..
brickmania_ball.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_ball.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_ball.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_break.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_break.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_break.220x176x16.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_bricks.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_bricks.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_bricks.220x176x16.bmp
Add break effect + Bigger bricks
2006-02-01 18:25:24 +00:00
brickmania_gameover.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_gameover.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_gameover.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_help.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_help.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_help.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_menu_bg.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_menu_bg.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_menu_bg.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_menu_bg.320x240x16.bmp
Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs.
2006-01-27 10:02:13 +00:00
brickmania_no_resume.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_no_resume.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_no_resume.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_pads.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_pads.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_pads.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_powerups.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_powerups.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_powerups.220x176x16.bmp
New powerup - multi balls
2006-02-15 17:37:45 +00:00
brickmania_quit.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_quit.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_quit.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_resume.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_resume.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_resume.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_sel_help.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_sel_help.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_sel_help.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_sel_quit.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_sel_quit.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_sel_quit.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_sel_resume.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_sel_resume.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_sel_resume.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_sel_start.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_sel_start.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_sel_start.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
brickmania_start.160x128x2.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
brickmania_start.176x132x16.bmp
BrickMania for iPod Nano
2006-02-20 18:56:34 +00:00
brickmania_start.220x176x16.bmp
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
2006-01-23 16:00:06 +00:00
chessbox_pieces.64x64x1.bmp
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
chessbox_pieces.128x128x1.bmp
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
chessbox_pieces.128x128x2.bmp
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
chessbox_pieces.176x176x16.bmp
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
chessbox_pieces.240x240x16.bmp
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
jewels.112x64x1.bmp
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
2006-02-15 22:32:57 +00:00
jewels.160x128x1.bmp
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
2006-02-15 22:32:57 +00:00
jewels.160x128x16.bmp
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
2006-02-15 22:32:57 +00:00
jewels.220x176x16.bmp
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
2006-02-15 22:32:57 +00:00
jewels.320x240x16.bmp
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
2006-02-15 22:32:57 +00:00
Makefile
First attempt at generating and using .h files from bitmaps using bmp2rb. The .h files are generated for both the core bitmaps and the plugins, but are only currently being used in the core.
2006-02-21 01:23:30 +00:00
solitaire_cardback.220x176x16.bmp
Re-adding in binary mode
2006-02-19 23:30:06 +00:00
SOURCES
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
2006-02-22 14:24:54 +00:00
sudoku_inverse.112x64x1.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_inverse.160x128x2.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_inverse.220x176x16.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_normal.112x64x1.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_normal.160x128x2.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_normal.220x176x16.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_start.112x64x1.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_start.160x128x2.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00
sudoku_start.220x176x16.bmp
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
2006-01-22 21:30:32 +00:00