Cleaned up and fixed some tab issues

This commit is contained in:
zorfmorf 2015-02-12 13:25:32 +01:00
parent 99fade6625
commit 67f1d33ac9
2 changed files with 44 additions and 47 deletions

View file

@ -47,14 +47,15 @@ local Grow = {
right = { 1, 0}
}
-- {grow = grow, spacing = spacing, size = size, pos = pos, draw = draw, border = bool, bkg = bool, padding = padding}
-- {grow = grow, spacing = spacing, size = size, pos = pos, draw = draw,
-- border = bool, bkg = bool, padding = padding}
local function push(info)
if not core then core = require(BASE .. 'core') end
if not core then core = require(BASE .. 'core') end
local grow = info.grow or "none"
local spacing = info.spacing or default.spacing
local pad = info.pad or default.pad
local pad = info.pad or default.pad
local size = {
info.size and info.size[1] or current.size[1],
@ -63,12 +64,12 @@ local function push(info)
local pos = {current.pos[1], current.pos[2]}
-- apply parent container padding (if any)
local parent = stack[stack.n]
if parent then
pos[1] = pos[1] + parent.pad
pos[2] = pos[2] + parent.pad
end
-- apply parent container padding (if any)
local parent = stack[stack.n]
if parent then
pos[1] = pos[1] + parent.pad
pos[2] = pos[2] + parent.pad
end
if info.pos then
pos[1] = pos[1] + (info.pos[1] or 0)
@ -79,18 +80,18 @@ local function push(info)
assert(pos, "Position neither specified nor derivable from parent group.")
grow = assert(Grow[grow], "Invalid grow: " .. tostring(grow))
local id = info.id
if not id then id = core.generateID() end
local id = info.id
if not id then id = core.generateID() end
current = {
pos = pos,
grow = grow,
size = size,
spacing = spacing,
pad = pad,
border = info.border,
bkg = info.bkg,
draw = info.draw,
pad = pad,
border = info.border,
bkg = info.bkg,
draw = info.draw,
id = id,
upper_left = { math.huge, math.huge},
lower_right = {-math.huge, -math.huge},
@ -112,10 +113,6 @@ local function advance(pos, size)
current.pos[2] = pos[2] + current.grow[2] * (size[2] + current.spacing)
end
-- adjust for padding
--pos[1] = pos[1] + current.pad
--pos[2] = pos[2] + current.pad
return pos, size
end
@ -134,9 +131,9 @@ local function getRect(pos, size)
pos[1] = pos[1] + current.pos[1]
pos[2] = pos[2] + current.pos[2]
local pos, size = advance(pos, size)
pos[1] = pos[1] + current.pad
pos[2] = pos[2] + current.pad
pos, size = advance(pos, size)
pos[1] = pos[1] + current.pad
pos[2] = pos[2] + current.pad
return pos, size
end
@ -147,9 +144,9 @@ local function pop()
local child = current
current = stack[stack.n] or default
-- adjust for padding
child.lower_right[1] = child.lower_right[1] + child.pad * 2
child.lower_right[2] = child.lower_right[2] + child.pad * 2
-- adjust for padding
child.lower_right[1] = child.lower_right[1] + child.pad * 2
child.lower_right[2] = child.lower_right[2] + child.pad * 2
local size = {
child.lower_right[1] - math.max(child.upper_left[1], current.pos[1]),
@ -157,10 +154,10 @@ local function pop()
}
advance(current.pos, size)
if child.bkg or child.border then
core.registerDraw(child.id, child.draw or core.style.Group, true,
if child.bkg or child.border then
core.registerDraw(child.id, child.draw or core.style.Group, true,
child.bkg, child.border, child.upper_left[1], child.upper_left[2], child.lower_right[1] - child.upper_left[1], child.lower_right[2] - child.upper_left[2])
end
end
end
local function beginFrame()

View file

@ -32,7 +32,7 @@ local color = {
normal = {bg = {78,78,78}, fg = {200,200,200}, border={20,20,20}},
hot = {bg = {98,98,98}, fg = {69,201,84}, border={30,30,30}},
active = {bg = {88,88,88}, fg = {49,181,64}, border={10,10,10}},
group = {bg = {88,88,88}, border = {255,255,255}}
group = {bg = {88,88,88}, border = {255,255,255}}
}
-- box drawing
@ -191,14 +191,14 @@ local function Checkbox(state, checked, label, align, x,y,w,h)
end
local function Group(state, bkg, border, x,y,w,h)
if bkg then
love.graphics.setColor(color.group.bg)
love.graphics.rectangle("fill", x, y, w, h)
end
if border then
love.graphics.setColor(color.group.border)
love.graphics.rectangle("line", x, y, w, h)
end
if bkg then
love.graphics.setColor(color.group.bg)
love.graphics.rectangle("fill", x, y, w, h)
end
if border then
love.graphics.setColor(color.group.border)
love.graphics.rectangle("line", x, y, w, h)
end
end
-- the style
@ -212,5 +212,5 @@ return {
Slider2D = Slider2D,
Input = Input,
Checkbox = Checkbox,
Group = Group,
Group = Group,
}