forked from len0rd/rockbox
Convert non-ASCII characters to UTF-8
Comments and notes are converted to UTF-8. Already broken multibyte characters are fixed using common sense. This patch contains no code changes. Change-Id: Ia511ab84936cb2495ac17309493a9b98727a7902
This commit is contained in:
parent
8f5128da16
commit
5d7c8a0df1
32 changed files with 94 additions and 90 deletions
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@ -177,15 +177,15 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* 4 0x00 Command ID (bits 15:8)
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* 5 0x01 Command ID (bits 7:0)
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* 6 0xNN Command result status. Possible values are:
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* 0x00 = Success (OK)
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* 0x00 = Success (OK)
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* 0x01 = ERROR: Unknown database category
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* 0x02 = ERROR: Command failed
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* 0x02 = ERROR: Command failed
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* 0x03 = ERROR: Out of resources
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* 0x04 = ERROR: Bad parameter
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* 0x05 = ERROR: Unknown ID
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* 0x06 = Reserved
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* 0x07 = Accessory not authenticated
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* 0x08 - 0xFF = Reserved
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* 0x08 - 0xFF = Reserved
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* 7 0xNN The ID of the command being acknowledged (bits 15:8).
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* 8 0xNN The ID of the command being acknowledged (bits 7:0).
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* 9 0xNN Telegram payload checksum byte
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@ -429,7 +429,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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/* The following is the description for the Apple Firmware
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*
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* Requests the current iPod audiobook speed state. The iPod
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* responds with the “Command 0x000A: ReturnAudiobookSpeed”
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* responds with the “Command 0x000A: ReturnAudiobookSpeed”
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* telegram indicating the current audiobook speed.
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*
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* Byte Value Meaning
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@ -1283,7 +1283,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* GetNumberCategorizedDBRecords must be called to initialize the
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* category count before selecting a database record using Command
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* 0x0017: SelectDBRecord or Command 0x0038: SelectSortDBRecord
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* commands. A category’s record count can change based on the prior
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* commands. A category’s record count can change based on the prior
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* categories selected and the database hierarchy. The accessory
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* is expected to call GetNumberCategorizedDBRecords in order to
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* get the valid range of category entries before selecting a
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@ -2214,7 +2214,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* 0x00 Shuffle off
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* 0x01 Shuffle tracks
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* 0x02 Shuffle albums
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* 0x03 – 0xFF Reserved
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* 0x03 – 0xFF Reserved
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*
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*/
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{
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@ -2459,7 +2459,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* GetColorDisplayImageLimits telegram to obtain the iPod color
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* display width,height,and pixel formats. The color display
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* information is returned in the Command 0x003A:
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* ReturnColorDisplayImageLimits” telegram.
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* ReturnColorDisplayImageLimits” telegram.
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* To set a display image, the device must successfully send
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* SetDisplayImage descriptor and data telegrams to the iPod. The
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* SetDisplayImage descriptor telegram (telegram index 0x0000) must
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@ -2486,10 +2486,10 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* classic and iPod 3G nano apply this restriction to both USB and
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* UART transports. Calls made to SetDisplayImage more frequently
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* than every 15 seconds will return a successful ACK command, but
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* the bitmap will not be displayed on the iPod’s screen. Hence use
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* the bitmap will not be displayed on the iPod’s screen. Hence use
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* of the SetDisplayImage command should be limited to drawing one
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* bitmap image per accessory connect. The iPod touch will accept
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* the SetDisplayImage command but will not draw it on the iPod’s
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* the SetDisplayImage command but will not draw it on the iPod’s
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* screen.
