forked from len0rd/rockbox
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * font manipulation, caching, rendering, and generation * on-screen keyboard * FAT filesystem (parsing and generating utf16 LFNs) * WIN32 simulator platform code Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Appears to work on: * hosted linux, native, linux simulator in both 16/32-bit modes. Needs testing on: * windows and macos simulator (16bit+32bit) Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8 |
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| .. | ||
| a52.c | ||
| aac.c | ||
| adx.c | ||
| aiff.c | ||
| ape.c | ||
| asap.c | ||
| asf.c | ||
| au.c | ||
| ay.c | ||
| flac.c | ||
| gbs.c | ||
| hes.c | ||
| id3tags.c | ||
| kss.c | ||
| metadata.c | ||
| metadata.h | ||
| metadata_common.c | ||
| metadata_common.h | ||
| metadata_parsers.h | ||
| mod.c | ||
| monkeys.c | ||
| mp3.c | ||
| mp3data.c | ||
| mp3data.h | ||
| mp4.c | ||
| mpc.c | ||
| nsf.c | ||
| ogg.c | ||
| oma.c | ||
| replaygain.c | ||
| replaygain.h | ||
| rm.c | ||
| sgc.c | ||
| sid.c | ||
| smaf.c | ||
| spc.c | ||
| tta.c | ||
| vgm.c | ||
| vorbis.c | ||
| vox.c | ||
| vtx.c | ||
| wave.c | ||
| wavpack.c | ||