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834 lines
27 KiB
C
834 lines
27 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2007 by Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* This file contains the code to draw the list widget on BITMAP LCDs. */
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#include "config.h"
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#include "system.h"
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#include "lcd.h"
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#include "font.h"
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#include "button.h"
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#include "string.h"
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#include "settings.h"
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#include "kernel.h"
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#include "file.h"
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#include "action.h"
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#include "screen_access.h"
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#include "list.h"
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#include "scrollbar.h"
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#include "lang.h"
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#include "sound.h"
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#include "misc.h"
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#include "viewport.h"
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#include "statusbar-skinned.h"
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#include "debug.h"
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#include "line.h"
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#define ICON_PADDING 1
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#define ICON_PADDING_S "1"
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#ifdef HAVE_TOUCHSCREEN
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/* used in gui_synclist->scroll_mode */
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enum {
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SCROLL_NONE = 0, /* no scrolling */
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SCROLL_BAR, /* scroll by using the scrollbar */
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SCROLL_SWIPE, /* scroll by wiping over the screen */
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SCROLL_KINETIC, /* state after releasing swipe */
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};
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#endif
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/* these are static to make scrolling work */
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static struct viewport list_text[NB_SCREENS], title_text[NB_SCREENS];
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/* list-private helpers from the generic list.c (move to header?) */
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int gui_list_get_item_offset(struct gui_synclist * gui_list, int item_width,
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int text_pos, struct screen * display,
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struct viewport *vp);
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bool list_display_title(struct gui_synclist *list, enum screen_type screen);
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int list_get_nb_lines(struct gui_synclist *list, enum screen_type screen);
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void gui_synclist_scroll_stop(struct gui_synclist *lists)
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{
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FOR_NB_SCREENS(i)
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{
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screens[i].scroll_stop_viewport(&list_text[i]);
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screens[i].scroll_stop_viewport(&title_text[i]);
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screens[i].scroll_stop_viewport(lists->parent[i]);
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}
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}
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/* Draw the list...
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internal screen layout:
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-----------------
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|TI| title | TI is title icon
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-----------------
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|S|I| | S - scrollbar
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| | | items | I - icons
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------------------
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Note: This image is flipped horizontally when the language is a
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right-to-left one (Hebrew, Arabic)
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*/
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static int list_icon_width(enum screen_type screen)
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{
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return get_icon_width(screen) + ICON_PADDING * 2;
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}
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static void _default_listdraw_fn(struct list_putlineinfo_t *list_info)
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{
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struct screen *display = list_info->display;
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int x = list_info->x;
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int y = list_info->y;
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int item_indent = list_info->item_indent;
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int item_offset = list_info->item_offset;
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int icon = list_info->icon;
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bool is_selected = list_info->is_selected;
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bool is_title = list_info->is_title;
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bool show_cursor = list_info->show_cursor;
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bool have_icons = list_info->have_icons;
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struct line_desc *linedes = list_info->linedes;
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const char *dsp_text = list_info->dsp_text;
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if (is_title)
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{
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if (have_icons)
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display->put_line(x, y, linedes, "$"ICON_PADDING_S"I$t",
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icon, dsp_text);
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else
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display->put_line(x, y, linedes, "$t", dsp_text);
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}
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else if (show_cursor && have_icons)
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{
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/* the list can have both, one of or neither of cursor and item icons,
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* if both don't apply icon padding twice between the icons */
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display->put_line(x, y,
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linedes, "$*s$"ICON_PADDING_S"I$i$"ICON_PADDING_S"s$*t",
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item_indent, is_selected ? Icon_Cursor : Icon_NOICON,
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icon, item_offset, dsp_text);
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}
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else if (show_cursor || have_icons)
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{
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display->put_line(x, y, linedes, "$*s$"ICON_PADDING_S"I$*t", item_indent,
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show_cursor ? (is_selected ? Icon_Cursor:Icon_NOICON):icon,
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item_offset, dsp_text);
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}
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else
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{
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display->put_line(x, y, linedes, "$*s$*t", item_indent, item_offset, dsp_text);
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}
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}
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static bool draw_title(struct screen *display,
