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Also nuke the Makefiles of Duke Nukem 3D (pun intended). Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
9343 lines
309 KiB
C
9343 lines
309 KiB
C
/*
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* "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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* Ken Silverman's official web site: "http://www.advsys.net/ken"
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* See the included license file "BUILDLIC.TXT" for license info.
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* This file has been modified from Ken Silverman's original release
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*/
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/* SUPERBUILD define is in engine.h ... */
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#define ENGINE
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#include "platform.h"
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#include "build.h"
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#include "engine.h"
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#include "tiles.h"
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int32_t stereowidth = 23040, stereopixelwidth = 28, ostereopixelwidth = -1;
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int32_t stereomode = 0, visualpage, activepage, whiteband, blackband;
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uint8_t oa1, o3c2, ortca, ortcb, overtbits, laststereoint;
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#include "display.h"
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#define MAXCLIPNUM 512
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#define MAXPERMS 512
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#define MAXTILEFILES 256
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#define MAXYSAVES ((MAXXDIM*MAXSPRITES)>>7)
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#define MAXNODESPERLINE 42 /* Warning: This depends on MAXYSAVES & MAXYDIM! */
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#define MAXWALLSB 2048
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#define MAXCLIPDIST 1024
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/* used to be static. --ryan. */
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uint8_t moustat = 0;
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int32_t transarea = 0, beforedrawrooms = 1;
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/* used to be static. --ryan. */
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int32_t oxdimen = -1, oviewingrange = -1, oxyaspect = -1;
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/* used to be static. --ryan. */
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int32_t curbrightness = 0;
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/* Textured Map variables */
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static uint8_t globalpolytype;
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static short *dotp1[MAXYDIM], *dotp2[MAXYDIM];
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static char tempbuf[MAXWALLS];
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int32_t ebpbak, espbak;
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int32_t slopalookup[16384];
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/*
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* !!! used to be static. If we ever put the original setgamemode() back, this
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* !!! can be made static again. --ryan.
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*/
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uint8_t permanentlock = 255;
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int32_t mapversion;
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uint8_t picsiz[MAXTILES], tilefilenum[MAXTILES];
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int32_t lastageclock;
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int32_t tilefileoffs[MAXTILES];
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int32_t artsize = 0, cachesize = 0;
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static short radarang[1280], radarang2[MAXXDIM+1];
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static uint16_t sqrtable[4096], shlookup[4096+256];
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uint8_t pow2char[8] = {1,2,4,8,16,32,64,-128};
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int32_t pow2long[32] =
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{
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1L,2L,4L,8L,
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16L,32L,64L,128L,
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256L,512L,1024L,2048L,
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4096L,8192L,16384L,32768L,
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65536L,131072L,262144L,524288L,
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1048576L,2097152L,4194304L,8388608L,
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16777216L,33554432L,67108864L,134217728L,
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268435456L,536870912L,1073741824L,2147483647L,
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};
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int32_t reciptable[2048], fpuasm;
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char kensmessage[128];
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uint8_t britable[16][64];
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uint8_t textfont[1024], smalltextfont[1024];
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enum vector_index_e {VEC_X=0,VEC_Y=1};
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enum screenSpaceCoo_index_e {VEC_COL=0,VEC_DIST=1};
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typedef int32_t vector_t[2];
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typedef int32_t coo2D_t[2];
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// This is the structure emitted for each wall that is potentially visible.
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// A stack of those is populated when the sectors are scanned.
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typedef struct pvWall_s{
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vector_t cameraSpaceCoo[2]; //Camera space coordinates of the wall endpoints. Access with vector_index_e.
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int16_t sectorId; //The index of the sector this wall belongs to in the map database.
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int16_t worldWallId; //The index of the wall in the map database.
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coo2D_t screenSpaceCoo[2]; //Screen space coordinate of the wall endpoints. Access with screenSpaceCoo_index_e.
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} pvWall_t;
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// Potentially Visible walls are stored in this stack.
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pvWall_t pvWalls[MAXWALLSB];
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//xb1 and xb2 seems to be storing the column of the wall endpoint
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//yb1 and yb2 store the Y distance from the camera.
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//static int32_t xb1[MAXWALLSB], yb1[MAXWALLSB], xb2[MAXWALLSB], yb2[MAXWALLSB];
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/*
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//rx1,rx2,ry1,ry2 stores the cameraspace wall endpoints coordinates.
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static int32_t rx1[MAXWALLSB], ry1[MAXWALLSB], rx2[MAXWALLSB], ry2[MAXWALLSB];
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static short thesector[MAXWALLSB], thewall[MAXWALLSB];
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*/
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// bunchWallsList contains the list of walls in a bunch.
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static short bunchWallsList[MAXWALLSB];
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static short bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
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static short smost[MAXYSAVES], smostcnt;
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static short smoststart[MAXWALLSB];
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static uint8_t smostwalltype[MAXWALLSB];
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static int32_t smostwall[MAXWALLSB], smostwallcnt = -1L;
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static short maskwall[MAXWALLSB], maskwallcnt;
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static int32_t spritesx[MAXSPRITESONSCREEN];
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static int32_t spritesy[MAXSPRITESONSCREEN+1];
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static int32_t spritesz[MAXSPRITESONSCREEN];
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static spritetype *tspriteptr[MAXSPRITESONSCREEN];
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//FCS: (up-most pixel on column x that can still be drawn to)
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short umost[MAXXDIM+1];
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//FCS: (down-most pixel +1 on column x that can still be drawn to)
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short dmost[MAXXDIM+1];
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int16_t bakumost[MAXXDIM+1], bakdmost[MAXXDIM+1];
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short uplc[MAXXDIM+1], dplc[MAXXDIM+1];
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static int16_t uwall[MAXXDIM+1], dwall[MAXXDIM+1];
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static int32_t swplc[MAXXDIM+1], lplc[MAXXDIM+1];
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static int32_t swall[MAXXDIM+1], lwall[MAXXDIM+4];
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int32_t xdimen = -1, xdimenrecip, halfxdimen, xdimenscale, xdimscale;
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int32_t wx1, wy1, wx2, wy2, ydimen;
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int32_t viewoffset;
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static int32_t rxi[8], ryi[8], rzi[8], rxi2[8], ryi2[8], rzi2[8];
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static int32_t xsi[8], ysi[8];
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/* used to be static. --ryan. */
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int32_t *horizlookup=0, *horizlookup2=0, horizycent;
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int32_t globalposx, globalposy, globalposz, globalhoriz;
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int16_t globalang, globalcursectnum;
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int32_t globalpal, cosglobalang, singlobalang;
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int32_t cosviewingrangeglobalang, sinviewingrangeglobalang;
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uint8_t *globalpalwritten;
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int32_t globaluclip, globaldclip, globvis = 0;
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int32_t globalvisibility, globalhisibility, globalpisibility, globalcisibility;
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uint8_t globparaceilclip, globparaflorclip;
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int32_t xyaspect, viewingrangerecip;
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int32_t asm1, asm4;
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intptr_t asm2, asm3;
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int32_t vplce[4], vince[4];
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intptr_t bufplce[4];
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uint8_t* palookupoffse[4];
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uint8_t globalxshift, globalyshift;
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int32_t globalxpanning, globalypanning, globalshade;
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int16_t globalpicnum, globalshiftval;
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int32_t globalzd, globalyscale, globalorientation;
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uint8_t* globalbufplc;
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int32_t globalx1, globaly1, globalx2, globaly2, globalx3, globaly3, globalzx;
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int32_t globalx, globaly, globalz;
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//FCS:
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// Those two variables are using during portal flooding:
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// sectorBorder is the stack and sectorbordercnt is the stack counter.
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// There is no really point to have this on the heap. That would have been better on the stack.
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//static short sectorborder[256], sectorbordercnt;
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//FCS: Moved this on the stack
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static uint8_t tablesloaded = 0;
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int32_t pageoffset, ydim16, qsetmode = 0;
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int32_t startposx, startposy, startposz;
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int16_t startang, startsectnum;
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int16_t pointhighlight, linehighlight, highlightcnt;
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static int32_t lastx[MAXYDIM];
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uint8_t paletteloaded = 0;
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#define FASTPALGRIDSIZ 8
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static int32_t rdist[129], gdist[129], bdist[129];
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static uint8_t colhere[((FASTPALGRIDSIZ+2)*(FASTPALGRIDSIZ+2)*(FASTPALGRIDSIZ+2))>>3];
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static uint8_t colhead[(FASTPALGRIDSIZ+2)*(FASTPALGRIDSIZ+2)*(FASTPALGRIDSIZ+2)];
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static int32_t colnext[256];
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static uint8_t coldist[8] = {0,1,2,3,4,3,2,1};
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static int32_t colscan[27];
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static int16_t clipnum, hitwalls[4];
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int32_t hitscangoalx = (1<<29)-1, hitscangoaly = (1<<29)-1;
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typedef struct {
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int32_t x1, y1, x2, y2;
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} linetype;
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static linetype clipit[MAXCLIPNUM];
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static short clipsectorlist[MAXCLIPNUM], clipsectnum;
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static short clipobjectval[MAXCLIPNUM];
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typedef struct
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{
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int32_t sx, sy, z;
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short a, picnum;
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int8_t dashade;
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uint8_t dapalnum, dastat, pagesleft;
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int32_t cx1, cy1, cx2, cy2;
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} permfifotype;
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static permfifotype permfifo[MAXPERMS];
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static int32_t permhead = 0, permtail = 0;
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//FCS: Num walls to potentially render.
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short numscans ;
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short numbunches;
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//FCS: Number of colums to draw. ALWAYS set to the screen dimension width.
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short numhits;
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short editstatus = 0;
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short searchit;
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int32_t searchx = -1, searchy; /* search input */
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short searchsector, searchwall, searchstat; /* search output */
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int32_t numtilefiles, artfil = -1, artfilnum, artfilplc;
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static uint8_t inpreparemirror = 0;
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static int32_t mirrorsx1, mirrorsy1, mirrorsx2, mirrorsy2;
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int32_t totalclocklock;
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uint16_t mapCRC;
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#include "draw.h"
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static __inline int32_t nsqrtasm(uint32_t param)
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{
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uint16_t *shlookup_a = (uint16_t*)shlookup;
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uint16_t *sqrtable_a = (uint16_t*)sqrtable;
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uint16_t cx;
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if (param & 0xff000000)
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cx = shlookup_a[(param>>24)+4096];
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else
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cx = shlookup_a[param>>12];
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param = param >> (cx&0xff);
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param = ((param&0xffff0000)|sqrtable_a[param]);
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param = param >> ((cx&0xff00)>>8);
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return param;
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}
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static __inline int32_t krecipasm(int32_t i)
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{ // Ken did this
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float f = (float)i;
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i = *(int32_t *)&f;
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return((reciptable[(i>>12)&2047]>>(((i-0x3f800000)>>23)&31))^(i>>31));
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}
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static __inline int32_t getclipmask(int32_t a, int32_t b, int32_t c, int32_t d)
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{ // Ken did this
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d = ((a<0)*8) + ((b<0)*4) + ((c<0)*2) + (d<0);
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return(((d<<4)^0xf0)|d);
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}
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//
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// krecip
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//
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int32_t krecip(int32_t num)
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{
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return(krecipasm(num));
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}
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uint16_t _swap16(uint16_t D)
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{
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return((D<<8)|(D>>8));
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}
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unsigned int _swap32(unsigned int D)
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{
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return((D<<24)|((D<<8)&0x00FF0000)|((D>>8)&0x0000FF00)|(D>>24));
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}
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/*
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FCS:
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Scan through sectors using portals (a portal is wall with a nextsector attribute >= 0).
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Flood is prevented if a portal does not face the POV.
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*/
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static void scansector (short sectnum)
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{
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walltype *wal, *wal2;
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spritetype *spr;
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int32_t xs, ys, x1, y1, x2, y2, xp1, yp1, xp2=0, yp2=0, tempint;
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short z, zz, startwall, endwall, numscansbefore, scanfirst, bunchfrst;
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short nextsectnum;
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//The stack storing sectors to visit.
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short sectorsToVisit[256], numSectorsToVisit;
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if (sectnum < 0)
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return;
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if (automapping)
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show2dsector[sectnum>>3] |= pow2char[sectnum&7];
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sectorsToVisit[0] = sectnum;
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numSectorsToVisit = 1;
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do
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{
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sectnum = sectorsToVisit[--numSectorsToVisit];
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//Add every script in the current sector as potentially visible.
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for(z=headspritesect[sectnum]; z>=0; z=nextspritesect[z])
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{
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spr = &sprite[z];
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if ((((spr->cstat&0x8000) == 0) || (showinvisibility)) &&
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(spr->xrepeat > 0) && (spr->yrepeat > 0) &&
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(spritesortcnt < MAXSPRITESONSCREEN))
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{
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xs = spr->x-globalposx;
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ys = spr->y-globalposy;
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if ((spr->cstat&48) || (xs*cosglobalang+ys*singlobalang > 0))
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{
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copybufbyte(spr,&tsprite[spritesortcnt],sizeof(spritetype));
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tsprite[spritesortcnt++].owner = z;
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}
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}
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}
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//Mark the current sector bit as "visited" in the bitvector
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visitedSectors[sectnum>>3] |= pow2char[sectnum&7];
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bunchfrst = numbunches;
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numscansbefore = numscans;
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startwall = sector[sectnum].wallptr;
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endwall = startwall + sector[sectnum].wallnum;
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scanfirst = numscans;
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for(z=startwall,wal=&wall[z]; z<endwall; z++,wal++)
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{
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nextsectnum = wal->nextsector;
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wal2 = &wall[wal->point2];
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|
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// In camera space the center is the player.
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// Tranform the 2 Wall endpoints (x,y) from worldspace to camera space.
|
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// After that we have two vectors starting from the camera and going to the endpoints (x1,y1) and (x2,y2).
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x1 = wal->x-globalposx;
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y1 = wal->y-globalposy;
|
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|
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x2 = wal2->x-globalposx;
|
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y2 = wal2->y-globalposy;
|
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|
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// If this is a portal...
|
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if ((nextsectnum >= 0) && ((wal->cstat&32) == 0))
|
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//If this portal has not been visited yet.
|
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if ((visitedSectors[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)
|
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{
|
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//Cross product -> Z component
|
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tempint = x1*y2-x2*y1;
|
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|
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// Using cross product, determine if the portal is facing us or not.
|
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// If it is: Add it to the stack and bump the stack counter.
|
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// This line is equivalent to tempint < 0x40000
|
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if (((uint32_t)tempint+262144) < 524288) // ??? What is this test ?? How acute the angle is ?
|
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{
|
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//(x2-x1)*(x2-x1)+(y2-y1)*(y2-y1) is the squared length of the wall
|
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// ??? What is this test ?? How acute the angle is ?
|
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if (mulscale5(tempint,tempint) <= (x2-x1)*(x2-x1)+(y2-y1)*(y2-y1))
|
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sectorsToVisit[numSectorsToVisit++] = nextsectnum;
|
||
}
|
||
}
|
||
|
||
// Rotate the wall endpoints vectors according to the player orientation.
|
||
// This is a regular rotation matrix using [29.3] fixed point.
|
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if ((z == startwall) || (wall[z-1].point2 != z))
|
||
{
|
||
//If this is the first endpoint of the bunch, rotate: This is a standard cos sin 2D rotation matrix projection
|
||
xp1 = dmulscale6(y1,cosglobalang,-x1,singlobalang);
|
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yp1 = dmulscale6(x1,cosviewingrangeglobalang,y1,sinviewingrangeglobalang);
|
||
}
|
||
else
|
||
{
|
||
//If this is NOT the first endpoint, Save the coordinate for next loop.
|
||
xp1 = xp2;
|
||
yp1 = yp2;
|
||
}
|
||
|
||
// Rotate: This is a standard cos sin 2D rotation matrix projection
|
||
xp2 = dmulscale6(y2,cosglobalang,-x2,singlobalang);
|
||
yp2 = dmulscale6(x2,cosviewingrangeglobalang,y2,sinviewingrangeglobalang);
|
||
|
||
|
||
|
||
// Equivalent of a near plane clipping ?
|
||
if ((yp1 < 256) && (yp2 < 256)) goto skipitaddwall;
|
||
|
||
/* If wall's NOT facing you */
|
||
if (dmulscale32(xp1,yp2,-xp2,yp1) >= 0) goto skipitaddwall;
|
||
|
||
// The wall is still not eligible for rendition: Let's do some more Frustrum culling !!
|
||
if (xp1 >= -yp1){
|
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|
||
if ((xp1 > yp1) || (yp1 == 0))
|
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goto skipitaddwall;
|
||
|
||
//Project the point onto screen and see in which column it belongs.
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_COL] = halfxdimen + scale(xp1,halfxdimen,yp1);
|
||
if (xp1 >= 0)
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_COL]++; /* Fix for SIGNED divide */
|
||
|
||
if (pvWalls[numscans].screenSpaceCoo[0][VEC_COL] >= xdimen)
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_COL] = xdimen-1;
|
||
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_DIST] = yp1;
|
||
}
|
||
else{
|
||
|
||
if (xp2 < -yp2)
|
||
goto skipitaddwall;
|
||
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_COL] = 0;
|
||
tempint = yp1-yp2+xp1-xp2;
|
||
|
||
if (tempint == 0)
|
||
goto skipitaddwall;
|
||
|
||
pvWalls[numscans].screenSpaceCoo[0][VEC_DIST] = yp1 + scale(yp2-yp1,xp1+yp1,tempint);
|
||
}
|
||
|
||
if (pvWalls[numscans].screenSpaceCoo[0][VEC_DIST] < 256)
|
||
goto skipitaddwall;
|
||
|
||
if (xp2 <= yp2){
|
||
|
||
if ((xp2 < -yp2) || (yp2 == 0)) goto skipitaddwall;
|
||
pvWalls[numscans].screenSpaceCoo[1][VEC_COL] = halfxdimen + scale(xp2,halfxdimen,yp2) - 1;
|
||
if (xp2 >= 0) pvWalls[numscans].screenSpaceCoo[1][VEC_COL]++; /* Fix for SIGNED divide */
|
||
if (pvWalls[numscans].screenSpaceCoo[1][VEC_COL] >= xdimen) pvWalls[numscans].screenSpaceCoo[1][VEC_COL] = xdimen-1;
|
||
pvWalls[numscans].screenSpaceCoo[1][VEC_DIST] = yp2;
|
||
}
|
||
else{
|
||
|
||
if (xp1 > yp1) goto skipitaddwall;
|
||
pvWalls[numscans].screenSpaceCoo[1][VEC_COL] = xdimen-1;
|
||
tempint = xp2-xp1+yp1-yp2;
|
||
if (tempint == 0) goto skipitaddwall;
|
||
pvWalls[numscans].screenSpaceCoo[1][VEC_DIST] = yp1 + scale(yp2-yp1,yp1-xp1,tempint);
|
||
}
|
||
if ((pvWalls[numscans].screenSpaceCoo[1][VEC_DIST] < 256) || (pvWalls[numscans].screenSpaceCoo[0][VEC_COL] > pvWalls[numscans].screenSpaceCoo[1][VEC_COL])) goto skipitaddwall;
|
||
|
||
// Made it all the way!
|
||
// Time to add this wall information to the stack of wall potentially visible.
|
||
pvWalls[numscans].sectorId = sectnum;
|
||
pvWalls[numscans].worldWallId = z;
|
||
|
||
//Save the camera space wall endpoints coordinate (camera origin at player location + rotated according to player orientation).
|
||
pvWalls[numscans].cameraSpaceCoo[0][VEC_X] = xp1;
|
||
pvWalls[numscans].cameraSpaceCoo[0][VEC_Y] = yp1;
|
||
pvWalls[numscans].cameraSpaceCoo[1][VEC_X] = xp2;
|
||
pvWalls[numscans].cameraSpaceCoo[1][VEC_Y] = yp2;
|
||
|
||
|
||
bunchWallsList[numscans] = numscans+1;
|
||
numscans++;
|
||
|
||
skipitaddwall:
|
||
|
||
if ((wall[z].point2 < z) && (scanfirst < numscans))
|
||
{
|
||
bunchWallsList[numscans-1] = scanfirst;
|
||
scanfirst = numscans;
|
||
}
|
||
}
|
||
|
||
//FCS: TODO rename this p2[] to bunchList[] or something like that. This name is an abomination
|
||
// DONE, p2 is now called "bunchWallsList".
