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			313 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			313 lines
		
	
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /***************************************************************************
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|  *             __________               __   ___.
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|  *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
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|  *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
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|  *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
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|  *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
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|  *                     \/            \/     \/    \/            \/
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|  * $Id$
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|  *
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|  * Copyright (C) 2006 Jonathan Gordon
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|  *
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|  * All files in this archive are subject to the GNU General Public License.
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|  * See the file COPYING in the source tree root for full license agreement.
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|  *
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|  * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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|  * KIND, either express or implied.
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|  *
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|  ****************************************************************************/
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| #include <stdio.h>
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| #include <string.h>
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| #include <stdlib.h>
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| 
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| #include "config.h"
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| #include "lang.h"
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| 
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| #include "button.h"
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| #include "action.h"
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| #include "kernel.h"
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| #include "debug.h"
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| #include "splash.h"
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| #include "settings.h"
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| #include "pcmbuf.h"
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| 
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| static int last_button = BUTTON_NONE|BUTTON_REL; /* allow the ipod wheel to
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|                                                     work on startup */
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| static intptr_t last_data = 0;
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| static int last_action = ACTION_NONE;
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| static bool repeated = false;
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| 
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| #ifdef HAVE_TOUCHPAD
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| static bool short_press = false;
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| #endif
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| 
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| #define REPEAT_WINDOW_TICKS HZ/10
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| static int last_action_tick = 0;
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| 
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| /* software keylock stuff */
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| #ifndef HAS_BUTTON_HOLD
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| static bool keys_locked = false;
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| static int unlock_combo = BUTTON_NONE;
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| static bool screen_has_lock = false;
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| #endif /* HAVE_SOFTWARE_KEYLOCK */
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| 
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| /*
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|  * do_button_check is the worker function for get_default_action.
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|  * returns ACTION_UNKNOWN or the requested return value from the list.
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|  */
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| static inline int do_button_check(const struct button_mapping *items,
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|                                   int button, int last_button, int *start)
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| {
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|     int i = 0;
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|     int ret = ACTION_UNKNOWN;
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|     if (items == NULL)
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|         return ACTION_UNKNOWN;
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| 
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|     while (items[i].button_code != BUTTON_NONE)
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|     {
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|         if (items[i].button_code == button)
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|         {
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|             if ((items[i].pre_button_code == BUTTON_NONE)
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|                 || (items[i].pre_button_code == last_button))
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|             {
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|                 ret = items[i].action_code;
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|                 break;
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|             }
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|         }
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|         i++;
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|     }
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|     *start = i;
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|     return ret;
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| }
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| 
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| static inline int get_next_context(const struct button_mapping *items, int i)
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| {
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|     while (items[i].button_code != BUTTON_NONE)
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|         i++;
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|     return (items[i].action_code == ACTION_NONE ) ?
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|             CONTEXT_STD :
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|             items[i].action_code;
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| }
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| /*
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|  * int get_action_worker(int context, struct button_mapping *user_mappings,
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|    int timeout)
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|    This function searches the button list for the given context for the just
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|    pressed button.
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|    If there is a match it returns the value from the list.
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|    If there is no match..
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|         the last item in the list "points" to the next context in a chain
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|         so the "chain" is followed until the button is found.
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|         putting ACTION_NONE will get CONTEXT_STD which is always the last list checked.
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| 
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|    Timeout can be TIMEOUT_NOBLOCK to return immediatly
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|                   TIMEOUT_BLOCK   to wait for a button press
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|    Any number >0   to wait that many ticks for a press
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| 
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|  */
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| static int get_action_worker(int context, int timeout,
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|                              const struct button_mapping* (*get_context_map)(int) )
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| {
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|     const struct button_mapping *items = NULL;
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|     int button;
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|     int i=0;
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|     int ret = ACTION_UNKNOWN;
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|     static int last_context = CONTEXT_STD;
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| 
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|     if (timeout == TIMEOUT_NOBLOCK)
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|         button = button_get(false);
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|     else if  (timeout == TIMEOUT_BLOCK)
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|         button = button_get(true);
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|     else
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|         button = button_get_w_tmo(timeout);
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| 
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|     /* Data from sys events can be pulled with button_get_data */
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|     if (button == BUTTON_NONE || button & SYS_EVENT)
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|         return button;
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| 
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| #if CONFIG_CODEC == SWCODEC
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|     /* Produce keyclick */
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|     if (global_settings.keyclick && !(button & BUTTON_REL))
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|         if (!(button & BUTTON_REPEAT) || global_settings.keyclick_repeats)
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|             pcmbuf_beep(5000, 2, 2500*global_settings.keyclick);
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| #endif
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| 
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|     if ((context != last_context) && ((last_button & BUTTON_REL) == 0))
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|     {
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|         if (button & BUTTON_REL)
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|         {
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|             last_button = button;
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|             last_action = ACTION_NONE;
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|         }
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|         /* eat all buttons until the previous button was |BUTTON_REL
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|            (also eat the |BUTTON_REL button) */
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|         return ACTION_NONE; /* "safest" return value */
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|     }
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|     last_context = context;
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| #ifdef HAVE_TOUCHPAD
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|     if (button & BUTTON_TOUCHPAD)
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|     {
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|         repeated = false;
