Fix #7: Pressing return crashes Input.
Add arguments to call of keyboard.pressed() in input.lua. Add sanity check to keyboard.pressed().
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2 changed files with 6 additions and 2 deletions
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@ -34,7 +34,11 @@ local cycle = {
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next = {key = 'tab'},
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}
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local function pressed(...) key, code = ... end
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local function pressed(...)
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key, code = ...
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assert(type(key) == 'string', 'Invalid argument `key`. Expected string, got ' .. type(key))
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assert(type(code) == 'number', 'Invalid argument `code`. Expected number, got ' .. type(code))
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end
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local function setFocus(id) focus = id end
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local function disable() focus = NO_WIDGET end
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local function clearFocus() focus = nil end
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