|
||
|
||
//Break down the list of walls for this sector into bunchs. Since a bunch is a
|
||
// continuously visible list of wall: A sector can generate many bunches.
|
||
for(z=numscansbefore; z<numscans; z++)
|
||
{
|
||
if ((wall[pvWalls[z].worldWallId].point2 !=
|
||
pvWalls[bunchWallsList[z]].worldWallId) || (pvWalls[z].screenSpaceCoo[1][VEC_COL] >= pvWalls[bunchWallsList[z]].screenSpaceCoo[0][VEC_COL]))
|
||
{
|
||
// Create an entry in the bunch list
|
||
bunchfirst[numbunches++] = bunchWallsList[z];
|
||
|
||
//Mark the end of the bunch wall list.
|
||
bunchWallsList[z] = -1;
|
||
}
|
||
}
|
||
|
||
//For each bunch, find the last wall and cache it in bunchlast.
|
||
for(z=bunchfrst; z<numbunches; z++)
|
||
{
|
||
for(zz=bunchfirst[z]; bunchWallsList[zz]>=0; zz=bunchWallsList[zz]);
|
||
bunchlast[z] = zz;
|
||
}
|
||
|
||
} while (numSectorsToVisit > 0);
|
||
// do this until the stack of sectors to visit if empty.
|
||
}
|
||
|
||
/*
|
||
FCS:
|
||
|
||
Goal : ????
|
||
param 1: Z is the wallID in the list of potentially visible walls.
|
||
param 2: Only used to lookup the xrepeat attribute of the wall.
|
||
|
||
*/
|
||
static void prepwall(int32_t z, walltype *wal)
|
||
{
|
||
int32_t i, l=0, ol=0, splc, sinc, x, topinc, top, botinc, bot, walxrepeat;
|
||
vector_t* wallCoo = pvWalls[z].cameraSpaceCoo;
|
||
|
||
walxrepeat = (wal->xrepeat<<3);
|
||
|
||
/* lwall calculation */
|
||
i = pvWalls[z].screenSpaceCoo[0][VEC_COL]-halfxdimen;
|
||
|
||
//Let's use some of the camera space wall coordinate now.
|
||
topinc = -(wallCoo[0][VEC_Y]>>2);
|
||
botinc = ((wallCoo[1][VEC_Y]-wallCoo[0][VEC_Y])>>8);
|
||
|
||
top = mulscale5(wallCoo[0][VEC_X],xdimen)+mulscale2(topinc,i);
|
||
bot = mulscale11(wallCoo[0][VEC_X]-wallCoo[1][VEC_X],xdimen)+mulscale2(botinc,i);
|
||
|
||
splc = mulscale19(wallCoo[0][VEC_Y],xdimscale);
|
||
sinc = mulscale16(wallCoo[1][VEC_Y]-wallCoo[0][VEC_Y],xdimscale);
|
||
|
||
//X screenspce column of point Z.
|
||
x = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
|
||
if (bot != 0)
|
||
{
|
||
l = divscale12(top,bot);
|
||
swall[x] = mulscale21(l,sinc)+splc;
|
||
l *= walxrepeat;
|
||
lwall[x] = (l>>18);
|
||
}
|
||
|
||
//If the wall is less than 4 column wide.
|
||
while (x+4 <= pvWalls[z].screenSpaceCoo[1][VEC_COL])
|
||
{
|
||
top += topinc;
|
||
bot += botinc;
|
||
if (bot != 0)
|
||
{
|
||
ol = l;
|
||
l = divscale12(top,bot);
|
||
swall[x+4] = mulscale21(l,sinc)+splc;
|
||
l *= walxrepeat;
|
||
lwall[x+4] = (l>>18);
|
||
}
|
||
i = ((ol+l)>>1);
|
||
lwall[x+2] = (i>>18);
|
||
lwall[x+1] = ((ol+i)>>19);
|
||
lwall[x+3] = ((l+i)>>19);
|
||
swall[x+2] = ((swall[x]+swall[x+4])>>1);
|
||
swall[x+1] = ((swall[x]+swall[x+2])>>1);
|
||
swall[x+3] = ((swall[x+4]+swall[x+2])>>1);
|
||
x += 4;
|
||
}
|
||
|
||
//If the wall is less than 2 columns wide.
|
||
if (x+2 <= pvWalls[z].screenSpaceCoo[1][VEC_COL])
|
||
{
|
||
top += (topinc>>1);
|
||
bot += (botinc>>1);
|
||
if (bot != 0)
|
||
{
|
||
ol = l;
|
||
l = divscale12(top,bot);
|
||
swall[x+2] = mulscale21(l,sinc)+splc;
|
||
l *= walxrepeat;
|
||
lwall[x+2] = (l>>18);
|
||
}
|
||
lwall[x+1] = ((l+ol)>>19);
|
||
swall[x+1] = ((swall[x]+swall[x+2])>>1);
|
||
x += 2;
|
||
}
|
||
|
||
//The wall is 1 column wide.
|
||
if (x+1 <= pvWalls[z].screenSpaceCoo[1][VEC_COL])
|
||
{
|
||
bot += (botinc>>2);
|
||
if (bot != 0)
|
||
{
|
||
l = divscale12(top+(topinc>>2),bot);
|
||
swall[x+1] = mulscale21(l,sinc)+splc;
|
||
lwall[x+1] = mulscale18(l,walxrepeat);
|
||
}
|
||
}
|
||
|
||
if (lwall[pvWalls[z].screenSpaceCoo[0][VEC_COL]] < 0)
|
||
lwall[pvWalls[z].screenSpaceCoo[0][VEC_COL]] = 0;
|
||
|
||
if ((lwall[pvWalls[z].screenSpaceCoo[1][VEC_COL]] >= walxrepeat) && (walxrepeat))
|
||
lwall[pvWalls[z].screenSpaceCoo[1][VEC_COL]] = walxrepeat-1;
|
||
|
||
if (wal->cstat&8)
|
||
{
|
||
walxrepeat--;
|
||
for(x=pvWalls[z].screenSpaceCoo[0][VEC_COL]; x<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; x++)
|
||
lwall[x] = walxrepeat-lwall[x];
|
||
}
|
||
}
|
||
|
||
|
||
static int32_t getpalookup(int32_t davis, int32_t dashade)
|
||
{
|
||
return(min(max(dashade+(davis>>8),0),numpalookups-1));
|
||
}
|
||
|
||
|
||
static void hline (int32_t xr, int32_t yp)
|
||
{
|
||
int32_t xl, r, s;
|
||
|
||
xl = lastx[yp];
|
||
|
||
if (xl > xr)
|
||
return;
|
||
|
||
r = horizlookup2[yp-globalhoriz+horizycent];
|
||
asm1 = globalx1*r;
|
||
asm2 = globaly2*r;
|
||
s = (getpalookup(mulscale16(r,globvis),globalshade)<<8);
|
||
|
||
hlineasm4(xr-xl,s,globalx2*r+globalypanning,globaly1*r+globalxpanning,ylookup[yp]+xr+frameoffset);
|
||
}
|
||
|
||
|
||
static void slowhline (int32_t xr, int32_t yp)
|
||
{
|
||
int32_t xl, r;
|
||
|
||
xl = lastx[yp];
|
||
if (xl > xr) return;
|
||
r = horizlookup2[yp-globalhoriz+horizycent];
|
||
asm1 = globalx1*r;
|
||
asm2 = globaly2*r;
|
||
|
||
asm3 = (int32_t)globalpalwritten + (getpalookup(mulscale16(r,globvis),globalshade)<<8);
|
||
if (!(globalorientation&256))
|
||
{
|
||
mhline(globalbufplc,globaly1*r+globalxpanning-asm1*(xr-xl),(xr-xl)<<16,0L,
|
||
globalx2*r+globalypanning-asm2*(xr-xl),ylookup[yp]+xl+frameoffset);
|
||
return;
|
||
}
|
||
thline(globalbufplc,globaly1*r+globalxpanning-asm1*(xr-xl),(xr-xl)<<16,0L,globalx2*r+globalypanning-asm2*(xr-xl),ylookup[yp]+xl+frameoffset);
|
||
transarea += (xr-xl);
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
/* renders non-parallaxed ceilings. --ryan. */
|
||
static void ceilscan (int32_t x1, int32_t x2, int32_t sectnum)
|
||
{
|
||
int32_t i, j, ox, oy, x, y1, y2, twall, bwall;
|
||
sectortype *sec;
|
||
|
||
sec = §or[sectnum];
|
||
|
||
if (palookup[sec->ceilingpal] != globalpalwritten)
|
||
globalpalwritten = palookup[sec->ceilingpal];
|
||
|
||
|
||
globalzd = sec->ceilingz-globalposz;
|
||
|
||
|
||
if (globalzd > 0)
|
||
return;
|
||
|
||
|
||
globalpicnum = sec->ceilingpicnum;
|
||
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
|
||
setgotpic(globalpicnum);
|
||
|
||
//Check the tile dimension are valid.
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0))
|
||
return;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
globalbufplc = tiles[globalpicnum].data;
|
||
|
||
globalshade = (int32_t)sec->ceilingshade;
|
||
globvis = globalcisibility;
|
||
if (sec->visibility != 0)
|
||
globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
|
||
globalorientation = (int32_t)sec->ceilingstat;
|
||
|
||
|
||
if ((globalorientation&64) == 0){
|
||
globalx1 = singlobalang;
|
||
globalx2 = singlobalang;
|
||
globaly1 = cosglobalang;
|
||
globaly2 = cosglobalang;
|
||
globalxpanning = (globalposx<<20);
|
||
globalypanning = -(globalposy<<20);
|
||
}
|
||
else{
|
||
j = sec->wallptr;
|
||
ox = wall[wall[j].point2].x - wall[j].x;
|
||
oy = wall[wall[j].point2].y - wall[j].y;
|
||
i = nsqrtasm(ox*ox+oy*oy);
|
||
|
||
if (i == 0)
|
||
i = 1024;
|
||
else
|
||
i = 1048576/i;
|
||
|
||
globalx1 = mulscale10(dmulscale10(ox,singlobalang,-oy,cosglobalang),i);
|
||
globaly1 = mulscale10(dmulscale10(ox,cosglobalang,oy,singlobalang),i);
|
||
globalx2 = -globalx1;
|
||
globaly2 = -globaly1;
|
||
|
||
ox = ((wall[j].x-globalposx)<<6);
|
||
oy = ((wall[j].y-globalposy)<<6);
|
||
i = dmulscale14(oy,cosglobalang,-ox,singlobalang);
|
||
j = dmulscale14(ox,cosglobalang,oy,singlobalang);
|
||
ox = i;
|
||
oy = j;
|
||
globalxpanning = globalx1*ox - globaly1*oy;
|
||
globalypanning = globaly2*ox + globalx2*oy;
|
||
}
|
||
|
||
globalx2 = mulscale16(globalx2,viewingrangerecip);
|
||
globaly1 = mulscale16(globaly1,viewingrangerecip);
|
||
globalxshift = (8-(picsiz[globalpicnum]&15));
|
||
globalyshift = (8-(picsiz[globalpicnum]>>4));
|
||
if (globalorientation&8) {
|
||
globalxshift++;
|
||
globalyshift++;
|
||
}
|
||
|
||
if ((globalorientation&0x4) > 0){
|
||
i = globalxpanning;
|
||
globalxpanning = globalypanning;
|
||
globalypanning = i;
|
||
i = globalx2;
|
||
globalx2 = -globaly1;
|
||
globaly1 = -i;
|
||
i = globalx1;
|
||
globalx1 = globaly2;
|
||
globaly2 = i;
|
||
}
|
||
if ((globalorientation&0x10) > 0){
|
||
globalx1 = -globalx1;
|
||
globaly1 = -globaly1;
|
||
globalxpanning = -globalxpanning;
|
||
}
|
||
if ((globalorientation&0x20) > 0){
|
||
globalx2 = -globalx2;
|
||
globaly2 = -globaly2;
|
||
globalypanning = -globalypanning;
|
||
}
|
||
|
||
globalx1 <<= globalxshift;
|
||
globaly1 <<= globalxshift;
|
||
globalx2 <<= globalyshift;
|
||
globaly2 <<= globalyshift;
|
||
globalxpanning <<= globalxshift;
|
||
globalypanning <<= globalyshift;
|
||
globalxpanning += (((int32_t)sec->ceilingxpanning)<<24);
|
||
globalypanning += (((int32_t)sec->ceilingypanning)<<24);
|
||
globaly1 = (-globalx1-globaly1)*halfxdimen;
|
||
globalx2 = (globalx2-globaly2)*halfxdimen;
|
||
|
||
sethlinesizes(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4,globalbufplc);
|
||
|
||
globalx2 += globaly2*(x1-1);
|
||
globaly1 += globalx1*(x1-1);
|
||
globalx1 = mulscale16(globalx1,globalzd);
|
||
globalx2 = mulscale16(globalx2,globalzd);
|
||
globaly1 = mulscale16(globaly1,globalzd);
|
||
globaly2 = mulscale16(globaly2,globalzd);
|
||
globvis = klabs(mulscale10(globvis,globalzd));
|
||
|
||
if (!(globalorientation&0x180))
|
||
{
|
||
y1 = umost[x1];
|
||
y2 = y1;
|
||
for(x=x1; x<=x2; x++)
|
||
{
|
||
twall = umost[x]-1;
|
||
bwall = min(uplc[x],dmost[x]);
|
||
if (twall < bwall-1)
|
||
{
|
||
if (twall >= y2)
|
||
{
|
||
while (y1 < y2-1) hline(x-1,++y1);
|
||
y1 = twall;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < twall)
|
||
hline(x-1,++y1);
|
||
while (y1 > twall)
|
||
lastx[y1--] = x;
|
||
}
|
||
while (y2 > bwall)
|
||
hline(x-1,--y2);
|
||
while (y2 < bwall)
|
||
lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1)
|
||
hline(x-1,++y1);
|
||
if (x == x2) {
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
break;
|
||
}
|
||
y1 = umost[x+1];
|
||
y2 = y1;
|
||
}
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
}
|
||
while (y1 < y2-1) hline(x2,++y1);
|
||
faketimerhandler();
|
||
return;
|
||
}
|
||
|
||
switch(globalorientation&0x180)
|
||
{
|
||
case 128:
|
||
msethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
case 256:
|
||
settrans(TRANS_NORMAL);
|
||
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
case 384:
|
||
settrans(TRANS_REVERSE);
|
||
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
}
|
||
|
||
y1 = umost[x1];
|
||
y2 = y1;
|
||
for(x=x1; x<=x2; x++)
|
||
{
|
||
twall = umost[x]-1;
|
||
bwall = min(uplc[x],dmost[x]);
|
||
if (twall < bwall-1)
|
||
{
|
||
if (twall >= y2)
|
||
{
|
||
while (y1 < y2-1) slowhline(x-1,++y1);
|
||
y1 = twall;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < twall) slowhline(x-1,++y1);
|
||
while (y1 > twall) lastx[y1--] = x;
|
||
}
|
||
while (y2 > bwall) slowhline(x-1,--y2);
|
||
while (y2 < bwall) lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1) slowhline(x-1,++y1);
|
||
if (x == x2) {
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
break;
|
||
}
|
||
y1 = umost[x+1];
|
||
y2 = y1;
|
||
}
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
}
|
||
while (y1 < y2-1) slowhline(x2,++y1);
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
/* renders non-parallaxed floors. --ryan. */
|
||
static void florscan (int32_t x1, int32_t x2, int32_t sectnum)
|
||
{
|
||
int32_t i, j, ox, oy, x, y1, y2, twall, bwall;
|
||
sectortype *sec;
|
||
|
||
//Retrieve the sector object
|
||
sec = §or[sectnum];
|
||
|
||
//Retrieve the floor palette.
|
||
if (palookup[sec->floorpal] != globalpalwritten)
|
||
globalpalwritten = palookup[sec->floorpal];
|
||
|
||
globalzd = globalposz-sec->floorz;
|
||
|
||
//We are UNDER the floor: Do NOT render anything.
|
||
if (globalzd > 0)
|
||
return;
|
||
|
||
//Retrive the floor texture.
|
||
globalpicnum = sec->floorpicnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
|
||
//Lock the floor texture
|
||
setgotpic(globalpicnum);
|
||
|
||
|
||
//This tile has unvalid dimensions ( negative)
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0))
|
||
return;
|
||
|
||
//If this is an animated texture: Animate it.
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
//If the texture is not in RAM: Load it !!
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
//Check where is the texture in RAM
|
||
globalbufplc = tiles[globalpicnum].data;
|
||
|
||
//Retrieve the shade of the sector (illumination level).
|
||
globalshade = (int32_t)sec->floorshade;
|
||
|
||
globvis = globalcisibility;
|
||
if (sec->visibility != 0)
|
||
globvis = mulscale4(globvis,(int32_t)((uint8_t)(sec->visibility+16)));
|
||
|
||
|
||
globalorientation = (int32_t)sec->floorstat;
|
||
|
||
|
||
if ((globalorientation&64) == 0)
|
||
{
|
||
globalx1 = singlobalang;
|
||
globalx2 = singlobalang;
|
||
globaly1 = cosglobalang;
|
||
globaly2 = cosglobalang;
|
||
globalxpanning = (globalposx<<20);
|
||
globalypanning = -(globalposy<<20);
|
||
}
|
||
else
|
||
{
|
||
j = sec->wallptr;
|
||
ox = wall[wall[j].point2].x - wall[j].x;
|
||
oy = wall[wall[j].point2].y - wall[j].y;
|
||
i = nsqrtasm(ox*ox+oy*oy);
|
||
if (i == 0)
|
||
i = 1024;
|
||
else
|
||
i = 1048576/i;
|
||
globalx1 = mulscale10(dmulscale10(ox,singlobalang,-oy,cosglobalang),i);
|
||
globaly1 = mulscale10(dmulscale10(ox,cosglobalang,oy,singlobalang),i);
|
||
globalx2 = -globalx1;
|
||
globaly2 = -globaly1;
|
||
|
||
ox = ((wall[j].x-globalposx)<<6);
|
||
oy = ((wall[j].y-globalposy)<<6);
|
||
i = dmulscale14(oy,cosglobalang,-ox,singlobalang);
|
||
j = dmulscale14(ox,cosglobalang,oy,singlobalang);
|
||
ox = i;
|
||
oy = j;
|
||
globalxpanning = globalx1*ox - globaly1*oy;
|
||
globalypanning = globaly2*ox + globalx2*oy;
|
||
}
|
||
|
||
|
||
globalx2 = mulscale16(globalx2,viewingrangerecip);
|
||
globaly1 = mulscale16(globaly1,viewingrangerecip);
|
||
globalxshift = (8-(picsiz[globalpicnum]&15));
|
||
globalyshift = (8-(picsiz[globalpicnum]>>4));
|
||
if (globalorientation&8) {
|
||
globalxshift++;
|
||
globalyshift++;
|
||
}
|
||
|
||
if ((globalorientation&0x4) > 0)
|
||
{
|
||
i = globalxpanning;
|
||
globalxpanning = globalypanning;
|
||
globalypanning = i;
|
||
i = globalx2;
|
||
globalx2 = -globaly1;
|
||
globaly1 = -i;
|
||
i = globalx1;
|
||
globalx1 = globaly2;
|
||
globaly2 = i;
|
||
}
|
||
|
||
|
||
if ((globalorientation&0x10) > 0){
|
||
globalx1 = -globalx1;
|
||
globaly1 = -globaly1;
|
||
globalxpanning = -globalxpanning;
|
||
}
|
||
|
||
if ((globalorientation&0x20) > 0){
|
||
globalx2 = -globalx2;
|
||
globaly2 = -globaly2;
|
||
globalypanning = -globalypanning;
|
||
}
|
||
|
||
|
||
globalx1 <<= globalxshift;
|
||
globaly1 <<= globalxshift;
|
||
globalx2 <<= globalyshift;
|
||
globaly2 <<= globalyshift;
|
||
globalxpanning <<= globalxshift;
|
||
globalypanning <<= globalyshift;
|
||
globalxpanning += (((int32_t)sec->floorxpanning)<<24);
|
||
globalypanning += (((int32_t)sec->floorypanning)<<24);
|
||
globaly1 = (-globalx1-globaly1)*halfxdimen;
|
||
globalx2 = (globalx2-globaly2)*halfxdimen;
|
||
|
||
//Setup the drawing routine paramters
|
||
sethlinesizes(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4,globalbufplc);
|
||
|
||
globalx2 += globaly2*(x1-1);
|
||
globaly1 += globalx1*(x1-1);
|
||
globalx1 = mulscale16(globalx1,globalzd);
|
||
globalx2 = mulscale16(globalx2,globalzd);
|
||
globaly1 = mulscale16(globaly1,globalzd);
|
||
globaly2 = mulscale16(globaly2,globalzd);
|
||
globvis = klabs(mulscale10(globvis,globalzd));
|
||
|
||
if (!(globalorientation&0x180))
|
||
{
|
||
y1 = max(dplc[x1],umost[x1]);
|
||
y2 = y1;
|
||
for(x=x1; x<=x2; x++)
|
||
{
|
||
twall = max(dplc[x],umost[x])-1;
|
||
bwall = dmost[x];
|
||
if (twall < bwall-1)
|
||
{
|
||
if (twall >= y2)
|
||
{
|
||
while (y1 < y2-1)
|
||
hline(x-1,++y1);
|
||
y1 = twall;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < twall)
|
||
hline(x-1,++y1);
|
||
while (y1 > twall)
|
||
lastx[y1--] = x;
|
||
}
|
||
while (y2 > bwall)
|
||
hline(x-1,--y2);
|
||
while (y2 < bwall)
|
||
lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1) hline(x-1,++y1);
|
||
if (x == x2) {
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
break;
|
||
}
|
||
y1 = max(dplc[x+1],umost[x+1]);
|
||
y2 = y1;
|
||
}
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
}
|
||
while (y1 < y2-1)
|
||
hline(x2,++y1);
|
||
|
||
faketimerhandler();
|
||
return;
|
||
}
|
||
|
||
switch(globalorientation&0x180)
|
||
{
|
||
case 128:
|
||
msethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
case 256:
|
||
settrans(TRANS_NORMAL);
|
||
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
case 384:
|
||
settrans(TRANS_REVERSE);
|
||
tsethlineshift(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4);
|
||
break;
|
||
}
|
||
|
||
y1 = max(dplc[x1],umost[x1]);
|
||
y2 = y1;
|
||
for(x=x1; x<=x2; x++)
|
||
{
|
||
twall = max(dplc[x],umost[x])-1;
|
||
bwall = dmost[x];
|
||
if (twall < bwall-1)
|
||
{
|
||
if (twall >= y2)
|
||
{
|
||
while (y1 < y2-1) slowhline(x-1,++y1);
|
||
y1 = twall;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < twall)
|
||
slowhline(x-1,++y1);
|
||
while (y1 > twall)
|
||
lastx[y1--] = x;
|
||
}
|
||
while (y2 > bwall)
|
||
slowhline(x-1,--y2);
|
||
while (y2 < bwall)
|
||
lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1)
|
||
slowhline(x-1,++y1);
|
||
if (x == x2) {
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
break;
|
||
}
|
||
y1 = max(dplc[x+1],umost[x+1]);
|
||
y2 = y1;
|
||
}
|
||
globalx2 += globaly2;
|
||
globaly1 += globalx1;
|
||
}
|
||
while (y1 < y2-1)
|
||
slowhline(x2,++y1);
|
||
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
/*
|
||
* renders walls and parallaxed skies/floors. Look at parascan() for the
|
||
* higher level of parallaxing.
|
||
*
|
||
* x1 == offset of leftmost pixel of wall. 0 is left of surface.
|
||
* x2 == offset of rightmost pixel of wall. 0 is left of surface.
|
||
*
|
||
* apparently, walls are always vertical; there are sloping functions
|
||
* (!!!) er...elsewhere. Only the sides need be vertical, as the top and
|
||
* bottom of the polygon will need to be angled as the camera perspective
|
||
* shifts (user spins in a circle, etc.)
|
||
*
|
||
* uwal is an array of the upper most pixels, and dwal are the lower most.
|
||
* This must be a list, as the top and bottom of the polygon are not
|
||
* necessarily horizontal lines.
|
||
*
|
||
* So, the screen coordinate of the top left of a wall is specified by
|
||
* uwal[x1], the bottom left by dwal[x1], the top right by uwal[x2], and
|
||
* the bottom right by dwal[x2]. Every physical point on the edge of the
|
||
* wall in between is specified by traversing those arrays, one pixel per
|
||
* element.
|
||
*
|
||
* --ryan.
|
||
*/
|
||
static void wallscan(int32_t x1, int32_t x2,
|
||
int16_t *uwal, int16_t *dwal,
|
||
int32_t *swal, int32_t *lwal)
|
||
{
|
||
int32_t x, xnice, ynice;
|
||
intptr_t i;
|
||
uint8_t* fpalookup;
|
||
int32_t y1ve[4], y2ve[4], u4, d4, z, tileWidth, tsizy;
|
||
uint8_t bad;
|
||
|
||
tileWidth = tiles[globalpicnum].dim.width;
|
||
tsizy = tiles[globalpicnum].dim.height;
|
||
|
||
setgotpic(globalpicnum);
|
||
|
||
if ((tileWidth <= 0) || (tsizy <= 0))
|
||
return;
|
||
|
||
if ((uwal[x1] > ydimen) && (uwal[x2] > ydimen))
|
||
return;
|
||
|
||
if ((dwal[x1] < 0) && (dwal[x2] < 0))
|
||
return;
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
xnice = (pow2long[picsiz[globalpicnum]&15] == tileWidth);
|
||
if (xnice)
|
||
tileWidth--;
|
||
|
||
ynice = (pow2long[picsiz[globalpicnum]>>4] == tsizy);
|
||
if (ynice)
|
||
tsizy = (picsiz[globalpicnum]>>4);
|
||
|
||
fpalookup = palookup[globalpal];
|
||
|
||
setupvlineasm(globalshiftval);
|
||
|
||
//Starting on the left column of the wall, check the occlusion arrays.
|
||
x = x1;
|
||
while ((umost[x] > dmost[x]) && (x <= x2))
|
||
x++;
|
||
|
||
for(; (x<=x2)&&((x+frameoffset-(uint8_t*)NULL)&3); x++)
|
||
{
|
||
y1ve[0] = max(uwal[x],umost[x]);
|
||
y2ve[0] = min(dwal[x],dmost[x]);
|
||
if (y2ve[0] <= y1ve[0])
|
||
continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
|
||
bufplce[0] = lwal[x] + globalxpanning;
|
||
|
||
if (bufplce[0] >= tileWidth)
|
||
{
|
||
if (xnice == 0)
|
||
bufplce[0] %= tileWidth;
|
||
else
|
||
bufplce[0] &= tileWidth;
|
||
}
|
||
|
||
if (ynice == 0)
|
||
bufplce[0] *= tsizy;
|
||
else
|
||
bufplce[0] <<= tsizy;
|
||
|
||
vince[0] = swal[x]*globalyscale;
|
||
vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1);
|
||
|
||
vlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+tiles[globalpicnum].data,x+frameoffset+ylookup[y1ve[0]]);
|
||
}
|
||
|
||
for(; x<=x2-3; x+=4)
|
||
{
|
||
bad = 0;
|
||
for(z=3; z>=0; z--)
|
||
{
|
||
y1ve[z] = max(uwal[x+z],umost[x+z]);
|
||
y2ve[z] = min(dwal[x+z],dmost[x+z])-1;
|
||
|
||
if (y2ve[z] < y1ve[z])
|
||
{
|
||
bad += pow2char[z];
|
||
continue;
|
||
}
|
||
|
||
i = lwal[x+z] + globalxpanning;
|
||
if (i >= tileWidth) {
|
||
if (xnice == 0) i %= tileWidth;
|
||
else i &= tileWidth;
|
||
}
|
||
if (ynice == 0)
|
||
i *= tsizy;
|
||
else
|
||
i <<= tsizy;
|
||
bufplce[z] = tiles[globalpicnum].data+i;
|
||
|
||
vince[z] = swal[x+z]*globalyscale;
|
||
vplce[z] = globalzd + vince[z]*(y1ve[z]-globalhoriz+1);
|
||
}
|
||
|
||
if (bad == 15)
|
||
continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
palookupoffse[3] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+3],globvis),globalshade)<<8);
|
||
|
||
if ((palookupoffse[0] == palookupoffse[3]) && ((bad&0x9) == 0))
|
||
{
|
||
palookupoffse[1] = palookupoffse[0];
|
||
palookupoffse[2] = palookupoffse[0];
|
||
}
|
||
else
|
||
{
|
||
palookupoffse[1] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+1],globvis),globalshade)<<8);
|
||
palookupoffse[2] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+2],globvis),globalshade)<<8);
|
||
}
|
||
|
||
u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
||
d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
||
|
||
if ((bad != 0) || (u4 >= d4))
|
||
{
|
||
if (!(bad&1))
|
||
prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+x+frameoffset+0);
|
||
if (!(bad&2))
|
||
prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+x+frameoffset+1);
|
||
if (!(bad&4))
|
||
prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+x+frameoffset+2);
|
||
if (!(bad&8))
|
||
prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+x+frameoffset+3);
|
||
continue;
|
||
}
|
||
|
||
if (u4 > y1ve[0])
|
||
vplce[0] =prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+x+frameoffset+0);
|
||
if (u4 > y1ve[1])
|
||
vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+x+frameoffset+1);
|
||
if (u4 > y1ve[2])
|
||
vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+x+frameoffset+2);
|
||
if (u4 > y1ve[3])
|
||
vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+x+frameoffset+3);
|
||
|
||
if (d4 >= u4)
|
||
vlineasm4(d4-u4+1,ylookup[u4]+x+frameoffset);
|
||
|
||
i = x+frameoffset+ylookup[d4+1];
|
||
|
||
if (y2ve[0] > d4)
|
||
prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
||
if (y2ve[1] > d4)
|
||
prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
||
if (y2ve[2] > d4)
|
||
prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
||
if (y2ve[3] > d4)
|
||
prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
||
}
|
||
for(; x<=x2; x++)
|
||
{
|
||
y1ve[0] = max(uwal[x],umost[x]);
|
||
y2ve[0] = min(dwal[x],dmost[x]);
|
||
if (y2ve[0] <= y1ve[0])
|
||
continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
|
||
bufplce[0] = lwal[x] + globalxpanning;
|
||
if (bufplce[0] >= tileWidth) {
|
||
if (xnice == 0)
|
||
bufplce[0] %= tileWidth;
|
||
else
|
||
bufplce[0] &= tileWidth;
|
||
}
|
||
|
||
if (ynice == 0) bufplce[0]
|
||
*= tsizy;
|
||
else
|
||
bufplce[0] <<= tsizy;
|
||
|
||
vince[0] = swal[x]*globalyscale;
|
||
vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1);
|
||
|
||
vlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+tiles[globalpicnum].data,x+frameoffset+ylookup[y1ve[0]]);
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
/* this renders masking sprites. See wallscan(). --ryan. */
|
||
static void maskwallscan(int32_t x1, int32_t x2,
|
||
short *uwal, short *dwal,
|
||
int32_t *swal, int32_t *lwal)
|
||
{
|
||
int32_t x, startx, xnice, ynice;
|
||
intptr_t i;
|
||
uint8_t* fpalookup;
|
||
int32_t y1ve[4], y2ve[4], u4, d4, dax, z, tileWidth, tileHeight;
|
||
uint8_t* p;
|
||
uint8_t bad;
|
||
|
||
tileWidth = tiles[globalpicnum].dim.width;
|
||
tileHeight = tiles[globalpicnum].dim.height;
|
||
setgotpic(globalpicnum);
|
||
|
||
if ((tileWidth <= 0) || (tileHeight <= 0))
|
||
return;
|
||
if ((uwal[x1] > ydimen) && (uwal[x2] > ydimen))
|
||
return;
|
||
if ((dwal[x1] < 0) && (dwal[x2] < 0))
|
||
return;
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
startx = x1;
|
||
|
||
xnice = (pow2long[picsiz[globalpicnum]&15] == tileWidth);
|
||
if (xnice)
|
||
tileWidth = (tileWidth-1);
|
||
|
||
ynice = (pow2long[picsiz[globalpicnum]>>4] == tileHeight);
|
||
if (ynice)
|
||
tileHeight = (picsiz[globalpicnum]>>4);
|
||
|
||
fpalookup = palookup[globalpal];
|
||
|
||
setupmvlineasm(globalshiftval);
|
||
|
||
x = startx;
|
||
while ((startumost[x+windowx1] > startdmost[x+windowx1]) && (x <= x2)) x++;
|
||
|
||
p = x+frameoffset;
|
||
|
||
for(; (x<=x2)&&((p-(uint8_t*)NULL)&3); x++,p++)
|
||
{
|
||
y1ve[0] = max(uwal[x],startumost[x+windowx1]-windowy1);
|
||
y2ve[0] = min(dwal[x],startdmost[x+windowx1]-windowy1);
|
||
if (y2ve[0] <= y1ve[0]) continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
|
||
bufplce[0] = lwal[x] + globalxpanning;
|
||
if (bufplce[0] >= tileWidth) {
|
||
if (xnice == 0) bufplce[0] %= tileWidth;
|
||
else bufplce[0] &= tileWidth;
|
||
}
|
||
if (ynice == 0)
|
||
bufplce[0] *= tileHeight;
|
||
else
|
||
bufplce[0] <<= tileHeight;
|
||
|
||
vince[0] = swal[x]*globalyscale;
|
||
vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1);
|
||
|
||
mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+tiles[globalpicnum].data,p+ylookup[y1ve[0]]);
|
||
}
|
||
for(; x<=x2-3; x+=4,p+=4)
|
||
{
|
||
bad = 0;
|
||
for(z=3,dax=x+3; z>=0; z--,dax--)
|
||
{
|
||
y1ve[z] = max(uwal[dax],startumost[dax+windowx1]-windowy1);
|
||
y2ve[z] = min(dwal[dax],startdmost[dax+windowx1]-windowy1)-1;
|
||
if (y2ve[z] < y1ve[z]) {
|
||
bad += pow2char[z];
|
||
continue;
|
||
}
|
||
|
||
i = lwal[dax] + globalxpanning;
|
||
if (i >= tileWidth) {
|
||
if (xnice == 0) i %= tileWidth;
|
||
else i &= tileWidth;
|
||
}
|
||
|
||
if (ynice == 0)
|
||
i *= tileHeight;
|
||
else
|
||
i <<= tileHeight;
|
||
|
||
bufplce[z] = tiles[globalpicnum].data+i;
|
||
|
||
vince[z] = swal[dax]*globalyscale;
|
||
vplce[z] = globalzd + vince[z]*(y1ve[z]-globalhoriz+1);
|
||
}
|
||
if (bad == 15) continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
palookupoffse[3] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+3],globvis),globalshade)<<8);
|
||
|
||
if ((palookupoffse[0] == palookupoffse[3]) && ((bad&0x9) == 0))
|
||
{
|
||
palookupoffse[1] = palookupoffse[0];
|
||
palookupoffse[2] = palookupoffse[0];
|
||
}
|
||
else
|
||
{
|
||
palookupoffse[1] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+1],globvis),globalshade)<<8);
|
||
palookupoffse[2] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x+2],globvis),globalshade)<<8);
|
||
}
|
||
|
||
u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
||
d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
||
|
||
if ((bad > 0) || (u4 >= d4))
|
||
{
|
||
if (!(bad&1)) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (!(bad&2)) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (!(bad&4)) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (!(bad&8)) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
continue;
|
||
}
|
||
|
||
if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
|
||
if (d4 >= u4) mvlineasm4(d4-u4+1,ylookup[u4]+p);
|
||
|
||
i = p+ylookup[d4+1];
|
||
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
||
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
||
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
||
if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
||
}
|
||
for(; x<=x2; x++,p++)
|
||
{
|
||
y1ve[0] = max(uwal[x],startumost[x+windowx1]-windowy1);
|
||
y2ve[0] = min(dwal[x],startdmost[x+windowx1]-windowy1);
|
||
if (y2ve[0] <= y1ve[0]) continue;
|
||
|
||
palookupoffse[0] = fpalookup+(getpalookup((int32_t)mulscale16(swal[x],globvis),globalshade)<<8);
|
||
|
||
bufplce[0] = lwal[x] + globalxpanning;
|
||
if (bufplce[0] >= tileWidth) {
|
||
if (xnice == 0) bufplce[0] %= tileWidth;
|
||
else bufplce[0] &= tileWidth;
|
||
}
|
||
if (ynice == 0)
|
||
bufplce[0] *= tileHeight;
|
||
else
|
||
bufplce[0] <<= tileHeight;
|
||
|
||
vince[0] = swal[x]*globalyscale;
|
||
vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1);
|
||
|
||
mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0]-1,vplce[0],bufplce[0]+tiles[globalpicnum].data,p+ylookup[y1ve[0]]);
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
|
||
/* renders parallaxed skies/floors --ryan. */
|
||
static void parascan(int32_t dax1, int32_t dax2, int32_t sectnum,uint8_t dastat, int32_t bunch)
|
||
{
|
||
sectortype *sec;
|
||
int32_t j, k, l, m, n, x, z, wallnum, nextsectnum, globalhorizbak;
|
||
short *topptr, *botptr;
|
||
|
||
sectnum = pvWalls[bunchfirst[bunch]].sectorId;
|
||
sec = §or[sectnum];
|
||
|
||
globalhorizbak = globalhoriz;
|
||
if (parallaxyscale != 65536)
|
||
globalhoriz = mulscale16(globalhoriz-(ydimen>>1),parallaxyscale) + (ydimen>>1);
|
||
globvis = globalpisibility;
|
||
/* globalorientation = 0L; */
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
|
||
if (dastat == 0)
|
||
{
|
||
globalpal = sec->ceilingpal;
|
||
globalpicnum = sec->ceilingpicnum;
|
||
globalshade = (int32_t)sec->ceilingshade;
|
||
globalxpanning = (int32_t)sec->ceilingxpanning;
|
||
globalypanning = (int32_t)sec->ceilingypanning;
|
||
topptr = umost;
|
||
botptr = uplc;
|
||
}
|
||
else
|
||
{
|
||
globalpal = sec->floorpal;
|
||
globalpicnum = sec->floorpicnum;
|
||
globalshade = (int32_t)sec->floorshade;
|
||
globalxpanning = (int32_t)sec->floorxpanning;
|
||
globalypanning = (int32_t)sec->floorypanning;
|
||
topptr = dplc;
|
||
botptr = dmost;
|
||
}
|
||
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height)
|
||
globalshiftval++;
|
||
globalshiftval = 32-globalshiftval;
|
||
globalzd = (((tiles[globalpicnum].dim.height>>1)+parallaxyoffs)<<globalshiftval)+(globalypanning<<24);
|
||
globalyscale = (8<<(globalshiftval-19));
|
||
/*if (globalorientation&256) globalyscale = -globalyscale, globalzd = -globalzd;*/
|
||
|
||
k = 11 - (picsiz[globalpicnum]&15) - pskybits;
|
||
x = -1;
|
||
|
||
for(z=bunchfirst[bunch]; z>=0; z=bunchWallsList[z])
|
||
{
|
||
wallnum = pvWalls[z].worldWallId;
|
||
nextsectnum = wall[wallnum].nextsector;
|
||
|
||
if (dastat == 0) j = sector[nextsectnum].ceilingstat;
|
||
else j = sector[nextsectnum].floorstat;
|
||
|
||
if ((nextsectnum < 0) || (wall[wallnum].cstat&32) || ((j&1) == 0))
|
||
{
|
||
if (x == -1) x = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
|
||
if (parallaxtype == 0)
|
||
{
|
||
n = mulscale16(xdimenrecip,viewingrange);
|
||
for(j=pvWalls[z].screenSpaceCoo[0][VEC_COL]; j<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; j++)
|
||
lplc[j] = (((mulscale23(j-halfxdimen,n)+globalang)&2047)>>k);
|
||
}
|
||
else
|
||
{
|
||
for(j=pvWalls[z].screenSpaceCoo[0][VEC_COL]; j<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; j++)
|
||
lplc[j] = ((((int32_t)radarang2[j]+globalang)&2047)>>k);
|
||
}
|
||
if (parallaxtype == 2)
|
||
{
|
||
n = mulscale16(xdimscale,viewingrange);
|
||
for(j=pvWalls[z].screenSpaceCoo[0][VEC_COL]; j<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; j++)
|
||
swplc[j] = mulscale14(sintable[((int32_t)radarang2[j]+512)&2047],n);
|
||
}
|
||
else
|
||
clearbuf(&swplc[pvWalls[z].screenSpaceCoo[0][VEC_COL]],pvWalls[z].screenSpaceCoo[1][VEC_COL]-pvWalls[z].screenSpaceCoo[0][VEC_COL]+1,mulscale16(xdimscale,viewingrange));
|
||
}
|
||
else if (x >= 0)
|
||
{
|
||
l = globalpicnum;
|
||
m = (picsiz[globalpicnum]&15);
|
||
globalpicnum = l+pskyoff[lplc[x]>>m];
|
||
|
||
if (((lplc[x]^lplc[pvWalls[z].screenSpaceCoo[0][VEC_COL]-1])>>m) == 0)
|
||
wallscan(x,pvWalls[z].screenSpaceCoo[0][VEC_COL]-1,topptr,botptr,swplc,lplc);
