forked from len0rd/rockbox
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
This commit is contained in:
parent
12f3ed1699
commit
3237ae4a4f
74 changed files with 1595 additions and 967 deletions
|
|
@ -236,15 +236,15 @@ static fb_data (* const pixel_funcs[COLOUR_NUM_MODES][DITHER_NUM_MODES])(void) =
|
|||
[DITHER_DIFFUSION] = pixel_fsdither_to_lcd,
|
||||
},
|
||||
};
|
||||
|
||||
static fb_data *lcd_fb = NULL;
|
||||
/* These defines are used fornormal horizontal strides and vertical strides. */
|
||||
#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
|
||||
#define LCDADDR(x, y) (*rb->lcd_framebuffer + LCD_HEIGHT*(x) + (y))
|
||||
#define LCDADDR(x, y) (lcd_fb + LCD_HEIGHT*(x) + (y))
|
||||
#define ROWENDOFFSET (width*LCD_HEIGHT)
|
||||
#define ROWOFFSET (1)
|
||||
#define COLOFFSET (LCD_HEIGHT)
|
||||
#else
|
||||
#define LCDADDR(x, y) (*rb->lcd_framebuffer + LCD_WIDTH*(y) + (x))
|
||||
#define LCDADDR(x, y) (lcd_fb + LCD_WIDTH*(y) + (x))
|
||||
#define ROWENDOFFSET (width)
|
||||
#define ROWOFFSET (LCD_WIDTH)
|
||||
#define COLOFFSET (1)
|
||||
|
|
@ -261,6 +261,12 @@ void yuv_bitmap_part(unsigned char *src[3], int csub_x, int csub_y,
|
|||
int x, int y, int width, int height,
|
||||
int colour_mode, int dither_mode)
|
||||
{
|
||||
if (!lcd_fb)
|
||||
{
|
||||
struct viewport *vp_main = *(rb->screens[SCREEN_MAIN]->current_viewport);
|
||||
lcd_fb = vp_main->buffer->fb_ptr;
|
||||
}
|
||||
|
||||
fb_data *dst, *dst_end;
|
||||
fb_data (*pixel_func)(void);
|
||||
struct rgb_pixel px;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue