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The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1 |
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| .. | ||
| arcade.c | ||
| arcade.h | ||
| hardware.c | ||
| hardware.h | ||
| pacbox.c | ||
| pacbox.h | ||
| pacbox.make | ||
| pacbox_arm.S | ||
| pacbox_cf.S | ||
| pacbox_lcd.c | ||
| pacbox_lcd.h | ||
| readme.txt | ||
| SOURCES | ||
| wsg3.c | ||
| wsg3.h | ||
| z80.c | ||
| z80.h | ||
| z80_internal.h | ||
Pacbox is based on PIE - the Pacman Instructional Emulator written by Alessandro Scotti. PIE is a Pacman arcade machine emulator licensed under the GNU GPL and is available from http://www.ascotti.org/ PIE is a Windows application written in C++ - all the Windows-specific code was stripped out and the emulator converted to C for use in Rockbox. The version of PIE used as the basis of the port was v1.11 Dave Chapman March 2006