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brickmania_ball.160x128x2.bmp
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brickmania_ball.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_ball.176x132x16.bmp
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brickmania_ball.220x176x16.bmp
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brickmania_break.160x128x2.bmp
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brickmania_break.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_break.176x132x16.bmp
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brickmania_break.220x176x16.bmp
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brickmania_bricks.138x110x2.bmp
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Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067)
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2006-04-11 20:16:05 +00:00 |
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brickmania_bricks.160x128x2.bmp
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brickmania_bricks.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_bricks.176x132x16.bmp
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brickmania_bricks.220x176x16.bmp
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brickmania_gameover.160x128x2.bmp
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brickmania_gameover.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_gameover.176x132x16.bmp
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brickmania_gameover.220x176x16.bmp
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brickmania_help.160x128x2.bmp
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brickmania_help.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_help.176x132x16.bmp
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brickmania_help.220x176x16.bmp
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brickmania_menu_bg.160x128x2.bmp
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brickmania_menu_bg.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_menu_bg.176x132x16.bmp
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brickmania_menu_bg.220x176x16.bmp
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brickmania_menu_bg.320x240x16.bmp
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brickmania_no_resume.160x128x2.bmp
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brickmania_no_resume.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_no_resume.176x132x16.bmp
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brickmania_no_resume.220x176x16.bmp
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brickmania_pads.160x128x2.bmp
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brickmania_pads.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_pads.176x132x16.bmp
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brickmania_pads.220x176x16.bmp
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brickmania_powerups.160x128x2.bmp
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brickmania_powerups.160x128x16.bmp
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Color bitmaps on iAudio X5 by Mustapha Senhaji
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2006-03-24 12:36:47 +00:00 |
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brickmania_powerups.176x132x16.bmp
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brickmania_powerups.220x176x16.bmp
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brickmania_quit.160x128x2.bmp
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brickmania_quit.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_quit.176x132x16.bmp
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brickmania_quit.220x176x16.bmp
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brickmania_resume.160x128x2.bmp
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brickmania_resume.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_resume.176x132x16.bmp
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brickmania_resume.220x176x16.bmp
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brickmania_sel_help.160x128x2.bmp
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brickmania_sel_help.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_sel_help.176x132x16.bmp
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brickmania_sel_help.220x176x16.bmp
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brickmania_sel_quit.160x128x2.bmp
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brickmania_sel_quit.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_sel_quit.176x132x16.bmp
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brickmania_sel_quit.220x176x16.bmp
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brickmania_sel_resume.160x128x2.bmp
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brickmania_sel_resume.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_sel_resume.176x132x16.bmp
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brickmania_sel_resume.220x176x16.bmp
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brickmania_sel_start.160x128x2.bmp
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brickmania_sel_start.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_sel_start.176x132x16.bmp
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brickmania_sel_start.220x176x16.bmp
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brickmania_start.160x128x2.bmp
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brickmania_start.160x128x16.bmp
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fix the bitmaps position bug on X5
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2006-03-24 13:59:54 +00:00 |
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brickmania_start.176x132x16.bmp
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brickmania_start.220x176x16.bmp
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bubbles_emblem.112x64x1.bmp
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Bubbles adapted to archos recorder & Ondio. Gfx work by Marianne Arnold.
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2006-04-17 02:21:08 +00:00 |
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bubbles_emblem.138x110x2.bmp
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Patch #5102 by Anton Romanov: Bubbles for ipod mini.
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2006-04-15 12:30:37 +00:00 |
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bubbles_emblem.160x128x2.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_emblem.160x128x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_emblem.220x176x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_emblem.320x240x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_left.160x128x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_left.176x132x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_left.220x176x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_left.240x320x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_left.320x240x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_right.160x128x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_right.176x132x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_right.220x176x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_right.240x320x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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bubbles_right.320x240x16.bmp
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New game plugin: bubbles, initial commit
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2006-03-20 03:06:07 +00:00 |
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chessbox_pieces.64x64x1.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
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2006-02-22 14:24:54 +00:00 |
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chessbox_pieces.80x64x1.bmp
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Chessbox: New pieces for ipod mini, and simplified, easier recognisable pieces for the tiny archos LCD, by Marianne Arnold. * Mapped restart button for Ondios & recorders.
