Playback now has a few albumart slots. Anything (most importantly: skins) can obtain such a slot.
The slot has fields for the size which is passed to bufopen then to image_load to buffer the albumart with the proper size.
Currently there's 1 slot. We can increase it for remotes if we want. Custom statusbar will increase it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23209 a1c6a512-1295-4272-9138-f99709370657
It can be used conditionally and indicates the current screen (wps, rec, radio screens or lists).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23207 a1c6a512-1295-4272-9138-f99709370657
As these are called when parsing a skin it doesn't need to be called by the wps or settings, so make it local to skin_parser.c.
Reorder the members of struct wps_data for more effecient alignment.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23171 a1c6a512-1295-4272-9138-f99709370657
*text in statusbar jumped around
*custom ui vp wasn't refreshed properly on language changing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23053 a1c6a512-1295-4272-9138-f99709370657
the <english> is the Source: bit in the .lang files. (must be exactly as it is there...)
checkwps cannot verify that the string is correct so make sure to use the sim to verify the string is acurate.
Also "fix" checkwps so %St|<setting>| can be accepted for the theme site
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22837 a1c6a512-1295-4272-9138-f99709370657
Change coordinate members in struct skin_albumart to ints. That alone gives a tiny binsize decrease.
Change the struct layout (some reordering) to enable more efficient alignment which reclaims 4 of the 8 bytes. Since there's usually only 1 aa struct this should be a net gain.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22835 a1c6a512-1295-4272-9138-f99709370657
now it works something like this: a skin is a list of viewports, each viewport has a list of lines, each line is a list of sublines, each subline has an *index* of its first and last tokens...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22602 a1c6a512-1295-4272-9138-f99709370657
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars.
This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!)
Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers)
Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657