Tjakka5
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e0f88025ba
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Clean up component vs baseComponent
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2019-12-22 21:08:30 +01:00 |
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Tjakka5
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ecb3c2db7e
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Cache added and removed components
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2019-12-22 21:00:53 +01:00 |
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Tjakka5
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073aadf74b
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Test commit
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2019-12-20 19:25:11 +01:00 |
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Tjakka5
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276a053b7f
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Allow named assemblages
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2019-12-19 20:19:02 +01:00 |
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Tjakka5
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d0e227485e
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Allow named worlds
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2019-12-19 20:14:21 +01:00 |
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Tjakka5
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d4efca976c
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Added named systems
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2019-12-19 10:34:02 +01:00 |
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Tjakka5
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038111d558
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Streamline entity lifetime
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2019-12-19 08:47:38 +01:00 |
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Tjakka5
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bc47eaa651
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Allow for named components
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2019-12-11 13:04:09 +01:00 |
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Justin van der Leij
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f7a394f057
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Added assemblages
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2018-11-12 15:18:17 +01:00 |
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Justin van der Leij
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42213fcdf9
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Fixed the love.run loop and moved it into its own file. Fixed examples
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2018-04-06 23:53:37 +02:00 |
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Justin van der Leij
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d96b3ded5c
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Delete main.lua
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2018-04-06 12:29:15 +02:00 |
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Justin van der Leij
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01e97c8072
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Made the example work properly with Love 11.0
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2018-04-04 12:46:37 +02:00 |
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Justin van der Leij
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acd77fafa5
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Removed the need for manual flushing. Systems now know about their instance
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2018-03-23 23:40:35 +01:00 |
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Justin van der Leij
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eeadfc8817
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Fixed removal
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2018-03-09 15:34:56 +01:00 |
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Justin van der Leij
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63d8c39b31
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Holy shit I just wrote documentation
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2018-03-07 11:05:30 +01:00 |
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Justin van der Leij
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8810005217
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Did work on events
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2018-03-06 13:59:25 +01:00 |
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Justin van der Leij
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100d6320c7
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Allowed for entities to be in multiple systems. Fixed the removal issue.
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2018-02-20 23:38:04 +01:00 |
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Justin van der Leij
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c750ea119f
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Made systems classes instead of singletons
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2018-02-16 15:03:07 +01:00 |
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Justin van der Leij
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d4297af78e
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A bit more polish
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2018-01-30 12:59:56 +01:00 |
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Justin van der Leij
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2d21fe97a5
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Polishing
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2018-01-30 12:45:35 +01:00 |
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Justin van der Leij
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58549d6b0a
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Initial commit
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2018-01-25 15:19:31 +01:00 |
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