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	Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org>
		
			
				
	
	
		
			195 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // TurboGrafx-16/PC Engine HES music file emulator
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| 
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| // Game_Music_Emu 0.5.2
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| #ifndef HES_EMU_H
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| #define HES_EMU_H
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| 
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| #include "blargg_source.h"
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| 
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| #include "multi_buffer.h"
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| #include "rom_data.h"
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| #include "hes_apu.h"
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| #include "hes_apu_adpcm.h"
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| #include "hes_cpu.h"
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| #include "m3u_playlist.h"
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| #include "track_filter.h"
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| 
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| // HES file header
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| enum { info_offset = 0x20 };
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| enum { header_size = 0x20 };
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| struct header_t
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| {
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| 	byte tag       [4];
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| 	byte vers;
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| 	byte first_track;
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| 	byte init_addr [2];
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| 	byte banks     [8];
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| 	byte data_tag  [4];
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| 	byte size      [4];
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| 	byte addr      [4];
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| 	byte unused    [4];
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| };
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| 
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| 
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| struct timer_t {
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| 	hes_time_t last_time;
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| 	int        count;
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| 	int        load;
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| 	int        raw_load;
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| 	byte       enabled;
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| 	byte       fired;
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| };
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| 	
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| struct vdp_t {
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| 	hes_time_t next_vbl;
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| 	byte       latch;
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| 	byte       control;
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| };
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| 	
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| struct irq_t {
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| 	hes_time_t timer;
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| 	hes_time_t vdp;
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| 	byte       disables;
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| };
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| 
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| struct Hes_Emu {
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| 	hes_time_t play_period;
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| 	int timer_base;
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| 	
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| 	struct timer_t timer;
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| 	struct vdp_t   vdp;
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| 	struct irq_t   irq;
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| 	
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| 	// Sound
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| 	int clock_rate_;
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| 	int sample_rate_;
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| 	unsigned buf_changed_count;
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| 	int voice_count_;
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| 	int const* voice_types_;
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| 	int mute_mask_;
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| 	int tempo_;
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| 	int gain_;
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| 	
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| 	// track-specific
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| 	byte track_count;
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| 	int current_track_;
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| 	
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| 	// Larger files at the end
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| 	// Header for currently loaded file
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| 	struct header_t header;
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| 	
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| 	// M3u Playlist
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| 	struct M3u_Playlist m3u;
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| 	
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| 	struct setup_t tfilter;
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| 	struct Track_Filter track_filter;
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| 	
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| 	// Hes Cpu
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| 	struct Hes_Cpu cpu;
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| 	struct Rom_Data rom;
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| 	
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| 	struct Hes_Apu apu;
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| 	struct Hes_Apu_Adpcm adpcm;
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| 
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| 	struct Multi_Buffer stereo_buf;
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| 	
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| 	// rom & ram
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| 	byte*   write_pages [page_count + 1]; // 0 if unmapped or I/O space	
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| 	byte    ram [page_size];
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| 	byte    sgx [3 * page_size + cpu_padding];
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| };
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| 
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| 
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| // Basic functionality
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| // Initializes Hes_Emu structure
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| void Hes_init( struct Hes_Emu* this );
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| 
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| // Stops (clear) Hes_Emu structure
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| void Hes_stop( struct Hes_Emu* this );
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| 
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| // Loads a file from memory
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| blargg_err_t Hes_load_mem( struct Hes_Emu* this, void* data, long size );
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| 
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| // Set output sample rate. Must be called only once before loading file.
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| blargg_err_t Hes_set_sample_rate( struct Hes_Emu* this, int sample_rate );
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| 
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| // Start a track, where 0 is the first track. Also clears warning string.
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| blargg_err_t Hes_start_track( struct Hes_Emu* this, int );
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| 
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| // Generate 'count' samples info 'buf'. Output is in stereo. Any emulation
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| // errors set warning string, and major errors also end track.
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| blargg_err_t Hes_play( struct Hes_Emu* this, int count, sample_t* buf );
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| 
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| // Track status/control
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| // Number of milliseconds (1000 msec = 1 second) played since ning of track
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| int Track_tell( struct Hes_Emu* this );
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| 
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| // Seek to new time in track. Seeking backwards or far forward can take a while.
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| blargg_err_t Track_seek( struct Hes_Emu* this, int msec );
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| 
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| // Skip n samples
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| blargg_err_t Track_skip( struct Hes_Emu* this, int n );
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| 
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| // Set start time and length of track fade out. Once fade ends track_ended() returns
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| // true. Fade time can be changed while track is playing.
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| void Track_set_fade( struct Hes_Emu* this, int start_msec, int length_msec );
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| 
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| // True if a track has reached its end
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| static inline bool Track_ended( struct Hes_Emu* this )
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| {
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| 	return track_ended( &this->track_filter );
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| }
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| 
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| // Disables automatic end-of-track detection and skipping of silence at beginning
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| static inline void Track_ignore_silence( struct Hes_Emu* this, bool disable )
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| {
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| 	this->track_filter.silence_ignored_ = disable;
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| }
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| 
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| // Get track length in milliseconds
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| static inline int Track_get_length( struct Hes_Emu* this, int n )
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| {
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| 	int length = 120 * 1000;  /* 2 minutes */ 
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| 	if ( (this->m3u.size > 0) && (n < this->m3u.size) ) {
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| 		struct entry_t* entry = &this->m3u.entries [n];
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| 		length = entry->length;
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| 	} 
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| 	
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| 	return length;
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| }
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| 
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| 
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| // Sound customization
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| // Adjust song tempo, where 1.0 = normal, 0.5 = half speed, 2.0 = double speed.
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| // Track length as returned by track_info() assumes a tempo of 1.0.
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| void Sound_set_tempo( struct Hes_Emu* this, int );
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| 
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| // Mute/unmute voice i, where voice 0 is first voice
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| void Sound_mute_voice( struct Hes_Emu* this, int index, bool mute );
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| 
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| // Set muting state of all voices at once using a bit mask, where -1 mutes them all,
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| // 0 unmutes them all, 0x01 mutes just the first voice, etc.
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| void Sound_mute_voices( struct Hes_Emu* this, int mask );
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| 
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| // Change overall output amplitude, where 1.0 results in minimal clamping.
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| // Must be called before set_sample_rate().
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| static inline void Sound_set_gain( struct Hes_Emu* this, int g )
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| {
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| 	assert( !this->sample_rate_ ); // you must set gain before setting sample rate
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| 	this->gain_ = g;
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| }
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| 
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| // Emulation (You shouldn't touch these)
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| 
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| void irq_changed( struct Hes_Emu* this );
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| void run_until( struct Hes_Emu* this, hes_time_t );
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| bool run_cpu( struct Hes_Emu* this, hes_time_t end );
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| int  read_mem_( struct Hes_Emu* this, hes_addr_t );
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| int  read_mem( struct Hes_Emu* this, hes_addr_t );
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| void write_mem_( struct Hes_Emu* this, hes_addr_t, int data );
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| void write_mem( struct Hes_Emu* this, hes_addr_t, int );
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| void write_vdp( struct Hes_Emu* this, int addr, int data );
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| void set_mmr( struct Hes_Emu* this, int reg, int bank );
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| int  cpu_done( struct Hes_Emu* this );
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| 
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| #endif
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