|
||
else
|
||
{
|
||
j = x;
|
||
while (x < pvWalls[z].screenSpaceCoo[0][VEC_COL])
|
||
{
|
||
n = l+pskyoff[lplc[x]>>m];
|
||
if (n != globalpicnum)
|
||
{
|
||
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
||
j = x;
|
||
globalpicnum = n;
|
||
}
|
||
x++;
|
||
}
|
||
if (j < x)
|
||
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
||
}
|
||
|
||
globalpicnum = l;
|
||
x = -1;
|
||
}
|
||
}
|
||
|
||
if (x >= 0)
|
||
{
|
||
l = globalpicnum;
|
||
m = (picsiz[globalpicnum]&15);
|
||
globalpicnum = l+pskyoff[lplc[x]>>m];
|
||
|
||
if (((lplc[x]^lplc[pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL]])>>m) == 0)
|
||
wallscan(x,pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],topptr,botptr,swplc,lplc);
|
||
else
|
||
{
|
||
j = x;
|
||
while (x <= pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL])
|
||
{
|
||
n = l+pskyoff[lplc[x]>>m];
|
||
if (n != globalpicnum)
|
||
{
|
||
wallscan(j,x-1,topptr,botptr,swplc,lplc);
|
||
j = x;
|
||
globalpicnum = n;
|
||
}
|
||
x++;
|
||
}
|
||
if (j <= x)
|
||
wallscan(j,x,topptr,botptr,swplc,lplc);
|
||
}
|
||
globalpicnum = l;
|
||
}
|
||
globalhoriz = globalhorizbak;
|
||
}
|
||
|
||
|
||
#define BITSOFPRECISION 3 /* Don't forget to change this in A.ASM also! */
|
||
static void grouscan (int32_t dax1, int32_t dax2, int32_t sectnum, uint8_t dastat)
|
||
{
|
||
int32_t i, j, l, x, y, dx, dy, wx, wy, y1, y2, daz;
|
||
int32_t daslope, dasqr;
|
||
int32_t shoffs, shinc, m1, m2, *mptr1, *mptr2, *nptr1, *nptr2;
|
||
walltype *wal;
|
||
sectortype *sec;
|
||
|
||
sec = §or[sectnum];
|
||
|
||
if (dastat == 0)
|
||
{
|
||
if (globalposz <= getceilzofslope((short) sectnum,globalposx,globalposy))
|
||
return; /* Back-face culling */
|
||
globalorientation = sec->ceilingstat;
|
||
globalpicnum = sec->ceilingpicnum;
|
||
globalshade = sec->ceilingshade;
|
||
globalpal = sec->ceilingpal;
|
||
daslope = sec->ceilingheinum;
|
||
daz = sec->ceilingz;
|
||
}
|
||
else
|
||
{
|
||
if (globalposz >= getflorzofslope((short) sectnum,globalposx,globalposy))
|
||
return; /* Back-face culling */
|
||
globalorientation = sec->floorstat;
|
||
globalpicnum = sec->floorpicnum;
|
||
globalshade = sec->floorshade;
|
||
globalpal = sec->floorpal;
|
||
daslope = sec->floorheinum;
|
||
daz = sec->floorz;
|
||
}
|
||
|
||
if ((tiles[globalpicnum].animFlags&192) != 0)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
setgotpic(globalpicnum);
|
||
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0))
|
||
return;
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
wal = &wall[sec->wallptr];
|
||
wx = wall[wal->point2].x - wal->x;
|
||
wy = wall[wal->point2].y - wal->y;
|
||
dasqr = krecipasm(nsqrtasm(wx*wx+wy*wy));
|
||
i = mulscale21(daslope,dasqr);
|
||
wx *= i;
|
||
wy *= i;
|
||
|
||
globalx = -mulscale19(singlobalang,xdimenrecip);
|
||
globaly = mulscale19(cosglobalang,xdimenrecip);
|
||
globalx1 = (globalposx<<8);
|
||
globaly1 = -(globalposy<<8);
|
||
i = (dax1-halfxdimen)*xdimenrecip;
|
||
globalx2 = mulscale16(cosglobalang<<4,viewingrangerecip) - mulscale27(singlobalang,i);
|
||
globaly2 = mulscale16(singlobalang<<4,viewingrangerecip) + mulscale27(cosglobalang,i);
|
||
globalzd = (xdimscale<<9);
|
||
globalzx = -dmulscale17(wx,globaly2,-wy,globalx2) + mulscale10(1-globalhoriz,globalzd);
|
||
globalz = -dmulscale25(wx,globaly,-wy,globalx);
|
||
|
||
if (globalorientation&64) /* Relative alignment */
|
||
{
|
||
dx = mulscale14(wall[wal->point2].x-wal->x,dasqr);
|
||
dy = mulscale14(wall[wal->point2].y-wal->y,dasqr);
|
||
|
||
i = nsqrtasm(daslope*daslope+16777216);
|
||
|
||
x = globalx;
|
||
y = globaly;
|
||
globalx = dmulscale16(x,dx,y,dy);
|
||
globaly = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
||
|
||
x = ((wal->x-globalposx)<<8);
|
||
y = ((wal->y-globalposy)<<8);
|
||
globalx1 = dmulscale16(-x,dx,-y,dy);
|
||
globaly1 = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
||
|
||
x = globalx2;
|
||
y = globaly2;
|
||
globalx2 = dmulscale16(x,dx,y,dy);
|
||
globaly2 = mulscale12(dmulscale16(-y,dx,x,dy),i);
|
||
}
|
||
if (globalorientation&0x4)
|
||
{
|
||
i = globalx;
|
||
globalx = -globaly;
|
||
globaly = -i;
|
||
i = globalx1;
|
||
globalx1 = globaly1;
|
||
globaly1 = i;
|
||
i = globalx2;
|
||
globalx2 = -globaly2;
|
||
globaly2 = -i;
|
||
}
|
||
if (globalorientation&0x10) {
|
||
globalx1 = -globalx1, globalx2 = -globalx2, globalx = -globalx;
|
||
}
|
||
if (globalorientation&0x20) {
|
||
globaly1 = -globaly1, globaly2 = -globaly2, globaly = -globaly;
|
||
}
|
||
|
||
daz = dmulscale9(wx,globalposy-wal->y,-wy,globalposx-wal->x) + ((daz-globalposz)<<8);
|
||
globalx2 = mulscale20(globalx2,daz);
|
||
globalx = mulscale28(globalx,daz);
|
||
globaly2 = mulscale20(globaly2,-daz);
|
||
globaly = mulscale28(globaly,-daz);
|
||
|
||
i = 8-(picsiz[globalpicnum]&15);
|
||
j = 8-(picsiz[globalpicnum]>>4);
|
||
if (globalorientation&8) {
|
||
i++;
|
||
j++;
|
||
}
|
||
globalx1 <<= (i+12);
|
||
globalx2 <<= i;
|
||
globalx <<= i;
|
||
globaly1 <<= (j+12);
|
||
globaly2 <<= j;
|
||
globaly <<= j;
|
||
|
||
if (dastat == 0)
|
||
{
|
||
globalx1 += (((int32_t)sec->ceilingxpanning)<<24);
|
||
globaly1 += (((int32_t)sec->ceilingypanning)<<24);
|
||
}
|
||
else
|
||
{
|
||
globalx1 += (((int32_t)sec->floorxpanning)<<24);
|
||
globaly1 += (((int32_t)sec->floorypanning)<<24);
|
||
}
|
||
|
||
asm1 = -(globalzd>>(16-BITSOFPRECISION));
|
||
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globvis = mulscale13(globvis,daz);
|
||
globvis = mulscale16(globvis,xdimscale);
|
||
j =(int32_t) FP_OFF(palookup[globalpal]);
|
||
|
||
setupslopevlin(((int32_t)(picsiz[globalpicnum]&15))+(((int32_t)(picsiz[globalpicnum]>>4))<<8),tiles[globalpicnum].data,-ylookup[1]);
|
||
|
||
l = (globalzd>>16);
|
||
|
||
shinc = mulscale16(globalz,xdimenscale);
|
||
if (shinc > 0)
|
||
shoffs = (4<<15);
|
||
else
|
||
shoffs = ((16380-ydimen)<<15); // JBF: was 2044 16380
|
||
if (dastat == 0) y1 = umost[dax1];
|
||
else y1 = max(umost[dax1],dplc[dax1]);
|
||
m1 = mulscale16(y1,globalzd) + (globalzx>>6);
|
||
/* Avoid visibility overflow by crossing horizon */
|
||
if (globalzd > 0) m1 += (globalzd>>16);
|
||
else m1 -= (globalzd>>16);
|
||
m2 = m1+l;
|
||
mptr1 = (int32_t *)&slopalookup[y1+(shoffs>>15)];
|
||
mptr2 = mptr1+1;
|
||
|
||
for(x=dax1; x<=dax2; x++)
|
||
{
|
||
if (dastat == 0) {
|
||
y1 = umost[x];
|
||
y2 = min(dmost[x],uplc[x])-1;
|
||
}
|
||
else {
|
||
y1 = max(umost[x],dplc[x]);
|
||
y2 = dmost[x]-1;
|
||
}
|
||
if (y1 <= y2)
|
||
{
|
||
nptr1 = (int32_t *)&slopalookup[y1+(shoffs>>15)];
|
||
nptr2 = (int32_t *)&slopalookup[y2+(shoffs>>15)];
|
||
while (nptr1 <= mptr1)
|
||
{
|
||
*mptr1-- = j + (getpalookup((int32_t)mulscale24(krecipasm(m1),globvis),globalshade)<<8);
|
||
m1 -= l;
|
||
}
|
||
while (nptr2 >= mptr2)
|
||
{
|
||
*mptr2++ = j + (getpalookup((int32_t)mulscale24(krecipasm(m2),globvis),globalshade)<<8);
|
||
m2 += l;
|
||
}
|
||
|
||
globalx3 = (globalx2>>10);
|
||
globaly3 = (globaly2>>10);
|
||
asm3 = mulscale16(y2,globalzd) + (globalzx>>6);
|
||
slopevlin(ylookup[y2]+x+frameoffset,krecipasm(asm3>>3),(int32_t)nptr2,y2-y1+1,globalx1,globaly1);
|
||
|
||
if ((x&15) == 0) faketimerhandler();
|
||
}
|
||
globalx2 += globalx;
|
||
globaly2 += globaly;
|
||
globalzx += globalz;
|
||
shoffs += shinc;
|
||
}
|
||
}
|
||
|
||
|
||
static int owallmost(short *mostbuf, int32_t w, int32_t z)
|
||
{
|
||
int32_t bad, inty, xcross, y, yinc;
|
||
int32_t s1, s2, s3, s4, ix1, ix2, iy1, iy2, t;
|
||
|
||
z <<= 7;
|
||
s1 = mulscale20(globaluclip,pvWalls[w].screenSpaceCoo[0][VEC_DIST]);
|
||
s2 = mulscale20(globaluclip,pvWalls[w].screenSpaceCoo[1][VEC_DIST]);
|
||
s3 = mulscale20(globaldclip,pvWalls[w].screenSpaceCoo[0][VEC_DIST]);
|
||
s4 = mulscale20(globaldclip,pvWalls[w].screenSpaceCoo[1][VEC_DIST]);
|
||
bad = (z<s1)+((z<s2)<<1)+((z>s3)<<2)+((z>s4)<<3);
|
||
|
||
ix1 = pvWalls[w].screenSpaceCoo[0][VEC_COL];
|
||
iy1 = pvWalls[w].screenSpaceCoo[0][VEC_DIST];
|
||
ix2 = pvWalls[w].screenSpaceCoo[1][VEC_COL];
|
||
iy2 = pvWalls[w].screenSpaceCoo[1][VEC_DIST];
|
||
|
||
if ((bad&3) == 3)
|
||
{
|
||
clearbufbyte(&mostbuf[ix1],(ix2-ix1+1)*sizeof(mostbuf[0]),0L);
|
||
return(bad);
|
||
}
|
||
|
||
if ((bad&12) == 12)
|
||
{
|
||
clearbufbyte(&mostbuf[ix1],(ix2-ix1+1)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
return(bad);
|
||
}
|
||
|
||
if (bad&3)
|
||
{
|
||
t = divscale30(z-s1,s2-s1);
|
||
inty = pvWalls[w].screenSpaceCoo[0][VEC_DIST] + mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST]-pvWalls[w].screenSpaceCoo[0][VEC_DIST],t);
|
||
xcross = pvWalls[w].screenSpaceCoo[0][VEC_COL] + scale(mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST],t),pvWalls[w].screenSpaceCoo[1][VEC_COL]-pvWalls[w].screenSpaceCoo[0][VEC_COL],inty);
|
||
|
||
if ((bad&3) == 2)
|
||
{
|
||
if (pvWalls[w].screenSpaceCoo[0][VEC_COL] <= xcross) {
|
||
iy2 = inty;
|
||
ix2 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[xcross+1],(pvWalls[w].screenSpaceCoo[1][VEC_COL]-xcross)*sizeof(mostbuf[0]),0L);
|
||
}
|
||
else
|
||
{
|
||
if (xcross <= pvWalls[w].screenSpaceCoo[1][VEC_COL]) {
|
||
iy1 = inty;
|
||
ix1 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[pvWalls[w].screenSpaceCoo[0][VEC_COL]],(xcross-pvWalls[w].screenSpaceCoo[0][VEC_COL]+1)*sizeof(mostbuf[0]),0L);
|
||
}
|
||
}
|
||
|
||
if (bad&12)
|
||
{
|
||
t = divscale30(z-s3,s4-s3);
|
||
inty = pvWalls[w].screenSpaceCoo[0][VEC_DIST] + mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST]-pvWalls[w].screenSpaceCoo[0][VEC_DIST],t);
|
||
xcross = pvWalls[w].screenSpaceCoo[0][VEC_COL] + scale(mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST],t),pvWalls[w].screenSpaceCoo[1][VEC_COL]-pvWalls[w].screenSpaceCoo[0][VEC_COL],inty);
|
||
|
||
if ((bad&12) == 8)
|
||
{
|
||
if (pvWalls[w].screenSpaceCoo[0][VEC_COL] <= xcross) {
|
||
iy2 = inty;
|
||
ix2 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[xcross+1],(pvWalls[w].screenSpaceCoo[1][VEC_COL]-xcross)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
}
|
||
else
|
||
{
|
||
if (xcross <= pvWalls[w].screenSpaceCoo[1][VEC_COL]) {
|
||
iy1 = inty;
|
||
ix1 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[pvWalls[w].screenSpaceCoo[0][VEC_COL]],(xcross-pvWalls[w].screenSpaceCoo[0][VEC_COL]+1)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
}
|
||
}
|
||
|
||
y = (scale(z,xdimenscale,iy1)<<4);
|
||
yinc = ((scale(z,xdimenscale,iy2)<<4)-y) / (ix2-ix1+1);
|
||
qinterpolatedown16short((int32_t *)&mostbuf[ix1],ix2-ix1+1,y+(globalhoriz<<16),yinc);
|
||
|
||
if (mostbuf[ix1] < 0) mostbuf[ix1] = 0;
|
||
if (mostbuf[ix1] > ydimen) mostbuf[ix1] = ydimen;
|
||
if (mostbuf[ix2] < 0) mostbuf[ix2] = 0;
|
||
if (mostbuf[ix2] > ydimen) mostbuf[ix2] = ydimen;
|
||
|
||
return(bad);
|
||
}
|
||
|
||
|
||
static int wallmost(short *mostbuf, int32_t w, int32_t sectnum, uint8_t dastat)
|
||
{
|
||
int32_t bad, i, j, t, y, z, inty, intz, xcross, yinc, fw;
|
||
int32_t x1, y1, z1, x2, y2, z2, xv, yv, dx, dy, dasqr, oz1, oz2;
|
||
int32_t s1, s2, s3, s4, ix1, ix2, iy1, iy2;
|
||
|
||
if (dastat == 0){
|
||
z = sector[sectnum].ceilingz-globalposz;
|
||
if ((sector[sectnum].ceilingstat&2) == 0)
|
||
return(owallmost(mostbuf,w,z));
|
||
}
|
||
else{
|
||
z = sector[sectnum].floorz-globalposz;
|
||
if ((sector[sectnum].floorstat&2) == 0)
|
||
return(owallmost(mostbuf,w,z));
|
||
}
|
||
|
||
i = pvWalls[w].worldWallId;
|
||
if (i == sector[sectnum].wallptr)
|
||
return(owallmost(mostbuf,w,z));
|
||
|
||
x1 = wall[i].x;
|
||
x2 = wall[wall[i].point2].x-x1;
|
||
y1 = wall[i].y;
|
||
y2 = wall[wall[i].point2].y-y1;
|
||
|
||
fw = sector[sectnum].wallptr;
|
||
i = wall[fw].point2;
|
||
dx = wall[i].x-wall[fw].x;
|
||
dy = wall[i].y-wall[fw].y;
|
||
dasqr = krecipasm(nsqrtasm(dx*dx+dy*dy));
|
||
|
||
if (pvWalls[w].screenSpaceCoo[0][VEC_COL] == 0){
|
||
xv = cosglobalang+sinviewingrangeglobalang;
|
||
yv = singlobalang-cosviewingrangeglobalang;
|
||
}
|
||
else{
|
||
xv = x1-globalposx;
|
||
yv = y1-globalposy;
|
||
}
|
||
i = xv*(y1-globalposy)-yv*(x1-globalposx);
|
||
j = yv*x2-xv*y2;
|
||
|
||
if (klabs(j) > klabs(i>>3))
|
||
i = divscale28(i,j);
|
||
|
||
if (dastat == 0){
|
||
t = mulscale15(sector[sectnum].ceilingheinum,dasqr);
|
||
z1 = sector[sectnum].ceilingz;
|
||
}
|
||
else{
|
||
t = mulscale15(sector[sectnum].floorheinum,dasqr);
|
||
z1 = sector[sectnum].floorz;
|
||
}
|
||
|
||
z1 = dmulscale24(dx*t,mulscale20(y2,i)+((y1-wall[fw].y)<<8),-dy*t,mulscale20(x2,i)+((x1-wall[fw].x)<<8))+((z1-globalposz)<<7);
|
||
|
||
|
||
if (pvWalls[w].screenSpaceCoo[1][VEC_COL] == xdimen-1){
|
||
xv = cosglobalang-sinviewingrangeglobalang;
|
||
yv = singlobalang+cosviewingrangeglobalang;
|
||
}
|
||
else{
|
||
xv = (x2+x1)-globalposx;
|
||
yv = (y2+y1)-globalposy;
|
||
}
|
||
|
||
i = xv*(y1-globalposy)-yv*(x1-globalposx);
|
||
j = yv*x2-xv*y2;
|
||
|
||
if (klabs(j) > klabs(i>>3))
|
||
i = divscale28(i,j);
|
||
|
||
if (dastat == 0){
|
||
t = mulscale15(sector[sectnum].ceilingheinum,dasqr);
|
||
z2 = sector[sectnum].ceilingz;
|
||
}
|
||
else{
|
||
t = mulscale15(sector[sectnum].floorheinum,dasqr);
|
||
z2 = sector[sectnum].floorz;
|
||
}
|
||
|
||
z2 = dmulscale24(dx*t,mulscale20(y2,i)+((y1-wall[fw].y)<<8),-dy*t,mulscale20(x2,i)+((x1-wall[fw].x)<<8))+((z2-globalposz)<<7);
|
||
|
||
|
||
s1 = mulscale20(globaluclip,pvWalls[w].screenSpaceCoo[0][VEC_DIST]);
|
||
s2 = mulscale20(globaluclip,pvWalls[w].screenSpaceCoo[1][VEC_DIST]);
|
||
s3 = mulscale20(globaldclip,pvWalls[w].screenSpaceCoo[0][VEC_DIST]);
|
||
s4 = mulscale20(globaldclip,pvWalls[w].screenSpaceCoo[1][VEC_DIST]);
|
||
bad = (z1<s1)+((z2<s2)<<1)+((z1>s3)<<2)+((z2>s4)<<3);
|
||
|
||
ix1 = pvWalls[w].screenSpaceCoo[0][VEC_COL];
|
||
ix2 = pvWalls[w].screenSpaceCoo[1][VEC_COL];
|
||
iy1 = pvWalls[w].screenSpaceCoo[0][VEC_DIST];
|
||
iy2 = pvWalls[w].screenSpaceCoo[1][VEC_DIST];
|
||
oz1 = z1;
|
||
oz2 = z2;
|
||
|
||
if ((bad&3) == 3){
|
||
clearbufbyte(&mostbuf[ix1],(ix2-ix1+1)*sizeof(mostbuf[0]),0L);
|
||
return(bad);
|
||
}
|
||
|
||
if ((bad&12) == 12){
|
||
clearbufbyte(&mostbuf[ix1],(ix2-ix1+1)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
return(bad);
|
||
}
|
||
|
||
if (bad&3){
|
||
/* inty = intz / (globaluclip>>16) */
|
||
t = divscale30(oz1-s1,s2-s1+oz1-oz2);
|
||
inty = pvWalls[w].screenSpaceCoo[0][VEC_DIST] + mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST]-pvWalls[w].screenSpaceCoo[0][VEC_DIST],t);
|
||
intz = oz1 + mulscale30(oz2-oz1,t);
|
||
