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* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application) to break powermgmt.c's assumption about the ability to read battery voltage. There's now additionally percentage (android) and remaining time measure (maemo). No measure at all also works (sdl app). If voltage can't be measured, then battery_level() is king and it'll be used for power_history and runtime estimation. * Implement target's API in the simulator, i.e. _battery_voltage(), so it doesn't need to implement it's own powermgmt.c and other stubs. Now the sim behaves much more like a native target, although it still changes the simulated battery voltage quickly, * Other changes include include renaming battery_adc_voltage() to _battery_voltage(), for consistency with the new target functions and making some of the apps code aware that voltage and runtime estimation is not always available. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
63 lines
2.1 KiB
C
63 lines
2.1 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright © 2010 Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "audiohw.h"
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const struct sound_settings_info audiohw_settings[] = {
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[SOUND_VOLUME] = {"dB", 0, 1, VOLUME_MIN / 10, VOLUME_MAX / 10, -25},
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/* Bass and treble tone controls */
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#ifdef AUDIOHW_HAVE_BASS
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[SOUND_BASS] = {"dB", 0, 1, -24, 24, 0},
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#endif
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#ifdef AUDIOHW_HAVE_TREBLE
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[SOUND_TREBLE] = {"dB", 0, 1, -24, 24, 0},
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#endif
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[SOUND_BALANCE] = {"%", 0, 1,-100, 100, 0},
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[SOUND_CHANNELS] = {"", 0, 1, 0, 5, 0},
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[SOUND_STEREO_WIDTH] = {"%", 0, 5, 0, 250, 100},
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#if defined(HAVE_RECORDING)
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[SOUND_LEFT_GAIN] = {"dB", 1, 1,-128, 96, 0},
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[SOUND_RIGHT_GAIN] = {"dB", 1, 1,-128, 96, 0},
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[SOUND_MIC_GAIN] = {"dB", 1, 1,-128, 108, 16},
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#endif
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#if defined(AUDIOHW_HAVE_BASS_CUTOFF)
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[SOUND_BASS_CUTOFF] = {"", 0, 1, 1, 4, 1},
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#endif
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#if defined(AUDIOHW_HAVE_TREBLE_CUTOFF)
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[SOUND_TREBLE_CUTOFF] = {"", 0, 1, 1, 4, 1},
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#endif
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};
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void audiohw_set_volume(int volume)
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{
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extern void pcm_set_mixer_volume(int);
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pcm_set_mixer_volume(volume);
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}
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void audiohw_set_balance(int balance)
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{
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(void)balance;
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}
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void audiohw_close(void) {}
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