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struct gui_synclist *list,
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list_draw_item *callback_draw_item)
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{
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const int screen = display->screen_type;
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struct viewport *title_text_vp = &title_text[screen];
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struct line_desc linedes = LINE_DESC_DEFINIT;
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if (sb_set_title_text(list->title, list->title_icon, screen))
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return false; /* the sbs is handling the title */
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display->scroll_stop_viewport(title_text_vp);
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if (!list_display_title(list, screen))
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return false;
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*title_text_vp = *(list->parent[screen]);
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linedes.height = list->line_height[screen];
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title_text_vp->height = linedes.height;
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#if LCD_DEPTH > 1
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/* XXX: Do we want to support the separator on remote displays? */
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if (display->screen_type == SCREEN_MAIN && global_settings.list_separator_height != 0)
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linedes.separator_height = abs(global_settings.list_separator_height)
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+ (lcd_get_dpi() > 200 ? 2 : 1);
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#endif
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#ifdef HAVE_LCD_COLOR
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if (list->title_color >= 0)
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linedes.style |= (STYLE_COLORED|list->title_color);
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#endif
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linedes.scroll = true;
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display->set_viewport(title_text_vp);
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int icon = list->title_icon;
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int icon_w = list_icon_width(display->screen_type);
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bool have_icons = false;
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if (icon != Icon_NOICON && list->show_icons)
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{
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have_icons = true;
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}
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struct list_putlineinfo_t list_info =
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{
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.x = 0, .y = 0, .item_indent = 0, .item_offset = 0,
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.line = -1, .icon = icon, .icon_width = icon_w,
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.display = display, .vp = title_text_vp, .linedes = &linedes, .list = list,
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.dsp_text = list->title,
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.is_selected = false, .is_title = true, .show_cursor = false,
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.have_icons = have_icons
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};
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callback_draw_item(&list_info);
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return true;
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}
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void list_draw(struct screen *display, struct gui_synclist *list)
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{
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int start, end, item_offset, i;
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const int screen = display->screen_type;
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list_draw_item *callback_draw_item;
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const int list_start_item = list->start_item[screen];
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const bool scrollbar_in_left = (list->scrollbar == SCROLLBAR_LEFT);
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const bool scrollbar_in_right = (list->scrollbar == SCROLLBAR_RIGHT);
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const bool show_cursor = (list->cursor_style == SYNCLIST_CURSOR_NOSTYLE);
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const bool have_icons = list->callback_get_item_icon && list->show_icons;
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struct viewport *parent = (list->parent[screen]);
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struct line_desc linedes = LINE_DESC_DEFINIT;
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bool show_title;
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struct viewport *list_text_vp = &list_text[screen];
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int indent = 0;
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if (list->callback_draw_item != NULL)
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callback_draw_item = list->callback_draw_item;
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else
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callback_draw_item = _default_listdraw_fn;
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struct viewport * last_vp = display->set_viewport(parent);
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display->clear_viewport();
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if (!list->scroll_all)
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display->scroll_stop_viewport(list_text_vp);
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*list_text_vp = *parent;
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if ((show_title = draw_title(display, list, callback_draw_item)))
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{
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int title_height = title_text[screen].height;
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list_text_vp->y += title_height;
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list_text_vp->height -= title_height;
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}
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const int nb_lines = list_get_nb_lines(list, screen);
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linedes.height = list->line_height[screen];
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linedes.nlines = list->selected_size;
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#if LCD_DEPTH > 1
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/* XXX: Do we want to support the separator on remote displays? */
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if (display->screen_type == SCREEN_MAIN)
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linedes.separator_height = abs(global_settings.list_separator_height);
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#endif
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start = list_start_item;
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end = start + nb_lines;
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#ifdef HAVE_TOUCHSCREEN
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/* y_pos needs to be clamped now since it can overflow the maximum
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* in some cases, and we have no easy way to prevent this beforehand */
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int max_y_pos = list->nb_items * linedes.height - list_text[screen].height;
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if (max_y_pos > 0 && list->y_pos > max_y_pos)
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list->y_pos = max_y_pos;
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int draw_offset = list_start_item * linedes.height - list->y_pos;
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/* draw some extra items to not have empty lines at the top and bottom */
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if (draw_offset > 0)
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{
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/* make it negative for more consistent apparence when switching
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* directions */
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draw_offset -= linedes.height;
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if (start > 0)
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start--;
