rockbox/apps/gesture.h
Aidan MacDonald bb1e0b48a0 touchscreen: Add gesture velocity helper
Add a helper for computing the motion velocity during a touchscreen press.

Change-Id: I1ef7452ba9815897fd3ec01f8980c89aeef5418f
2025-12-04 08:14:28 -05:00

137 lines
4.5 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2022 Aidan MacDonald
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GESTURE_H_
#define _GESTURE_H_
#include <stddef.h>
#include <stdbool.h>
struct viewport;
struct touchevent;
/** Events which can be detected by the gesture API.
*
* The gesture state machine, informally, looks like this:
*
* NONE --+--> TAP ------------------------------------+
* | |
* +--> LONG_PRESS -----------------------------+
* | | |
* | +---> HOLD ---+ |
* | | | |
* +-------------+---> DRAG ---+--> RELEASE ----+--> NONE
*
* State transitions occur from gesture_process() in response to touch events.
*
* - The NONE "event" is returned prior to any other gesture being detected.
* Although the graph above depicts a transition back to NONE at the end of
* an event chain, that transition in fact happens on the TOUCHEVENT_PRESS
* after the end of the last event.
*
* - TAP events are reported after getting a TOUCHEVENT_RELEASE event if no
* other gestures were detected between the press and release.
*
* - LONG_PRESS events are reported on a TOUCHEVENT_CONTACT event if the long
* press timeout has expired and the touch point hasn't moved too far from
* its initial position.
*
* - HOLD events are reported on TOUCHEVENT_CONTACT events after a LONG_PRESS,
* provided the touch point hasn't moved too far from its initial position.
*
* - DRAG events are reported on TOUCHEVENT_CONTACT events after the touch
* point first moves a certain distance from its initial position. The first
* time this happens, it is reported as DRAGSTART.
*
* - RELEASE events are reported on the TOUCHEVENT_RELEASE event following a
* HOLD or DRAG gesture.
*/
enum gesture_id
{
GESTURE_NONE = 0, /** No gesture */
GESTURE_TAP, /** Quick press & release */
GESTURE_LONG_PRESS, /** Start of a long press */
GESTURE_HOLD, /** Continuation of a long press */
GESTURE_DRAGSTART, /** Start of a DRAG event */
GESTURE_DRAG, /** Press and drag on the screen */
GESTURE_RELEASE, /** End of a HOLD or DRAG event */
};
enum gesture_flags
{
GESTURE_F_VALID = 0x01,
GESTURE_F_PRESSED = 0x02,
};
struct gesture
{
unsigned int flags;
int id;
short x, y;
short ox, oy;
long start_tick;
long last_tick;
};
struct gesture_event
{
int id;
short x, y;
short ox, oy;
long start_tick;
long last_tick;
};
void gesture_reset(struct gesture *g);
void gesture_process(struct gesture *g, const struct touchevent *ev);
bool gesture_get_event_in_vp(struct gesture *g, struct gesture_event *gevt,
const struct viewport *vp);
static inline bool gesture_get_event(struct gesture *g,
struct gesture_event *gevt)
{
return gesture_get_event_in_vp(g, gevt, NULL);
}
static inline bool gesture_is_valid(struct gesture *g)
{
return !!(g->flags & GESTURE_F_VALID);
}
static inline bool gesture_is_pressed(struct gesture *g)
{
return !!(g->flags & GESTURE_F_PRESSED);
}
/* Helper for computing velocity vectors */
struct gesture_vel
{
size_t idx;
size_t cnt;
short xsamp[4];
short ysamp[4];
long tsamp[4];
};
void gesture_vel_reset(struct gesture_vel *gv);
void gesture_vel_process(struct gesture_vel *gv, const struct touchevent *ev);
bool gesture_vel_get(struct gesture_vel *gv, int *xvel, int *yvel);
#endif /* _GESTURE_H_ */