Mega update: Auto layout, code cleanup, api change.

Basically half a rewrite.
This commit is contained in:
Matthias Richter 2012-05-09 21:27:45 +02:00
parent 7b1b6e4176
commit adc7887587
11 changed files with 605 additions and 228 deletions

View file

@ -23,31 +23,55 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local core = require((...):match("(.-)[^%.]+$") .. 'core')
local BASE = (...):match("(.-)[^%.]+$")
local core = require(BASE .. 'core')
local group = require(BASE .. 'group')
local mouse = require(BASE .. 'mouse')
local keyboard = require(BASE .. 'keyboard')
-- the widget
return function(title, x,y, w,h, widgetHit, draw)
-- {text = text, pos = {x, y}, size={w, h}, widgetHit=widgetHit, draw=draw}
return function(w)
assert(type(w) == "table" and w.text, "Invalid argument")
-- if tight fit requested, compute the size according to text size
-- have a 2px margin around the text
local tight = w.size and (w.size[1] == 'tight' or w.size[2] == 'tight')
if tight then
local f = assert(love.graphics.getFont())
if w.size[1] == 'tight' then
w.size[1] = f:getWidth(w.text) + 4
end
if w.size[2] == 'tight' then
w.size[2] = f:getHeight(w.text) + 4
end
end
-- Generate unique identifier for gui state update and querying.
local id = core.generateID()
-- group.getRect determines the position and size of the widget according
-- to the currently active group. Both arguments may be omitted.
local pos, size = group.getRect(w.pos, w.size)
-- mouse.updateWidget(id, {x,y}, {w,h}, widgetHit) updates the state for this widget.
-- widgetHit may be nil, in which case mouse.widgetHit will be used.
-- The widget mouse-state can be:
-- hot (mouse over widget),
-- active (mouse pressed on widget) or
-- normal (mouse not on widget and not pressed on widget).
--
-- core.mouse.updateState(id, widgetHit, x,y,w,h) updates the state for this widget.
core.mouse.updateState(id, widgetHit or core.style.widgetHit, x,y,w,h)
mouse.updateWidget(id, pos, size, w.widgetHit)
-- core.makeCyclable makes the item focus on tab or whatever binding is
-- keyboard.makeCyclable makes the item focus on tab or whatever binding is
-- in place (see core.keyboard.cycle). Cycle order is determied by the
-- order you call the widget functions.
core.makeCyclable(id)
keyboard.makeCyclable(id)
-- core.registerDraw(id, drawfunction, drawfunction-arguments...)
-- shows widget when core.draw() is called.
core.registerDraw(id, draw or core.style.Button, title,x,y,w,h)
core.registerDraw(id, w.draw or core.style.Button,
w.text, pos[1],pos[2], size[1],size[2])
return core.mouse.releasedOn(id) or
(core.keyboard.key == 'return' and core.hasKeyFocus(id))
return mouse.releasedOn(id) or (keyboard.key == 'return' and keyboard.hasFocus(id))
end