rockbox/apps/plugins/bitmaps/mono/SOURCES
Marcin Bukat 02f54fc3a8 plugins: 400x240 landscape screens
Seven plugins have no layout or bitmaps for a 400x240 landscape
screen - the Samsung YP-CP3's, which no target building plugins has had
in that orientation. Give each the 320x240 one: the same height, and
centred in the 80 pixels more width wherever a 320x240 background has
to line up with it.

- bubbles, invadrox, rockblox: the 320x240 layout and background,
  centred; the margins are cleared
- sudoku, jewels: the 320x240 bitmaps; their layouts already centre
  themselves or use the width
- superdom: the 320x240 box size and board items - boxes as wide as
  the screen allows make the board taller than it
- wormlet: the sizes of 320x240

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Change-Id: I223154da5da2250ba0f6068106ba9bec242a29ee
2026-10-02 10:30:58 +02:00

66 lines
2.1 KiB
Text

/* Bubbles */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
bubbles_bubble.112x64x1.bmp
#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
bubbles_bubble.128x64x1.bmp
#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) || (LCD_WIDTH == 96 && LCD_HEIGHT == 96)
bubbles_bubble.132x80x16.bmp
#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
bubbles_bubble.128x96x1.bmp
#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128)) || \
((LCD_WIDTH == 128) && (LCD_HEIGHT == 128)) || \
((LCD_WIDTH == 128) && (LCD_HEIGHT == 160))
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
bubbles_bubble.138x110x1.bmp
#elif ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) || \
((LCD_WIDTH == 176) && (LCD_HEIGHT == 220))
bubbles_bubble.220x176x1.bmp
#elif ((LCD_WIDTH == 240) && (LCD_HEIGHT == 240)) || \
((LCD_WIDTH == 320) && (LCD_HEIGHT == 240)) || \
((LCD_WIDTH == 400) && (LCD_HEIGHT == 240)) || \
((LCD_WIDTH == 240) && (LCD_HEIGHT >= 320)) || \
((LCD_WIDTH == 360) && (LCD_HEIGHT == 400)) || \
((LCD_WIDTH == 360) && (LCD_HEIGHT == 640))
bubbles_bubble.320x240x1.bmp
#elif ((LCD_WIDTH == 640) && (LCD_HEIGHT == 480)) || \
((LCD_WIDTH == 480) && (LCD_HEIGHT >= 640))
bubbles_bubble.640x480x1.bmp
#endif
/* Flip it */
#ifndef HAVE_LCD_COLOR
#if LCD_WIDTH >= 140 && LCD_HEIGHT >= 122
flipit_cursor.28x28x1.bmp
#elif LCD_WIDTH >= 125 && LCD_HEIGHT >= 110
flipit_cursor.25x25x1.bmp
#elif LCD_WIDTH >= 105 && LCD_HEIGHT >= 96
flipit_cursor.21x21x1.bmp
#elif LCD_WIDTH >= 80 && LCD_HEIGHT >= 62
flipit_cursor.16x13x1.bmp
#endif
#endif
/* Invadrox, not on monochrome targets yet */
#if LCD_DEPTH > 1
#if LCD_WIDTH >= 220
invadrox_fire.8x8x1.bmp
#elif LCD_WIDTH >= 160
invadrox_fire.6x6x1.bmp
#endif
#endif
/* MPEGplayer */
mpegplayer_status_icons_8x8x1.bmp
mpegplayer_status_icons_12x12x1.bmp
mpegplayer_status_icons_16x16x1.bmp
#if LCD_WIDTH == 160 && LCD_HEIGHT == 128 && LCD_DEPTH < 16
superdom_boarditems.160x128x1.bmp
#endif
#if (CONFIG_PLATFORM & PLATFORM_HOSTED) && defined(__APPLE__)
osx.dummy.bmp
#endif