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* Seal away private thread and kernel definitions and declarations into the internal headers in order to better hide internal structure. * Add a thread-common.c file that keeps shared functions together. List functions aren't messed with since that's about to be changed to different ones. * It is necessary to modify some ARM/PP stuff since GCC was complaining about constant pool distance and I would rather not force dump it. Just bl the cache calls in the startup and exit code and let it use veneers if it must. * Clean up redundant #includes in relevant areas and reorganize them. * Expunge useless and dangerous stuff like remove_thread(). Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382 |
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| .. | ||
| arm | ||
| m68k | ||
| mips | ||
| sh | ||
| asm.make | ||
| beep.c | ||
| corelock.c | ||
| ffs.c | ||
| lcd-as-memframe-24bit.c | ||
| lcd-as-memframe.c | ||
| memcpy.c | ||
| memmove.c | ||
| memset.c | ||
| memset16.c | ||
| pcm-mixer.c | ||
| SOURCES | ||
| strlen.c | ||
| thread-unix.c | ||
| thread-win32.c | ||
| thread.c | ||
| thread.h | ||