mirror of
https://github.com/keharriso/love-nuklear.git
synced 2025-09-10 08:07:50 -04:00
72 lines
1.5 KiB
Lua
72 lines
1.5 KiB
Lua
-- Several simple examples.
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local nuklear = require 'nuklear'
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local calculator = require 'calculator'
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local closure = require 'closure'
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local draw = require 'draw'
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local overview = require 'overview'
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local style = require 'style'
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local skin = require 'skin'
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local template = require 'template'
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local transform = require 'transform'
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local ui1, ui2
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function love.load()
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love.keyboard.setKeyRepeat(true)
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ui1, ui2 = nuklear.newUI(), nuklear.newUI()
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end
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function love.update(dt)
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ui1:frameBegin()
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calculator(ui1)
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style(ui1)
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closure(ui1)
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overview(ui1)
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draw(ui1)
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template(ui1)
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skin(ui1)
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ui1:frameEnd()
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ui2:frameBegin()
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transform(ui2)
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ui2:frameEnd()
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end
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function love.draw()
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ui1:draw()
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ui2:draw()
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love.graphics.print('Current FPS: '..tostring(love.timer.getFPS( )), 10, 10)
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end
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local function input(name, ...)
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return ui2[name](ui2, ...) or ui1[name](ui1, ...)
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end
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function love.keypressed(key, scancode, isrepeat)
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input('keypressed', key, scancode, isrepeat)
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end
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function love.keyreleased(key, scancode)
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input('keyreleased', key, scancode)
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end
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function love.mousepressed(x, y, button, istouch, presses)
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input('mousepressed', x, y, button, istouch, presses)
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end
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function love.mousereleased(x, y, button, istouch, presses)
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input('mousereleased', x, y, button, istouch, presses)
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end
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function love.mousemoved(x, y, dx, dy, istouch)
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input('mousemoved', x, y, dx, dy, istouch)
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end
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function love.textinput(text)
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input('textinput', text)
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end
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function love.wheelmoved(x, y)
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input('wheelmoved', x, y)
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end
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