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*
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* Below shows the format of a descriptor telegram. This example
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@ -2527,7 +2527,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* 16 0xNN Row size (stride) in bytes (bits 23:16)
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* 17 0xNN Row size (stride) in bytes (bits 15:8)
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* 18 0xNN Row size (stride) in bytes (bits 7:0)
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* 19–N 0xNN Display image pixel data
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* 19–N 0xNN Display image pixel data
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* NN 0xNN Telegram payload checksum byte
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*
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* SetDisplayImage data telegram (telegram index = 0x0001 - 0xNNNN)
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@ -2547,7 +2547,7 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* remaining n-1 telegrams are simply data telegrams,
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* where n is determined by the size of the image.
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* 9 0xNN Descriptor telegram index (bits 7:0)
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* 10–N 0xNN Display image pixel data
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* 10–N 0xNN Display image pixel data
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* NN 0xNN Telegram payload checksum byte
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*
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* Note: A known issue causes SetDisplayImage data telegram
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@ -2894,8 +2894,8 @@ void iap_handlepkt_mode4(const unsigned int len, const unsigned char *buf)
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* GetNumberCategorizedDBRecords in step 4.
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*
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* The sort order of artist names ignores certain articles such
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* that the artist “The Doors” is sorted under the letter ‘D’ and
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* not ‘T’; this matches the behavior of iTunes. The sort order is
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* that the artist “The Doors” is sorted under the letter ‘D’ and
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* not ‘T’; this matches the behavior of iTunes. The sort order is
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* different depending on the language setting used in the iPod.
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* The list of ignored articles may change in the future without
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* notice.
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@ -1696,26 +1696,26 @@ uint_64_t getConvertedDEHBits(uint_64_t bits) {
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MF_JUSTHIT, // 6 In pain. Will try to attack right back after being hit
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MF_JUSTATTACKED, // 7 Steps before attack. Will take at least one step before attacking
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MF_SPAWNCEILING, // 8 Hangs from ceiling. When the level starts, this thing will be at ceiling height.
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MF_NOGRAVITY, // 9 No gravity – Gravity does not affect this thing
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MF_DROPOFF, // 10 Travels over cliffs – Monsters normally do not walk off ledges/steps they could not walk up. With this set they can walk off any height of cliff. Usually only used for flying monsters.
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MF_PICKUP, // 11 Pick up items – The thing can pick up gettable items.
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MF_NOGRAVITY, // 9 No gravity – Gravity does not affect this thing
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MF_DROPOFF, // 10 Travels over cliffs – Monsters normally do not walk off ledges/steps they could not walk up. With this set they can walk off any height of cliff. Usually only used for flying monsters.
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MF_PICKUP, // 11 Pick up items – The thing can pick up gettable items.
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MF_NOCLIP, // 12 No clipping - Thing can walk through walls.
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MF_SLIDE, // 13 Slides along walls – Keep info about sliding along walls (don’t really know much about this one).
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MF_FLOAT, // 14 Floating – Thing can move to any height
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MF_TELEPORT, // 15 Semi no clipping – Don’t cross lines or look at teleport heights. (don’t really know much about this one either).
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MF_MISSILE, // 16 Projectiles – Behaves like a projectile, explodes when hitting something that blocks movement
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MF_DROPPED, // 17 Disappearing weapon – Dropped, not spawned (like an ammo clip) I have not had much success in using this one.
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MF_SHADOW, // 18 Partial invisibility – Drawn like a spectre.
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MF_NOBLOOD, // 19 Puffs (vs. bleeds) – If hit will spawn bullet puffs instead of blood splats.
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MF_CORPSE, // 20 Sliding helpless – Will slide down steps when dead.
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MF_SLIDE, // 13 Slides along walls – Keep info about sliding along walls (don’t really know much about this one).
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MF_FLOAT, // 14 Floating – Thing can move to any height
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MF_TELEPORT, // 15 Semi no clipping – Don’t cross lines or look at teleport heights. (don’t really know much about this one either).
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MF_MISSILE, // 16 Projectiles – Behaves like a projectile, explodes when hitting something that blocks movement
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MF_DROPPED, // 17 Disappearing weapon – Dropped, not spawned (like an ammo clip) I have not had much success in using this one.