xcross = pvWalls[w].screenSpaceCoo[0][VEC_COL] + scale(mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST],t),pvWalls[w].screenSpaceCoo[1][VEC_COL]-pvWalls[w].screenSpaceCoo[0][VEC_COL],inty);
|
||
|
||
if ((bad&3) == 2){
|
||
if (pvWalls[w].screenSpaceCoo[0][VEC_COL] <= xcross){
|
||
z2 = intz;
|
||
iy2 = inty;
|
||
ix2 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[xcross+1],(pvWalls[w].screenSpaceCoo[1][VEC_COL]-xcross)*sizeof(mostbuf[0]),0L);
|
||
}
|
||
else{
|
||
if (xcross <= pvWalls[w].screenSpaceCoo[1][VEC_COL]) {
|
||
z1 = intz;
|
||
iy1 = inty;
|
||
ix1 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[pvWalls[w].screenSpaceCoo[0][VEC_COL]],(xcross-pvWalls[w].screenSpaceCoo[0][VEC_COL]+1)*sizeof(mostbuf[0]),0L);
|
||
}
|
||
}
|
||
|
||
if (bad&12){
|
||
/* inty = intz / (globaldclip>>16) */
|
||
t = divscale30(oz1-s3,s4-s3+oz1-oz2);
|
||
inty = pvWalls[w].screenSpaceCoo[0][VEC_DIST] + mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST]-pvWalls[w].screenSpaceCoo[0][VEC_DIST],t);
|
||
intz = oz1 + mulscale30(oz2-oz1,t);
|
||
xcross = pvWalls[w].screenSpaceCoo[0][VEC_COL] + scale(mulscale30(pvWalls[w].screenSpaceCoo[1][VEC_DIST],t),pvWalls[w].screenSpaceCoo[1][VEC_COL]-pvWalls[w].screenSpaceCoo[0][VEC_COL],inty);
|
||
|
||
if ((bad&12) == 8){
|
||
if (pvWalls[w].screenSpaceCoo[0][VEC_COL] <= xcross) {
|
||
z2 = intz;
|
||
iy2 = inty;
|
||
ix2 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[xcross+1],(pvWalls[w].screenSpaceCoo[1][VEC_COL]-xcross)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
}
|
||
else{
|
||
if (xcross <= pvWalls[w].screenSpaceCoo[1][VEC_COL]) {
|
||
z1 = intz;
|
||
iy1 = inty;
|
||
ix1 = xcross;
|
||
}
|
||
clearbufbyte(&mostbuf[pvWalls[w].screenSpaceCoo[0][VEC_COL]],(xcross-pvWalls[w].screenSpaceCoo[0][VEC_COL]+1)*sizeof(mostbuf[0]),ydimen+(ydimen<<16));
|
||
}
|
||
}
|
||
|
||
y = (scale(z1,xdimenscale,iy1)<<4);
|
||
yinc = ((scale(z2,xdimenscale,iy2)<<4)-y) / (ix2-ix1+1);
|
||
qinterpolatedown16short((int32_t *)&mostbuf[ix1],ix2-ix1+1,y+(globalhoriz<<16),yinc);
|
||
|
||
if (mostbuf[ix1] < 0)
|
||
mostbuf[ix1] = 0;
|
||
if (mostbuf[ix1] > ydimen)
|
||
mostbuf[ix1] = ydimen;
|
||
if (mostbuf[ix2] < 0)
|
||
mostbuf[ix2] = 0;
|
||
if (mostbuf[ix2] > ydimen)
|
||
mostbuf[ix2] = ydimen;
|
||
|
||
return(bad);
|
||
}
|
||
|
||
|
||
static void drawalls(int32_t bunch)
|
||
{
|
||
sectortype *sec, *nextsec;
|
||
walltype *wal;
|
||
int32_t i, x, x1, x2, cz[5], fz[5];
|
||
int32_t z, wallnum, sectnum, nextsectnum;
|
||
int32_t startsmostwallcnt, startsmostcnt, gotswall;
|
||
uint8_t andwstat1, andwstat2;
|
||
|
||
z = bunchfirst[bunch];
|
||
sectnum = pvWalls[z].sectorId;
|
||
sec = §or[sectnum];
|
||
|
||
andwstat1 = 0xff;
|
||
andwstat2 = 0xff;
|
||
for(; z>=0; z=bunchWallsList[z]){ /* uplc/dplc calculation */
|
||
|
||
andwstat1 &= wallmost(uplc,z,sectnum,(uint8_t )0);
|
||
andwstat2 &= wallmost(dplc,z,sectnum,(uint8_t )1);
|
||
}
|
||
|
||
/* draw ceilings */
|
||
if ((andwstat1&3) != 3){
|
||
if ((sec->ceilingstat&3) == 2)
|
||
grouscan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum,0);
|
||
else if ((sec->ceilingstat&1) == 0)
|
||
ceilscan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum);
|
||
else
|
||
parascan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum,0,bunch);
|
||
}
|
||
|
||
/* draw floors */
|
||
if ((andwstat2&12) != 12){
|
||
if ((sec->floorstat&3) == 2)
|
||
grouscan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum,1);
|
||
else if ((sec->floorstat&1) == 0)
|
||
florscan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum);
|
||
else
|
||
parascan(pvWalls[bunchfirst[bunch]].screenSpaceCoo[0][VEC_COL],pvWalls[bunchlast[bunch]].screenSpaceCoo[1][VEC_COL],sectnum,1,bunch);
|
||
}
|
||
|
||
/* DRAW WALLS SECTION! */
|
||
for(z=bunchfirst[bunch]; z>=0; z=bunchWallsList[z]){
|
||
|
||
x1 = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
x2 = pvWalls[z].screenSpaceCoo[1][VEC_COL];
|
||
if (umost[x2] >= dmost[x2])
|
||
{
|
||
|
||
for(x=x1; x<x2; x++)
|
||
if (umost[x] < dmost[x])
|
||
break;
|
||
|
||
if (x >= x2)
|
||
{
|
||
smostwall[smostwallcnt] = z;
|
||
smostwalltype[smostwallcnt] = 0;
|
||
smostwallcnt++;
|
||
continue;
|
||
}
|
||
}
|
||
|
||
wallnum = pvWalls[z].worldWallId;
|
||
wal = &wall[wallnum];
|
||
nextsectnum = wal->nextsector;
|
||
nextsec = §or[nextsectnum];
|
||
|
||
gotswall = 0;
|
||
|
||
startsmostwallcnt = smostwallcnt;
|
||
startsmostcnt = smostcnt;
|
||
|
||
if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
|
||
{
|
||
if (searchy <= uplc[searchx]){ /* ceiling */
|
||
searchsector = sectnum;
|
||
searchwall = wallnum;
|
||
searchstat = 1;
|
||
searchit = 1;
|
||
}
|
||
else if (searchy >= dplc[searchx]){ /* floor */
|
||
searchsector = sectnum;
|
||
searchwall = wallnum;
|
||
searchstat = 2;
|
||
searchit = 1;
|
||
}
|
||
}
|
||
|
||
if (nextsectnum >= 0){
|
||
getzsofslope((short)sectnum,wal->x,wal->y,&cz[0],&fz[0]);
|
||
getzsofslope((short)sectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[1],&fz[1]);
|
||
getzsofslope((short)nextsectnum,wal->x,wal->y,&cz[2],&fz[2]);
|
||
getzsofslope((short)nextsectnum,wall[wal->point2].x,wall[wal->point2].y,&cz[3],&fz[3]);
|
||
getzsofslope((short)nextsectnum,globalposx,globalposy,&cz[4],&fz[4]);
|
||
|
||
if ((wal->cstat&48) == 16)
|
||
maskwall[maskwallcnt++] = z;
|
||
|
||
if (((sec->ceilingstat&1) == 0) || ((nextsec->ceilingstat&1) == 0)){
|
||
if ((cz[2] <= cz[0]) && (cz[3] <= cz[1])){
|
||
if (globparaceilclip)
|
||
for(x=x1; x<=x2; x++)
|
||
if (uplc[x] > umost[x])
|
||
if (umost[x] <= dmost[x]){
|
||
umost[x] = uplc[x];
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
else{
|
||
wallmost(dwall,z,nextsectnum,(uint8_t )0);
|
||
if ((cz[2] > fz[0]) || (cz[3] > fz[1]))
|
||
for(i=x1; i<=x2; i++) if (dwall[i] > dplc[i]) dwall[i] = dplc[i];
|
||
|
||
if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
|
||
if (searchy <= dwall[searchx]) /* wall */{
|
||
searchsector = sectnum;
|
||
searchwall = wallnum;
|
||
searchstat = 0;
|
||
searchit = 1;
|
||
}
|
||
|
||
globalorientation = (int32_t)wal->cstat;
|
||
globalpicnum = wal->picnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
globalxpanning = (int32_t)wal->xpanning;
|
||
globalypanning = (int32_t)wal->ypanning;
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height) globalshiftval++;
|
||
globalshiftval = 32-globalshiftval;
|
||
|
||
//Animated
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
globalshade = (int32_t)wal->shade;
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalpal = (int32_t)wal->pal;
|
||
globalyscale = (wal->yrepeat<<(globalshiftval-19));
|
||
if ((globalorientation&4) == 0)
|
||
globalzd = (((globalposz-nextsec->ceilingz)*globalyscale)<<8);
|
||
else
|
||
globalzd = (((globalposz-sec->ceilingz)*globalyscale)<<8);
|
||
globalzd += (globalypanning<<24);
|
||
if (globalorientation&256) globalyscale = -globalyscale, globalzd = -globalzd;
|
||
|
||
if (gotswall == 0) {
|
||
gotswall = 1;
|
||
prepwall(z,wal);
|
||
}
|
||
wallscan(x1,x2,uplc,dwall,swall,lwall);
|
||
|
||
if ((cz[2] >= cz[0]) && (cz[3] >= cz[1])){
|
||
for(x=x1; x<=x2; x++)
|
||
if (dwall[x] > umost[x])
|
||
if (umost[x] <= dmost[x]){
|
||
umost[x] = dwall[x];
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for(x=x1; x<=x2; x++)
|
||
if (umost[x] <= dmost[x]){
|
||
i = max(uplc[x],dwall[x]);
|
||
if (i > umost[x]){
|
||
umost[x] = i;
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if ((cz[2] < cz[0]) || (cz[3] < cz[1]) || (globalposz < cz[4])){
|
||
i = x2-x1+1;
|
||
if (smostcnt+i < MAXYSAVES){
|
||
smoststart[smostwallcnt] = smostcnt;
|
||
smostwall[smostwallcnt] = z;
|
||
smostwalltype[smostwallcnt] = 1; /* 1 for umost */
|
||
smostwallcnt++;
|
||
copybufbyte((int32_t *)&umost[x1],(int32_t *)&smost[smostcnt],i*sizeof(smost[0]));
|
||
smostcnt += i;
|
||
}
|
||
}
|
||
}
|
||
if (((sec->floorstat&1) == 0) || ((nextsec->floorstat&1) == 0)){
|
||
if ((fz[2] >= fz[0]) && (fz[3] >= fz[1])){
|
||
if (globparaflorclip)
|
||
for(x=x1; x<=x2; x++)
|
||
if (dplc[x] < dmost[x])
|
||
if (umost[x] <= dmost[x]){
|
||
dmost[x] = dplc[x];
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
else{
|
||
wallmost(uwall,z,nextsectnum,(uint8_t )1);
|
||
if ((fz[2] < cz[0]) || (fz[3] < cz[1]))
|
||
for(i=x1; i<=x2; i++) if (uwall[i] < uplc[i]) uwall[i] = uplc[i];
|
||
|
||
if ((searchit == 2) && (searchx >= x1) && (searchx <= x2))
|
||
if (searchy >= uwall[searchx]) /* wall */{
|
||
searchsector = sectnum;
|
||
searchwall = wallnum;
|
||
if ((wal->cstat&2) > 0) searchwall = wal->nextwall;
|
||
searchstat = 0;
|
||
searchit = 1;
|
||
}
|
||
|
||
if ((wal->cstat&2) > 0){
|
||
wallnum = wal->nextwall;
|
||
wal = &wall[wallnum];
|
||
globalorientation = (int32_t)wal->cstat;
|
||
globalpicnum = wal->picnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
globalxpanning = (int32_t)wal->xpanning;
|
||
globalypanning = (int32_t)wal->ypanning;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
globalshade = (int32_t)wal->shade;
|
||
globalpal = (int32_t)wal->pal;
|
||
wallnum = pvWalls[z].worldWallId;
|
||
wal = &wall[wallnum];
|
||
}
|
||
else{
|
||
globalorientation = (int32_t)wal->cstat;
|
||
globalpicnum = wal->picnum;
|
||
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
|
||
globalxpanning = (int32_t)wal->xpanning;
|
||
globalypanning = (int32_t)wal->ypanning;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
globalshade = (int32_t)wal->shade;
|
||
globalpal = (int32_t)wal->pal;
|
||
}
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0)
|
||
globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height)
|
||
globalshiftval++;
|
||
|
||
globalshiftval = 32-globalshiftval;
|
||
globalyscale = (wal->yrepeat<<(globalshiftval-19));
|
||
|
||
if ((globalorientation&4) == 0)
|
||
globalzd = (((globalposz-nextsec->floorz)*globalyscale)<<8);
|
||
else
|
||
globalzd = (((globalposz-sec->ceilingz)*globalyscale)<<8);
|
||
|
||
globalzd += (globalypanning<<24);
|
||
if (globalorientation&256) globalyscale = -globalyscale, globalzd = -globalzd;
|
||
|
||
if (gotswall == 0) {
|
||
gotswall = 1;
|
||
prepwall(z,wal);
|
||
}
|
||
wallscan(x1,x2,uwall,dplc,swall,lwall);
|
||
|
||
if ((fz[2] <= fz[0]) && (fz[3] <= fz[1]))
|
||
{
|
||
for(x=x1; x<=x2; x++)
|
||
if (uwall[x] < dmost[x])
|
||
if (umost[x] <= dmost[x]){
|
||
dmost[x] = uwall[x];
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for(x=x1; x<=x2; x++)
|
||
if (umost[x] <= dmost[x]){
|
||
i = min(dplc[x],uwall[x]);
|
||
if (i < dmost[x])
|
||
{
|
||
dmost[x] = i;
|
||
if (umost[x] > dmost[x]) numhits--;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if ((fz[2] > fz[0]) || (fz[3] > fz[1]) || (globalposz > fz[4])){
|
||
i = x2-x1+1;
|
||
if (smostcnt+i < MAXYSAVES){
|
||
smoststart[smostwallcnt] = smostcnt;
|
||
smostwall[smostwallcnt] = z;
|
||
smostwalltype[smostwallcnt] = 2; /* 2 for dmost */
|
||
smostwallcnt++;
|
||
copybufbyte((int32_t *)&dmost[x1],(int32_t *)&smost[smostcnt],i*sizeof(smost[0]));
|
||
smostcnt += i;
|
||
}
|
||
}
|
||
}
|
||
if (numhits < 0) return;
|
||
if ((!(wal->cstat&32)) && ((visitedSectors[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)){
|
||
if (umost[x2] < dmost[x2])
|
||
scansector((short) nextsectnum);
|
||
else
|
||
{
|
||
for(x=x1; x<x2; x++)
|
||
if (umost[x] < dmost[x]){
|
||
scansector((short) nextsectnum);
|
||
break;
|
||
}
|
||
|
||
/*
|
||
* If can't see sector beyond, then cancel smost array and just
|
||
* store wall!
|
||
*/
|
||
if (x == x2){
|
||
smostwallcnt = startsmostwallcnt;
|
||
smostcnt = startsmostcnt;
|
||
smostwall[smostwallcnt] = z;
|
||
smostwalltype[smostwallcnt] = 0;
|
||
smostwallcnt++;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if ((nextsectnum < 0) || (wal->cstat&32)) /* White/1-way wall */
|
||
{
|
||
globalorientation = (int32_t)wal->cstat;
|
||
if (nextsectnum < 0)
|
||
globalpicnum = wal->picnum;
|
||
else
|
||
globalpicnum = wal->overpicnum;
|
||
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
|
||
globalxpanning = (int32_t)wal->xpanning;
|
||
globalypanning = (int32_t)wal->ypanning;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
globalshade = (int32_t)wal->shade;
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0)
|
||
globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
|
||
globalpal = (int32_t)wal->pal;
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height)
|
||
globalshiftval++;
|
||
|
||
globalshiftval = 32-globalshiftval;
|
||
globalyscale = (wal->yrepeat<<(globalshiftval-19));
|
||
if (nextsectnum >= 0)
|
||
{
|
||
if ((globalorientation&4) == 0)
|
||
globalzd = globalposz-nextsec->ceilingz;
|
||
else
|
||
globalzd = globalposz-sec->ceilingz;
|
||
}
|
||
else
|
||
{
|
||
if ((globalorientation&4) == 0)
|
||
globalzd = globalposz-sec->ceilingz;
|
||
else
|
||
globalzd = globalposz-sec->floorz;
|
||
}
|
||
globalzd = ((globalzd*globalyscale)<<8) + (globalypanning<<24);
|
||
|
||
if (globalorientation&256){
|
||
globalyscale = -globalyscale;
|
||
globalzd = -globalzd;
|
||
}
|
||
|
||
if (gotswall == 0) {
|
||
gotswall = 1;
|
||
prepwall(z,wal);
|
||
}
|
||
|
||
wallscan(x1,x2,uplc,dplc,swall,lwall);
|
||
|
||
for(x=x1; x<=x2; x++)
|
||
if (umost[x] <= dmost[x])
|
||
{
|
||
umost[x] = 1;
|
||
dmost[x] = 0;
|
||
numhits--;
|
||
}
|
||
smostwall[smostwallcnt] = z;
|
||
smostwalltype[smostwallcnt] = 0;
|
||
smostwallcnt++;
|
||
|
||
if ((searchit == 2) && (searchx >= x1) && (searchx <= x2)){
|
||
searchit = 1;
|
||
searchsector = sectnum;
|
||
searchwall = wallnum;
|
||
if (nextsectnum < 0) searchstat = 0;
|
||
else searchstat = 4;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
static void dosetaspect(void)
|
||
{
|
||
int32_t i, j, k, x, xinc;
|
||
|
||
if (xyaspect != oxyaspect){
|
||
oxyaspect = xyaspect;
|
||
j = xyaspect*320;
|
||
horizlookup2[horizycent-1] = divscale26(131072,j);
|
||
for(i=ydim*4-1; i>=0; i--)
|
||
if (i != (horizycent-1)){
|
||
horizlookup[i] = divscale28(1,i-(horizycent-1));
|
||
horizlookup2[i] = divscale14(klabs(horizlookup[i]),j);
|
||
}
|
||
}
|
||
|
||
|
||
if ((xdimen != oxdimen) || (viewingrange != oviewingrange)){
|
||
oxdimen = xdimen;
|
||
oviewingrange = viewingrange;
|
||
xinc = mulscale32(viewingrange*320,xdimenrecip);
|
||
x = (640<<16)-mulscale1(xinc,xdimen);
|
||
for(i=0; i<xdimen; i++){
|
||
j = (x&65535);
|
||
k = (x>>16);
|
||
x += xinc;
|
||
if (j != 0) j = mulscale16((int32_t)radarang[k+1]-(int32_t)radarang[k],j);
|
||
radarang2[i] = (short)(((int32_t)radarang[k]+j)>>6);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/*
|
||
FCS: Geez one more horrible algorithm to decipher :| :/ :( cry smiley.....
