rockbox/apps/plugins/pacbox
Sebastian Leonhardt 7f7aee3f24 Separate keymaps for YH-820 and YH-920/925
Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.

(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)

Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
2014-05-24 00:50:11 +02:00
..
arcade.c pacbox: Declare several local functions and variables static. 2011-09-03 10:40:56 +00:00
arcade.h pacbox: Declare several local functions and variables static. 2011-09-03 10:40:56 +00:00
hardware.c Enable game sounds in PacBox. Sound is OFF by default but can be enabled from the menu. Enable a function for SWCODEC in the middle of the plugin API, so plugins must be made incompatible (full update). 2010-07-01 00:26:01 +00:00
hardware.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
pacbox.c Revise the PCM callback system after adding multichannel audio. 2012-03-03 07:23:38 +01:00
pacbox.h Separate keymaps for YH-820 and YH-920/925 2014-05-24 00:50:11 +02:00
pacbox.make change dependencies in make files: 2010-01-17 13:03:10 +00:00
pacbox_arm.S FS#11335 by me: make ARM assembly functions thumb-friendly 2010-06-11 04:41:36 +00:00
pacbox_cf.S pacbox_cf.S contains a h300-only function, AND a function for all CF 2010-08-25 19:37:01 +00:00
pacbox_lcd.c Pacbox: Fix assumption about LCD width of 128 implying the display needs vertical clipping. No more screen garbage on sa9200. 2011-01-25 19:28:40 +00:00
pacbox_lcd.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
readme.txt pacbox - a Pacman arcade machine emulator. Currently working for all colour targets and the iriver H1x0. Requires the Pacman arcade machine ROMs in /.rockbox/pacman/ 2006-03-11 15:44:35 +00:00
SOURCES pacbox_cf.S contains a h300-only function, AND a function for all CF 2010-08-25 19:37:01 +00:00
wsg3.c PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
wsg3.h PacBox: Premultiply sound prom data on load rather than during emulation. Use 16-bit data for 'raw' output instead of int. 2010-07-01 03:57:37 +00:00
z80.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
z80.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
z80_internal.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00

Pacbox is based on PIE - the Pacman Instructional Emulator written by
Alessandro Scotti.  PIE is a Pacman arcade machine emulator licensed
under the GNU GPL and is available from http://www.ascotti.org/

PIE is a Windows application written in C++ - all the Windows-specific
code was stripped out and the emulator converted to C for use in
Rockbox.

The version of PIE used as the basis of the port was v1.11


Dave Chapman
March 2006