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MF_SHADOW, // 18 Partial invisibility – Drawn like a spectre.
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MF_NOBLOOD, // 19 Puffs (vs. bleeds) – If hit will spawn bullet puffs instead of blood splats.
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MF_CORPSE, // 20 Sliding helpless – Will slide down steps when dead.
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MF_INFLOAT, // 21 No auto levelling - float but not to target height (?)
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MF_COUNTKILL, // 22 Affects kill % – counted as a killable enemy and affects percentage kills on level summary.
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MF_COUNTITEM, // 23 Affects item % –affects percentage items gathered on level summary.
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MF_COUNTKILL, // 22 Affects kill % – counted as a killable enemy and affects percentage kills on level summary.
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MF_COUNTITEM, // 23 Affects item % –affects percentage items gathered on level summary.
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MF_SKULLFLY, // 24 Running - special handling for flying skulls.
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MF_NOTDMATCH, // 25 Not in deathmatch - do not spawn in deathmatch (like keys)
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MF_TRANSLATION1, // 26 Color 1 (grey / red)
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MF_TRANSLATION2, // 27 Color 2 (brown / red)
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MF_TRANSLATION, // 28 and 29 allow the green colours in a thing’s graphics to be remapped to a different colour like the players uniforms in multiplayer games. Leaving all the bits alone, the thing stays green. Setting 26 it becomes grey. Setting 27 it becomes brown. Setting both 26 and 27 it becomes red.
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MF_TRANSLATION, // 28 and 29 allow the green colours in a thing’s graphics to be remapped to a different colour like the players uniforms in multiplayer games. Leaving all the bits alone, the thing stays green. Setting 26 it becomes grey. Setting 27 it becomes brown. Setting both 26 and 27 it becomes red.
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MF_TRANSLATION,
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0,
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0
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@ -7,7 +7,7 @@
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 Jonas H<EFBFBD>gqvist
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* Copyright (C) 2005 Jonas Häggqvist
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -7,7 +7,7 @@
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* mfg.gfd.uil
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* IOhannes
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*
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* 2509:forum::für::umläute:2001
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* 2509:forum::für::umläute:2001
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*/
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@ -14,7 +14,7 @@ to be different but are now unified except for some fossilized names.) */
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* changed the canvas_restore, so that it might accept $args as well
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* (like "pd $0_test")
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* so you can make multiple & distinguishable templates
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* 1511:forum::für::umläute:2001
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* 1511:forum::für::umläute:2001
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* changes marked with IOhannes
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*/
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@ -14,7 +14,7 @@ control their appearances by adding stuff to draw.
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/* IOhannes :
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* changed the canvas_restore, so that it might accept $args as well (like "pd $0_test")
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* so you can make multiple & distinguishable templates
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* 1511:forum::für::umläute:2001
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* 1511:forum::für::umläute:2001
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* changes marked with IOhannes
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* added Krzysztof Czajas fix to avoid crashing...
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*/
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@ -6,7 +6,7 @@
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/* IOhannes :
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* changed the canvas_restore in "g_canvas.c", so that it might accept $args as well (like "pd $0_test")
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* so you can make multiple & distinguishable templates
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* 1511:forum::für::umläute:2001
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* 1511:forum::für::umläute:2001
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* change marked with IOhannes
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*/
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@ -38,9 +38,9 @@
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* Supports: Reading 8, 15, 16, 24 and 32bpp images, with alpha or colourkey,
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* uncompressed or RLE encoded.
