add 'scale' option support to drawing a button box
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5b3dcdad9c
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1 changed files with 15 additions and 4 deletions
19
theme.lua
19
theme.lua
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@ -18,14 +18,25 @@ function theme.getColorForState(opt)
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return (opt.color and opt.color[opt.state]) or theme.color[s]
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end
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function theme.drawBox(x,y,w,h, colors, cornerRadius, outline)
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function theme.drawBox(x,y,w,h, colors, cornerRadius, outline, scale)
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colors = colors or theme.getColorForState(opt)
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cornerRadius = cornerRadius or theme.cornerRadius
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cornerRadius = (cornerRadius or theme.cornerRadius)
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w = math.max(cornerRadius/2, w)
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if h < cornerRadius/2 then
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y,h = y - (cornerRadius - h), cornerRadius/2
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end
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-- by default, scale will operate about the center of the box. meaning it grows
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-- out/in in all directions
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if scale and scale ~= 1.0 then
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local baseW, baseH = w, h
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w = w * scale
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h = h * scale
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x = x - (w - baseW) / 2
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y = y - (h - baseH) / 2
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cornerRadius = cornerRadius * scale
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end
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love.graphics.setColor(colors.bg)
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love.graphics.rectangle('fill', x,y, w,h, cornerRadius)
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if outline ~= nil then
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@ -56,13 +67,13 @@ end
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function theme.Button(text, opt, x,y,w,h)
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local c = theme.getColorForState(opt)
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local scale = opt.scale or 1.0
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theme.drawBox(x,y,w,h, c, opt.cornerRadius, opt.outline)
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theme.drawBox(x,y,w,h, c, opt.cornerRadius, opt.outline, scale)
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love.graphics.setColor(c.fg)
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love.graphics.setFont(opt.font)
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-- ensure text remains aligned regardless of scale
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local scale = opt.scale or 1.0
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local align = opt.align or "center"
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local textX = x
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local textY = y
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