Add (not perfect) mouse interaction to input widget

This commit is contained in:
Matthias Richter 2016-01-16 02:53:11 +01:00
parent 4ac0f37097
commit b37c35dc0a
2 changed files with 36 additions and 25 deletions

View file

@ -26,6 +26,29 @@ return function(core, input, ...)
-- ...
-- position 6: hello|
-- get size of text and cursor position
opt.cursor_pos = 0
if input.cursor > 1 then
local s = input.text:sub(0, utf8.offset(input.text, input.cursor)-1)
opt.cursor_pos = opt.font:getWidth(s)
end
-- compute drawing offset
input.text_draw_offset = input.text_draw_offset or 0
if opt.cursor_pos - input.text_draw_offset < 0 then
-- cursor left of input box
input.text_draw_offset = opt.cursor_pos
end
if opt.cursor_pos - input.text_draw_offset > w then
-- cursor right of input box
input.text_draw_offset = opt.cursor_pos - w
end
if text_width - input.text_draw_offset < w and text_width > w then
-- text bigger than input box, but does not fill it
input.text_draw_offset = text_width - w
end
-- user interaction
opt.state = core:registerHitbox(opt.id, x,y,w,h)
opt.hasKeyboardFocus = core:grabKeyboardFocus(opt.id)
@ -60,30 +83,18 @@ return function(core, input, ...)
input.cursor = utf8.len(input.text)+1
end
-- mouse cursor position
-- TODO
end
-- get size of text and cursor position
opt.cursor_pos = 0
if input.cursor > 1 then
local s = input.text:sub(0, utf8.offset(input.text, input.cursor)-1)
opt.cursor_pos = opt.font:getWidth(s)
end
-- compute drawing offset
input.drawoffset = input.drawoffset or 0
if opt.cursor_pos - input.drawoffset < 0 then
-- cursor left of input box
input.drawoffset = opt.cursor_pos
end
if opt.cursor_pos - input.drawoffset > w then
-- cursor right of input box
input.drawoffset = opt.cursor_pos - w
end
if text_width - input.drawoffset < w and text_width > w then
-- text bigger than input box, but does not fill it
input.drawoffset = text_width - w
-- move cursor position with mouse when clicked on
if core:mouseReleasedOn(opt.id) then
local mx = core:getMousePosition() - x + input.text_draw_offset
input.cursor = utf8.len(input.text) + 1
for c = 1,input.cursor do
local s = input.text:sub(0, utf8.offset(input.text, c)-1)
if opt.font:getWidth(s) >= mx then
input.cursor = c-1
break
end
end
end
end
core:registerDraw(opt.draw or core.theme.Input, input, opt, x,y,w,h)

View file

@ -109,7 +109,7 @@ function theme.Input(input, opt, x,y,w,h)
-- set scissors
local sx, sy, sw, sh = love.graphics.getScissor()
love.graphics.setScissor(x-1,y,w+2,h)
x = x - input.drawoffset
x = x - input.text_draw_offset
-- text
love.graphics.setColor(opt.color and opt.color.normal or theme.color.normal.fg)