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*
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* 2000-06-10 Mattias Engdegård <f91-men@nada.kth.se>: initial version
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* 2000-06-26 Mattias Engdegård <f91-men@nada.kth.se>: read greyscale TGAs
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* 2000-08-09 Mattias Engdegård <f91-men@nada.kth.se>: alpha inversion removed
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* 2000-06-10 Mattias Engdegård <f91-men@nada.kth.se>: initial version
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* 2000-06-26 Mattias Engdegård <f91-men@nada.kth.se>: read greyscale TGAs
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* 2000-08-09 Mattias Engdegård <f91-men@nada.kth.se>: alpha inversion removed
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*/
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struct TGAheader {
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@ -23,7 +23,7 @@
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externally-callable function is Mix_LoadAIFF_RW(), which is meant to
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act as identically to SDL_LoadWAV_RW() as possible.
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This file by Torbjörn Andersson (torbjorn.andersson@eurotime.se)
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This file by Torbjörn Andersson (torbjorn.andersson@eurotime.se)
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8SVX file support added by Marc Le Douarain (mavati@club-internet.fr)
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in december 2002.
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*/
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@ -21,7 +21,7 @@
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externally-callable function is Mix_LoadAIFF_RW(), which is meant to
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act as identically to SDL_LoadWAV_RW() as possible.
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This file by Torbjörn Andersson (torbjorn.andersson@eurotime.se)
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This file by Torbjörn Andersson (torbjorn.andersson@eurotime.se)
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*/
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/* $Id$ */
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@ -219,9 +219,13 @@ SPRITE VARIABLES:
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EXTERN short nextspritesect[MAXSPRITES], nextspritestat[MAXSPRITES];
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Example: if the linked lists look like the following:
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ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
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? Sector lists: Status lists: ? ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
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? Sector0: 4, 5, 8 Status0: 2, 0, 8 ? ? Sector1: 16, 2, 0, 7 Status1: 4, 5, 16, 7, 3, 9 ? ? Sector2: 3, 9 ? ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
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┌──────────────────────────────────────────────────────────────┐
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│ Sector lists: Status lists: │
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├──────────────────────────────────────────────────────────────┤
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│ Sector0: 4, 5, 8 Status0: 2, 0, 8 │
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│ Sector1: 16, 2, 0, 7 Status1: 4, 5, 16, 7, 3, 9 │
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│ Sector2: 3, 9 │
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└──────────────────────────────────────────────────────────────┘
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Notice that each number listed above is shown exactly once on both the
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left and right side. This is because any sprite that exists must
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be in some sector, and must have some kind of status that you define.
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@ -4742,9 +4742,9 @@ static void ceilspritehline (int32_t x2, int32_t y)
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int32_t x1, v, bx, by;
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/*
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* x = x1 + (x2-x1)t + (y1-y2)u ³ x = 160v
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* y = y1 + (y2-y1)t + (x2-x1)u ³ y = (scrx-160)v
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* z = z1 = z2 ³ z = posz + (scry-horiz)v
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* x = x1 + (x2-x1)t + (y1-y2)u │ x = 160v
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* y = y1 + (y2-y1)t + (x2-x1)u │ y = (scrx-160)v
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* z = z1 = z2 │ z = posz + (scry-horiz)v