|
||
Algorithm:
|
||
|
||
1.
|
||
Take wall 1 vector [point1,point2] and using two cross products determine if the two endpoints of wall 2 are on the same side of Wall 1 plan.
|
||
If they are then we can determine according to globalposx and globalposy if wall2 is before or after wall1's plan.
|
||
|
||
2. Do the same thing again but this time with wall2's plan. Try to find if wall1 is in front of behind wall2's plan.
|
||
|
||
Key concept: If a cross-product is equal to 0 this mean they are parallel.
|
||
|
||
Return: pvWallID1 in the potentially visible wall list is in front of pvWallID2 (in the same potentially visible list)
|
||
*/
|
||
int wallfront(int32_t pvWallID1, int32_t pvWallID2)
|
||
{
|
||
walltype *wal;
|
||
int32_t x11, y11, x21, y21, x12, y12, x22, y22, dx, dy, t1, t2;
|
||
|
||
//It seems we are going to work in Worldspace coordinates.
|
||
wal = &wall[pvWalls[pvWallID1].worldWallId];
|
||
x11 = wal->x;
|
||
y11 = wal->y;
|
||
wal = &wall[wal->point2];
|
||
x21 = wal->x;
|
||
y21 = wal->y;
|
||
wal = &wall[pvWalls[pvWallID2].worldWallId];
|
||
x12 = wal->x;
|
||
y12 = wal->y;
|
||
wal = &wall[wal->point2];
|
||
x22 = wal->x;
|
||
y22 = wal->y;
|
||
|
||
|
||
//This is part 1
|
||
|
||
//Wall 1's vector
|
||
dx = x21-x11;
|
||
dy = y21-y11;
|
||
|
||
//This is a cross-product between Wall 1 vector and the [Wall 1 Point 1-> Wall 2 Point 1] vector
|
||
t1 = dmulscale2(x12-x11,dy,-dx,y12-y11); /* p1(l2) vs. l1 */
|
||
//This is a cross-product between Wall 1 vector and the [Wall 1 Point 1-> Wall 2 Point 2] vector
|
||
t2 = dmulscale2(x22-x11,dy,-dx,y22-y11); /* p2(l2) vs. l1 */
|
||
|
||
//If the vectors a parallel, then the cross-product is zero.
|
||
if (t1 == 0) {
|
||
//wall2's point1 is on wall1's plan.
|
||
t1 = t2;
|
||
if (t1 == 0) // Those two walls are on the same plan.
|
||
{
|
||
//Wall 2's point 2 is on wall1's plan.
|
||
return(-1);
|
||
}
|
||
}
|
||
if (t2 == 0)
|
||
t2 = t1;
|
||
|
||
|
||
//This XOR just determine if the cross-product have the same sign and hence if both points are on the same side of wall 1 plan.
|
||
//Test if both points of wall2 are on the same side of wall 1 (in front or behind).
|
||
if ((t1^t2) >= 0)
|
||
{
|
||
//cross-product have the same sign: Both points of wall2 are on the same side of wall1 : An answer is possible !!
|
||
|
||
//Now is time to take into account the camera position and determine which of wall1 or wall2 is seen first.
|
||
t2 = dmulscale2(globalposx-x11,dy,-dx,globalposy-y11); /* pos vs. l1 */
|
||
|
||
//Test the cross product sign difference.
|
||
//If (t2^t1) >= 0 then both cross product had different sign so wall1 is in front of wall2
|
||
//otherwise wall2 is in front of wall1
|
||
return((t2^t1) >= 0);
|
||
}
|
||
|
||
|
||
//This is part 2
|
||
//Do it again but this time will wall2's plan.
|
||
|
||
//Wall 2's vector
|
||
dx = x22-x12;
|
||
dy = y22-y12;
|
||
|
||
t1 = dmulscale2(x11-x12,dy,-dx,y11-y12); /* p1(l1) vs. l2 */
|
||
t2 = dmulscale2(x21-x12,dy,-dx,y21-y12); /* p2(l1) vs. l2 */
|
||
if (t1 == 0) {
|
||
t1 = t2;
|
||
if (t1 == 0)
|
||
return(-1);
|
||
}
|
||
if (t2 == 0)
|
||
t2 = t1;
|
||
if ((t1^t2) >= 0)
|
||
{
|
||
t2 = dmulscale2(globalposx-x12,dy,-dx,globalposy-y12); /* pos vs. l2 */
|
||
return((t2^t1) < 0);
|
||
}
|
||
|
||
//FCS: No wall is in front of the other's plan: This means they are crossing.
|
||
return(-2);
|
||
}
|
||
|
||
|
||
//Return 1 if bunch firstBunchID is in from of bunch secondBunchID.
|
||
static int bunchfront(int32_t firstBunchID, int32_t secondBunchID)
|
||
{
|
||
int32_t x1b1, x2b1, x1b2, x2b2;
|
||
|
||
|
||
x1b1 = pvWalls[bunchfirst[firstBunchID]].screenSpaceCoo[0][VEC_COL];
|
||
x2b2 = pvWalls[bunchlast[secondBunchID]].screenSpaceCoo[1][VEC_COL]+1;
|
||
if (x1b1 >= x2b2)
|
||
{
|
||
//Bunch 1 left side is completely on the right of bunch2's right in screenspace: They do not overlap.
|
||
return(-1);
|
||
}
|
||
|
||
|
||
x1b2 = pvWalls[bunchfirst[secondBunchID]].screenSpaceCoo[0][VEC_COL];
|
||
x2b1 = pvWalls[bunchlast[firstBunchID]].screenSpaceCoo[1][VEC_COL]+1;
|
||
if (x1b2 >= x2b1)
|
||
{
|
||
//Bunch 2 left side is completely on the right of bunch 1 right side: They do not overlap.
|
||
return(-1);
|
||
}
|
||
|
||
|
||
if (x1b1 >= x1b2)
|
||
{
|
||
//Get the last wall in the bunch2.
|
||
int lastWallID;
|
||
for(lastWallID=bunchfirst[secondBunchID];
|
||
pvWalls[lastWallID].screenSpaceCoo[1][VEC_COL]<x1b1;
|
||
lastWallID=bunchWallsList[lastWallID]);
|
||
|
||
return(wallfront(bunchfirst[firstBunchID],lastWallID));
|
||
}
|
||
else
|
||
{
|
||
//Get the last wall in the bunch.
|
||
int lastWallID;
|
||
for(lastWallID=bunchfirst[firstBunchID];
|
||
pvWalls[lastWallID].screenSpaceCoo[1][VEC_COL]<x1b2;
|
||
lastWallID=bunchWallsList[lastWallID]);
|
||
|
||
return(wallfront(lastWallID,bunchfirst[secondBunchID]));
|
||
}
|
||
}
|
||
|
||
int pixelRenderable = 0;
|
||
//#include "keyboard.h"
|
||
//void WriteLastPaletteToFile(void);
|
||
//void WriteTranslucToFile(void);
|
||
/*
|
||
FCS: Draw every walls in Front to Back Order.
|
||
*/
|
||
void drawrooms(int32_t daposx, int32_t daposy, int32_t daposz,short daang, int32_t dahoriz, short dacursectnum)
|
||
{
|
||
int32_t i, j, z, closest;
|
||
//Ceiling and Floor height at the player position.
|
||
int32_t cz, fz;
|
||
short *shortptr1, *shortptr2;
|
||
|
||
// When visualizing the rendering process, part of the screen
|
||
// are not updated: In order to avoid the "ghost effect", we
|
||
// clear the framebuffer to black.
|
||
if (CLEAR_FRAMEBUFFER)
|
||
clear2dscreen();
|
||
|
||
|
||
//CODE EXPLORATION
|
||
/*
|
||
if( KB_KeyDown[0x39]){ // 0x39 = SPACE
|
||
//CODE EXPLORATION
|
||
WriteLastPaletteToFile();
|
||
WriteTranslucToFile();
|
||
}
|
||
*/
|
||
|
||
pixelRenderable+=100;
|
||
if (pixelRenderable >= MAX_PIXEL_RENDERERED)
|
||
pixelRenderable = 0 ;
|
||
|
||
//pixelsAllowed = pixelRenderable;
|
||
pixelsAllowed = 100000000;
|
||
//printf("%d\n",pixelsAllowed);
|
||
|
||
beforedrawrooms = 0;
|
||
|
||
// FCS: What was the point of having those values as parameters of this function....if it is to overwrite the
|
||
// values with the gloval variables ?!?!?
|
||
globalposx = daposx;
|
||
globalposy = daposy;
|
||
globalposz = daposz;
|
||
globalang = (daang&2047); //FCS: Mask and keep only 11 bits of angle value.
|
||
|
||
globalhoriz = mulscale16(dahoriz-100,xdimenscale)+(ydimen>>1);
|
||
globaluclip = (0-globalhoriz)*xdimscale;
|
||
globaldclip = (ydimen-globalhoriz)*xdimscale;
|
||
|
||
i = mulscale16(xdimenscale,viewingrangerecip);
|
||
globalpisibility = mulscale16(parallaxvisibility,i);
|
||
globalvisibility = mulscale16(visibility,i);
|
||
globalhisibility = mulscale16(globalvisibility,xyaspect);
|
||
globalcisibility = mulscale8(globalhisibility,320);
|
||
|
||
globalcursectnum = dacursectnum;
|
||
totalclocklock = totalclock;
|
||
|
||
cosglobalang = sintable[(globalang+512)&2047];
|
||
singlobalang = sintable[globalang&2047];
|
||
cosviewingrangeglobalang = mulscale16(cosglobalang,viewingrange);
|
||
sinviewingrangeglobalang = mulscale16(singlobalang,viewingrange);
|
||
|
||
if (stereomode != 0)
|
||
{
|
||
if (stereopixelwidth != ostereopixelwidth)
|
||
{
|
||
ostereopixelwidth = stereopixelwidth;
|
||
xdimen = (windowx2-windowx1+1)+(stereopixelwidth<<1);
|
||
halfxdimen = (xdimen>>1);
|
||
xdimenrecip = divscale32(1L,xdimen);
|
||
setaspect((int32_t)divscale16(xdimen,windowx2-windowx1+1),yxaspect);
|
||
}
|
||
|
||
if ((!(activepage&1)) ^ inpreparemirror)
|
||
{
|
||
for(i=windowx1; i<windowx1+(stereopixelwidth<<1); i++) {
|
||
startumost[i] = 1, startdmost[i] = 0;
|
||
}
|
||
for(; i<windowx2+1+(stereopixelwidth<<1); i++) {
|
||
startumost[i] = windowy1, startdmost[i] = windowy2+1;
|
||
}
|
||
viewoffset = windowy1*bytesperline+windowx1-(stereopixelwidth<<1);
|
||
i = stereowidth;
|
||
}
|
||
else
|
||
{
|
||
for(i=windowx1; i<windowx2+1; i++) {
|
||
startumost[i] = windowy1, startdmost[i] = windowy2+1;
|
||
}
|
||
for(; i<windowx2+1+(stereopixelwidth<<1); i++) {
|
||
startumost[i] = 1, startdmost[i] = 0;
|
||
}
|
||
viewoffset = windowy1*bytesperline+windowx1;
|
||
i = -stereowidth;
|
||
}
|
||
globalposx += mulscale24(singlobalang,i);
|
||
globalposy -= mulscale24(cosglobalang,i);
|
||
|
||
}
|
||
|
||
if ((xyaspect != oxyaspect) || (xdimen != oxdimen) || (viewingrange != oviewingrange))
|
||
dosetaspect();
|
||
|
||
frameoffset = frameplace+viewoffset;
|
||
|
||
//Clear the bit vector that keep track of what sector has been flooded in.
|
||
clearbufbyte(visitedSectors,(int32_t)((numsectors+7)>>3),0L);
|
||
|
||
//Clear the occlusion array.
|
||
shortptr1 = (short *)&startumost[windowx1];
|
||
shortptr2 = (short *)&startdmost[windowx1];
|
||
i = xdimen-1;
|
||
do
|
||
{
|
||
umost[i] = shortptr1[i]-windowy1;
|
||
dmost[i] = shortptr2[i]-windowy1;
|
||
i--;
|
||
} while (i != 0);
|
||
umost[0] = shortptr1[0]-windowy1;
|
||
dmost[0] = shortptr2[0]-windowy1;
|
||
|
||
//NumHits is the number of column to draw.
|
||
numhits = xdimen;
|
||
//Num walls to potentially render.
|
||
numscans = 0;
|
||
|
||
numbunches = 0;
|
||
maskwallcnt = 0;
|
||
smostwallcnt = 0;
|
||
smostcnt = 0;
|
||
spritesortcnt = 0;
|
||
|
||
if (globalcursectnum >= MAXSECTORS)
|
||
globalcursectnum -= MAXSECTORS;
|
||
else
|
||
{
|
||
// Even if the player leaves the map, the engine will keep on rendering from the last visited sector.
|
||
// Save it.
|
||
i = globalcursectnum;
|
||
updatesector(globalposx,globalposy,&globalcursectnum);
|
||
//Seem the player has left the map since updatesector cannot locate him -> Restore to the last known sector.
|
||
if (globalcursectnum < 0)
|
||
globalcursectnum = i;
|
||
}
|
||
|
||
globparaceilclip = 1;
|
||
globparaflorclip = 1;
|
||
|
||
//Update the ceiling and floor Z coordinate for the player's 2D position.
|
||
getzsofslope(globalcursectnum,globalposx,globalposy,&cz,&fz);
|
||
|
||
if (globalposz < cz) globparaceilclip = 0;
|
||
if (globalposz > fz) globparaflorclip = 0;
|
||
|
||
//Build the list of potentially visible wall in to "bunches".
|
||
scansector(globalcursectnum);
|
||
|
||
if (inpreparemirror)
|
||
{
|
||
inpreparemirror = 0;
|
||
mirrorsx1 = xdimen-1;
|
||
mirrorsx2 = 0;
|
||
for(i=numscans-1; i>=0; i--)
|
||
{
|
||
if (wall[pvWalls[i].worldWallId].nextsector < 0) continue;
|
||
if (pvWalls[i].screenSpaceCoo[0][VEC_COL] < mirrorsx1) mirrorsx1 = pvWalls[i].screenSpaceCoo[0][VEC_COL];
|
||
if (pvWalls[i].screenSpaceCoo[1][VEC_COL] > mirrorsx2) mirrorsx2 = pvWalls[i].screenSpaceCoo[1][VEC_COL];
|
||
}
|
||
|
||
if (stereomode)
|
||
{
|
||
mirrorsx1 += (stereopixelwidth<<1);
|
||
mirrorsx2 += (stereopixelwidth<<1);
|
||
}
|
||
|
||
for(i=0; i<mirrorsx1; i++)
|
||
if (umost[i] <= dmost[i])
|
||
{
|
||
umost[i] = 1;
|
||
dmost[i] = 0;
|
||
numhits--;
|
||
}
|
||
for(i=mirrorsx2+1; i<xdimen; i++)
|
||
if (umost[i] <= dmost[i])
|
||
{
|
||
umost[i] = 1;
|
||
dmost[i] = 0;
|
||
numhits--;
|
||
}
|
||
|
||
drawalls(0L);
|
||
numbunches--;
|
||
bunchfirst[0] = bunchfirst[numbunches];
|
||
bunchlast[0] = bunchlast[numbunches];
|
||
|
||
mirrorsy1 = min(umost[mirrorsx1],umost[mirrorsx2]);
|
||
mirrorsy2 = max(dmost[mirrorsx1],dmost[mirrorsx2]);
|
||
}
|
||
|
||
// scansector has generated the bunches, it is now time to see which ones to render.
|
||
// numhits is the number of column of pixels to draw: (if the screen is 320x200 then numhits starts at 200).
|
||
// Due to rounding error, not all columns may be drawn so an additional stop condition is here:
|
||
// When every bunches have been tested for rendition.
|
||
while ((numbunches > 0) && (numhits > 0))
|
||
{
|
||
// tempbuf is used to mark which bunches have been elected as "closest".
|
||
// if tempbug[x] == 1 then it should be skipped.
|
||
clearbuf(&tempbuf[0],(int32_t)((numbunches+3)>>2),0L);
|
||
|
||
/* Almost works, but not quite :( */
|
||
closest = 0;
|
||
tempbuf[closest] = 1;
|
||
for(i=1; i<numbunches; i++)
|
||
{
|
||
if ((j = bunchfront(i,closest)) < 0)
|
||
continue;
|
||
tempbuf[i] = 1;
|
||
if (j == 0){
|
||
tempbuf[closest] = 1;
|
||
closest = i;
|
||
}
|
||
}
|
||
|
||
/* Double-check */
|
||
for(i=0; i<numbunches; i++)
|
||
{
|
||
if (tempbuf[i])
|
||
continue;
|
||
if ((j = bunchfront(i,closest)) < 0)
|
||
continue;
|
||
tempbuf[i] = 1;
|
||
if (j == 0){
|
||
tempbuf[closest] = 1;
|
||
closest = i, i = 0;
|
||
}
|
||
}
|
||
|
||
//Draw every solid walls with ceiling/floor in the bunch "closest"
|
||
drawalls(closest);
|
||
|
||
if (automapping)
|
||
{
|
||
for(z=bunchfirst[closest]; z>=0; z=bunchWallsList[z])
|
||
show2dwall[pvWalls[z].worldWallId>>3] |=
|
||
pow2char [pvWalls[z].worldWallId&7];
|
||
}
|
||
|
||
//Since we just rendered a bunch, lower the current stack element so we can treat the next item
|
||
numbunches--;
|
||
//...and move the bunch at the top of the stack so we won't iterate on it again...