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2006-04-15 10:38:36 +00:00 |
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chessbox_pieces.104x104x2.bmp
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Chessbox: New pieces for ipod mini, and simplified, easier recognisable pieces for the tiny archos LCD, by Marianne Arnold. * Mapped restart button for Ondios & recorders.
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2006-04-15 10:38:36 +00:00 |
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chessbox_pieces.128x128x1.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
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2006-02-22 14:24:54 +00:00 |
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chessbox_pieces.128x128x2.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
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2006-02-22 14:24:54 +00:00 |
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chessbox_pieces.176x176x16.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
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2006-02-22 14:24:54 +00:00 |
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chessbox_pieces.240x240x16.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
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2006-02-22 14:24:54 +00:00 |
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jewels.112x64x1.bmp
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jewels.138x110x1.bmp
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new menu system, consolidated button assignments, ipod mini support
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2006-02-24 00:24:03 +00:00 |
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jewels.160x128x1.bmp
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jewels.160x128x16.bmp
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jewels.220x176x16.bmp
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jewels.320x240x16.bmp
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Makefile
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First attempt at generating and using .h files from bitmaps using bmp2rb. The .h files are generated for both the core bitmaps and the plugins, but are only currently being used in the core.
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2006-02-21 01:23:30 +00:00 |
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snake2_bottom.160x128x2.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_bottom.160x128x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_bottom.176x132x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_bottom.220x176x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_bottom.240x320x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_bottom.320x240x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.160x128x2.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.160x128x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.176x132x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.220x176x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.240x320x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header1.320x240x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.160x128x2.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.160x128x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.176x132x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.220x176x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.240x320x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_header2.320x240x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.160x128x2.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.160x128x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.176x132x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.220x176x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.240x320x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_left.320x240x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.160x128x2.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.160x128x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.176x132x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.220x176x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.240x320x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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snake2_right.320x240x16.bmp
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Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
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2006-04-09 09:39:16 +00:00 |
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solitaire_cardback.176x132x16.bmp
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Add cardback bitmap for colour LCDs smaller than 220x176.
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2006-03-20 22:07:35 +00:00 |
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solitaire_cardback.220x176x16.bmp
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SOURCES
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Bubbles adapted to archos recorder & Ondio. Gfx work by Marianne Arnold.
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2006-04-17 02:21:08 +00:00 |
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sudoku_inverse.112x64x1.bmp
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sudoku_inverse.160x128x2.bmp
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sudoku_inverse.220x176x16.bmp
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New Sudoku bitmaps for 220x176x16 and larger LCDs.
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2006-04-15 09:06:34 +00:00 |
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sudoku_normal.112x64x1.bmp
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sudoku_normal.160x128x2.bmp
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sudoku_normal.220x176x16.bmp
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New Sudoku bitmaps for 220x176x16 and larger LCDs.
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2006-04-15 09:06:34 +00:00 |
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sudoku_start.112x64x1.bmp
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sudoku_start.160x128x2.bmp
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sudoku_start.220x176x16.bmp
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New Sudoku bitmaps for 220x176x16 and larger LCDs.
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2006-04-15 09:06:34 +00:00 |
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tetrox_background.138x110x2.bmp
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Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067)
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2006-04-11 20:16:05 +00:00 |
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tetrox_background.160x128x2.bmp
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New plugin: Tetrox, vertical tetris by eli sherer with work by me to port it to all rockbox working platforms.
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2006-03-19 13:26:08 +00:00 |
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tetrox_background.160x128x16.bmp
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New plugin: Tetrox, vertical tetris by eli sherer with work by me to port it to all rockbox working platforms.
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2006-03-19 13:26:08 +00:00 |
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tetrox_background.176x132x16.bmp
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New plugin: Tetrox, vertical tetris by eli sherer with work by me to port it to all rockbox working platforms.
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2006-03-19 13:26:08 +00:00 |
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tetrox_background.220x176x16.bmp
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New plugin: Tetrox, vertical tetris by eli sherer with work by me to port it to all rockbox working platforms.
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2006-03-19 13:26:08 +00:00 |
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tetrox_background.320x240x16.bmp
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New plugin: Tetrox, vertical tetris by eli sherer with work by me to port it to all rockbox working platforms.
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2006-03-19 13:26:08 +00:00 |