suit/layout.lua

376 lines
8.6 KiB
Lua

-- This file is part of SUIT, copyright (c) 2016 Matthias Richter
local Layout = {}
function Layout.new(x,y,padx,pady)
return setmetatable({_stack = {}}, {__index = Layout}):reset(x,y,padx,pady)
end
function Layout:reset(x,y, padx,pady)
self._x = x or 0
self._y = y or 0
self._padx = padx or 0
self._pady = pady or self._padx
self._w = nil
self._h = nil
self._widths = {}
self._heights = {}
self._isFirstCell = true
self._start_x = self._x
return self
end
function Layout:padding(padx,pady)
if padx then
self._padx = padx
self._pady = pady or padx
end
return self._padx, self._pady
end
function Layout:size()
return self._w, self._h
end
function Layout:nextRow()
return self._x, self._y + self._h + self._pady
end
function Layout:newRow()
self._x = self._start_x
self._y = self._y + self._h + self._pady
self._w = nil
end
Layout.nextDown = Layout.nextRow
function Layout:nextCol()
return self._x + self._w + self._padx, self._y
end
Layout.nextRight = Layout.nextCol
function Layout:push(x,y)
self._stack[#self._stack+1] = {
self._x, self._y,
self._padx, self._pady,
self._w, self._h,
self._widths,
self._heights,
}
return self:reset(x,y, padx or self._padx, pady or self._pady)
end
function Layout:pop()
assert(#self._stack > 0, "Nothing to pop")
local w,h = self._w, self._h
self._x, self._y,
self._padx,self._pady,
self._w, self._h,
self._widths, self._heights = unpack(self._stack[#self._stack])
self._isFirstCell = false
self._stack[#self._stack] = nil
self._w, self._h = math.max(w, self._w or 0), math.max(h, self._h or 0)
return w, h
end
--- recursive binary search for position of v
local function insert_sorted_helper(t, i0, i1, v)
if i1 <= i0 then
table.insert(t, i0, v)
return
end
local i = i0 + math.floor((i1-i0)/2)
if t[i] < v then
return insert_sorted_helper(t, i+1, i1, v)
elseif t[i] > v then
return insert_sorted_helper(t, i0, i-1, v)
else
table.insert(t, i, v)
end
end
local function insert_sorted(t, v)
if v <= 0 then return end
insert_sorted_helper(t, 1, #t, v)
end
local function calc_width_height(self, w, h)
if w == "" or w == nil then
w = self._w
elseif w == "max" then
w = self._widths[#self._widths]
elseif w == "min" then
w = self._widths[1]
elseif w == "median" then
w = self._widths[math.ceil(#self._widths/2)] or 0
elseif type(w) ~= "number" then
error("width: invalid value (" .. tostring(w) .. ")", 3)
end
if h == "" or h == nil then
h = self._h
elseif h == "max" then
h = self._heights[#self._heights]
elseif h == "min" then
h = self._heights[1]
elseif h == "median" then
h = self._heights[math.ceil(#self._heights/2)] or 0
elseif type(h) ~= "number" then
error("width: invalid value (" .. tostring(w) .. ")", 3)
end
if not w or not h then
error("Invalid cell size", 3)
end
insert_sorted(self._widths, w)
insert_sorted(self._heights, h)
return w,h
end
function Layout:row(w, h)
w,h = calc_width_height(self, w, h)
local x,y = self._x, self._y + (self._h or 0)
if not self._isFirstCell then
y = y + self._pady
end
self._isFirstCell = false
self._y, self._w, self._h = y, w, h
return x,y,w,h
end
Layout.down = Layout.row
function Layout:up(w, h)
w,h = calc_width_height(self, w, h)
local x,y = self._x, self._y - (self._h and h or 0)
if not self._isFirstCell then
y = y - self._pady
end
self._isFirstCell = false
self._y, self._w, self._h = y, w, h
return x,y,w,h
end
function Layout:col(w, h)
w,h = calc_width_height(self, w, h)
local x,y = self._x + (self._w or 0), self._y
if not self._isFirstCell then
x = x + self._padx
end
self._isFirstCell = false
self._x, self._w, self._h = x, w, h
return x,y,w,h
end
Layout.right = Layout.col
function Layout:left(w, h)
w,h = calc_width_height(self, w, h)
local x,y = self._x - (self._w and w or 0), self._y
if not self._isFirstCell then
x = x - self._padx
end
self._isFirstCell = false
self._x, self._w, self._h = x, w, h
return x,y,w,h
end
local function layout_iterator(t, idx)
idx = (idx or 1) + 1
if t[idx] == nil then return nil end
return idx, unpack(t[idx])
end
local function layout_retained_mode(self, t, constructor, string_argument_to_table, fill_width, fill_height)
-- sanity check
local p = t.pos or {0,0}
if type(p) ~= "table" then
