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foxbox/apps/plugins/sdl/progs/duke3d/Game/src
Franklin Wei a74517ac65 duke3d: allow playing with unofficial data files
I'd overlooked this code path earlier. In the case of an unknown GRP, the
game would poll SDL for keyboard input, which it never received. Remove
that, and just warn the user instead.

Change-Id: Ibbabc0f8d43cb1276ed2fcfc3c6138517582e936
2020-08-02 23:54:23 -04:00
..
audiolib SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
midi
_functio.h
_rts.h
actors.c
animlib.c
animlib.h
config.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
config.h
console.c keyboard add ability to specify temporary custom layouts 2020-07-22 06:48:28 -04:00
console.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
control.c
control.h
cvar_defs.c
cvar_defs.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
cvars.c
cvars.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
DbgHelp.h
develop.h
duke3d.h sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
dukerockbox.h sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
dummy_audiolib.c
file_lib.h
funct.h
function.h
game.c duke3d: allow playing with unofficial data files 2020-08-02 23:54:23 -04:00
game.h
gamedef.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
gamedefs.h
global.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
global.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
joystick.h
keyboard.c
keyboard.h
menues.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
mouse.h
names.h
player.c
premap.c
premap.h
rts.c
rts.h
scriplib.c
scriplib.h
sector.c
sounddebugdefs.h
soundefs.h
sounds.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
sounds.h
types.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
util_lib.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00