Remove `info' table. The user is responsible for updating the checking
condition. Old style:
checkbox = {checked = true, label = "foo", align = "left"}
(...)
gui.Checkbox{info = checkbox}
New style:
checked = false
(...)
if gui.Checkbox{checked = checked, text = "foo", align = "left"} then
checked = not checked
end
Also note that `label' is renamed to `text'.
68 lines
2.5 KiB
Lua
68 lines
2.5 KiB
Lua
--[[
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Copyright (c) 2012 Matthias Richter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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Except as contained in this notice, the name(s) of the above copyright holders
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shall not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]--
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local BASE = (...):match("(.-)[^%.]+$")
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local core = require(BASE .. 'core')
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local group = require(BASE .. 'group')
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local mouse = require(BASE .. 'mouse')
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local keyboard = require(BASE .. 'keyboard')
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-- {checked = status, text = "", algin = "left", pos = {x, y}, size={w, h}, widgetHit=widgetHit, draw=draw}
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return function(w)
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assert(type(w) == "table")
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w.text = w.text or ""
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local tight = w.size and (w.size[1] == 'tight' or w.size[2] == 'tight')
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if tight then
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local f = assert(love.graphics.getFont())
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if w.size[1] == 'tight' then
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w.size[1] = f:getWidth(w.text)
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end
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if w.size[2] == 'tight' then
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w.size[2] = f:getHeight(w.text)
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end
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-- account for the checkbox
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local bw = math.min(w.size[1] or group.size[1], w.size[2] or group.size[2])
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w.size[1] = w.size[1] + bw + 4
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end
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local id = core.generateID()
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local pos, size = group.getRect(w.pos, w.size)
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mouse.updateWidget(id, pos, size, w.widgetHit)
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keyboard.makeCyclable(id)
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local checked = w.checked
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local key = keyboard.key
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if mouse.releasedOn(id) or ((key == 'return' or key == ' ') and keyboard.hasFocus(id)) then
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w.checked = not w.checked
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end
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core.registerDraw(id, w.draw or core.style.Checkbox,
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w.checked, w.text, w.align or 'left', pos[1], pos[2], size[1], size[2])
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return w.checked ~= checked
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end
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