rockbox/apps/plugins/xrick
mojyack cb04b8167c pcm_mixer: introduce mixer_play_cbs
the added sampr_changed callback can be used to notify the mixer user of
frequency changes

Change-Id: I309db76576090fd5c019a1ba082af446129dd4a3
2026-04-14 06:47:36 -04:00
..
3rd_party/miniz xrick: Fix up -wundef warnings in miniz library 2025-12-07 14:28:51 -05:00
data
system pcm_mixer: introduce mixer_play_cbs 2026-04-14 06:47:36 -04:00
config.h
control.c
control.h
debug.h
devtools.c
devtools.h
draw.c
draw.h
e_bomb.c
e_bomb.h
e_bonus.c
e_bonus.h
e_box.c
e_box.h
e_bullet.c
e_bullet.h
e_rick.c
e_rick.h
e_sbonus.c
e_sbonus.h
e_them.c
e_them.h
ents.c
ents.h
game.c
game.h
maps.c
maps.h
README.md
README.rockbox
rects.c
rects.h
res_magic.c
resources.c
resources.h
scr_gameover.c
scr_getname.c
scr_imain.c
scr_imap.c
scr_pause.c
scr_xrick.c
screens.h
scroller.c
scroller.h
SOURCES
util.c
util.h
xrick.make

xrick

xrick is a clone of Rick Dangerous, known to run on Linux, Windows, BeOs, Amiga, QNX, all sorts of gaming consoles...

I (BigOrno) have written the initial xrick code. However, graphics and maps and sounds are by the authors of the original Rick Dangerous game, and "Rick Dangerous" remains a trademark of its owner(s) -- maybe Core Design (who wrote the game) or FireBird (who published it). As of today, I have not been successful at contacting Core Design.

This makes it a bit difficult to formally release the whole code, including data for graphics and maps and sounds, under the terms of licences such as the GNU General Public Licence. So the code is released "in the spirit" of the GNU GPL. Whatever that means.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Building

Requirements:

  1. Create a build directory
$ cd xrick-x.x.x
$ mkdir build
$ cd build
  1. Generate your Makefile

$ cmake ../source/xrick/projects/cmake

  1. Build

$ make

  1. Install (optional)

$ make install

Platform specific notes can be found in README.platforms.

Usage

xrick --help will tell you all about command-line options.

Controls

  • left, right, up (jump) or down (crawl): arrow keys or Z, X, O and K.
  • fire: SPACE, end: E, pause: P, exit: ESC.
  • use left, right, up, down + fire to poke something with your stick, lay a stick of dynamite, or fire a bullet.
  • toggle fullscreen: F1 ; zoom in/out: F2, F3.
  • mute: F4 ; volume up/down: F5, F6.
  • cheat modes, "trainer": F7 ; "never die": F8 ; "expose": F9.

More details at http://www.bigorno.net/xrick/

Release History

Please see the file called CHANGELOG.md.

Contacts

Report problems or ask questions to: