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			1261 lines
		
	
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1261 lines
		
	
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************************
 | |
|  *             __________               __   ___.
 | |
|  *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 | |
|  *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 | |
|  *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 | |
|  *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 | |
|  *                     \/            \/     \/    \/            \/
 | |
|  * $Id$
 | |
|  *
 | |
|  * Copyright (C) 2005 by Miika Pekkarinen
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 | |
|  * KIND, either express or implied.
 | |
|  *
 | |
|  ****************************************************************************/
 | |
| #include <stdio.h>
 | |
| #include "config.h"
 | |
| #include "system.h"
 | |
| #include "debug.h"
 | |
| #include <kernel.h>
 | |
| #include "pcmbuf.h"
 | |
| #include "pcm.h"
 | |
| #include "playback.h"
 | |
| 
 | |
| /* Define LOGF_ENABLE to enable logf output in this file */
 | |
| /*#define LOGF_ENABLE*/
 | |
| #include "logf.h"
 | |
| #ifndef SIMULATOR
 | |
| #include "cpu.h"
 | |
| #endif
 | |
| #include <string.h>
 | |
| #include "settings.h"
 | |
| #include "audio.h"
 | |
| #include "voice_thread.h"
 | |
| #include "dsp.h"
 | |
| 
 | |
| #define PCMBUF_TARGET_CHUNK 32768 /* This is the target fill size of chunks
 | |
|                                      on the pcm buffer */
 | |
| #define PCMBUF_MINAVG_CHUNK 24576 /* This is the minimum average size of
 | |
|                                      chunks on the pcm buffer (or we run out
 | |
|                                      of buffer descriptors, which is
 | |
|                                      non-fatal) */
 | |
| #define PCMBUF_MIN_CHUNK     4096 /* We try to never feed a chunk smaller than
 | |
|                                      this to the DMA */
 | |
| #define PCMBUF_MIX_CHUNK     8192 /* This is the maximum size of one packet
 | |
|                                      for mixing (crossfade or voice) */
 | |
| 
 | |
| /* number of bytes played per second (sample rate * 2 channels * 2 bytes/sample) */
 | |
| #define BYTERATE            (NATIVE_FREQUENCY * 4)
 | |
| 
 | |
| #if MEMORYSIZE > 2
 | |
| /* Keep watermark high for iPods at least (2s) */
 | |
| #define PCMBUF_WATERMARK    (BYTERATE * 2)
 | |
| #else
 | |
| #define PCMBUF_WATERMARK    (BYTERATE / 4)  /* 0.25 seconds */
 | |
| #endif
 | |
| 
 | |
| /* Structure we can use to queue pcm chunks in memory to be played
 | |
|  * by the driver code. */
 | |
| struct chunkdesc
 | |
| {
 | |
|     void *addr;
 | |
|     size_t size;
 | |
|     struct chunkdesc* link;
 | |
|     /* true if last chunk in the track */
 | |
|     bool end_of_track;
 | |
| };
 | |
| 
 | |
| #define NUM_CHUNK_DESCS(bufsize) \
 | |
|     ((bufsize) / PCMBUF_MINAVG_CHUNK)
 | |
| 
 | |
| /* Size of the PCM buffer. */
 | |
| static size_t pcmbuf_size IDATA_ATTR = 0;
 | |
| static char *pcmbuf_bufend IDATA_ATTR;
 | |
| static char *pcmbuffer IDATA_ATTR;
 | |
| /* Current PCM buffer write index. */
 | |
| static size_t pcmbuffer_pos IDATA_ATTR;
 | |
| /* Amount pcmbuffer_pos will be increased.*/
 | |
| static size_t pcmbuffer_fillpos IDATA_ATTR;
 | |
| 
 | |
| /* Gapless playback */
 | |
| static bool end_of_track IDATA_ATTR;
 | |
| bool track_transition IDATA_ATTR;
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
| /* Crossfade buffer */
 | |
| static char *fadebuf IDATA_ATTR;
 | |
| 
 | |
| /* Crossfade related state */
 | |
| static bool crossfade_enabled;
 | |
| static bool crossfade_enable_request;
 | |
| static bool crossfade_mixmode;
 | |
| static bool crossfade_auto_skip;
 | |
| static bool crossfade_active IDATA_ATTR;
 | |
| static bool crossfade_track_change_started IDATA_ATTR;
 | |
| 
 | |
| /* Track the current location for processing crossfade */
 | |
| static struct chunkdesc *crossfade_chunk IDATA_ATTR;
 | |
| static size_t crossfade_sample IDATA_ATTR;
 | |
| 
 | |
| /* Counters for fading in new data */
 | |
| static size_t crossfade_fade_in_total IDATA_ATTR;
 | |
| static size_t crossfade_fade_in_rem IDATA_ATTR;
 | |
| #endif
 | |
| 
 | |
| static struct chunkdesc *read_chunk IDATA_ATTR;
 | |
| static struct chunkdesc *read_end_chunk IDATA_ATTR;
 | |
| static struct chunkdesc *write_chunk IDATA_ATTR;
 | |
| static struct chunkdesc *write_end_chunk IDATA_ATTR;
 | |
| static size_t last_chunksize IDATA_ATTR;
 | |
| 
 | |
| static size_t pcmbuf_unplayed_bytes IDATA_ATTR;
 | |
| static size_t pcmbuf_watermark IDATA_ATTR;
 | |
| 
 | |
| /* Voice */
 | |
| static char *voicebuf IDATA_ATTR;
 | |
| static struct chunkdesc *mix_chunk IDATA_ATTR;
 | |
| static size_t pcmbuf_mix_sample IDATA_ATTR;
 | |
| 
 | |
| static bool low_latency_mode = false;
 | |
| static bool flush_pcmbuf = false;
 | |
| 
 | |
| #ifdef HAVE_PRIORITY_SCHEDULING
 | |
| static int codec_thread_priority = PRIORITY_PLAYBACK;
 | |
| #endif
 | |
| 
 | |
| extern unsigned int codec_thread_id;
 | |
| 
 | |
| /* Helpful macros for use in conditionals this assumes some of the above
 | |
|  * static variable names */
 | |
| #define COMMIT_IF_NEEDED if(pcmbuffer_fillpos > PCMBUF_TARGET_CHUNK || \
 | |
|     (pcmbuffer_pos + pcmbuffer_fillpos) >= pcmbuf_size) commit_chunk(false)
 | |
| #define LOW_DATA(quarter_secs) \
 | |
|     (pcmbuf_unplayed_bytes < NATIVE_FREQUENCY * quarter_secs)
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
| static void crossfade_start(void);
 | |
| static void write_to_crossfade(size_t length);
 | |
| static void pcmbuf_finish_crossfade_enable(void);
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /**************************************/
 | |
| 
 | |
| /* define this to show detailed chunkdesc usage information on the sim console */
 | |
| /*#define DESC_DEBUG*/
 | |
| 
 | |
| #ifndef SIMULATOR
 | |
| #undef DESC_DEBUG
 | |
| #endif
 | |
| #ifdef DESC_DEBUG
 | |
| static struct chunkdesc *first_desc;
 | |
| static bool show_desc_in_use = false;
 | |
| #define DISPLAY_DESC(caller) while(!show_desc(caller))
 | |
| #define DESC_IDX(desc)       (desc ? desc - first_desc : -1)
 | |
| #define SHOW_DESC(desc)      if(DESC_IDX(desc)==-1) DEBUGF("--"); \
 | |
|                              else DEBUGF("%02d", DESC_IDX(desc))
 | |
| #define SHOW_DESC_LINK(desc) if(desc){SHOW_DESC(desc->link);DEBUGF(" ");} \
 | |
|                              else DEBUGF("-- ")
 | |
| #define SHOW_DETAIL(desc)    DEBUGF(":");SHOW_DESC(desc); DEBUGF(">"); \
 | |
|                              SHOW_DESC_LINK(desc)
 | |
| #define SHOW_POINT(tag,desc) DEBUGF("%s",tag);SHOW_DETAIL(desc)
 | |
| #define SHOW_NUM(num,desc)   DEBUGF("%02d>",num);SHOW_DESC_LINK(desc)
 | |
| 
 | |
| static bool show_desc(char *caller)
 | |
| {
 | |
|     if (show_desc_in_use) return false;
 | |
|     show_desc_in_use = true;
 | |
|     DEBUGF("%-14s\t", caller);
 | |
|     SHOW_POINT("r",  read_chunk);
 | |
|     SHOW_POINT("re", read_end_chunk);
 | |
|     DEBUGF(" ");
 | |
|     SHOW_POINT("w",  write_chunk);
 | |
|     SHOW_POINT("we", write_end_chunk);
 | |
|     DEBUGF("\n");
 | |
|     int i;
 | |
|     for (i = 0; i < pcmbuf_descs(); i++)
 | |
|     {
 | |
|         SHOW_NUM(i, (first_desc + i));
 | |
|         if (i%10 == 9) DEBUGF("\n");
 | |
|     }
 | |
|     DEBUGF("\n\n");
 | |
|     show_desc_in_use = false;
 | |
|     return true;
 | |
| }
 | |
| #else
 | |
| #define DISPLAY_DESC(caller) do{}while(0)
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /** Accept new PCM data */
 | |
| 
 | |
| /* Commit PCM buffer samples as a new chunk for playback */
 | |
| static void commit_chunk(bool flush_next_time)
 | |
| {
 | |
|     if (!pcmbuffer_fillpos)
 | |
|         return;
 | |
|     
 | |
|     /* Never use the last buffer descriptor */
 | |
|     while (write_chunk == write_end_chunk) {
 | |
|         /* If this happens, something is being stupid */
 | |
|         if (!pcm_is_playing()) {
 | |
|             logf("commit_chunk error");
 | |
|             pcmbuf_play_start();
 | |
|         }
 | |
|         /* Let approximately one chunk of data playback */
 | |
|         sleep(HZ * PCMBUF_TARGET_CHUNK / BYTERATE);
 | |
|     }
 | |
|     
 | |
|     /* commit the chunk */
 | |
|     
 | |
|     register size_t size = pcmbuffer_fillpos;
 | |
|     /* Grab the next description to write, and change the write pointer */
 | |
|     register struct chunkdesc *pcmbuf_current = write_chunk;
 | |
|     write_chunk = pcmbuf_current->link;
 | |
|     /* Fill in the values in the new buffer chunk */
 | |
|     pcmbuf_current->addr = &pcmbuffer[pcmbuffer_pos];
 | |
|     pcmbuf_current->size = size;
 | |
|     pcmbuf_current->end_of_track = end_of_track;
 | |
|     pcmbuf_current->link = NULL;
 | |
|     end_of_track = false;   /* This is single use only */
 | |
|     
 | |
|     if (read_chunk != NULL)
 | |
|     {
 | |
|         if (flush_pcmbuf)
 | |
|         {
 | |
|             /* Flush! Discard all data after the currently playing chunk,
 | |
|                and make the current chunk play next */
 | |
|             logf("commit_chunk: flush");
 | |
|             write_end_chunk->link = read_chunk->link;
 | |
|             read_chunk->link = pcmbuf_current;
 | |
|             while (write_end_chunk->link)
 | |
|             {
 | |
|                 write_end_chunk = write_end_chunk->link;
 | |
|                 pcmbuf_unplayed_bytes -= write_end_chunk->size;
 | |
|             }
 | |
|         }
 | |
|         /* If there is already a read buffer setup, add to it */
 | |
|         else
 | |
|             read_end_chunk->link = pcmbuf_current;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* Otherwise create the buffer */
 | |
|         read_chunk = pcmbuf_current;
 | |
|     }
 | |
|     
 | |
|     /* If flush_next_time is true, then the current chunk will be thrown out
 | |
|      * and the next chunk to be committed will be the next to be played.
 | |
|      * This is used to empty the PCM buffer for a track change. */
 | |
|     flush_pcmbuf = flush_next_time;
 | |
|     
 | |
|     /* This is now the last buffer to read */
 | |
|     read_end_chunk = pcmbuf_current;
 | |
| 
 | |
|     /* Update bytes counters */
 | |
|     pcmbuf_unplayed_bytes += size;
 | |
| 
 | |
|     pcmbuffer_pos += size;
 | |
|     if (pcmbuffer_pos >= pcmbuf_size)
 | |
|         pcmbuffer_pos -= pcmbuf_size;
 | |
| 
 | |
|     pcmbuffer_fillpos = 0;
 | |
|     DISPLAY_DESC("commit_chunk");
 | |
| }
 | |
| 
 | |
| /* Set priority of the codec thread */
 | |
| #ifdef HAVE_PRIORITY_SCHEDULING
 | |
| static void boost_codec_thread(bool boost)
 | |
| {
 | |
|     /* Keep voice and codec threads at the same priority or else voice
 | |
|      * will starve if the codec thread's priority is boosted. */
 | |
|     if (boost)
 | |
|     {
 | |
|         int priority = (PRIORITY_PLAYBACK - PRIORITY_PLAYBACK_MAX)*pcmbuf_unplayed_bytes
 | |
|                           / (2*NATIVE_FREQUENCY) + PRIORITY_PLAYBACK_MAX;
 | |
| 
 | |
|         if (priority != codec_thread_priority)
 | |
|         {
 | |
|             codec_thread_priority = priority;
 | |
|             thread_set_priority(codec_thread_id, priority);
 | |
|             voice_thread_set_priority(priority);
 | |
|         }
 | |
|     }
 | |
|     else if (codec_thread_priority != PRIORITY_PLAYBACK)
 | |
|     {
 | |
|         thread_set_priority(codec_thread_id, PRIORITY_PLAYBACK);
 | |
|         voice_thread_set_priority(PRIORITY_PLAYBACK);
 | |
|         codec_thread_priority = PRIORITY_PLAYBACK;
 | |
|     }
 | |
| }
 | |
| #else
 | |
| #define boost_codec_thread(boost) do{}while(0)
 | |
| #endif /* HAVE_PRIORITY_SCHEDULING */
 | |
| 
 | |
| /* Return true if the PCM buffer is able to receive new data.
