forked from len0rd/rockbox
radio screen: Disable displaying radio art, FS#12797
With radioart enabled there appears to be buffer corruption when the image is loaded causing the player to data abort in skin_render_line() So, disable the code untill someone can fix it. Change-Id: I6acf3f76ce38aa2784b1b24ed6da29a9c5bee479
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1 changed files with 1 additions and 1 deletions
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@ -280,7 +280,7 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info,
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if (do_refresh && aa)
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if (do_refresh && aa)
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{
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{
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int handle = playback_current_aa_hid(data->playback_aa_slot);
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int handle = playback_current_aa_hid(data->playback_aa_slot);
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#if CONFIG_TUNER
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#if 0 /* FIXME: FS#12797*/
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if (in_radio_screen() || (get_radio_status() != FMRADIO_OFF))
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if (in_radio_screen() || (get_radio_status() != FMRADIO_OFF))
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{
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{
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struct dim dim = {aa->width, aa->height};
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struct dim dim = {aa->width, aa->height};
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