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|         short_press = false;
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|         if (last_button & BUTTON_TOUCHPAD)
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|         {
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|             if ((button & BUTTON_REL) &&
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|                 ((last_button & BUTTON_REPEAT)==0))
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|             {
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|                 short_press = true;
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|             }
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|             else if (button & BUTTON_REPEAT)
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|                 repeated = true;
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|         }
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|         last_button = button;
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|         return ACTION_TOUCHPAD;
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|     }
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| #endif
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| #ifndef HAS_BUTTON_HOLD
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|     screen_has_lock = ((context & ALLOW_SOFTLOCK) == ALLOW_SOFTLOCK);
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|     if (screen_has_lock && (keys_locked == true))
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|     {
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|         if (button == unlock_combo)
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|         {
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|             last_button = BUTTON_NONE;
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|             keys_locked = false;
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|             gui_syncsplash(HZ/2, str(LANG_KEYLOCK_OFF));
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|             return ACTION_REDRAW;
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|         }
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|         else
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| #if (BUTTON_REMOTE != 0)
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|             if ((button & BUTTON_REMOTE) == 0)
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| #endif
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|         {
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|             if ((button & BUTTON_REL))
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|                 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON));
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|             return ACTION_REDRAW;
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|         }
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|     }
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|     context &= ~ALLOW_SOFTLOCK;
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| #endif /* HAS_BUTTON_HOLD */
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| 
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|     /*   logf("%x,%x",last_button,button); */
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|     do
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|     {
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|         /*     logf("context = %x",context); */
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| #if (BUTTON_REMOTE != 0)
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|         if (button & BUTTON_REMOTE)
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|             context |= CONTEXT_REMOTE;
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| #endif
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|         if ((context & CONTEXT_CUSTOM) && get_context_map)
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|             items = get_context_map(context);
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|         else
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|             items = get_context_mapping(context);
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| 
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|         ret = do_button_check(items,button,last_button,&i);
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| 
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|         if ((context ==(int)CONTEXT_STOPSEARCHING) ||
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|              items == NULL )
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|             break;
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| 
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|         if (ret == ACTION_UNKNOWN )
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|         {
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|             context = get_next_context(items,i);
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|             i = 0;
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|         }
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|         else break;
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|     } while (1);
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|     /* DEBUGF("ret = %x\n",ret); */
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| #ifndef HAS_BUTTON_HOLD
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|     if (screen_has_lock && (ret == ACTION_STD_KEYLOCK))
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|     {
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|         unlock_combo = button;
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|         keys_locked = true;
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|         gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON));
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| 
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|         button_clear_queue();
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|         return ACTION_REDRAW;
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|     }
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| #endif
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|     if ((current_tick - last_action_tick < REPEAT_WINDOW_TICKS)
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|          && (ret == last_action))
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|         repeated = true;
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|     else
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|         repeated = false;
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| 
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|     last_button = button;
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|     last_action = ret;
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|     last_data   = button_get_data();
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|     last_action_tick = current_tick;
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|     return ret;
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| }
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| 
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| int get_action(int context, int timeout)
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| {
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|     return get_action_worker(context,timeout,NULL);
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| }
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| 
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| int get_custom_action(int context,int timeout,
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|                       const struct button_mapping* (*get_context_map)(int))
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| {
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|     return get_action_worker(context,timeout,get_context_map);
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| }
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| 
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| bool action_userabort(int timeout)
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| {
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|     int action = get_action_worker(CONTEXT_STD,timeout,NULL);
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|     bool ret = (action == ACTION_STD_CANCEL);
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|     return ret;
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| }
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| 
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| #ifndef HAS_BUTTON_HOLD
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| bool is_keys_locked(void)
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| {
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|     return (screen_has_lock && (keys_locked == true));
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| }
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| #endif
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| 
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| intptr_t get_action_data(void)
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| {
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|     return last_data;
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| }
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| 
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| int get_action_statuscode(int *button)
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| {
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|     int ret = 0;
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|     if (button)
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|         *button = last_button;
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| 
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|     if (last_button & BUTTON_REMOTE)
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|         ret |= ACTION_REMOTE;
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|     if (repeated)
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|         ret |= ACTION_REPEAT;
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|     return ret;
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| }
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| 
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| #ifdef HAVE_TOUCHPAD
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| /* return BUTTON_NONE on error
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|           BUTTON_REPEAT if repeated press
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|           BUTTON_REL    if its a short press
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|           BUTTON_TOUCHPAD   otherwise
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| */
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| int action_get_touchpad_press(short *x, short *y)
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| {
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|     static int last_data = 0;
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|     int data;
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|     if ((last_button & BUTTON_TOUCHPAD) == 0)
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|         return BUTTON_NONE;
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|     data = button_get_data();
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|     if (last_button & BUTTON_REL)
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|     {
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|         *x = (last_data&0xffff0000)>>16;
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|         *y = (last_data&0xffff);
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|     }
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|     else
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|     {
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|         *x = (data&0xffff0000)>>16;
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|         *y = (data&0xffff);
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|     }
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|     last_data = data;
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|     if (repeated)
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|         return BUTTON_REPEAT;
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|     if (short_press)
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|         return BUTTON_REL;
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|     return BUTTON_TOUCHPAD;
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| }
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| #endif
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