 | |
|  * Also maintain buffer level above the watermark. */
 | |
| static bool prepare_insert(size_t length)
 | |
| {
 | |
|     if (low_latency_mode)
 | |
|     {
 | |
|         /* 1/4s latency. */
 | |
|         if (!LOW_DATA(1) && pcm_is_playing())
 | |
|             return false;
 | |
|     }
 | |
| 
 | |
|     /* Need to save PCMBUF_MIN_CHUNK to prevent wrapping overwriting */
 | |
|     if (pcmbuf_free() < length + PCMBUF_MIN_CHUNK)
 | |
|         return false;
 | |
| 
 | |
|     /* Maintain the buffer level above the watermark */
 | |
|     if (pcm_is_playing())
 | |
|     {
 | |
|         /* Only codec thread initiates boost - voice boosts the cpu when playing
 | |
|            a clip */
 | |
| #ifndef SIMULATOR
 | |
|         if (thread_get_current() == codec_thread_id)
 | |
| #endif /* SIMULATOR */
 | |
|         {
 | |
|             if (pcmbuf_unplayed_bytes <= pcmbuf_watermark)
 | |
|             {
 | |
|                 /* Fill PCM buffer by boosting cpu */
 | |
|                 trigger_cpu_boost();
 | |
|                 /* If buffer is critically low, override UI priority, else
 | |
|                    set back to the original priority. */
 | |
|                 boost_codec_thread(LOW_DATA(2));
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 boost_codec_thread(false);
 | |
|             }
 | |
|         }
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
|         /* Disable crossfade if < .5s of audio */
 | |
|         if (LOW_DATA(2))
 | |
|         {
 | |
|             crossfade_active = false;
 | |
|         }
 | |
| #endif
 | |
|     }
 | |
|     else    /* pcm_is_playing */
 | |
|     {
 | |
|         /* Boost CPU for pre-buffer */
 | |
|         trigger_cpu_boost();
 | |
| 
 | |
|         /* If pre-buffered to the watermark, start playback */
 | |
| #if MEMORYSIZE > 2
 | |
|         if (!LOW_DATA(4))
 | |
| #else
 | |
|         if (pcmbuf_unplayed_bytes > pcmbuf_watermark)
 | |
| #endif
 | |
|         {
 | |
|             logf("pcm starting");
 | |
|             if (!(audio_status() & AUDIO_STATUS_PAUSE))
 | |
|                 pcmbuf_play_start();
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| /* Request space in the buffer for writing output samples */
 | |
| void *pcmbuf_request_buffer(int *count)
 | |
| {
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     /* we're going to crossfade to a new track, which is now on its way */
 | |
|     if (crossfade_track_change_started)
 | |
|         crossfade_start();
 | |
| 
 | |
|     /* crossfade has begun, put the new track samples in fadebuf */
 | |
|     if (crossfade_active)
 | |
|     {
 | |
|         *count = MIN(*count, PCMBUF_MIX_CHUNK/4);
 | |
|         return fadebuf;
 | |
|     }
 | |
|     else
 | |
| #endif
 | |
|     /* if possible, reserve room in the PCM buffer for new samples */
 | |
|     {
 | |
|         if(prepare_insert(*count << 2))
 | |
|         {
 | |
|             size_t pcmbuffer_index = pcmbuffer_pos + pcmbuffer_fillpos;
 | |
|             if (pcmbuf_size - pcmbuffer_index >= PCMBUF_MIN_CHUNK)
 | |
|             {
 | |
|                 /* Usual case, there's space here */
 | |
|                 return &pcmbuffer[pcmbuffer_index];
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 /* Wrap the buffer, the new samples go at the beginning */
 | |
|                 commit_chunk(false);
 | |
|                 pcmbuffer_pos = 0;
 | |
|                 return &pcmbuffer[0];
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     /* PCM buffer not ready to receive new data yet */
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| /* Handle new samples to the buffer */
 | |
| void pcmbuf_write_complete(int count)
 | |
| {
 | |
|     size_t length = (size_t)(unsigned int)count << 2;
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     if (crossfade_active)
 | |
|         write_to_crossfade(length);
 | |
|     else
 | |
| #endif    
 | |
|     {
 | |
|         pcmbuffer_fillpos += length;
 | |
|         COMMIT_IF_NEEDED;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Init */
 | |
| 
 | |
| static inline void init_pcmbuffers(void)
 | |
| {
 | |
| #ifdef DESC_DEBUG
 | |
|     first_desc = write_chunk;
 | |
| #endif
 | |
|     struct chunkdesc *next = write_chunk;
 | |
|     next++;
 | |
|     write_end_chunk = write_chunk;
 | |
|     while ((void *)next < (void *)pcmbuf_bufend) {
 | |
|         write_end_chunk->link=next;
 | |
|         write_end_chunk=next;
 | |
|         next++;
 | |
|     }
 | |
|     DISPLAY_DESC("init");
 | |
| }
 | |
| 
 | |
| static size_t get_next_required_pcmbuf_size(void)
 | |
| {
 | |
|     size_t seconds = 1;
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     if (crossfade_enable_request)
 | |
|         seconds += global_settings.crossfade_fade_out_delay +
 | |
|                    global_settings.crossfade_fade_out_duration;
 | |
| #endif
 | |
| 
 | |
| #if MEMORYSIZE > 2
 | |
|     /* Buffer has to be at least 2s long. */
 | |
|     seconds += 2;
 | |
| #endif
 | |
|     logf("pcmbuf len: %ld", (long)seconds);
 | |
|     return seconds * BYTERATE;
 | |
| }
 | |
| 
 | |
| /* Initialize the pcmbuffer the structure looks like this:
 | |
|  * ...|---------PCMBUF---------|FADEBUF|VOICEBUF|DESCS|... */
 | |
| size_t pcmbuf_init(unsigned char *bufend)
 | |
| {
 | |
|     pcmbuf_bufend = bufend;
 | |
|     pcmbuf_size = get_next_required_pcmbuf_size();
 | |
|     write_chunk = (struct chunkdesc *)pcmbuf_bufend -
 | |
|         NUM_CHUNK_DESCS(pcmbuf_size);
 | |
|     voicebuf = (char *)write_chunk - PCMBUF_MIX_CHUNK;
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     fadebuf = voicebuf - PCMBUF_MIX_CHUNK;
 | |
|     pcmbuffer = fadebuf - pcmbuf_size;
 | |
| #else
 | |
|     pcmbuffer = voicebuf - pcmbuf_size;
 | |
| #endif
 | |
| 
 | |
|     init_pcmbuffers();
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     pcmbuf_finish_crossfade_enable();
 | |
| #else
 | |
|     pcmbuf_watermark = PCMBUF_WATERMARK;
 | |
| #endif
 | |
| 
 | |
|     pcmbuf_play_stop();
 | |
| 
 | |
