rockbox/apps/plugins/sdl/progs/duke3d/Engine/src/rockbox_compat.h
Franklin Wei a855d62025 Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
2017-12-23 21:01:26 -05:00

67 lines
1.2 KiB
C

//
// rockbox_compat.h
// Duke3D
//
// Based on unix_compat.h
// Copyright Wed, Jul 31, 2013, Juan Manuel Borges Caño (GPLv3+)
//
/* all we need */
#include "SDL.h"
#include "plugin.h"
#ifndef Duke3D_rockbox_compat_h
#define Duke3D_rockbox_compat_h
//#define BYTE_ORDER LITTLE_ENDIAN
#define PLATFORM_SUPPORTS_SDL
#define kmalloc(x) malloc(x)
#define kkmalloc(x) malloc(x)
#define kfree(x) free(x)
#define kkfree(x) free(x)
#ifdef FP_OFF
#undef FP_OFF
#endif
// Horrible horrible macro: Watcom allowed memory pointer to be cast
// to a 32bits integer. The code is unfortunately stuffed with this :( !
#define FP_OFF(x) ((int32_t)(x))
#ifndef max
#define max(x, y) (((x) > (y)) ? (x) : (y))
#endif
#ifndef min
#define min(x, y) (((x) < (y)) ? (x) : (y))
#endif
#include <inttypes.h>
#define __int64 int64_t
#define O_BINARY 0
#define UDP_NETWORKING 1
#define PLATFORM_ROCKBOX 1
#define read(a, b, c) rb->read((a), (b), (c))
#define write(a, b, c) rb->write((a), (b), (c))
#define close(a) rb->close(a)
/*
#define SOL_IP SOL_SOCKET
#define IP_RECVERR SO_BROADCAST
*/
#define stricmp strcasecmp
#define strcmpi strcasecmp
#define S_IREAD S_IRUSR
#define USER_DUMMY_NETWORK 1
#define STUB_NETWORKING 1
#endif