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SDL needs to do lcd_update from the main thread stars.lua uses an event that runs in a timer thread so in the sim the screen never updates Change-Id: I6002525363010c3133ebbfb490763f747c5d773a |
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| .. | ||
| dump_rbsettings.lua | ||
| fade2sleep.lua | ||
| file_browser.lua | ||
| fileview.lua | ||
| lua_scripts.lua | ||
| lua_scripts.make | ||
| memchk.lua | ||
| playback.lua | ||
| print_buttons.lua | ||
| print_lua_func.lua | ||
| random_playlist.lua | ||
| rb_poly.lua | ||
| return2WPS.lua | ||
| rlimg.lua | ||
| splashscroller.lua | ||
| stars.lua | ||
| submenu_demo.lua | ||
| tagnav.lua | ||
| time_date.lua | ||
| track_metadata.lua | ||