|     return pcmbuf_bufend - pcmbuffer;
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Track change */
 | |
| 
 | |
| void pcmbuf_start_track_change(bool auto_skip)
 | |
| {
 | |
|     bool crossfade = false;
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     /* Determine whether this track change needs to crossfade */
 | |
|     if(crossfade_enabled && !pcmbuf_is_crossfade_active())
 | |
|     {
 | |
|         switch(global_settings.crossfade)
 | |
|         {
 | |
|             case CROSSFADE_ENABLE_AUTOSKIP:
 | |
|                 crossfade = auto_skip;
 | |
|                 break;
 | |
|             case CROSSFADE_ENABLE_MANSKIP:
 | |
|                 crossfade = !auto_skip;
 | |
|                 break;
 | |
|             case CROSSFADE_ENABLE_SHUFFLE:
 | |
|                 crossfade = global_settings.playlist_shuffle;
 | |
|                 break;
 | |
|             case CROSSFADE_ENABLE_SHUFFLE_OR_MANSKIP:
 | |
|                 crossfade = global_settings.playlist_shuffle || !auto_skip;
 | |
|                 break;
 | |
|             case CROSSFADE_ENABLE_ALWAYS:
 | |
|                 crossfade = true;
 | |
|                 break;
 | |
|         }
 | |
|     }
 | |
| #endif
 | |
|     
 | |
|     if (!auto_skip || crossfade)
 | |
|     /* manual skip or crossfade */
 | |
|     {
 | |
|         if (crossfade)
 | |
|             { logf("  crossfade track change"); }
 | |
|         else
 | |
|             { logf("  manual track change"); }
 | |
|         
 | |
|         /* Notify the wps that the track change starts now */
 | |
|         audio_post_track_change(false);
 | |
| 
 | |
|         /* Can't do two crossfades at once and, no fade if pcm is off now */
 | |
|         if (
 | |
| #ifdef HAVE_CROSSFADE
 | |
|             pcmbuf_is_crossfade_active() ||
 | |
| #endif
 | |
|             !pcm_is_playing())
 | |
|         {
 | |
|             pcmbuf_play_stop();
 | |
|             return;
 | |
|         }
 | |
| 
 | |
|         trigger_cpu_boost();
 | |
| 
 | |
|         /* Not enough data, or not crossfading, flush the old data instead */
 | |
|         if (LOW_DATA(2) || !crossfade || low_latency_mode)
 | |
|         {
 | |
|             commit_chunk(true);
 | |
|             return;
 | |
|         }
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
|         /* Don't enable mix mode when skipping tracks manually. */
 | |
|         crossfade_mixmode = auto_skip && global_settings.crossfade_fade_out_mixmode;
 | |
|         
 | |
|         crossfade_auto_skip = auto_skip;
 | |
| 
 | |
|         crossfade_track_change_started = crossfade;
 | |
| #endif
 | |
|     }
 | |
|     else    /* automatic and not crossfading, so do gapless track change */
 | |
|     {
 | |
|         /* The codec is moving on to the next track, but the current track will
 | |
|          * continue to play.  Set a flag to make sure the elapsed time of the
 | |
|          * current track will be updated properly, and mark the current chunk
 | |
|          * as the last one in the track. */
 | |
|         logf("  gapless track change");
 | |
|         track_transition = true;
 | |
|         end_of_track = true;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Playback */
 | |
| 
 | |
| /* PCM driver callback
 | |
|  * This function has 3 major logical parts (separated by brackets both for
 | |
|  * readability and variable scoping).  The first part performs the
 | |
|  * operations related to finishing off the last chunk we fed to the DMA.
 | |
|  * The second part detects the end of playlist condition when the PCM
 | |
|  * buffer is empty except for uncommitted samples.  Then they are committed
 | |
|  * and sent to the PCM driver for playback.  The third part performs the
 | |
|  * operations involved in sending a new chunk to the DMA. */
 | |
| static void pcmbuf_pcm_callback(unsigned char** start, size_t* size) ICODE_ATTR;
 | |
| static void pcmbuf_pcm_callback(unsigned char** start, size_t* size)
 | |
| {
 | |
|     {
 | |
|         struct chunkdesc *pcmbuf_current = read_chunk;
 | |
|         /* Take the finished chunk out of circulation */
 | |
|         read_chunk = pcmbuf_current->link;
 | |
| 
 | |
|         /* if during a track transition, update the elapsed time in ms */
 | |
|         if (track_transition)
 | |
|             audio_pcmbuf_position_callback(last_chunksize * 1000 / BYTERATE);
 | |
|         
 | |
|         /* if last chunk in the track, stop updates and notify audio thread */
 | |
|         if (pcmbuf_current->end_of_track)
 | |
|         {
 | |
|             track_transition = false;
 | |
|             audio_post_track_change(true);
 | |
|         }
 | |
| 
 | |
|         /* Put the finished chunk back into circulation */
 | |
|         write_end_chunk->link = pcmbuf_current;
 | |
|         write_end_chunk = pcmbuf_current;
 | |
| 
 | |
|         /* If we've read over the mix chunk while it's still mixing there */
 | |
|         if (pcmbuf_current == mix_chunk)
 | |
|             mix_chunk = NULL;
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
|         /* If we've read over the crossfade chunk while it's still fading */
 | |
|         if (pcmbuf_current == crossfade_chunk)
 | |
|             crossfade_chunk = read_chunk;
 | |
| #endif
 | |
|     }
 | |
|     
 | |
|     {
 | |
|         /* Commit last samples at end of playlist */
 | |
|         if (pcmbuffer_fillpos && !read_chunk)
 | |
|         {
 | |
|             logf("pcmbuf_pcm_callback: commit last samples");
 | |
|             commit_chunk(false);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     {
 | |
|         /* Send the new chunk to the PCM */
 | |
|         if(read_chunk)
 | |
|         {
 | |
|             size_t current_size = read_chunk->size;
 | |
| 
 | |
|             pcmbuf_unplayed_bytes -= current_size;
 | |
|             last_chunksize = current_size;
 | |
|             *size = current_size;
 | |
|             *start = read_chunk->addr;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             /* No more chunks */