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*/
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x1 = lastx[y];
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@ -333,10 +333,10 @@ static int InitMPU
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}
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*/
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/*ユヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘク*/
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/*ウ ShutdownMPU ウ*/
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/*ウ Cleans up Sound Blaster to normal state. ウ*/
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/*ヤヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘセ*/
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/*╒════════════════════════════════════════════════════════════════════════╕*/
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/*│ ShutdownMPU │*/
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/*│ Cleans up Sound Blaster to normal state. │*/
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/*╘════════════════════════════════════════════════════════════════════════╛*/
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static void ShutdownMPU
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(
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@ -362,9 +362,9 @@ static void ShutdownMPU
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}
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/*ユヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘク*/
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/*ウ LoadSBK ウ*/
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/*ヤヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘヘセ*/
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/*╒════════════════════════════════════════════════════════════════════════╕*/
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/*│ LoadSBK │*/
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/*╘════════════════════════════════════════════════════════════════════════╛*/
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static void LoadSBK
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(
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@ -213,7 +213,7 @@ int songs[] = {
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XFUNKIE_MUS,
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XDEATH_MUS,
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XGETYOU_MUS, // DON'T KNOW
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ULTIMATE_MUS, // Trans Gr”sse
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ULTIMATE_MUS, // Trans Grösse
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DUNGEON_MUS,
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GOINGAFT_MUS,
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@ -69,7 +69,7 @@ void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
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" movq 8(%1),%%mm4\n" /* mm4 = e|f|g|h */
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/* pré charger le buffer dst dans mm7 */
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/* pré charger le buffer dst dans mm7 */
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" movq (%0),%%mm7\n" /* mm7 = dst[0] */
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/* multiplier par le volume */
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@ -92,7 +92,7 @@ void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
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" punpcklwd %%mm5,%%mm6\n" /* mm6 = g*v|h*v */
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/* pré charger le buffer dst dans mm5 */
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/* pré charger le buffer dst dans mm5 */
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" movq 8(%0),%%mm5\n" /* mm5 = dst[1] */
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/* diviser par 128 */
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" psrad $7,%%mm4\n" /* mm4 = e*v/128|f*v/128 */
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/* mm1 = le sample avec le volume modifié */
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/* mm1 = le sample avec le volume modifié */
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" packssdw %%mm1,%%mm3\n" /* mm3 = s(a*v|b*v|c*v|d*v) */
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|
||||
" psrad $7,%%mm6\n" /* mm6= g*v/128|h*v/128 */
|
||||
" paddsw %%mm7,%%mm3\n" /* mm3 = adjust_volume(src)+dst */
|
||||
|
||||
/* mm4 = le sample avec le volume modifié */
|
||||
/* mm4 = le sample avec le volume modifié */
|
||||
" packssdw %%mm4,%%mm6\n" /* mm6 = s(e*v|f*v|g*v|h*v) */
|
||||
" movq %%mm3,(%0)\n"
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
*
|
||||
* Original version by Sam Lantinga
|
||||
*
|
||||
* Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and
|
||||
* Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and
|
||||
* decoder. Added per-surface alpha blitter. Added per-pixel alpha
|
||||
* format, encoder and blitter.