|
||
bunchfirst[closest] = bunchfirst[numbunches];
|
||
bunchlast[closest] = bunchlast[numbunches];
|
||
}
|
||
}
|
||
|
||
|
||
static int spritewallfront (spritetype *s, int32_t w)
|
||
{
|
||
walltype *wal;
|
||
int32_t x1, y1;
|
||
|
||
wal = &wall[w];
|
||
x1 = wal->x;
|
||
y1 = wal->y;
|
||
wal = &wall[wal->point2];
|
||
return (dmulscale32(wal->x-x1,s->y-y1,-(s->x-x1),wal->y-y1) >= 0);
|
||
}
|
||
|
||
|
||
static void transmaskvline(int32_t x)
|
||
{
|
||
int32_t vplc, vinc, i, palookupoffs;
|
||
intptr_t bufplc, p;
|
||
short y1v, y2v;
|
||
|
||
if ((x < 0) || (x >= xdimen)) return;
|
||
|
||
y1v = max(uwall[x],startumost[x+windowx1]-windowy1);
|
||
y2v = min(dwall[x],startdmost[x+windowx1]-windowy1);
|
||
y2v--;
|
||
if (y2v < y1v) return;
|
||
|
||
palookupoffs = (int32_t)FP_OFF(palookup[globalpal]) + (getpalookup((int32_t)mulscale16(swall[x],globvis),globalshade)<<8);
|
||
|
||
vinc = swall[x]*globalyscale;
|
||
vplc = globalzd + vinc*(y1v-globalhoriz+1);
|
||
|
||
i = lwall[x]+globalxpanning;
|
||
|
||
if (i >= tiles[globalpicnum].dim.width)
|
||
i %= tiles[globalpicnum].dim.width;
|
||
|
||
bufplc = tiles[globalpicnum].data+i*tiles[globalpicnum].dim.height;
|
||
|
||
p = ylookup[y1v]+x+frameoffset;
|
||
|
||
tvlineasm1(vinc,palookupoffs,y2v-y1v,vplc,bufplc,p);
|
||
|
||
transarea += y2v-y1v;
|
||
}
|
||
|
||
static void transmaskvline2 (int32_t x)
|
||
{
|
||
int32_t y1, y2, x2;
|
||
intptr_t i;
|
||
short y1ve[2], y2ve[2];
|
||
|
||
if ((x < 0) || (x >= xdimen)) return;
|
||
if (x == xdimen-1) {
|
||
transmaskvline(x);
|
||
return;
|
||
}
|
||
|
||
x2 = x+1;
|
||
|
||
y1ve[0] = max(uwall[x],startumost[x+windowx1]-windowy1);
|
||
y2ve[0] = min(dwall[x],startdmost[x+windowx1]-windowy1)-1;
|
||
if (y2ve[0] < y1ve[0]) {
|
||
transmaskvline(x2);
|
||
return;
|
||
}
|
||
y1ve[1] = max(uwall[x2],startumost[x2+windowx1]-windowy1);
|
||
y2ve[1] = min(dwall[x2],startdmost[x2+windowx1]-windowy1)-1;
|
||
if (y2ve[1] < y1ve[1]) {
|
||
transmaskvline(x);
|
||
return;
|
||
}
|
||
|
||
palookupoffse[0] = (int32_t)FP_OFF(palookup[globalpal]) + (getpalookup((int32_t)mulscale16(swall[x],globvis),globalshade)<<8);
|
||
palookupoffse[1] = (int32_t)FP_OFF(palookup[globalpal]) + (getpalookup((int32_t)mulscale16(swall[x2],globvis),globalshade)<<8);
|
||
|
||
setuptvlineasm2(globalshiftval,palookupoffse[0],palookupoffse[1]);
|
||
|
||
vince[0] = swall[x]*globalyscale;
|
||
vince[1] = swall[x2]*globalyscale;
|
||
vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1);
|
||
vplce[1] = globalzd + vince[1]*(y1ve[1]-globalhoriz+1);
|
||
|
||
i = lwall[x] + globalxpanning;
|
||
if (i >= tiles[globalpicnum].dim.width)
|
||
i %= tiles[globalpicnum].dim.width;
|
||
bufplce[0] = tiles[globalpicnum].data+i*tiles[globalpicnum].dim.height;
|
||
|
||
i = lwall[x2] + globalxpanning;
|
||
if (i >= tiles[globalpicnum].dim.width)
|
||
i %= tiles[globalpicnum].dim.width;
|
||
bufplce[1] = tiles[globalpicnum].data+i*tiles[globalpicnum].dim.height;
|
||
|
||
|
||
y1 = max(y1ve[0],y1ve[1]);
|
||
y2 = min(y2ve[0],y2ve[1]);
|
||
|
||
i = x+frameoffset;
|
||
|
||
if (y1ve[0] != y1ve[1])
|
||
{
|
||
if (y1ve[0] < y1)
|
||
vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+i);
|
||
else
|
||
vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+i+1);
|
||
}
|
||
|
||
if (y2 > y1)
|
||
{
|
||
asm1 = vince[1];
|
||
asm2 = ylookup[y2]+i+1;
|
||
tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+i);
|
||
transarea += ((y2-y1)<<1);
|
||
}
|
||
else
|
||
{
|
||
asm1 = vplce[0];
|
||
asm2 = vplce[1];
|
||
}
|
||
|
||
if (y2ve[0] > y2ve[1])
|
||
tvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y2-1,asm1,bufplce[0],ylookup[y2+1]+i);
|
||
else if (y2ve[0] < y2ve[1])
|
||
tvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y2-1,asm2,bufplce[1],ylookup[y2+1]+i+1);
|
||
|
||
faketimerhandler();
|
||
}
|
||
|
||
static void transmaskwallscan(int32_t x1, int32_t x2)
|
||
{
|
||
int32_t x;
|
||
|
||
setgotpic(globalpicnum);
|
||
|
||
//Tile dimensions are invalid
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0))
|
||
return;
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
x = x1;
|
||
while ((startumost[x+windowx1] > startdmost[x+windowx1]) && (x <= x2)) x++;
|
||
if ((x <= x2) && (x&1)) transmaskvline(x), x++;
|
||
while (x < x2) transmaskvline2(x), x += 2;
|
||
while (x <= x2) transmaskvline(x), x++;
|
||
faketimerhandler();
|
||
}
|
||
|
||
int loadboard(char *filename, int32_t *daposx, int32_t *daposy,
|
||
int32_t *daposz, short *daang, short *dacursectnum)
|
||
{
|
||
int x;
|
||
short fil, i, numsprites;
|
||
sectortype *sect;
|
||
spritetype *s;
|
||
walltype *w;
|
||
|
||
x = 0;
|
||
|
||
// FIX_00058: Save/load game crash in both single and multiplayer
|
||
// We have to reset those arrays since the same
|
||
// arrays are used as temporary space in the
|
||
// compilecons() function like "label = (uint8_t *)&sprite[0];"
|
||
// to save memory space I guess.
|
||
// Not reseting the array will leave dumps fooling
|
||
// the function saveplayer(), eg at if(actorscrptr[PN] == 0)
|
||
// where PN is sprite[i].picnum was beyong actorscrptr[] size)
|
||
memset(sprite, 0, sizeof(sprite));
|
||
memset(sector, 0, sizeof(sector));
|
||
memset(wall, 0, sizeof(wall));
|
||
|
||
if ((fil = kopen4load(filename, 0)) == -1)
|
||
{
|
||
mapversion = 7L;
|
||
return(-1);
|
||
}
|
||
|
||
kread32(fil,&mapversion);
|
||
if (mapversion != 7L) return(-1);
|
||
|
||
initspritelists();
|
||
|
||
clearbuf(&show2dsector[0],(int32_t)((MAXSECTORS+3)>>5),0L);
|
||
clearbuf(&show2dsprite[0],(int32_t)((MAXSPRITES+3)>>5),0L);
|
||
clearbuf(&show2dwall[0],(int32_t)((MAXWALLS+3)>>5),0L);
|
||
|
||
kread32(fil,daposx);
|
||
kread32(fil,daposy);
|
||
kread32(fil,daposz);
|
||
kread16(fil,daang);
|
||
kread16(fil,dacursectnum);
|
||
kread16(fil,&numsectors);
|
||
|
||
for (x = 0, sect = §or[0]; x < numsectors; x++, sect++)
|
||
{
|
||
kread16(fil,§->wallptr);
|
||
kread16(fil,§->wallnum);
|
||
kread32(fil,§->ceilingz);
|
||
kread32(fil,§->floorz);
|
||
kread16(fil,§->ceilingstat);
|
||
kread16(fil,§->floorstat);
|
||
kread16(fil,§->ceilingpicnum);
|
||
kread16(fil,§->ceilingheinum);
|
||
kread8(fil,(uint8_t *)§->ceilingshade);
|
||
kread8(fil,(uint8_t *)§->ceilingpal);
|
||
kread8(fil,(uint8_t *)§->ceilingxpanning);
|
||
kread8(fil,(uint8_t *)§->ceilingypanning);
|
||
kread16(fil,§->floorpicnum);
|
||
kread16(fil,§->floorheinum);
|
||
kread8(fil,(uint8_t *)§->floorshade);
|
||
kread8(fil,(uint8_t *)§->floorpal);
|
||
kread8(fil,(uint8_t *)§->floorxpanning);
|
||
kread8(fil,(uint8_t *)§->floorypanning);
|
||
kread8(fil,(uint8_t *)§->visibility);
|
||
kread8(fil,(uint8_t *)§->filler);
|
||
kread16(fil,§->lotag);
|
||
kread16(fil,§->hitag);
|
||
kread16(fil,§->extra);
|
||
}
|
||
|
||
kread16(fil,&numwalls);
|
||
for (x = 0, w = &wall[0]; x < numwalls; x++, w++)
|
||
{
|
||
kread32(fil,&w->x);
|
||
kread32(fil,&w->y);
|
||
kread16(fil,&w->point2);
|
||
kread16(fil,&w->nextwall);
|
||
kread16(fil,&w->nextsector);
|
||
kread16(fil,&w->cstat);
|
||
kread16(fil,&w->picnum);
|
||
kread16(fil,&w->overpicnum);
|
||
kread8(fil,(uint8_t *)&w->shade);
|
||
kread8(fil,&w->pal);
|
||
kread8(fil,&w->xrepeat);
|
||
kread8(fil,&w->yrepeat);
|
||
kread8(fil,&w->xpanning);
|
||
kread8(fil,&w->ypanning);
|
||
kread16(fil,&w->lotag);
|
||
kread16(fil,&w->hitag);
|
||
kread16(fil,&w->extra);
|
||
}
|
||
|
||
kread16(fil,&numsprites);
|
||
for (x = 0, s = &sprite[0]; x < numsprites; x++, s++)
|
||
{
|
||
kread32(fil,&s->x);
|
||
kread32(fil,&s->y);
|
||
kread32(fil,&s->z);
|
||
kread16(fil,&s->cstat);
|
||
kread16(fil,&s->picnum);
|
||
kread8(fil,(uint8_t *)&s->shade);
|
||
kread8(fil,(uint8_t *)&s->pal);
|
||
kread8(fil,(uint8_t *)&s->clipdist);
|
||
kread8(fil,(uint8_t *)&s->filler);
|
||
kread8(fil,(uint8_t *)&s->xrepeat);
|
||
kread8(fil,(uint8_t *)&s->yrepeat);
|
||
kread8(fil,(uint8_t *)&s->xoffset);
|
||
kread8(fil,(uint8_t *)&s->yoffset);
|
||
kread16(fil,&s->sectnum);
|
||
kread16(fil,&s->statnum);
|
||
kread16(fil,&s->ang);
|
||
kread16(fil,&s->owner);
|
||
kread16(fil,&s->xvel);
|
||
kread16(fil,&s->yvel);
|
||
kread16(fil,&s->zvel);
|
||
kread16(fil,&s->lotag);
|
||
kread16(fil,&s->hitag);
|
||
kread16(fil,&s->extra);
|
||
}
|
||
|
||
|
||
for(i=0; i<numsprites; i++)
|
||
insertsprite(sprite[i].sectnum,sprite[i].statnum);
|
||
|
||
/* Must be after loading sectors, etc! */
|
||
updatesector(*daposx,*daposy,dacursectnum);
|
||
|
||
kclose(fil);
|
||
|
||
// FIX_00009: Show map CRC and GRP file version of each player in case of Out Of Synch
|
||
|
||
mapCRC = crc16((uint8_t *)sector, numsectors*sizeof(sectortype));
|
||
mapCRC += crc16((uint8_t *)wall, numwalls*sizeof(walltype));
|
||
mapCRC += crc16((uint8_t *)sprite, numsprites*sizeof(spritetype));
|
||
|
||
return(0);
|
||
}
|
||
|
||
|
||
static void write32(int f, int32_t val)
|
||
{
|
||
val = BUILDSWAP_INTEL32(val);
|
||
write(f, &val, 4);
|
||
}
|
||
|
||
static void write16(int f, short val)
|
||
{
|
||
val = BUILDSWAP_INTEL16(val);
|
||
write(f, &val, 2);
|
||
}
|
||
|
||
static void write8(int f, uint8_t val)
|
||
{
|
||
write(f, &val, 1);
|
||
}
|
||
|
||
|
||
int saveboard(char *filename, int32_t *daposx, int32_t *daposy,
|
||
int32_t *daposz, short *daang, short *dacursectnum)
|
||
{
|
||
int fil;
|
||
int x;
|
||
short i, j, numsprites;
|
||
int permissions = 0;
|
||
walltype *w;
|
||
sectortype *sect;
|
||
|
||
permissions = 0644;
|
||
|
||
if ((fil = rb->open(filename,
|
||
O_BINARY|O_TRUNC|O_CREAT|O_WRONLY,
|
||
permissions)) == -1)
|
||
{
|
||
return(-1);
|
||
}
|
||
|
||
write32(fil,mapversion);
|
||
|
||
write32(fil,*daposx);
|
||
write32(fil,*daposy);
|
||
write32(fil,*daposz);
|
||
write16(fil,*daang);
|
||
write16(fil,*dacursectnum);
|
||
|
||
write16(fil,numsectors);
|
||
for (x = 0, sect = §or[0]; x < numsectors; x++, sect++)
|
||
{
|
||
write16(fil,sect->wallptr);
|
||
write16(fil,sect->wallnum);
|
||
write32(fil,sect->ceilingz);
|
||
write32(fil,sect->floorz);
|
||
write16(fil,sect->ceilingstat);
|
||
write16(fil,sect->floorstat);
|
||
write16(fil,sect->ceilingpicnum);
|
||
write16(fil,sect->ceilingheinum);
|
||
write8(fil,sect->ceilingshade);
|
||
write8(fil,sect->ceilingpal);
|
||
write8(fil,sect->ceilingxpanning);
|
||
write8(fil,sect->ceilingypanning);
|
||
write16(fil,sect->floorpicnum);
|
||
write16(fil,sect->floorheinum);
|
||
write8(fil,sect->floorshade);
|
||
write8(fil,sect->floorpal);
|
||
write8(fil,sect->floorxpanning);
|
||
write8(fil,sect->floorypanning);
|
||
write8(fil,sect->visibility);
|
||
write8(fil,sect->filler);
|
||
write16(fil,sect->lotag);
|
||
write16(fil,sect->hitag);
|
||
write16(fil,sect->extra);
|
||
}
|
||
|
||
write16(fil,numwalls);
|
||
for (x = 0, w = &wall[0]; x < numwalls; x++, w++)
|
||
{
|
||
write32(fil,w->x);
|
||
write32(fil,w->y);
|
||
write16(fil,w->point2);
|
||
write16(fil,w->nextwall);
|
||
write16(fil,w->nextsector);
|
||
write16(fil,w->cstat);
|
||
write16(fil,w->picnum);
|
||
write16(fil,w->overpicnum);
|
||
write8(fil,w->shade);
|
||
write8(fil,w->pal);
|
||
write8(fil,w->xrepeat);
|
||
write8(fil,w->yrepeat);
|
||
write8(fil,w->xpanning);
|
||
write8(fil,w->ypanning);
|
||
write16(fil,w->lotag);
|
||
write16(fil,w->hitag);
|
||
write16(fil,w->extra);
|
||
}
|
||
|
||
numsprites = 0;
|
||
for(j=0; j<MAXSTATUS; j++)
|
||
{
|
||
i = headspritestat[j];
|
||
while (i != -1)
|
||
{
|
||
numsprites++;
|
||
i = nextspritestat[i];
|
||
}
|
||
}
|
||
write16(fil,numsprites);
|
||
|
||
for(j=0; j<MAXSTATUS; j++)
|
||
{
|
||
i = headspritestat[j];
|
||
while (i != -1)
|
||
{
|
||
spritetype *s = &sprite[i];
|
||
write32(fil,s->x);
|
||
write32(fil,s->y);
|
||
write32(fil,s->z);
|
||
write16(fil,s->cstat);
|
||
write16(fil,s->picnum);
|
||
write8(fil,s->shade);
|
||
write8(fil,s->pal);
|
||
write8(fil,s->clipdist);
|
||
write8(fil,s->filler);
|
||
write8(fil,s->xrepeat);
|
||
write8(fil,s->yrepeat);
|
||
write8(fil,s->xoffset);
|
||
write8(fil,s->yoffset);
|
||
write16(fil,s->sectnum);
|
||
write16(fil,s->statnum);
|
||
write16(fil,s->ang);
|
||
write16(fil,s->owner);
|
||
write16(fil,s->xvel);
|
||
write16(fil,s->yvel);
|
||
write16(fil,s->zvel);
|
||
write16(fil,s->lotag);
|
||
write16(fil,s->hitag);
|
||
write16(fil,s->extra);
|
||
|
||
i = nextspritestat[i];
|
||
}
|
||
}
|
||
|
||
close(fil);
|
||
return(0);
|
||
}
|
||
|
||
|
||
static void initksqrt(void)
|
||
{
|
||
int32_t i, j, k;
|
||
|
||
j = 1;
|
||
k = 0;
|
||
for(i=0; i<4096; i++)
|
||
{
|
||
if (i >= j) {
|
||
j <<= 2;
|
||
k++;
|
||
}
|
||
sqrtable[i] = (uint16_t)(msqrtasm((i<<18)+131072)<<1);
|
||
shlookup[i] = (k<<1)+((10-k)<<8);
|
||
if (i < 256) shlookup[i+4096] = ((k+6)<<1)+((10-(k+6))<<8);
|
||
}
|
||
}
|
||
|
||
|
||
static void loadtables(void)
|
||
{
|
||
int32_t i, fil;
|
||
|
||
if (tablesloaded == 0)
|
||
{
|
||
initksqrt();
|
||
|
||
for(i=0; i<2048; i++) reciptable[i] = divscale30(2048L,i+2048);
|
||
|
||
if ((fil = TCkopen4load("tables.dat",0)) != -1)
|
||
{
|
||
for (i = 0; i < 2048; i++)
|
||
kread16(fil,&sintable[i]);
|
||
|
||
for (i = 0; i < 640; i++)
|
||
kread16(fil,&radarang[i]);
|
||
|
||
for(i=0; i<640; i++) radarang[1279-i] = -radarang[i];
|
||
kread(fil,textfont,1024);
|
||
kread(fil,smalltextfont,1024);
|
||
kread(fil,britable,1024);
|
||
kclose(fil);
|
||
}
|
||
tablesloaded = 1;
|
||
}
|
||
}
|
||
|
||
|
||
static void initfastcolorlookup(int32_t rscale, int32_t gscale, int32_t bscale)
|
||
{
|
||
int32_t i, j, x, y, z;
|
||
uint8_t *pal1;
|
||
|
||
j = 0;
|
||
for(i=64; i>=0; i--)
|
||
{
|
||
/*j = (i-64)*(i-64);*/
|
||
rdist[i] = rdist[128-i] = j*rscale;
|
||
gdist[i] = gdist[128-i] = j*gscale;
|
||
bdist[i] = bdist[128-i] = j*bscale;
|
||
j += 129-(i<<1);
|
||
}
|
||
|
||
clearbufbyte((void *)FP_OFF(colhere),sizeof(colhere),0L);
|
||
clearbufbyte((void *)FP_OFF(colhead),sizeof(colhead),0L);
|
||
|
||
pal1 = &palette[768-3];
|
||
for(i=255; i>=0; i--,pal1-=3)
|
||
{
|
||
j = (pal1[0]>>3)*FASTPALGRIDSIZ*FASTPALGRIDSIZ+(pal1[1]>>3)*FASTPALGRIDSIZ+(pal1[2]>>3)+FASTPALGRIDSIZ*FASTPALGRIDSIZ+FASTPALGRIDSIZ+1;
|
||
if (colhere[j>>3]&pow2char[j&7]) colnext[i] = colhead[j];
|
||
else colnext[i] = -1;
|
||
colhead[j] = i;
|
||
colhere[j>>3] |= pow2char[j&7];
|
||
}
|
||
|
||
i = 0;
|
||
for(x=-FASTPALGRIDSIZ*FASTPALGRIDSIZ; x<=FASTPALGRIDSIZ*FASTPALGRIDSIZ; x+=FASTPALGRIDSIZ*FASTPALGRIDSIZ)
|
||
for(y=-FASTPALGRIDSIZ; y<=FASTPALGRIDSIZ; y+=FASTPALGRIDSIZ)
|
||
for(z=-1; z<=1; z++)
|
||
colscan[i++] = x+y+z;
|
||
i = colscan[13];
|
||
colscan[13] = colscan[26];
|
||
colscan[26] = i;
|
||
}
|
||
|
||
extern uint8_t lastPalette[768];
|
||
static void loadpalette(void)
|
||
{
|
||
int32_t k, fil;
|
||
|
||
|
||
if (paletteloaded != 0)
|
||
return;
|
||
|
||
if ((fil = TCkopen4load("palette.dat",0)) < 0)
|
||
return;
|
||
|
||
kread(fil,palette,768);
|
||
|
||
//CODE EXPLORATION
|
||
//WritePaletteToFile(palette,"palette.tga",16, 16);
|
||
memcpy(lastPalette, palette, 768);
|
||
|
||
|
||
kread16(fil,&numpalookups);
|
||
|
||
//CODE EXPLORATION
|
||
//printf("Num palettes lookup: %d.\n",numpalookups);
|
||
|
||
if ((palookup[0] = (uint8_t *)kkmalloc(numpalookups<<8)) == NULL)
|
||
allocache(&palookup[0],numpalookups<<8,&permanentlock);
|
||
|
||
//Transluctent pallete is 65KB.