 | |
|             logf("pcmbuf_pcm_callback: no more chunks");
 | |
|             last_chunksize = 0;
 | |
|             *size = 0;
 | |
|             *start = NULL;
 | |
|         }
 | |
|     }
 | |
|     DISPLAY_DESC("callback");
 | |
| }
 | |
| 
 | |
| /* Force playback */
 | |
| void pcmbuf_play_start(void)
 | |
| {
 | |
|     if (!pcm_is_playing() && pcmbuf_unplayed_bytes && read_chunk != NULL)
 | |
|     {
 | |
|         logf("pcmbuf_play_start");
 | |
|         last_chunksize = read_chunk->size;
 | |
|         pcmbuf_unplayed_bytes -= last_chunksize;
 | |
|         pcm_play_data(pcmbuf_pcm_callback,
 | |
|             (unsigned char *)read_chunk->addr, last_chunksize);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void pcmbuf_play_stop(void)
 | |
| {
 | |
|     logf("pcmbuf_play_stop");
 | |
|     pcm_play_stop();
 | |
| 
 | |
|     pcmbuf_unplayed_bytes = 0;
 | |
|     mix_chunk = NULL;
 | |
|     if (read_chunk) {
 | |
|         write_end_chunk->link = read_chunk;
 | |
|         write_end_chunk = read_end_chunk;
 | |
|         read_chunk = read_end_chunk = NULL;
 | |
|     }
 | |
|     pcmbuffer_pos = 0;
 | |
|     pcmbuffer_fillpos = 0;
 | |
| #ifdef HAVE_CROSSFADE
 | |
|     crossfade_track_change_started = false;
 | |
|     crossfade_active = false;
 | |
| #endif
 | |
|     end_of_track = false;
 | |
|     track_transition = false;
 | |
|     flush_pcmbuf = false;
 | |
|     DISPLAY_DESC("play_stop");
 | |
| 
 | |
|     /* Can unboost the codec thread here no matter who's calling */
 | |
|     boost_codec_thread(false);
 | |
| }
 | |
| 
 | |
| void pcmbuf_pause(bool pause)
 | |
| {
 | |
|     logf("pcmbuf_pause: %s", pause?"pause":"play");
 | |
|     if (pcm_is_playing())
 | |
|         pcm_play_pause(!pause);
 | |
|     else if (!pause)
 | |
|         pcmbuf_play_start();
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Crossfade */
 | |
| 
 | |
| /* Clip sample to signed 16 bit range */
 | |
| static inline int32_t clip_sample_16(int32_t sample)
 | |
| {
 | |
|     if ((int16_t)sample != sample)
 | |
|         sample = 0x7fff ^ (sample >> 31);
 | |
|     return sample;
 | |
| }
 | |
| 
 | |
| #ifdef HAVE_CROSSFADE
 | |
| /* Find the chunk that's (length) deep in the list. Return the position within
 | |
|  * the chunk, and leave the chunkdesc pointer pointing to the chunk. */
 | |
| static size_t find_chunk(size_t length, struct chunkdesc **chunk)
 | |
| {
 | |
|     while (*chunk && length >= (*chunk)->size)
 | |
|     {
 | |
|         length -= (*chunk)->size;
 | |
|         *chunk = (*chunk)->link;
 | |
|     }
 | |
|     return length / 2;
 | |
| }
 | |
| 
 | |
| /* Returns the number of bytes _NOT_ mixed/faded */
 | |
| static size_t crossfade_mix_fade(int factor, size_t length, const char *buf,
 | |
|                                  size_t *out_sample, struct chunkdesc **out_chunk)
 | |
| {
 | |
|     if (length == 0)
 | |
|         return 0;
 | |
| 
 | |
|     const int16_t *input_buf = (const int16_t *)buf;
 | |
|     int16_t *output_buf = (int16_t *)((*out_chunk)->addr);
 | |
|     int16_t *chunk_end = SKIPBYTES(output_buf, (*out_chunk)->size);
 | |
|     output_buf = &output_buf[*out_sample];
 | |
|     int32_t sample;
 | |
| 
 | |
|     while (length)
 | |
|     {
 | |
|         /* fade left and right channel at once to keep buffer alignment */
 | |
|         int i;
 | |
|         for (i = 0; i < 2; i++)
 | |
|         {
 | |
|             if (input_buf)
 | |
|             /* fade the input buffer and mix into the chunk */
 | |
|             {
 | |
|                 sample = *input_buf++;
 | |
|                 sample = ((sample * factor) >> 8) + *output_buf;
 | |
|                 *output_buf++ = clip_sample_16(sample);
 | |
|             }
 | |
|             else
 | |
|             /* fade the chunk only */
 | |
|             {
 | |
|                 sample = *output_buf;
 | |
|                 *output_buf++ = (sample * factor) >> 8;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         length -= 4; /* 2 samples, each 16 bit -> 4 bytes */
 | |
| 
 | |
|         /* move to next chunk as needed */
 | |
|         if (output_buf >= chunk_end)
 | |
|         {
 | |
|             *out_chunk = (*out_chunk)->link;
 | |
|             if (!(*out_chunk))
 | |
|                 return length;
 | |
|             output_buf = (int16_t *)((*out_chunk)->addr);
 | |
|             chunk_end = SKIPBYTES(output_buf, (*out_chunk)->size);
 | |
|         }
 | |
|     }
 | |
|     *out_sample = output_buf - (int16_t *)((*out_chunk)->addr);
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| /* Initializes crossfader, calculates all necessary parameters and performs
 | |
|  * fade-out with the PCM buffer.  */
 | |
| static void crossfade_start(void)
 | |
| {
 | |
|     size_t crossfade_rem;
 | |
|     size_t crossfade_need;
 | |
|     size_t fade_out_rem;
 | |
|     size_t fade_out_delay;
 | |
|     size_t fade_in_delay;
 | |
| 
 | |
|     crossfade_track_change_started = false;
 | |
|     /* Reject crossfade if less than .5s of data */
 | |
|     if (LOW_DATA(2)) {
 | |
|         logf("crossfade rejected");
 | |
|         pcmbuf_play_stop();
 | |
|         return ;
 | |
|     }
 | |
| 
 | |
|     logf("crossfade_start");
 | |
|     commit_chunk(false);
 | |
|     crossfade_active = true;
 | |
| 
 | |
|     /* Initialize the crossfade buffer size to all of the buffered data that
 | |
|      * has not yet been sent to the DMA */
 | |
|     crossfade_rem = pcmbuf_unplayed_bytes;
 | |
|     crossfade_chunk = read_chunk->link;
 | |
|     crossfade_sample = 0;
 | |
| 
 | |
|     /* Get fade out info from settings. */
 | |
|     fade_out_delay = global_settings.crossfade_fade_out_delay * BYTERATE;
 | |
|     fade_out_rem = global_settings.crossfade_fade_out_duration * BYTERATE;
 | |
| 
 | |
|     crossfade_need = fade_out_delay + fade_out_rem;
 | |
|     if (crossfade_rem > crossfade_need)
 | |
|     {
 | |
|         if (crossfade_auto_skip)
 | |
|         /* Automatic track changes only modify the last part of the buffer,