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}
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else if (draw_offset < 0) {
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if(end < list->nb_items)
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end++;
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}
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/* If the viewport is not an exact multiple of the line height, then
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* there will be space for one more partial line. */
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int spare_space = list_text_vp->height - linedes.height * nb_lines;
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if(nb_lines < list->nb_items && spare_space > 0 && end < list->nb_items)
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if(end < list->nb_items)
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end++;
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#else
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#define draw_offset 0
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#endif
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/* draw the scrollbar if its needed */
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if (list->scrollbar != SCROLLBAR_OFF)
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{
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/* if the scrollbar is shown the text viewport needs to shrink */
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if (nb_lines < list->nb_items)
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{
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struct viewport vp = *list_text_vp;
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vp.width = SCROLLBAR_WIDTH;
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#ifndef HAVE_TOUCHSCREEN
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/* touchscreens must use full viewport height
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* due to pixelwise rendering */
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vp.height = linedes.height * nb_lines;
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#endif
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list_text_vp->width -= SCROLLBAR_WIDTH;
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if (scrollbar_in_right)
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vp.x += list_text_vp->width;
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else /* left */
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list_text_vp->x += SCROLLBAR_WIDTH;
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struct viewport *last = display->set_viewport(&vp);
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#ifndef HAVE_TOUCHSCREEN
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/* button targets go itemwise */
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int scrollbar_items = list->nb_items;
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int scrollbar_min = list_start_item;
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int scrollbar_max = list_start_item + nb_lines;
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#else
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/* touchscreens use pixelwise scrolling */
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int scrollbar_items = list->nb_items * linedes.height;
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int scrollbar_min = list->y_pos;
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int scrollbar_max = list->y_pos + list_text_vp->height;
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#endif
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gui_scrollbar_draw(display,
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(scrollbar_in_left? 0: 1), 0, SCROLLBAR_WIDTH-1, vp.height,
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scrollbar_items, scrollbar_min, scrollbar_max, VERTICAL);
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display->set_viewport(last);
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}
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/* shift everything a bit in relation to the title */
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else if (!VP_IS_RTL(list_text_vp) && scrollbar_in_left)
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indent += SCROLLBAR_WIDTH;
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else if (VP_IS_RTL(list_text_vp) && scrollbar_in_right)
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indent += SCROLLBAR_WIDTH;
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}
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display->set_viewport(list_text_vp);
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int icon_w = list_icon_width(screen);
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int character_width = display->getcharwidth();
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struct list_putlineinfo_t list_info =
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{
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.x = 0, .y = 0, .vp = list_text_vp, .list = list,
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.icon_width = icon_w, .is_title = false, .show_cursor = show_cursor,
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.have_icons = have_icons, .linedes = &linedes, .display = display
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};
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for (i=start; i<end && i<list->nb_items; i++)
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{
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/* do the text */
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enum themable_icons icon;
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unsigned const char *s;
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extern char simplelist_buffer[SIMPLELIST_MAX_LINES * SIMPLELIST_MAX_LINELENGTH];
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/*char entry_buffer[MAX_PATH]; use the buffer from gui/list.c instead */
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unsigned char *entry_name;
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int line = i - start;
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int line_indent = 0;
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int style = STYLE_DEFAULT;
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bool is_selected = false;
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s = list->callback_get_item_name(i, list->data, simplelist_buffer,
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sizeof(simplelist_buffer));
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if (P2ID((unsigned char *)s) > VOICEONLY_DELIMITER)
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entry_name = "";
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else
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entry_name = P2STR(s);
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while (*entry_name == '\t')
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{
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line_indent++;
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entry_name++;
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}
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if (line_indent)
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{
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if (list->show_icons)
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line_indent *= icon_w;
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else
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line_indent *= character_width;
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}
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line_indent += indent;
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/* position the string at the correct offset place */
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int item_width,h;
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display->getstringsize(entry_name, &item_width, &h);
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item_offset = gui_list_get_item_offset(list, item_width, indent + (list->show_icons ? icon_w : 0),
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display, list_text_vp);
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/* draw the selected line */
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if(
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#ifdef HAVE_TOUCHSCREEN
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/* don't draw it during scrolling */
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list->scroll_mode == SCROLL_NONE &&
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#endif
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i >= list->selected_item
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&& i < list->selected_item + list->selected_size)
