rockbox/apps/plugins/sdl/progs/duke3d/Engine/src/mmulti_stable.h
Franklin Wei a855d62025 Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
2017-12-23 21:01:26 -05:00

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C

#ifndef _MMULTI_STABLE_H_
#define _MMULTI_STABLE_H_
void stable_callcommit(void);
void stable_initcrc(void);
long stable_getcrc(char *buffer, short bufleng);
void stable_initmultiplayers(char damultioption, char dacomrateoption, char dapriority);
void stable_sendpacket(long other, char *bufptr, long messleng);
void stable_setpackettimeout(long datimeoutcount, long daresendagaincount);
void stable_uninitmultiplayers(void);
void stable_sendlogon(void);
void stable_sendlogoff(void);
int stable_getoutputcirclesize(void);
void stable_setsocket(short newsocket);
short stable_getpacket(short *other, char *bufptr);
void stable_flushpackets(void);
void stable_genericmultifunction(long other, char *bufptr, long messleng, long command);
#endif