 | |
|          * so find the right chunk and sample to start the crossfade */
 | |
|         {
 | |
|             crossfade_sample = find_chunk(crossfade_rem - crossfade_need,
 | |
|                 &crossfade_chunk);
 | |
|             crossfade_rem = crossfade_need;
 | |
|         }
 | |
|         else
 | |
|         /* Manual skips occur immediately, but give time to process */
 | |
|         {
 | |
|             crossfade_rem -= crossfade_chunk->size;
 | |
|             crossfade_chunk = crossfade_chunk->link;
 | |
|         }
 | |
|     }
 | |
|     /* Truncate fade out duration if necessary. */
 | |
|     if (crossfade_rem < crossfade_need)
 | |
|     {
 | |
|         size_t crossfade_short = crossfade_need - crossfade_rem;
 | |
|         if (fade_out_rem >= crossfade_short)
 | |
|             fade_out_rem -= crossfade_short;
 | |
|         else
 | |
|         {
 | |
|             fade_out_delay -= crossfade_short - fade_out_rem;
 | |
|             fade_out_rem = 0;
 | |
|         }
 | |
|     }
 | |
|     crossfade_rem -= fade_out_delay + fade_out_rem;
 | |
| 
 | |
|     /* Completely process the crossfade fade-out effect with current PCM buffer */
 | |
|     if (!crossfade_mixmode)
 | |
|     {
 | |
|         /* Fade out the specified amount of the already processed audio */
 | |
|         size_t total_fade_out = fade_out_rem;
 | |
|         size_t fade_out_sample;
 | |
|         struct chunkdesc *fade_out_chunk = crossfade_chunk;
 | |
| 
 | |
|         /* Find the right chunk and sample to start fading out */
 | |
|         fade_out_delay += crossfade_sample * 2;
 | |
|         fade_out_sample = find_chunk(fade_out_delay, &fade_out_chunk);
 | |
| 
 | |
|         while (fade_out_rem > 0)
 | |
|         {
 | |
|             /* Each 1/10 second of audio will have the same fade applied */
 | |
|             size_t block_rem = MIN(BYTERATE / 10, fade_out_rem);
 | |
|             int factor = (fade_out_rem << 8) / total_fade_out;
 | |
| 
 | |
|             fade_out_rem -= block_rem;
 | |
| 
 | |
|             crossfade_mix_fade(factor, block_rem, NULL,
 | |
|                 &fade_out_sample, &fade_out_chunk);
 | |
|         }
 | |
|         
 | |
|         /* zero out the rest of the buffer */
 | |
|         crossfade_mix_fade(0, crossfade_rem, NULL,
 | |
|             &fade_out_sample, &fade_out_chunk);
 | |
|     }
 | |
| 
 | |
|     /* Initialize fade-in counters */
 | |
|     crossfade_fade_in_total = global_settings.crossfade_fade_in_duration * BYTERATE;
 | |
|     crossfade_fade_in_rem = crossfade_fade_in_total;
 | |
| 
 | |
|     fade_in_delay = global_settings.crossfade_fade_in_delay * BYTERATE;
 | |
| 
 | |
|     /* Find the right chunk and sample to start fading in */
 | |
|     fade_in_delay += crossfade_sample * 2;
 | |
|     crossfade_sample = find_chunk(fade_in_delay, &crossfade_chunk);
 | |
|     logf("crossfade_start done!");
 | |
| }
 | |
| 
 | |
| /* Perform fade-in of new track */
 | |
| static void write_to_crossfade(size_t length)
 | |
| {
 | |
|     if (length)
 | |
|     {
 | |
|         char *buf = fadebuf;
 | |
|         if (crossfade_fade_in_rem)
 | |
|         {
 | |
|             size_t samples;
 | |
|             int16_t *input_buf;
 | |
| 
 | |
|             /* Fade factor for this packet */
 | |
|             int factor =
 | |
|                 ((crossfade_fade_in_total - crossfade_fade_in_rem) << 8) /
 | |
|                 crossfade_fade_in_total;
 | |
|             /* Bytes to fade */
 | |
|             size_t fade_rem = MIN(length, crossfade_fade_in_rem);
 | |
| 
 | |
|             /* We _will_ fade this many bytes */
 | |
|             crossfade_fade_in_rem -= fade_rem;
 | |
| 
 | |
|             if (crossfade_chunk)
 | |
|             {
 | |
|                 /* Mix the data */
 | |
|                 size_t fade_total = fade_rem;
 | |
|                 fade_rem = crossfade_mix_fade(factor, fade_rem, buf,
 | |
|                     &crossfade_sample, &crossfade_chunk);
 | |
|                 length -= fade_total - fade_rem;
 | |
|                 buf += fade_total - fade_rem;
 | |
|                 if (!length)
 | |
|                     return;
 | |
|             }
 | |
| 
 | |
|             samples = fade_rem / 2;
 | |
|             input_buf = (int16_t *)buf;
 | |
|             /* Fade remaining samples in place */
 | |
|             while (samples--)
 | |
|             {
 | |
|                 int32_t sample = *input_buf;
 | |
|                 *input_buf++ = (sample * factor) >> 8;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (crossfade_chunk)
 | |
|         {
 | |
|             /* Mix the data */
 | |
|             size_t mix_total = length;
 | |
|             /* A factor of 256 means mix only, no fading */
 | |
|             length = crossfade_mix_fade(256, length, buf,
 | |
|                     &crossfade_sample, &crossfade_chunk);
 | |
|             buf += mix_total - length;
 | |
|             if (!length)
 | |
|                 return;
 | |
|         }
 | |
| 
 | |
|         /* Commit samples to the buffer */
 | |
|         while (!prepare_insert(length))
 | |
|             sleep(1);
 | |
|         while (length > 0)
 | |
|         {
 | |
|             COMMIT_IF_NEEDED;
 | |
|             size_t pcmbuffer_index = pcmbuffer_pos + pcmbuffer_fillpos;
 | |
|             size_t copy_n = MIN(length, pcmbuf_size - pcmbuffer_index);
 | |
|             memcpy(&pcmbuffer[pcmbuffer_index], buf, copy_n);
 | |
|             buf += copy_n;
 | |
|             pcmbuffer_fillpos += copy_n;
 | |
|             length -= copy_n;
 | |
|         }
 | |
|     }
 | |
|     /* if no more fading-in to do, stop the crossfade */
 | |
|     if (!(crossfade_fade_in_rem || crossfade_chunk))
 | |
|         crossfade_active = false;
 | |
| }
 | |
| 
 | |
| static void pcmbuf_finish_crossfade_enable(void)
 | |
| {
 | |
|     /* Copy the pending setting over now */
 | |
|     crossfade_enabled = crossfade_enable_request;
 | |
|     
 | |
|     pcmbuf_watermark = (crossfade_enabled && pcmbuf_size) ?
 | |
|         /* If crossfading, try to keep the buffer full other than 1 second */
 | |
|         (pcmbuf_size - BYTERATE) :
 | |
|         /* Otherwise, just use the default */
 | |
|         PCMBUF_WATERMARK;
 | |
| }
 | |
| 
 | |
| bool pcmbuf_is_crossfade_active(void)
 | |
| {
 | |
|     return crossfade_active || crossfade_track_change_started;
 | |
| }
 | |
| 
 | |
| void pcmbuf_request_crossfade_enable(bool on_off)
 | |
| {
 | |
|     /* Next setting to be used, not applied now */
 | |
|     crossfade_enable_request = on_off;
 | |
| }
 | |
| 
 | |
| bool pcmbuf_is_same_size(void)
 | |
| {
 | |
|     /* if pcmbuffer is NULL, then not set up yet even once so always */
 | |
|     bool same_size = pcmbuffer ?
 | |
|         (get_next_required_pcmbuf_size() == pcmbuf_size) : true;
 | |
|     
 | |
|     /* no buffer change needed, so finish crossfade setup now */
 | |
|     if (same_size)
 | |
|         pcmbuf_finish_crossfade_enable();
 | |
|     
 | |
|     return same_size;
 | |
| }
 | |
| #endif /* HAVE_CROSSFADE */
 | |
| 
 | |
| 
 | |
| /** Voice */
 | |
| 
 | |
| /* Returns pcm buffer usage in percents (0 to 100). */
 | |
| static int pcmbuf_usage(void)
 | |
| {
 | |
|     return pcmbuf_unplayed_bytes * 100 / pcmbuf_size;
 | |
| }
 | |
| 
 | |
| static int pcmbuf_mix_free(void)
 | |
| {
 | |
|     if (mix_chunk)
 | |
|     {
 | |
|         size_t my_mix_end =
 | |
|             (size_t)&((int16_t *)mix_chunk->addr)[pcmbuf_mix_sample];
 | |
|         size_t my_write_pos = (size_t)&pcmbuffer[pcmbuffer_pos];
 | |
|         if (my_write_pos < my_mix_end)
 | |
|             my_write_pos += pcmbuf_size;
 | |
|         return (my_write_pos - my_mix_end) * 100 / pcmbuf_unplayed_bytes;
 | |
|     }
 | |
|     return 100;
 | |
| }
 | |
| 
 | |
| void *pcmbuf_request_voice_buffer(int *count)
 | |
| {
 | |
|     /* A get-it-to-work-for-now hack (audio status could change by
 | |
|        completion) */
 | |
|     if (audio_status() & AUDIO_STATUS_PLAY)
 | |
|     {
 | |
|         if (read_chunk == NULL)
 | |
|         {
 | |
|             return NULL;
 | |
|         }
 | |
|         else if (pcmbuf_usage() >= 10 && pcmbuf_mix_free() >= 30 &&
 | |
|                  (mix_chunk || read_chunk->link))
 | |
|         {
 | |
|             *count = MIN(*count, PCMBUF_MIX_CHUNK/4);
 | |
|             return voicebuf;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             return NULL;
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         return pcmbuf_request_buffer(count);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void pcmbuf_write_voice_complete(int count)
 | |
| {
 | |
|     /* A get-it-to-work-for-now hack (audio status could have changed) */
 | |
|     if (!(audio_status() & AUDIO_STATUS_PLAY))
 | |
|     {
 | |
|         pcmbuf_write_complete(count);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     int16_t *ibuf = (int16_t *)voicebuf;
 | |
|     int16_t *obuf;
 | |
|     size_t chunk_samples;
 | |
| 
 | |
|     if (mix_chunk == NULL && read_chunk != NULL)
 | |
|     {
 | |
|         mix_chunk = read_chunk->link;
 | |
|         /* Start 1/8s into the next chunk */
 | |
|         pcmbuf_mix_sample = BYTERATE / 16;
 | |
|     }
 | |
| 
 | |
|     if (!mix_chunk)
 | |
|         return;
 | |
| 
 | |
|     obuf = (int16_t *)mix_chunk->addr;
 | |
|     chunk_samples = mix_chunk->size / sizeof (int16_t);
 | |
| 
 | |
|     count <<= 1;
 | |
| 
 | |
|     while (count-- > 0)
 | |
|     {
 | |
|         int32_t sample = *ibuf++;
 | |
| 
 | |
|         if (pcmbuf_mix_sample >= chunk_samples)
 | |
|         {
 | |
|             mix_chunk = mix_chunk->link;
 | |
|             if (!mix_chunk)
 | |
|                 return;
 | |
|             pcmbuf_mix_sample = 0;
 | |
|             obuf = mix_chunk->addr;
 | |
|             chunk_samples = mix_chunk->size / 2;
 | |
|         }
 | |
|         sample += obuf[pcmbuf_mix_sample] >> 2;
 | |
|         obuf[pcmbuf_mix_sample++] = clip_sample_16(sample);
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /** Debug menu, other metrics */
 | |
| 
 | |
| /* Amount of bytes left in the buffer. */
 | |
| size_t pcmbuf_free(void)
 | |
| {
 | |
|     if (read_chunk != NULL)
 | |
|     {
 | |
|         void *read = read_chunk->addr;
 | |
|         void *write = &pcmbuffer[pcmbuffer_pos + pcmbuffer_fillpos];
 | |
|         if (read < write)
 | |
|             return (size_t)(read - write) + pcmbuf_size;
 | |
|         else
 | |
|             return (size_t) (read - write);
 | |
|     }
 | |
|     return pcmbuf_size - pcmbuffer_fillpos;
 | |
| }
 | |
| 
 | |
| size_t pcmbuf_get_bufsize(void)
 | |
| {
 | |
|     return pcmbuf_size;
 | |
| }
 | |
| 
 | |
| int pcmbuf_used_descs(void)
 | |
| {
 | |
|     struct chunkdesc *temp = read_chunk;
 | |
|     unsigned int i = 0;
 | |
|     while (temp) {
 | |
|         temp = temp->link;