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{/* The selected item must be displayed scrolling */
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#ifdef HAVE_LCD_COLOR
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if (list->selection_color)
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{
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/* Display gradient line selector */
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style = STYLE_GRADIENT;
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linedes.text_color = list->selection_color->text_color;
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linedes.line_color = list->selection_color->line_color;
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linedes.line_end_color = list->selection_color->line_end_color;
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}
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else
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#endif
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if (list->cursor_style == SYNCLIST_CURSOR_INVERT
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#ifdef HAVE_REMOTE_LCD
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/* the global_settings.cursor_style check is here to make
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* sure if they want the cursor instead of bar it will work
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*/
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|| (display->depth < 16 && list->cursor_style)
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#endif
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)
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{
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/* Display inverted-line-style */
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style = STYLE_INVERT;
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}
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#ifdef HAVE_LCD_COLOR
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else if (list->cursor_style == SYNCLIST_CURSOR_COLOR)
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{
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/* Display colour line selector */
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style = STYLE_COLORBAR;
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linedes.text_color = global_settings.lst_color;
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linedes.line_color = global_settings.lss_color;
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}
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else if (list->cursor_style == SYNCLIST_CURSOR_GRADIENT)
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{
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/* Display gradient line selector */
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style = STYLE_GRADIENT;
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linedes.text_color = global_settings.lst_color;
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linedes.line_color = global_settings.lss_color;
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linedes.line_end_color = global_settings.lse_color;
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}
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#endif
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is_selected = true;
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}
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#ifdef HAVE_LCD_COLOR
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/* if the list has a color callback */
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if (list->callback_get_item_color)
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{
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int c = list->callback_get_item_color(i, list->data);
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if (c >= 0)
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{ /* if color selected */
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linedes.text_color = c;
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style |= STYLE_COLORED;
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}
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}
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#endif
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linedes.style = style;
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linedes.scroll = is_selected ? true : list->scroll_all;
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linedes.line = i % list->selected_size;
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icon = list->callback_get_item_icon ?
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list->callback_get_item_icon(i, list->data) : Icon_NOICON;
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list_info.y = line * linedes.height + draw_offset;
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list_info.is_selected = is_selected;
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list_info.item_indent = line_indent;
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list_info.line = i;
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list_info.icon = icon;
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list_info.dsp_text = entry_name;
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list_info.item_offset = item_offset;
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callback_draw_item(&list_info);
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}
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display->set_viewport(last_vp);
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}
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#if defined(HAVE_TOUCHSCREEN)
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/* This needs to be fixed if we ever get more than 1 touchscreen on a target. */
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static void do_touch_scroll(struct gui_synclist *gui_list, int new_y_pos)
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{
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if (new_y_pos < 0)
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new_y_pos = 0;
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int line_height = gui_list->line_height[SCREEN_MAIN];
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int new_start = new_y_pos / line_height;
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int nb_lines = list_get_nb_lines(gui_list, SCREEN_MAIN);
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if (new_start > gui_list->nb_items - nb_lines)
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{
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new_start = gui_list->nb_items - nb_lines;
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new_y_pos = new_start * line_height;
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}
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int new_item = new_start + nb_lines/2;
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if (gui_list->selected_size > 1)
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new_item -= new_item % gui_list->selected_size;
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gui_list->selected_item = new_item;
|
|
gui_list->start_item[SCREEN_MAIN] = new_start;
|
|
gui_list->y_pos = new_y_pos;
|
|
}
|
|
|
|
/* Handle touch scrolling using the scrollbar. Pass the screen y-coordinate
|
|
* of the current touch position. */
|
|
static int scrollbar_scroll(struct gui_synclist *gui_list, int y)
|
|
{
|
|
const enum screen_type screen = SCREEN_MAIN;
|
|
const int nb_lines = list_get_nb_lines(gui_list, screen);
|
|
|
|
if (nb_lines < gui_list->nb_items)
|
|
{
|
|
const int line_height = gui_list->line_height[screen];
|
|
int bar_height = list_text[screen].height;
|
|
int bar_y = y - list_text[screen].y;
|
|
|
|
if (bar_y < 0)
|
|
bar_y = 0;
|
|
else if(bar_y >= bar_height)
|
|
bar_y = bar_height - 1;
|
|
|
|
int new_y_pos = (bar_y * gui_list->nb_items * line_height) / bar_height;
|
|
new_y_pos -= (nb_lines * line_height) / 2;
|
|
|
|
do_touch_scroll(gui_list, new_y_pos);
|
|
|
|
return ACTION_REDRAW;
|
|
}
|
|
|
|
return ACTION_NONE;
|
|
}
|
|
|
|
/* Handle swipe scrolling on a list. 'delta' is the distance to scroll
|
|
* relative to gui_list->scroll_base_y, which should be set up at the
|
|
* beginning of scrolling. */
|
|
static int swipe_scroll(struct gui_synclist *gui_list, int delta)
|
|
{
|
|
/* nothing to do if the list does not scroll */
|
|
const int nb_lines = list_get_nb_lines(gui_list, SCREEN_MAIN);
|
|
if (nb_lines >= gui_list->nb_items)
|
|
return ACTION_NONE;
|
|
|
|
do_touch_scroll(gui_list, gui_list->scroll_base_y - delta);
|
|
|
|
return ACTION_REDRAW;
|
|
}
|
|
|
|
/* kinetic scrolling, based on
|
|
*
|
|
* v = a*t + v0 and ds = v*dt
|
|
*
|
|
* In each (fixed interval) timeout, the list is advanced by ds, then
|
|
* the v is reduced by a.
