Patch #27: Cursor disappears when filling the input box
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633c2a58cc
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1 changed files with 7 additions and 6 deletions
13
input.lua
13
input.lua
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@ -14,7 +14,7 @@ return function(core, input, ...)
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opt.font = opt.font or love.graphics.getFont()
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local text_width = opt.font:getWidth(input.text)
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w = w or text_width + 4
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w = w or text_width + 6
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h = h or opt.font:getHeight() + 4
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input.text = input.text or ""
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@ -28,23 +28,24 @@ return function(core, input, ...)
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-- get size of text and cursor position
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opt.cursor_pos = 0
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if input.cursor > 1 then
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local s = input.text:sub(0, utf8.offset(input.text, input.cursor)-1)
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local s = input.text:sub(1, utf8.offset(input.text, input.cursor)-1)
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opt.cursor_pos = opt.font:getWidth(s)
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end
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-- compute drawing offset
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local wm = w - 6 -- consider margin
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input.text_draw_offset = input.text_draw_offset or 0
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if opt.cursor_pos - input.text_draw_offset < 0 then
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-- cursor left of input box
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input.text_draw_offset = opt.cursor_pos
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end
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if opt.cursor_pos - input.text_draw_offset > w then
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if opt.cursor_pos - input.text_draw_offset > wm then
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-- cursor right of input box
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input.text_draw_offset = opt.cursor_pos - w
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input.text_draw_offset = opt.cursor_pos - wm
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end
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if text_width - input.text_draw_offset < w and text_width > w then
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if text_width - input.text_draw_offset < wm and text_width > wm then
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-- text bigger than input box, but does not fill it
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input.text_draw_offset = text_width - w
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input.text_draw_offset = text_width - wm
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end
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-- user interaction
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