Input-widget only fires event when activated
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1 changed files with 1 additions and 5 deletions
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@ -42,18 +42,15 @@ return function(w)
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keyboard.makeCyclable(id)
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if mouse.isActive(id) then keyboard.setFocus(id) end
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local changed = false
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if not keyboard.hasFocus(id) then
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--[[nothing]]
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-- editing
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elseif keyboard.key == 'backspace' then
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w.info.text = w.info.text:sub(1,w.info.cursor-1) .. w.info.text:sub(w.info.cursor+1)
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w.info.cursor = math.max(0, w.info.cursor-1)
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changed = true
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elseif keyboard.key == 'delete' then
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w.info.text = w.info.text:sub(1,w.info.cursor) .. w.info.text:sub(w.info.cursor+2)
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w.info.cursor = math.min(w.info.text:len(), w.info.cursor)
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changed = true
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-- movement
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elseif keyboard.key == 'left' then
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w.info.cursor = math.max(0, w.info.cursor-1)
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@ -72,11 +69,10 @@ return function(w)
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local right = w.info.text:sub(w.info.cursor+1)
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w.info.text = table.concat{left, string.char(keyboard.code), right}
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w.info.cursor = w.info.cursor + 1
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changed = true
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end
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core.registerDraw(id, w.draw or core.style.Input,
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w.info.text, w.info.cursor, pos[1],pos[2], size[1],size[2])
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return changed
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return mouse.releasedOn(id) or (keyboard.key == 'return' and keyboard.hasFocus(id))
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end
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