error("Invalid argument `pos' (table expected, got "..type(p)..")", 2)
end
local pad = t.padding or {}
if type(p) ~= "table" then
error("Invalid argument `padding' (table expected, got "..type(p)..")", 2)
end
self:push(p[1] or 0, p[2] or 0)
self:padding(pad[1] or self._padx, pad[2] or self._pady)
-- first pass: get dimensions, add layout info
local layout = {n_fill_w = 0, n_fill_h = 0}
for i,v in ipairs(t) do
if type(v) == "string" then
v = string_argument_to_table(v)
end
local x,y,w,h = 0,0, v[1], v[2]
if v[1] == "fill" then w = 0 end
if v[2] == "fill" then h = 0 end
x,y, w,h = constructor(self, w,h)
if v[1] == "fill" then
w = "fill"
layout.n_fill_w = layout.n_fill_w + 1
end
if v[2] == "fill" then
h = "fill"
layout.n_fill_h = layout.n_fill_h + 1
end
layout[i] = {x,y,w,h, unpack(v,3)}
end
-- second pass: extend "fill" cells and shift others accordingly
local fill_w = fill_width(layout, t.min_width or 0, self._x + self._w - p[1])
local fill_h = fill_height(layout, t.min_height or 0, self._y + self._h - p[2])
local dx,dy = 0,0
for _,v in ipairs(layout) do
v[1], v[2] = v[1] + dx, v[2] + dy
if v[3] == "fill" then
v[3] = fill_w
dx = dx + v[3]
end
if v[4] == "fill" then
v[4] = fill_h
dy = dy + v[4]
end
end
-- finally: return layout with iterator
local w, h = self:pop()
layout.cell = function(self, i)
if self ~= layout then -- allow either colon or dot syntax
i = self
end
return unpack(layout[i])
end
layout.size = function()
return w, h
end
return setmetatable(layout, {__call = function()
return layout_iterator, layout, 0
end})
end
function Layout:rows(t)
return layout_retained_mode(self, t, self.row,
function(v) return {nil, v} end,
function() return self._widths[#self._widths] end, -- fill width
function(l,mh,h) return (mh - h) / l.n_fill_h end) -- fill height
end
function Layout:cols(t)
return layout_retained_mode(self, t, self.col,
function(v) return {v} end,
function(l,mw,w) return (mw - w) / l.n_fill_w end, -- fill width
function() return self._heights[#self._heights] end) -- fill height
end
--[[ "Tests"
do
L = Layout.new()
print("immediate mode")
print("--------------")
x,y,w,h = L:row(100,20) -- x,y,w,h = 0,0, 100,20
print(1,x,y,w,h)
x,y,w,h = L:row() -- x,y,w,h = 0, 20, 100,20 (default: reuse last dimensions)
print(2,x,y,w,h)
x,y,w,h = L:col(20) -- x,y,w,h = 100, 20, 20, 20
print(3,x,y,w,h)
x,y,w,h = L:row(nil,30) -- x,y,w,h = 100, 20, 20, 30
print(4,x,y,w,h)
print('','','', L:size()) -- w,h = 20, 30
print()
L:reset()
local layout = L:rows{
pos = {10,10}, -- optional, default {0,0}
{100, 10},
{nil, 10}, -- {100, 10}
{100, 20}, -- {100, 20}
{}, -- {100, 20} -- default = last value
{nil, "median"}, -- {100, 20}
"median", -- {100, 20}
"max", -- {100, 20}
"min", -- {100, 10}
"" -- {100, 10} -- default = last value
}
print("rows")
print("----")
for i,x,y,w,h in layout() do
print(i,x,y,w,h)
end
print()
-- +-------+-------+----------------+-------+
-- | | | | |
-- 70 {100, | "max" | "fill" | "min" |
-- | 70} | | | |
-- +--100--+--100--+------220-------+--100--+
--
-- `-------------------,--------------------'
-- 520
local layout = L:cols{
pos = {10,10},
min_width = 520,
{100, 70},
"max", -- {100, 70}
"fill", -- {min_width - width_of_items, 70} = {220, 70}
"min", -- {100,70}
}
print("cols")
print("----")
for i,x,y,w,h in layout() do
print(i,x,y,w,h)
end
print()
L:push()
L:row()
end
--]]
-- TODO: nesting a la rows{..., cols{...} } ?
local instance = Layout.new()
return setmetatable({
new = Layout.new,
reset = function(...) return instance:reset(...) end,
padding = function(...) return instance:padding(...) end,
push = function(...) return instance:push(...) end,
pop = function(...) return instance:pop(...) end,
row = function(...) return instance:row(...) end,
col = function(...) return instance:col(...) end,
down = function(...) return instance:down(...) end,
up = function(...) return instance:up(...) end,
left = function(...) return instance:left(...) end,
right = function(...) return instance:right(...) end,
rows = function(...) return instance:rows(...) end,
cols = function(...) return instance:cols(...) end,
}, {__call = function(_,...) return Layout.new(...) end})