|
|
* This way we get a linear and smooth deceleration of the scrolling
|
|
*
|
|
* As v is the difference of distance per time unit, v is passed (as
|
|
* pixels moved since the last call) to the scrolling function which takes
|
|
* care of the pixel accurate drawing
|
|
*
|
|
* v0 is dertermined by averaging the last 4 movements of the list
|
|
* (the pixel and time difference is used to compute each v)
|
|
*
|
|
* influenced by http://stechz.com/tag/kinetic/
|
|
* We take the easy and smooth first approach (until section "Drawbacks"),
|
|
* since its drawbacks don't apply for us since our timers seem to be
|
|
* relatively accurate
|
|
*/
|
|
|
|
#define SIGN(a) ((a) < 0 ? -1 : 1)
|
|
/* these could possibly be configurable */
|
|
/* the lower the smoother */
|
|
#define RELOAD_INTERVAL (HZ/25)
|
|
/* the higher the earler the list stops */
|
|
#define DECELERATION (1000*RELOAD_INTERVAL/HZ)
|
|
|
|
struct kinetic_cb_data {
|
|
struct gui_synclist *list;
|
|
int velocity;
|
|
};
|
|
|
|
struct kinetic {
|
|
/* callback for performing the scroll animation */
|
|
struct kinetic_cb_data cb_data;
|
|
struct timeout tmo;
|
|
};
|
|
|
|
static struct kinetic kinetic;
|
|
static struct gesture_vel list_gvel;
|
|
|
|
static void kinetic_stop_scrolling(struct kinetic *k, struct gui_synclist *list)
|
|
{
|
|
if (k->cb_data.list == list)
|
|
timeout_cancel(&k->tmo);
|
|
}
|
|
|
|
/* helper for gui/list.c to cancel scrolling if a normal button event comes */
|
|
void _gui_synclist_stop_kinetic_scrolling(struct gui_synclist *list)
|
|
{
|
|
if (list->scroll_mode == SCROLL_KINETIC)
|
|
{
|
|
kinetic_stop_scrolling(&kinetic, list);
|
|
list->scroll_mode = SCROLL_NONE;
|
|
}
|
|
}
|
|
|
|
static int kinetic_callback(struct timeout *tmo)
|
|
{
|
|
struct kinetic_cb_data *data = (struct kinetic_cb_data*)tmo->data;
|
|
struct gui_synclist *list = data->list;
|
|
|
|
/* deal with cancellation */
|
|
if (list->scroll_mode != SCROLL_KINETIC)
|
|
return 0;
|
|
|
|
/* ds = v*dt */
|
|
int pixel_diff = data->velocity * RELOAD_INTERVAL / HZ;
|
|
int action = swipe_scroll(list, pixel_diff);
|
|
if (action == ACTION_REDRAW)
|
|
{
|
|
/* force the list to redraw */
|
|
button_queue_post(BUTTON_REDRAW, 0);
|
|
}
|
|
|
|
/* apply deceleration */
|
|
int old_sign = SIGN(data->velocity);
|
|
data->velocity -= SIGN(data->velocity) * DECELERATION;
|
|
if (SIGN(data->velocity) != old_sign)
|
|
data->velocity = 0;
|
|
|
|
/* stop scrolling if we didn't move, it means we hit the end */
|
|
if (list->y_pos == list->scroll_base_y)
|
|
data->velocity = 0;
|
|
else
|
|
/* update base y since our scroll distance doesn't accumulate. */
|
|
list->scroll_base_y = list->y_pos;
|
|
|
|
if (data->velocity == 0)
|
|
{
|
|
list->scroll_mode = SCROLL_NONE;
|
|
return 0;
|
|
}
|
|
|
|
return RELOAD_INTERVAL;
|
|
}
|
|
|
|
