Mega update: Auto layout, code cleanup, api change.

Basically half a rewrite.
This commit is contained in:
Matthias Richter 2012-05-09 21:27:45 +02:00
parent 7b1b6e4176
commit adc7887587
11 changed files with 605 additions and 228 deletions

View file

@ -24,47 +24,56 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local core = require((...):match("(.-)[^%.]+$") .. 'core')
local BASE = (...):match("(.-)[^%.]+$")
local core = require(BASE .. 'core')
local group = require(BASE .. 'group')
local mouse = require(BASE .. 'mouse')
local keyboard = require(BASE .. 'keyboard')
return function(info, x,y,w,h, widgetHit, draw)
info.text = info.text or ""
info.cursor = math.min(info.cursor or info.text:len(), info.text:len())
-- {info = {text = "", cursor = text:len()}, pos = {x, y}, size={w, h}, widgetHit=widgetHit, draw=draw}
return function(w)
assert(type(w) == "table" and type(w.info) == "table", "Invalid argument")
w.info.text = w.info.text or ""
w.info.cursor = math.min(w.info.cursor or w.info.text:len(), w.info.text:len())
local id = core.generateID()
core.mouse.updateState(id, widgetHit or core.style.widgetHit, x,y,w,h)
core.makeCyclable(id)
if core.isActive(id) then core.setKeyFocus(id) end
core.registerDraw(id, draw or core.style.Input, info.text, info.cursor, x,y,w,h)
if not core.hasKeyFocus(id) then return false end
local pos, size = group.getRect(w.pos, w.size)
mouse.updateWidget(id, pos, size, w.widgetHit)
keyboard.makeCyclable(id)
if mouse.isActive(id) then keyboard.setFocus(id) end
local changed = false
if not keyboard.hasFocus(id) then
--[[nothing]]
-- editing
if core.keyboard.key == 'backspace' then
info.text = info.text:sub(1,info.cursor-1) .. info.text:sub(info.cursor+1)
info.cursor = math.max(0, info.cursor-1)
elseif keyboard.key == 'backspace' then
w.info.text = w.info.text:sub(1,w.info.cursor-1) .. w.info.text:sub(w.info.cursor+1)
w.info.cursor = math.max(0, w.info.cursor-1)
changed = true
elseif core.keyboard.key == 'delete' then
info.text = info.text:sub(1,info.cursor) .. info.text:sub(info.cursor+2)
info.cursor = math.min(info.text:len(), info.cursor)
elseif keyboard.key == 'delete' then
w.info.text = w.info.text:sub(1,w.info.cursor) .. w.info.text:sub(w.info.cursor+2)
w.info.cursor = math.min(w.info.text:len(), w.info.cursor)
changed = true
-- movement
elseif core.keyboard.key == 'left' then
info.cursor = math.max(0, info.cursor-1)
elseif core.keyboard.key == 'right' then
info.cursor = math.min(info.text:len(), info.cursor+1)
elseif core.keyboard.key == 'home' then
info.cursor = 0
elseif core.keyboard.key == 'end' then
info.cursor = info.text:len()
-- input
elseif core.keyboard.code >= 32 and core.keyboard.code < 127 then
local left = info.text:sub(1,info.cursor)
local right = info.text:sub(info.cursor+1)
info.text = table.concat{left, string.char(core.keyboard.code), right}
info.cursor = info.cursor + 1
elseif keyboard.key == 'left' then
w.info.cursor = math.max(0, w.info.cursor-1)
elseif keyboard.key == 'right' then
w.info.cursor = math.min(w.info.text:len(), w.info.cursor+1)
elseif keyboard.key == 'home' then
w.info.cursor = 0
elseif keyboard.key == 'end' then
w.info.cursor = w.info.text:len()
-- info
elseif keyboard.code >= 32 and keyboard.code < 127 then
local left = w.info.text:sub(1,w.info.cursor)
local right = w.info.text:sub(w.info.cursor+1)
w.info.text = table.concat{left, string.char(keyboard.code), right}
w.info.cursor = w.info.cursor + 1
changed = true
end
core.registerDraw(id, w.draw or core.style.Input,
w.info.text, w.info.cursor, pos[1],pos[2], size[1],size[2])
return changed
end