|
||||
*
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#define DEFAULT_CHOTX 0
|
||||
#define DEFAULT_CHOTY 0
|
||||
|
||||
/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
|
||||
/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
|
||||
#define USE_MACOS_CURSOR
|
||||
|
||||
#ifdef USE_MACOS_CURSOR
|
||||
|
|
|
@ -79,8 +79,8 @@
|
|||
#define FMT_RADIX_s 0x020 /* string (%s) */
|
||||
#define FMT_RADIX_u 0x040 /* unsigned integer type, decimal (%u) */
|
||||
#define FMT_RADIX_x 0x080 /* unsigned integer type, hex (%x %X) */
|
||||
#define FMT_RADIX_a 0x100 /* hex floating point "[-]0xh.hhhhp±d" */
|
||||
#define FMT_RADIX_e 0x200 /* floating point with exponent "[-]d.ddde±dd" */
|
||||
#define FMT_RADIX_a 0x100 /* hex floating point "[-]0xh.hhhhp±d" */
|
||||
#define FMT_RADIX_e 0x200 /* floating point with exponent "[-]d.ddde±dd" */
|
||||
#define FMT_RADIX_f 0x400 /* floating point "[-]ddd.ddd" */
|
||||
#define FMT_RADIX_g 0x800 /* floating point exponent or decimal depending
|
||||
upon value and precision */
|
||||
|
@ -866,7 +866,7 @@ static int format_double_radix(double f,
|
|||
}
|
||||
|
||||
if (explen) {
|
||||
/* build exponent string: 'e±dd' */
|
||||
/* build exponent string: 'e±dd' */
|
||||
char *p = fmt_buf->bufend;
|
||||
int signchar = '+';
|
||||
|
||||
|
|
|
@ -1421,7 +1421,7 @@
|
|||
#define SSI_CR1_MULTS (1 << 22)
|
||||
#define SSI_CR1_FMAT_BIT 20
|
||||
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola’s SPI format */
|
||||
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
|
||||
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
|
||||
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */
|
||||
|
|
|
@ -7944,7 +7944,7 @@ do { \
|
|||
#define SSI_CR1_MULTS (1 << 22)
|
||||
#define SSI_CR1_FMAT_BIT 20
|
||||
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola’s SPI format */
|
||||
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
|
||||
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
|
||||
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright Š 2008 Rafaël Carré
|
||||
* Copyright © 2008 Rafaël Carré
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -109,7 +109,7 @@ int battery_adc_temp(void)
|
|||
* R[ohms] = E/I = E[volts] / 0.00002[A] (Thermistor bias current source)
|
||||
*
|
||||
* Steinhart-Hart thermistor equation:
|
||||
* [A + B*ln(R) + D*ln^3(R)] = 1 / T[°K]
|
||||
* [A + B*ln(R) + D*ln^3(R)] = 1 / T[°K]
|
||||
*
|
||||
* Coeffients that fit experimental data (one thermistor so far, one run):
|
||||
* A = 0.0013002631685462800
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright © 2009 by Bob Cousins
|
||||
* Copyright © 2009 by Bob Cousins
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright © 2009 Bertrik Sikken
|
||||
* Copyright © 2009 Bertrik Sikken
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
|
||||
#include "ym2612_emu.h"
|
||||
|
||||
/* Copyright (C) 2002 Stéphane Dallongeville (gens AT consolemul.com) */
|
||||
/* Copyright (C) 2002 Stéphane Dallongeville (gens AT consolemul.com) */
|
||||
/* Copyright (C) 2004-2007 Shay Green. This module is free software; you
|
||||
can redistribute it and/or modify it under the terms of the GNU Lesser
|
||||
General Public License as published by the Free Software Foundation; either
|
||||
|
@ -1307,7 +1307,7 @@ static void impl_run( struct Ym2612_Impl* impl, int pair_count, short out [] )
|
|||
if ( impl->YM2612.Mode & 3 )
|
||||
run_timer( impl, pair_count );
|
||||
|
||||
// Mise à jour des pas des compteurs-frequences s'ils ont ete modifies
|
||||
// Mise à jour des pas des compteurs-frequences s'ils ont ete modifies
|
||||
|
||||
int chi;
|
||||
for ( chi = 0; chi < ym2612_channel_count; chi++ )
|
||||
|
@ -1331,7 +1331,7 @@ static void impl_run( struct Ym2612_Impl* impl, int pair_count, short out [] )
|
|||
int ksr = ch->KC [i2] >> sl->KSR_S; // keycode attenuation
|
||||
sl->Finc = (finc + sl->DT [ch->KC [i2]]) * sl->MUL;
|
||||
if (sl->KSR != ksr) // si le KSR a change alors
|
||||
{ // les differents taux pour l'enveloppe sont mis à jour
|
||||
{ // les differents taux pour l'enveloppe sont mis à jour
|
||||
sl->KSR = ksr;
|
||||
|
||||
sl->EincA = sl->AR [ksr];
|
||||
|
|
|
@ -24,9 +24,9 @@ struct slot_t
|
|||
int MUL; // parametre "multiple de frequence"
|
||||
int TL; // Total Level = volume lorsque l'enveloppe est au plus haut
|
||||
int TLL; // Total Level ajusted
|
||||
int SLL; // Sustin Level (ajusted) = volume où l'enveloppe termine sa premiere phase de regression
|
||||
int SLL; // Sustin Level (ajusted) = volume où l'enveloppe termine sa premiere phase de regression
|
||||
int KSR_S; // Key Scale Rate Shift = facteur de prise en compte du KSL dans la variations de l'enveloppe
|
||||
int KSR; // Key Scale Rate = cette valeur est calculee par rapport à la frequence actuelle, elle va influer
|
||||
int KSR; // Key Scale Rate = cette valeur est calculee par rapport à la frequence actuelle, elle va influer
|
||||
// sur les differents parametres de l'enveloppe comme l'attaque, le decay ... comme dans la realite !
