Fix bug in input.lua, make 0.9-ready, add utf8 editing

1) [input.lua] Pressing backspace while the cursor was at the beggining
   of the text removed the first character. Fixed thanks to riidom.
2) [LÖVE 0.9] Use setLine(Width|Style) instead of setLine. Split
   keyboard.pressed() into keyboard.pressed() and keyboard.textinput().
   (see readme)
3) [utf8.lua] Add support for UTF-8 text editing. May still fail
   spectacurlarly with invalid UTF-8 strings.
This commit is contained in:
Matthias Richter 2013-12-11 15:19:04 +01:00
parent ffd187dc17
commit 66a089a07f
6 changed files with 116 additions and 21 deletions

View file

@ -24,6 +24,9 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local BASE = (...):match("(.-)[^%.]+$")
local utf8 = require(BASE .. 'utf8')
-- default style
local color = {
normal = {bg = {78,78,78}, fg = {200,200,200}, border={20,20,20}},
@ -43,7 +46,8 @@ end
gradient:set(200,255)
local function box(x,y,w,h, bg, border, flip)
love.graphics.setLine(1, 'rough')
love.graphics.setLineWidth(1)
love.graphics.setLineStyle('rough')
love.graphics.setColor(bg)
local sy = flip and -h/2 or h/2
@ -82,7 +86,8 @@ end
local function Slider(state, fraction, vertical, x,y,w,h)
local c = color[state]
love.graphics.setLine(1, 'rough')
love.graphics.setLineWidth(1)
love.graphics.setLineStyle('rough')
love.graphics.setColor(c.bg)
if vertical then
love.graphics.rectangle('fill', x+w/2-2,y,4,h)
@ -105,7 +110,8 @@ local function Slider2D(state, fraction, x,y,w,h)
box(x,y,w,h, c.bg, c.border)
-- draw quadrants
love.graphics.setLine(1, 'rough')
love.graphics.setLineWidth(1)
love.graphics.setLineStyle('rough')
love.graphics.setColor(c.fg[1], c.fg[2], c.fg[3], math.min(127,c.fg[4] or 255))
love.graphics.line(x+w/2,y, x+w/2,y+h)
love.graphics.line(x,y+h/2, x+w,y+h/2)
@ -124,7 +130,7 @@ local function Input(state, text, cursor, x,y,w,h)
local f = love.graphics.getFont()
local th = f:getHeight(text)
local cursorPos = x + 2 + f:getWidth(text:sub(1,cursor))
local cursorPos = x + 2 + f:getWidth(utf8.sub(text, 1,cursor))
local offset = 2 - math.floor((cursorPos-x) / (w-4)) * (w-4)
local tsx,tsy,tsw,tsh = x+1, y, w-2, h
@ -139,7 +145,8 @@ local function Input(state, text, cursor, x,y,w,h)
end
love.graphics.setScissor(tsx, tsy, tsw, tsh)
love.graphics.setLine(1, 'rough')
love.graphics.setLineWidth(1)
love.graphics.setLineStyle('rough')
love.graphics.setColor(color.normal.fg)
love.graphics.print(text, x+offset,y+(h-th)/2)
if state ~= 'normal' then