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This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
54 lines
1.5 KiB
C
54 lines
1.5 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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aint32_t with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#ifndef __rts_private__
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#define __rts_private__
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//===============
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// TYPES
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//===============
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typedef struct
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{
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char name[8];
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int32 handle,position,size;
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} lumpinfo_t;
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typedef struct
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{
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char identification[4]; // should be IWAD
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int32 numlumps;
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int32 infotableofs;
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} wadinfo_t;
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typedef struct
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{
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int32 filepos;
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int32 size;
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char name[8];
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} filelump_t;
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#endif
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