From c500f4efe521788bbbccb6f4b6ec7e14d83037c9 Mon Sep 17 00:00:00 2001 From: Jonathan Gordon Date: Thu, 3 Jan 2013 23:09:01 +1100 Subject: [PATCH] radio screen: Disable displaying radio art, FS#12797 With radioart enabled there appears to be buffer corruption when the image is loaded causing the player to data abort in skin_render_line() So, disable the code untill someone can fix it. Change-Id: I6acf3f76ce38aa2784b1b24ed6da29a9c5bee479 --- apps/gui/skin_engine/skin_render.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/gui/skin_engine/skin_render.c b/apps/gui/skin_engine/skin_render.c index e01972fc3b..d9424b993d 100644 --- a/apps/gui/skin_engine/skin_render.c +++ b/apps/gui/skin_engine/skin_render.c @@ -280,7 +280,7 @@ static bool do_non_text_tags(struct gui_wps *gwps, struct skin_draw_info *info, if (do_refresh && aa) { int handle = playback_current_aa_hid(data->playback_aa_slot); -#if CONFIG_TUNER +#if 0 /* FIXME: FS#12797*/ if (in_radio_screen() || (get_radio_status() != FMRADIO_OFF)) { struct dim dim = {aa->width, aa->height};