/* Computes the initial velocity v0 and sets up the timer */
|
|
static bool kinetic_start_scrolling(struct kinetic *k, struct gui_synclist *list)
|
|
{
|
|
int xvel, yvel;
|
|
gesture_vel_get(&list_gvel, &xvel, &yvel);
|
|
if (yvel == 0)
|
|
return false;
|
|
|
|
k->cb_data.list = list;
|
|
k->cb_data.velocity = yvel;
|
|
|
|
list->scroll_mode = SCROLL_KINETIC;
|
|
list->scroll_base_y = list->y_pos;
|
|
timeout_register(&k->tmo, kinetic_callback, RELOAD_INTERVAL,
|
|
(intptr_t)&k->cb_data);
|
|
return true;
|
|
}
|
|
|
|
#define OUTSIDE 0
|
|
#define TITLE_TEXT (1<<0)
|
|
#define TITLE_ICON (1<<1)
|
|
#define SCROLLBAR (1<<2)
|
|
#define LIST_TEXT (1<<3)
|
|
#define LIST_ICON (1<<4)
|
|
|
|
#define TITLE (TITLE_TEXT|TITLE_ICON)
|
|
#define LIST (LIST_TEXT|LIST_ICON)
|
|
|
|
static int get_click_location(struct gui_synclist *list, int x, int y)
|
|
{
|
|
const enum screen_type screen = SCREEN_MAIN;
|
|
int retval = OUTSIDE;
|
|
|
|
struct viewport *parent = list->parent[screen];
|
|
struct viewport *text = &list_text[screen];
|
|
struct viewport *title = &title_text[screen];
|
|
|
|
if (viewport_point_within_vp(parent, x, y))
|
|
{
|
|
/* see if the title was clicked */
|
|
if (viewport_point_within_vp(title, x, y))
|
|
retval = TITLE_TEXT;
|
|
|
|
/* check the title icon */
|
|
if (list->title_icon != Icon_NOICON && list->show_icons)
|
|
{
|
|
int width = list_icon_width(screen);
|
|
struct viewport vp = *title;
|
|
if (VP_IS_RTL(&vp))
|
|
vp.x += vp.width;
|
|
else
|
|
vp.x -= width;
|
|
vp.width = width;
|
|
if (viewport_point_within_vp(&vp, x, y))
|
|
retval = TITLE_ICON;
|
|
}
|
|
|
|
/* check scrollbar if shown */
|
|
if (retval == OUTSIDE)
|
|
{
|
|
bool on_scrollbar_clicked;
|
|
int adj_x = x - text->x;
|
|
switch (list->scrollbar)
|
|
{
|
|
case SCROLLBAR_OFF:
|
|
/*fall-through*/
|
|
default:
|
|
on_scrollbar_clicked = false;
|
|
break;
|
|
case SCROLLBAR_LEFT:
|
|
on_scrollbar_clicked = adj_x <= SCROLLBAR_WIDTH;
|
|
break;
|
|
case SCROLLBAR_RIGHT:
|
|
on_scrollbar_clicked = adj_x > (text->x + text->width - SCROLLBAR_WIDTH);
|
|
break;
|
|
}
|
|
if (on_scrollbar_clicked)
|
|
retval = SCROLLBAR;
|
|
}
|
|
|
|
/* check the text area */
|
|
if (retval == OUTSIDE)
|
|
{
|
|
text = &list_text[screen];
|
|
if (viewport_point_within_vp(text, x, y))
|
|
retval = LIST_TEXT;
|
|
else /* if all fails, it must be on the list icons */
|
|
retval = LIST_ICON;
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
unsigned gui_synclist_do_touchscreen(struct gui_synclist *list)
|
|
{
|
|
struct touchevent tevent;
|
|
struct gesture_event gevent;
|
|
|
|
action_get_touch_event(&tevent);
|
|
if (!action_gesture_get_event(&gevent))
|
|
return ACTION_NONE;
|
|
|
|
const enum screen_type screen = SCREEN_MAIN;
|
|
struct viewport *list_vp = list->parent[screen];
|
|
int adj_x = gevent.x - list_vp->x;
|