|
||||
int SEG; // Type enveloppe SSG
|
||||
int env_xor;
|
||||
|
@ -38,24 +38,24 @@ struct slot_t
|
|||
const int *RR; // Release Rate (table pointeur) = Taux pour le rel'chement (RR [KSR])
|
||||
int Fcnt; // Frequency Count = compteur-frequence pour determiner l'amplitude actuelle (SIN [Finc >> 16])
|
||||
int Finc; // frequency step = pas d'incrementation du compteur-frequence
|
||||
// plus le pas est grand, plus la frequence est aïgu (ou haute)
|
||||
// plus le pas est grand, plus la frequence est aïgu (ou haute)
|
||||
int Ecurp; // Envelope current phase = cette variable permet de savoir dans quelle phase
|
||||
// de l'enveloppe on se trouve, par exemple phase d'attaque ou phase de maintenue ...
|
||||
// en fonction de la valeur de cette variable, on va appeler une fonction permettant
|
||||
// de mettre à jour l'enveloppe courante.
|
||||
int Ecnt; // Envelope counter = le compteur-enveloppe permet de savoir où l'on se trouve dans l'enveloppe
|
||||
// de mettre à jour l'enveloppe courante.
|
||||
int Ecnt; // Envelope counter = le compteur-enveloppe permet de savoir où l'on se trouve dans l'enveloppe
|
||||
int Einc; // Envelope step courant
|
||||
int Ecmp; // Envelope counter limite pour la prochaine phase
|
||||
int EincA; // Envelope step for Attack = pas d'incrementation du compteur durant la phase d'attaque
|
||||
// cette valeur est egal à AR [KSR]
|
||||
// cette valeur est egal à AR [KSR]
|
||||
int EincD; // Envelope step for Decay = pas d'incrementation du compteur durant la phase de regression
|
||||
// cette valeur est egal à DR [KSR]
|
||||
// cette valeur est egal à DR [KSR]
|
||||
int EincS; // Envelope step for Sustain = pas d'incrementation du compteur durant la phase de maintenue
|
||||
// cette valeur est egal à SR [KSR]
|
||||
// cette valeur est egal à SR [KSR]
|
||||
int EincR; // Envelope step for Release = pas d'incrementation du compteur durant la phase de rel'chement
|
||||
// cette valeur est egal à RR [KSR]
|
||||
int *OUTp; // pointeur of SLOT output = pointeur permettant de connecter la sortie de ce slot à l'entree
|
||||
// d'un autre ou carrement à la sortie de la voie
|
||||
// cette valeur est egal à RR [KSR]
|
||||
int *OUTp; // pointeur of SLOT output = pointeur permettant de connecter la sortie de ce slot à l'entree
|
||||
// d'un autre ou carrement à la sortie de la voie
|
||||
int INd; // input data of the slot = donnees en entree du slot
|
||||
int ChgEnM; // Change envelop mask.
