..
am_map.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
am_map.h
Changelog
d_deh.c
Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
2010-05-06 21:04:40 +00:00
d_deh.h
Removed executable flag
2007-01-09 23:22:14 +00:00
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c
Short enum fixes for doom plugin.
2009-11-20 02:51:17 +00:00
d_main.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
d_net.c
d_net.h
d_player.h
d_think.h
d_ticcmd.h
doom.make
Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
2010-05-06 21:04:40 +00:00
doomdata.h
doomdef.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomdef.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomstat.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomstat.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
doomtype.h
dstrings.c
dstrings.h
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
f_finale.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
f_finale.h
f_wipe.c
f_wipe.h
g_game.c
Short enum fixes for doom plugin.
2009-11-20 02:51:17 +00:00
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
Free more plugin memory
2006-12-13 06:52:10 +00:00
hu_stuff.h
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
i_sound.c
rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too.
2009-01-05 02:29:58 +00:00
i_sound.h
i_system.c
Remove int_prio argument from timer_register, and move the only use for it into alpine_cdc plugin, since this plugin is only built on SH7034
2009-06-29 14:29:46 +00:00
i_system.h
i_video.c
Add MPIO HD200 port - changed files
2010-04-26 21:40:00 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.h
Code cleaning - remove some unnecessary defined(SIMULATOR) checks
2007-05-10 13:16:08 +00:00
m_menu.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
m_menu.h
m_misc.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
m_misc.h
m_random.c
m_random.h
m_swap.h
p_ceilng.c
p_doors.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_enemy.c
Short enum fixes for doom plugin.
2009-11-20 02:51:17 +00:00
p_enemy.h
p_floor.c
Silence the gcc 4.4.0 warning by making this code look like it was probably meant to be. I'm not 100% sure this is correct - latest prboom doesn't have that fix.
2009-07-14 10:15:58 +00:00
p_genlin.c
p_inter.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
2006-12-13 04:44:17 +00:00
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_bsp.h
r_data.c
Free more plugin memory
2006-12-13 06:52:10 +00:00
r_data.h
r_defs.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_draw.c
Coldfire targets: tiny optimisation.
2010-03-09 23:44:25 +00:00
r_draw.h
r_main.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_main.h
r_plane.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_plane.h
r_segs.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_segs.h
r_sky.c
r_sky.h
r_state.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_things.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
r_things.h
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
rockdoom.c
Make open() posix compliant api-wise. A few calls (those with O_CREAT) need the additional optional mode parameter so add it. Impact for the core is almost zero, as open() is a wrapper macro for the real open function which doesn't take the variable parameter.
2010-05-06 17:35:13 +00:00
rockmacros.h
Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
2010-05-06 21:04:40 +00:00
s_sound.c
Doom for the Gigabeat and some code reduction
2007-01-17 18:52:24 +00:00
s_sound.h
sounds.c
sounds.h
SOURCES
Cleaner solution to plugin-included core files.
2009-01-03 22:40:29 +00:00
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
2007-03-16 21:56:08 +00:00
v_video.h
w_wad.c
Kill a few warnings in plugins.
2007-02-17 23:06:22 +00:00
w_wad.h
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c
General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds.
2007-04-21 18:38:25 +00:00
z_zone.h