchscreen_press),
RB_FUNC(touchscreen_mode),
#endif
RB_FUNC(kbd_input),
RB_FUNC(gui_syncyesno_run),
RB_FUNC(do_menu),
/* DEVICE AUDIO / PLAYLIST CONTROL */
RB_FUNC(audio),
RB_FUNC(playlist),
#if CONFIG_CODEC == SWCODEC
RB_FUNC(pcm),
RB_FUNC(mixer_frequency),
#endif
/* DEVICE LIGHTING CONTROL */
RB_FUNC(backlight_onoff),
/* Backlight helper */
RB_FUNC(backlight_force_on),
RB_FUNC(backlight_use_settings),
#ifdef HAVE_REMOTE_LCD
RB_FUNC(remote_backlight_force_on),
RB_FUNC(remote_backlight_use_settings),
#endif
#ifdef HAVE_BUTTON_LIGHT
RB_FUNC(buttonlight_force_on),
RB_FUNC(buttonlight_use_settings),
#endif
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
RB_FUNC(backlight_brightness_set),
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
RB_FUNC(buttonlight_brightness_set),
#endif
/* DEVICE STRING / FILENAME MANIPULATION */
RB_FUNC(strip_extension),
RB_FUNC(create_numbered_filename),
RB_FUNC(utf8encode),
RB_FUNC(strncasecmp),
/* ROCKBOX SETTINGS / INFO */
RB_FUNC(global_status),
RB_FUNC(global_settings),
RB_FUNC(audio_next_track),
RB_FUNC(audio_current_track),
{NULL, NULL}
};
#undef RB_FUNC
#undef RB_ALIAS
extern const luaL_Reg rocklib_aux[];
/*
** Open Rockbox library
*/
LUALIB_API int luaopen_rock(lua_State *L)
{
luaL_register(L, LUA_ROCKLIBNAME, rocklib);
luaL_register(L, LUA_ROCKLIBNAME, rocklib_aux);
lua_getglobal(L, "require");
lua_pushstring(L, "rb_defines");
if (lua_pcall (L, 1, 0, 0))
lua_pop(L, 1);
#if 0
static const struct lua_int_reg rlib_const_int[] =
{
/* useful integer constants */
RB_CONSTANT(HZ),
RB_CONSTANT(LCD_DEPTH),
RB_CONSTANT(LCD_HEIGHT),
RB_CONSTANT(LCD_WIDTH),
RB_CONSTANT(SCREEN_MAIN),
#if LCD_DEPTH > 1
RB_CONSTANT(LCD_DEFAULT_FG),
RB_CONSTANT(LCD_DEFAULT_BG),
#endif
#ifdef HAVE_REMOTE_LCD
RB_CONSTANT(LCD_REMOTE_DEPTH),
RB_CONSTANT(LCD_REMOTE_HEIGHT),
RB_CONSTANT(LCD_REMOTE_WIDTH),
RB_CONSTANT(SCREEN_REMOTE),
#endif
RB_CONSTANT(FONT_SYSFIXED),
RB_CONSTANT(FONT_UI),
RB_CONSTANT(PLAYLIST_INSERT),
RB_CONSTANT(PLAYLIST_INSERT_LAST),
RB_CONSTANT(PLAYLIST_INSERT_FIRST),
RB_CONSTANT(PLAYLIST_INSERT_LAST_SHUFFLED),
RB_CONSTANT(PLAYLIST_INSERT_SHUFFLED),
RB_CONSTANT(PLAYLIST_PREPEND),
RB_CONSTANT(PLAYLIST_REPLACE),
/* queue sys events */
RB_CONSTANT(SYS_USB_CONNECTED),
RB_CONSTANT(SYS_USB_DISCONNECTED),
RB_CONSTANT(SYS_TIMEOUT),
RB_CONSTANT(SYS_POWEROFF),
RB_CONSTANT(SYS_CHARGER_CONNECTED),
RB_CONSTANT(SYS_CHARGER_DISCONNECTED),
#ifdef HAVE_TOUCHSCREEN
RB_CONSTANT(TOUCHSCREEN_POINT),
RB_CONSTANT(TOUCHSCREEN_BUTTON),
#endif
{NULL, 0}
};
static const struct lua_int_reg* rlci = rlib_const_int;
for (; rlci->name; rlci++) {
lua_pushinteger(L, rlci->value);
luaS_newlloc(L, rlci->name, TSTR_INBIN);
lua_setfield(L, -2, rlci->name);
}
static const struct lua_str_reg rlib_const_str[] =
{
/* some useful paths constants */
RB_STRING_CONSTANT(HOME_DIR),
RB_STRING_CONSTANT(PLUGIN_DIR),
RB_STRING_CONSTANT(PLUGIN_APPS_DATA_DIR),
RB_STRING_CONSTANT(PLUGIN_GAMES_DATA_DIR),
RB_STRING_CONSTANT(PLUGIN_DATA_DIR),
RB_STRING_CONSTANT(ROCKBOX_DIR),
RB_STRING_CONSTANT(VIEWERS_DATA_DIR),
{NULL,NULL}
};
static const struct lua_str_reg* rlcs = rlib_const_str;
for (; rlcs->name; rlcs++) {
luaS_newlloc(L, rlcs->value, TSTR_INBIN);
lua_pushstring(L, rlcs->value);
luaS_newlloc(L, rlcs->name, TSTR_INBIN);
lua_setfield(L, -2, rlcs->name);
}
#endif
return 1;
}