|
||||
int AMS; // AMS depth level of this SLOT = degre de modulation de l'amplitude par le LFO
|
||||
|
@ -82,10 +82,10 @@ struct state_t
|
|||
{
|
||||
int TimerBase; // TimerBase calculation
|
||||
int Status; // YM2612 Status (timer overflow)
|
||||
int TimerA; // timerA limit = valeur jusqu'à laquelle le timer A doit compter
|
||||
int TimerA; // timerA limit = valeur jusqu'à laquelle le timer A doit compter
|
||||
int TimerAL;
|
||||
int TimerAcnt; // timerA counter = valeur courante du Timer A
|
||||
int TimerB; // timerB limit = valeur jusqu'à laquelle le timer B doit compter
|
||||
int TimerB; // timerB limit = valeur jusqu'à laquelle le timer B doit compter
|
||||
int TimerBL;
|
||||
int TimerBcnt; // timerB counter = valeur courante du Timer B
|
||||
int Mode; // Mode actuel des voie 3 et 6 (normal / special)
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2006 by Nicolas Pitre <nico@cam.org>
|
||||
* Copyright (C) 2006-2007 by Stéphane Doyon <s.doyon@videotron.ca>
|
||||
* Copyright (C) 2006-2007 by Stéphane Doyon <s.doyon@videotron.ca>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
****************************************************************************/
|
||||
/*
|
||||
* Parts of this code has been stolen from the Ample project and was written
|
||||
* by David H<EFBFBD>deman. It has since been extended and enhanced pretty much by
|
||||
* by David Härdeman. It has since been extended and enhanced pretty much by
|
||||
* all sorts of friendly Rockbox people.
|
||||
*
|
||||
*/
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
****************************************************************************/
|
||||
/*
|
||||
* Parts of this code has been stolen from the Ample project and was written
|
||||
* by David H<EFBFBD>deman. It has since been extended and enhanced pretty much by
|
||||
* by David Härdeman. It has since been extended and enhanced pretty much by
|
||||
* all sorts of friendly Rockbox people.
|
||||
*
|
||||
*/
|
||||
|
|
|
@ -7904,7 +7904,7 @@ do { \
|
|||
#define SSI_CR1_MULTS (1 << 22)
|
||||
#define SSI_CR1_FMAT_BIT 20
|
||||
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola’s SPI format */
|
||||
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
|
||||
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
|
||||
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */
|
||||
|
|
|
@ -1335,7 +1335,7 @@
|
|||
#define SSI_CR1_MULTS (1 << 22)
|
||||
#define SSI_CR1_FMAT_BIT 20
|
||||
#define SSI_CR1_FMAT_MASK (0x3 << SSI_CR1_FMAT_BIT)
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola¡¯s SPI format */
|
||||
#define SSI_CR1_FMAT_SPI (0 << SSI_CR1_FMAT_BIT) /* Motorola’s SPI format */
|
||||
#define SSI_CR1_FMAT_SSP (1 << SSI_CR1_FMAT_BIT) /* TI's SSP format */
|
||||
#define SSI_CR1_FMAT_MW1 (2 << SSI_CR1_FMAT_BIT) /* National Microwire 1 format */
|
||||
#define SSI_CR1_FMAT_MW2 (3 << SSI_CR1_FMAT_BIT) /* National Microwire 2 format */
|
||||
|
|
|
@ -23,13 +23,13 @@ Run firmware_extract on the firmware archive to obtain the files
|
|||
updater executable which you originally extracted it from. The new updater
|
||||
will update your player with the modifications you've made.
|
||||
|
||||
* If you're creating or editing executable code, such as the CENC or ©TL entries,
|
||||
* If you're creating or editing executable code, such as the CENC or ©TL entries,
|
||||
you'll need to use zen_crypt to decrypt and/or encrypt them.
|
||||
In addition, executable code on some players that use the ©TL entries also needs
|
||||
In addition, executable code on some players that use the ©TL entries also needs
|
||||
to be signed using zen_crypt, prior to encrypting them.
|
||||
Encrypting FBOOT and FRESC is not supported, as these contain the executable
|
||||
code that makes up the critical Rescue Mode software, contained in flash.
|
||||
As opposed to CENC and ©TL which ultimately ends up being stored in the players
|
||||
As opposed to CENC and ©TL which ultimately ends up being stored in the players
|
||||
filesystem as a file named Jukebox2.jrm.
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue