Concord/concord/builtins
Pablo Ariel Mayobre 2e5e965ae9 Entity's Keys
You can now give the 'key' component to Entities.

A key will be generated automatically and stored in Entity.key.value.

You can then use this key to fetch the Entity from the World with World:getEntityByKey(key)

The keys are generated with a generator function that can be overriden.
2021-07-03 01:09:09 -03:00
..
init.lua Entity's Keys 2021-07-03 01:09:09 -03:00
key.lua Entity's Keys 2021-07-03 01:09:09 -03:00
serializable.lua Serializable component 2021-05-05 12:47:39 -03:00