rockbox/apps/plugins/sdl/progs/duke3d/Engine/src
Vencislav Atanasov 1468649258 Convert non-ASCII characters to UTF-8 or C-string literals
Comments are converted to UTF-8.

Strings which are part of executable code are converted using C-string hex literals. A comment with the intended UTF-8 character is appended to such lines.

The "c"-looking character in mpa.c was actually a small cyrillic "s" (i.e. "с").

Change-Id: If3a889080ef60b8bf756ad9ada38baede93ce35b
2024-12-15 21:16:12 -05:00
..
build.h Convert non-ASCII characters to UTF-8 2024-12-15 21:16:12 -05:00
cache.c
cache.h
display.c SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
display.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
draw.c
draw.h sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
dummy_multi.c
engine.c Convert non-ASCII characters to UTF-8 2024-12-15 21:16:12 -05:00
engine.h
filesystem.c
filesystem.h sdl: Fixes for the SDL apps, so they support building simulator on Windows 2019-07-31 19:34:18 +02:00
fixedPoint_math.c
fixedPoint_math.h
icon.c
icon.h
mmulti.c Convert non-ASCII characters to UTF-8 or C-string literals 2024-12-15 21:16:12 -05:00
mmulti_stable.cpp
mmulti_stable.h
mmulti_unstable.h
multi.c sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
network.c
network.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
platform.h sdl: Remove platform-specific code 2019-07-29 01:59:40 +03:00
rockbox_compat.h SDL: Silence a large number of compile warnings (WIP) 2020-04-11 19:29:47 +02:00
tiles.c
tiles.h