 | |
|         i++;
 | |
|     }
 | |
|     return i;
 | |
| }
 | |
| 
 | |
| int pcmbuf_descs(void)
 | |
| {
 | |
|     return NUM_CHUNK_DESCS(pcmbuf_size);
 | |
| }
 | |
| 
 | |
| #ifdef ROCKBOX_HAS_LOGF
 | |
| unsigned char *pcmbuf_get_meminfo(size_t *length)
 | |
| {
 | |
|     *length = pcmbuf_bufend - pcmbuffer;
 | |
|     return pcmbuffer;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /** Misc */
 | |
| 
 | |
| bool pcmbuf_is_lowdata(void)
 | |
| {
 | |
|     if (!pcm_is_playing() || pcm_is_paused()
 | |
| #ifdef HAVE_CROSSFADE
 | |
|         || pcmbuf_is_crossfade_active()
 | |
| #endif
 | |
|         )
 | |
|         return false;
 | |
| 
 | |
| #if MEMORYSIZE > 2
 | |
|     /* 1 seconds of buffer is low data */
 | |
|     return LOW_DATA(4);
 | |
| #else
 | |
|     /* under watermark is low data */
 | |
|     return (pcmbuf_unplayed_bytes < pcmbuf_watermark);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void pcmbuf_set_low_latency(bool state)
 | |
| {
 | |
|     low_latency_mode = state;
 | |
| }
 | |
| 
 | |
| unsigned long pcmbuf_get_latency(void)
 | |
| {
 | |
|     return (pcmbuf_unplayed_bytes + pcm_get_bytes_waiting()) * 1000 / BYTERATE;
 | |
| }
 | |
| 
 | |
| #ifndef HAVE_HARDWARE_BEEP
 | |
| #define MINIBUF_SAMPLES (NATIVE_FREQUENCY / 1000 * KEYCLICK_DURATION)
 | |
| #define MINIBUF_SIZE (MINIBUF_SAMPLES*4)
 | |
| 
 | |
| /* Generates a constant square wave sound with a given frequency
 | |
|    in Hertz for a duration in milliseconds. */
 | |
| void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude)
 | |
| {
 | |
|     unsigned int step = 0xffffffffu / NATIVE_FREQUENCY * frequency;
 | |
|     int32_t phase = 0;
 | |
|     int16_t *bufptr, *bufstart, *bufend;
 | |
|     int32_t sample;
 | |
|     int nsamples = NATIVE_FREQUENCY / 1000 * duration;
 | |
|     bool mix = read_chunk != NULL && read_chunk->link != NULL;
 | |
|     int i;
 | |
| 
 | |
|     bufend = SKIPBYTES((int16_t *)pcmbuffer, pcmbuf_size);
 | |
| 
 | |
|     /* Find the insertion point and set bufstart to the start of it */
 | |
|     if (mix)
 | |
|     {
 | |
|         /* Get the currently playing chunk at the current position. */
 | |
|         bufstart = (int16_t *)pcm_play_dma_get_peak_buffer(&i);
 | |
| 
 | |
|         /* If above isn't implemented or pcm is stopped, no beepeth. */
 | |
|         if (!bufstart || !pcm_is_playing())
 | |
|             return;
 | |
| 
 | |
|         /* Give 5ms clearance. */    
 | |
|         bufstart += BYTERATE / 200;
 | |
| 
 | |
| #ifdef HAVE_PCM_DMA_ADDRESS
 | |
|         /* Returned peak addresses are DMA addresses */
 | |
|         bufend = pcm_dma_addr(bufend);
 | |
| #endif
 | |
| 
 | |
|         /* Wrapped above? */
 | |
|         if (bufstart >= bufend)
 | |
|             bufstart -= pcmbuf_size;
 | |
| 
 | |
|         /* NOTE: On some targets using hardware DMA, cache range flushing may
 | |
|          * be required or the writes may not be picked up by the controller.
 | |
|          * An incremental flush should be done periodically during the mixdown. */
 | |
|     }
 | |
|     else if (nsamples <= MINIBUF_SAMPLES)
 | |
|     {
 | |
|         static int16_t minibuf[MINIBUF_SAMPLES*2] __attribute__((aligned(4)));
 | |
|         /* Use mini buffer */
 | |
|         bufstart = minibuf;
 | |
|         bufend = SKIPBYTES(bufstart, MINIBUF_SIZE);
 | |
|     }
 | |
|     else if (!audio_buffer_state_trashed())
 | |
|     {
 | |
|         /* Use pcmbuffer */
 | |
|         bufstart = (int16_t *)pcmbuffer;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         /* No place */
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     bufptr = bufstart;
 | |
| 
 | |
|     /* Mix square wave into buffer */
 | |
|     for (i = 0; i < nsamples; ++i)
 | |
|     {
 | |
|         int32_t amp = (phase >> 31) ^ (int32_t)amplitude;
 | |
|         sample = mix ? *bufptr : 0;
 | |
|         *bufptr++ = clip_sample_16(sample + amp);
 | |
|         if (bufptr >= bufend)
 | |
|             bufptr = (int16_t *)pcmbuffer;
 | |
|         sample = mix ? *bufptr : 0;
 | |
|         *bufptr++ = clip_sample_16(sample + amp);
 | |
|         if (bufptr >= bufend)
 | |
|             bufptr = (int16_t *)pcmbuffer;
 | |
| 
 | |
|         phase += step;
 | |
|     }
 | |
| 
 | |
|     pcm_play_lock();
 | |
| #ifdef HAVE_RECORDING
 | |
|     pcm_rec_lock();
 | |
| #endif
 | |
| 
 | |
|     /* Kick off playback if required and it won't interfere */
 | |
|     if (!pcm_is_playing()
 | |
| #ifdef HAVE_RECORDING
 | |
|         && !pcm_is_recording()
 | |
| #endif
 | |
|         )
 | |
|     {
 | |
|         pcm_play_data(NULL, (unsigned char *)bufstart, nsamples * 4);
 | |
|     }
 | |
| 
 | |
|     pcm_play_unlock();
 | |
| #ifdef HAVE_RECORDING
 | |
|     pcm_rec_unlock();
 | |
| #endif
 | |
| }
 | |
| #endif /* HAVE_HARDWARE_BEEP */
 |