mirror of
https://github.com/Rockbox/rockbox.git
synced 2026-04-11 16:37:45 -04:00
- Move all devkitpro includes before the Rockbox ones so that the macros which are both conflicting and unused can be undef'd - Remove unused result variables - Exclude an unused function from being compiled for this target - Fix hex number formatting - Fix the return value of dummy functions - Fix macro redefinition in the plugins keypad config - Remove duplicate button mapping - Turn off -Wchar-subscripts as it's already handled in Rockbox's ctype.h Change-Id: I3f5a3d492c585f233277a380feaea5fe877a044f
80 lines
2.4 KiB
C
80 lines
2.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2025 Mauricio G.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#define RB_FILESYSTEM_OS
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#include <stdlib.h>
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#include <string.h>
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/* this is part of CTRDL and includes 3ds.h */
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#include <dlfcn.h>
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#ifdef RGB565
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#undef RGB565
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#endif
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#include "system.h"
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#include "load_code.h"
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#include "filesystem-ctru.h"
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#include "debug.h"
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extern u32 __ctrl_code_allocator_pages;
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void* programResolver(const char* sym, void *userData);
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void * lc_open(const char *filename, unsigned char *buf, size_t buf_size)
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{
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DEBUGF("dlopen(path=\"%s\")\n", filename);
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/* We need to increase __ctrl_code_allocator_pages value to 8 MB
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to enable big plugins */
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__ctrl_code_allocator_pages = 2048;
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/* note: the 3ds dlopen implementation needs a custom resolver
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for the unresolved symbols in shared objects */
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/* void *handle = dlopen(filename, RTLD_NOW | RTLD_LOCAL); */
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void *handle = ctrdlOpen(filename,
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RTLD_NOW | RTLD_LOCAL,
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programResolver,
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NULL);
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if (handle == NULL)
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{
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DEBUGF("%s(\"%s\") failed\n", __func__, filename);
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DEBUGF(" lc_open error '%s'\n", dlerror());
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}
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DEBUGF("handle = %p\n", handle);
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return handle;
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(void) buf; (void) buf_size;
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}
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void * lc_get_header(void *handle)
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{
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void *symbol = dlsym(handle, "__header");
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if (!symbol) {
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symbol = dlsym(handle, "___header");
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}
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return symbol;
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}
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void lc_close(void *handle)
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{
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if (handle) {
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dlclose(handle);
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}
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}
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