|
int adj_y = gevent.y - list_vp->y;
|
|
int line_height = list->line_height[screen];
|
|
int start_item = list->start_item[screen];
|
|
int start_y = start_item * line_height;
|
|
int action = ACTION_NONE;
|
|
int click_loc;
|
|
|
|
switch (gevent.id)
|
|
{
|
|
case GESTURE_NONE:
|
|
if (!action_gesture_is_pressed())
|
|
break;
|
|
/* fallthrough */
|
|
|
|
case GESTURE_TAP:
|
|
case GESTURE_LONG_PRESS:
|
|
_gui_synclist_stop_kinetic_scrolling(list);
|
|
click_loc = get_click_location(list, gevent.x, gevent.y);
|
|
if (click_loc & LIST)
|
|
{
|
|
int line;
|
|
if(!skinlist_get_item(&screens[screen], list, adj_x, adj_y, &line))
|
|
{
|
|
line = (adj_y - (start_y - list->y_pos)) / line_height;
|
|
if (list_display_title(list, screen))
|
|
line -= 1;
|
|
}
|
|
|
|
int new_item = start_item + line;
|
|
if (new_item < list->nb_items)
|
|
{
|
|
if (list->selected_size > 1)
|
|
new_item -= new_item % list->selected_size;
|
|
|
|
list->selected_item = new_item;
|
|
gui_synclist_speak_item(list);
|
|
|
|
if (gevent.id == GESTURE_TAP)
|
|
action = ACTION_STD_OK;
|
|
else if (gevent.id == GESTURE_LONG_PRESS)
|
|
action = ACTION_STD_CONTEXT;
|
|
else
|
|
action = ACTION_REDRAW;
|
|
}
|
|
}
|
|
else if ((click_loc & TITLE) && gevent.id == GESTURE_TAP)
|
|
{
|
|
if (click_loc & TITLE_TEXT)
|
|
action = ACTION_STD_CANCEL;
|
|
else if (click_loc & TITLE_ICON)
|
|
action = ACTION_STD_MENU;
|
|
}
|
|
else if (gevent.id != GESTURE_NONE && (click_loc & SCROLLBAR))
|
|
{
|
|
action = scrollbar_scroll(list, gevent.y);
|
|
|
|
/* allow long press to become a motion event */
|
|
if (gevent.id != GESTURE_TAP)
|
|
break;
|
|
}
|
|
|
|
if (action != ACTION_REDRAW)
|
|
gui_synclist_select_item(list, list->selected_item);
|
|
if (gevent.id != GESTURE_NONE)
|
|
action_gesture_reset();
|
|
break;
|
|
|
|
case GESTURE_DRAGSTART:
|
|
_gui_synclist_stop_kinetic_scrolling(list);
|
|
gesture_vel_reset(&list_gvel);
|
|
list->scroll_base_y = list->y_pos;
|
|
/* fallthrough */
|
|
|
|
case GESTURE_DRAG:
|
|
gesture_vel_process(&list_gvel, &tevent);
|
|
|
|
if (list->scroll_mode == SCROLL_NONE)
|
|
{
|
|
click_loc = get_click_location(list, gevent.ox, gevent.oy);
|
|
if (click_loc & SCROLLBAR)
|
|
list->scroll_mode = SCROLL_BAR;
|
|
else if (click_loc & LIST)
|
|
list->scroll_mode = SCROLL_SWIPE;
|
|
}
|
|
|
|
if (list->scroll_mode == SCROLL_BAR)
|
|
action = scrollbar_scroll(list, gevent.y);
|
|
else if (list->scroll_mode == SCROLL_SWIPE)
|
|
action = swipe_scroll(list, gevent.y - gevent.oy);
|
|
|
|
break;
|
|
|
|
case GESTURE_RELEASE:
|
|
if (list->scroll_mode != SCROLL_SWIPE ||
|
|
!kinetic_start_scrolling(&kinetic, list))
|
|
{
|
|
list->scroll_mode = SCROLL_NONE;
|
|
}
|
|
|
|
action_gesture_reset();
|
|
action = ACTION_REDRAW;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return action;
|
|
}
|
|
|
|
#endif
|