|
||
if ((transluc = (uint8_t *)kkmalloc(65536)) == NULL)
|
||
allocache(&transluc,65536,&permanentlock);
|
||
|
||
globalpalwritten = palookup[0];
|
||
globalpal = 0;
|
||
|
||
|
||
|
||
|
||
kread(fil,palookup[globalpal],numpalookups<<8);
|
||
|
||
|
||
/*kread(fil,transluc,65536);*/
|
||
for (k = 0; k < (65536 / 4); k++)
|
||
kread32(fil, ((int32_t *) transluc) + k);
|
||
|
||
|
||
|
||
kclose(fil);
|
||
|
||
initfastcolorlookup(30L,59L,11L);
|
||
|
||
paletteloaded = 1;
|
||
|
||
}
|
||
|
||
|
||
|
||
int setgamemode(uint8_t davidoption, int32_t daxdim, int32_t daydim)
|
||
{
|
||
strcpy(kensmessage,"!!!! BUILD engine&tools programmed by Ken Silverman of E.G. RI. (c) Copyright 1995 Ken Silverman. Summary: BUILD = Ken. !!!!");
|
||
|
||
return(_setgamemode(davidoption, daxdim, daydim));
|
||
}
|
||
|
||
|
||
void initengine(void)
|
||
{
|
||
int32_t i;
|
||
|
||
loadtables();
|
||
|
||
xyaspect = -1;
|
||
|
||
pskyoff[0] = 0;
|
||
pskybits = 0;
|
||
|
||
parallaxtype = 2;
|
||
parallaxyoffs = 0L;
|
||
parallaxyscale = 65536;
|
||
showinvisibility = 0;
|
||
|
||
paletteloaded = 0;
|
||
|
||
searchit = 0;
|
||
searchstat = -1;
|
||
|
||
for(i=0; i<MAXPALOOKUPS; i++)
|
||
palookup[i] = NULL;
|
||
|
||
for(i=0 ; i < MAXTILES ; i++)
|
||
tiles[i].data = NULL;
|
||
|
||
clearbuf(&show2dsector[0],(int32_t)((MAXSECTORS+3)>>5),0L);
|
||
clearbuf(&show2dsprite[0],(int32_t)((MAXSPRITES+3)>>5),0L);
|
||
clearbuf(&show2dwall[0],(int32_t)((MAXWALLS+3)>>5),0L);
|
||
automapping = 0;
|
||
|
||
validmodecnt = 0;
|
||
|
||
pointhighlight = -1;
|
||
linehighlight = -1;
|
||
highlightcnt = 0;
|
||
|
||
totalclock = 0;
|
||
visibility = 512;
|
||
parallaxvisibility = 512;
|
||
|
||
loadpalette();
|
||
}
|
||
|
||
|
||
void uninitengine(void)
|
||
{
|
||
if (transluc != NULL) {
|
||
kkfree(transluc);
|
||
transluc = NULL;
|
||
}
|
||
if (pic != NULL) {
|
||
kkfree(pic);
|
||
pic = NULL;
|
||
}
|
||
if (artfil != -1) kclose(artfil);
|
||
_uninitengine(); /* video driver specific. */
|
||
}
|
||
|
||
|
||
/* Assume npoints=4 with polygon on &rx1,&ry1 */
|
||
//FCS This is horrible to read: I hate you.
|
||
static int clippoly4(int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
|
||
{
|
||
int32_t n, nn, z, zz, x, x1, x2, y, y1, y2, t;
|
||
|
||
nn = 0;
|
||
z = 0;
|
||
do
|
||
{
|
||
zz = ((z+1)&3);
|
||
|
||
|
||
x1 = pvWalls[z] .cameraSpaceCoo[0][VEC_X];
|
||
x2 = pvWalls[zz].cameraSpaceCoo[0][VEC_X]-x1;
|
||
|
||
if ((cx1 <= x1) && (x1 <= cx2)){
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_X] = x1;
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_Y] = pvWalls[z] .cameraSpaceCoo[0][VEC_Y];
|
||
nn++;
|
||
}
|
||
|
||
if (x2 <= 0)
|
||
x = cx2;
|
||
else
|
||
x = cx1;
|
||
|
||
t = x-x1;
|
||
|
||
if (((t-x2)^t) < 0){
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_X] = x;
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_Y] = pvWalls[z].cameraSpaceCoo[0][VEC_Y] +
|
||
scale(t,pvWalls[zz].cameraSpaceCoo[0][VEC_Y]-pvWalls[z].cameraSpaceCoo[0][VEC_Y],x2);
|
||
nn++;
|
||
}
|
||
|
||
if (x2 <= 0)
|
||
x = cx1;
|
||
else
|
||
x = cx2;
|
||
|
||
t = x-x1;
|
||
|
||
if (((t-x2)^t) < 0){
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_X] = x;
|
||
pvWalls[nn] .cameraSpaceCoo[1][VEC_Y] = pvWalls[z] .cameraSpaceCoo[0][VEC_Y]+
|
||
scale(t,pvWalls[zz].cameraSpaceCoo[0][VEC_Y]-pvWalls[z].cameraSpaceCoo[0][VEC_Y],x2);
|
||
nn++;
|
||
}
|
||
z = zz;
|
||
} while (z != 0);
|
||
if (nn < 3) return(0);
|
||
|
||
n = 0;
|
||
z = 0;
|
||
do
|
||
{
|
||
zz = z+1;
|
||
if (zz == nn)
|
||
zz = 0;
|
||
|
||
y1 = pvWalls[z] .cameraSpaceCoo[1][VEC_Y];
|
||
y2 = pvWalls[zz].cameraSpaceCoo[1][VEC_Y]-y1;
|
||
|
||
if ((cy1 <= y1) && (y1 <= cy2)){
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_Y] = y1;
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_X] = pvWalls[z] .cameraSpaceCoo[1][VEC_X];
|
||
n++;
|
||
}
|
||
if (y2 <= 0) y = cy2;
|
||
else y = cy1;
|
||
t = y-y1;
|
||
if (((t-y2)^t) < 0){
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_Y] = y;
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_X] =
|
||
pvWalls[z] .cameraSpaceCoo[1][VEC_X]+scale(t,
|
||
pvWalls[zz].cameraSpaceCoo[1][VEC_X]-
|
||
pvWalls[z] .cameraSpaceCoo[1][VEC_X],y2);
|
||
n++;
|
||
}
|
||
|
||
if (y2 <= 0) y = cy1;
|
||
else y = cy2;
|
||
t = y-y1;
|
||
if (((t-y2)^t) < 0){
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_Y] = y;
|
||
pvWalls[n] .cameraSpaceCoo[0][VEC_X] =
|
||
pvWalls[z] .cameraSpaceCoo[1][VEC_X]+scale(t,
|
||
pvWalls[zz].cameraSpaceCoo[1][VEC_X]-
|
||
pvWalls[z ].cameraSpaceCoo[1][VEC_X],y2);
|
||
n++;
|
||
}
|
||
z = zz;
|
||
} while (z != 0);
|
||
return(n);
|
||
}
|
||
|
||
|
||
|
||
static void dorotatesprite (int32_t sx, int32_t sy, int32_t z, short a, short picnum,
|
||
int8_t dashade, uint8_t dapalnum, uint8_t dastat, int32_t cx1,
|
||
int32_t cy1, int32_t cx2, int32_t cy2)
|
||
{
|
||
int32_t cosang, sinang, v, nextv, dax1, dax2, oy, bx, by, ny1, ny2;
|
||
int32_t i, x, y, x1, y1, x2, y2, gx1, gy1;
|
||
uint8_t* bufplc;
|
||
uint8_t* palookupoffs;
|
||
uint8_t* p;
|
||
int32_t xoff, yoff, npoints, yplc, yinc, lx, rx, xx, xend;
|
||
int32_t xv, yv, xv2, yv2, obuffermode=0, qlinemode=0, y1ve[4], y2ve[4], u4, d4;
|
||
uint8_t bad;
|
||
|
||
short tileWidht, tileHeight;
|
||
|
||
tileWidht = tiles[picnum].dim.width;
|
||
tileHeight = tiles[picnum].dim.height;
|
||
|
||
if (dastat&16) {
|
||
xoff = 0;
|
||
yoff = 0;
|
||
}
|
||
else{
|
||
xoff = (int32_t)((int8_t )((tiles[picnum].animFlags>>8)&255))+(tileWidht>>1);
|
||
yoff = (int32_t)((int8_t )((tiles[picnum].animFlags>>16)&255))+(tileHeight>>1);
|
||
}
|
||
|
||
if (dastat&4)
|
||
yoff = tileHeight-yoff;
|
||
|
||
cosang = sintable[(a+512)&2047];
|
||
sinang = sintable[a&2047];
|
||
|
||
if ((dastat&2) != 0) /* Auto window size scaling */
|
||
{
|
||
if ((dastat&8) == 0)
|
||
{
|
||
x = xdimenscale; /* = scale(xdimen,yxaspect,320); */
|
||
if (stereomode) x = scale(windowx2-windowx1+1,yxaspect,320);
|
||
sx = ((cx1+cx2+2)<<15)+scale(sx-(320<<15),xdimen,320);
|
||
sy = ((cy1+cy2+2)<<15)+mulscale16(sy-(200<<15),x);
|
||
}
|
||
else
|
||
{
|
||
/*
|
||
* If not clipping to startmosts, & auto-scaling on, as a
|
||
* hard-coded bonus, scale to full screen instead
|
||
*/
|
||
x = scale(xdim,yxaspect,320);
|
||
sx = (xdim<<15)+32768+scale(sx-(320<<15),xdim,320);
|
||
sy = (ydim<<15)+32768+mulscale16(sy-(200<<15),x);
|
||
}
|
||
z = mulscale16(z,x);
|
||
}
|
||
|
||
xv = mulscale14(cosang,z);
|
||
yv = mulscale14(sinang,z);
|
||
if (((dastat&2) != 0) || ((dastat&8) == 0)) /* Don't aspect unscaled perms */
|
||
{
|
||
xv2 = mulscale16(xv,xyaspect);
|
||
yv2 = mulscale16(yv,xyaspect);
|
||
}
|
||
else
|
||
{
|
||
xv2 = xv;
|
||
yv2 = yv;
|
||
}
|
||
|
||
|
||
//Taking care of the Y coordinates.
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_Y] = sy - (yv*xoff + xv*yoff);
|
||
pvWalls[1].cameraSpaceCoo[0][VEC_Y] = pvWalls[0].cameraSpaceCoo[0][VEC_Y] + yv * tileWidht;
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_Y] = pvWalls[0].cameraSpaceCoo[0][VEC_Y] + xv * tileHeight;
|
||
|
||
pvWalls[2].cameraSpaceCoo[0][VEC_Y] = pvWalls[1].cameraSpaceCoo[0][VEC_Y] +
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_Y] -
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_Y] ;
|
||
|
||
i = (cy1<<16);
|
||
|
||
if ((pvWalls[0].cameraSpaceCoo[0][VEC_Y]<i) &&
|
||
(pvWalls[1].cameraSpaceCoo[0][VEC_Y]<i) &&
|
||
(pvWalls[2].cameraSpaceCoo[0][VEC_Y]<i) &&
|
||
(pvWalls[3].cameraSpaceCoo[0][VEC_Y]<i))
|
||
return;
|
||
|
||
i = (cy2<<16);
|
||
|
||
if ((pvWalls[0].cameraSpaceCoo[0][VEC_Y]>i) &&
|
||
(pvWalls[1].cameraSpaceCoo[0][VEC_Y]>i) &&
|
||
(pvWalls[2].cameraSpaceCoo[0][VEC_Y]>i) &&
|
||
(pvWalls[3].cameraSpaceCoo[0][VEC_Y]>i))
|
||
return;
|
||
|
||
|
||
|
||
//Taking care of the X coordinates.
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_X] = sx - (xv2*xoff - yv2*yoff);
|
||
pvWalls[1].cameraSpaceCoo[0][VEC_X] = pvWalls[0].cameraSpaceCoo[0][VEC_X] + xv2 * tileWidht;
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_X] = pvWalls[0].cameraSpaceCoo[0][VEC_X] - yv2 * tileHeight;
|
||
pvWalls[2].cameraSpaceCoo[0][VEC_X] = pvWalls[1].cameraSpaceCoo[0][VEC_X] +
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_X] -
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_X] ;
|
||
|
||
i = (cx1<<16);
|
||
if ((pvWalls[0].cameraSpaceCoo[0][VEC_X]<i) &&
|
||
(pvWalls[1].cameraSpaceCoo[0][VEC_X]<i) &&
|
||
(pvWalls[2].cameraSpaceCoo[0][VEC_X]<i) &&
|
||
(pvWalls[3].cameraSpaceCoo[0][VEC_X]<i))
|
||
return;
|
||
|
||
i = (cx2<<16);
|
||
if ((pvWalls[0].cameraSpaceCoo[0][VEC_X]>i) &&
|
||
(pvWalls[1].cameraSpaceCoo[0][VEC_X]>i) &&
|
||
(pvWalls[2].cameraSpaceCoo[0][VEC_X]>i) &&
|
||
(pvWalls[3].cameraSpaceCoo[0][VEC_X]>i))
|
||
return;
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
gx1 = pvWalls[0].cameraSpaceCoo[0][VEC_X];
|
||
gy1 = pvWalls[0].cameraSpaceCoo[0][VEC_Y]; /* back up these before clipping */
|
||
|
||
if ((npoints = clippoly4(cx1<<16,cy1<<16,(cx2+1)<<16,(cy2+1)<<16)) < 3) return;
|
||
|
||
lx = pvWalls[0].cameraSpaceCoo[0][VEC_X];
|
||
rx = pvWalls[0].cameraSpaceCoo[0][VEC_X];
|
||
|
||
nextv = 0;
|
||
for(v=npoints-1; v>=0; v--)
|
||
{
|
||
x1 = pvWalls[ v].cameraSpaceCoo[0][VEC_X];
|
||
x2 = pvWalls[nextv].cameraSpaceCoo[0][VEC_X];
|
||
dax1 = (x1>>16);
|
||
if (x1 < lx) lx = x1;
|
||
dax2 = (x2>>16);
|
||
if (x1 > rx) rx = x1;
|
||
if (dax1 != dax2)
|
||
{
|
||
y1 = pvWalls[ v].cameraSpaceCoo[0][VEC_Y];
|
||
y2 = pvWalls[nextv].cameraSpaceCoo[0][VEC_Y];
|
||
yinc = divscale16(y2-y1,x2-x1);
|
||
if (dax2 > dax1)
|
||
{
|
||
yplc = y1 + mulscale16((dax1<<16)+65535-x1,yinc);
|
||
qinterpolatedown16short((int32_t *)(&uplc[dax1]),dax2-dax1,yplc,yinc);
|
||
}
|
||
else
|
||
{
|
||
yplc = y2 + mulscale16((dax2<<16)+65535-x2,yinc);
|
||
qinterpolatedown16short((int32_t *)(&dplc[dax2]),dax1-dax2,yplc,yinc);
|
||
}
|
||
}
|
||
nextv = v;
|
||
}
|
||
|
||
TILE_MakeAvailable(picnum);
|
||
|
||
setgotpic(picnum);
|
||
bufplc = tiles[picnum].data;
|
||
|
||
palookupoffs = palookup[dapalnum] + (getpalookup(0L,(int32_t)dashade)<<8);
|
||
|
||
i = divscale32(1L,z);
|
||
xv = mulscale14(sinang,i);
|
||
yv = mulscale14(cosang,i);
|
||
if (((dastat&2) != 0) || ((dastat&8) == 0)) /* Don't aspect unscaled perms */
|
||
{
|
||
yv2 = mulscale16(-xv,yxaspect);
|
||
xv2 = mulscale16(yv,yxaspect);
|
||
}
|
||
else
|
||
{
|
||
yv2 = -xv;
|
||
xv2 = yv;
|
||
}
|
||
|
||
x1 = (lx>>16);
|
||
x2 = (rx>>16);
|
||
|
||
oy = 0;
|
||
x = (x1<<16)-1-gx1;
|
||
y = (oy<<16)+65535-gy1;
|
||
bx = dmulscale16(x,xv2,y,xv);
|
||
by = dmulscale16(x,yv2,y,yv);
|
||
if (dastat&4) {
|
||
yv = -yv;
|
||
yv2 = -yv2;
|
||
by = (tileHeight<<16)-1-by;
|
||
}
|
||
|
||
if ((vidoption == 1) && (origbuffermode == 0))
|
||
{
|
||
if (dastat&128)
|
||
{
|
||
obuffermode = buffermode;
|
||
buffermode = 0;
|
||
|
||
}
|
||
}
|
||
else if (dastat&8)
|
||
permanentupdate = 1;
|
||
|
||
if ((dastat&1) == 0)
|
||
{
|
||
if (((a&1023) == 0) && (tileHeight <= 256)) /* vlineasm4 has 256 high limit! */
|
||
{
|
||
if (dastat&64)
|
||
setupvlineasm(24L);
|
||
else
|
||
setupmvlineasm(24L);
|
||
|
||
by <<= 8;
|
||
yv <<= 8;
|
||
yv2 <<= 8;
|
||
|
||
palookupoffse[0] = palookupoffse[1] = palookupoffse[2] = palookupoffse[3] = palookupoffs;
|
||
vince[0] = vince[1] = vince[2] = vince[3] = yv;
|
||
|
||
for(x=x1; x<x2; x+=4)
|
||
{
|
||
bad = 15;
|
||
xend = min(x2-x,4);
|
||
for(xx=0; xx<xend; xx++)
|
||
{
|
||
bx += xv2;
|
||
|
||
y1 = uplc[x+xx];
|
||
y2 = dplc[x+xx];
|
||
if ((dastat&8) == 0)
|
||
{
|
||
if (startumost[x+xx] > y1) y1 = startumost[x+xx];
|
||
if (startdmost[x+xx] < y2) y2 = startdmost[x+xx];
|
||
}
|
||
if (y2 <= y1) continue;
|
||
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
|
||
bufplce[xx] = (bx>>16)*tileHeight+bufplc;
|
||
vplce[xx] = by;
|
||
y1ve[xx] = y1;
|
||
y2ve[xx] = y2-1;
|
||
bad &= ~pow2char[xx];
|
||
}
|
||
|
||
p = x+frameplace;
|
||
|
||
u4 = max(max(y1ve[0],y1ve[1]),max(y1ve[2],y1ve[3]));
|
||
d4 = min(min(y2ve[0],y2ve[1]),min(y2ve[2],y2ve[3]));
|
||
|
||
if (dastat&64)
|
||
{
|
||
if ((bad != 0) || (u4 >= d4))
|
||
{
|
||
if (!(bad&1))
|
||
prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (!(bad&2))
|
||
prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (!(bad&4))
|
||
prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (!(bad&8))
|
||
prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
continue;
|
||
}
|
||
|
||
if (u4 > y1ve[0])
|
||
vplce[0] = prevlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (u4 > y1ve[1])
|
||
vplce[1] = prevlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (u4 > y1ve[2])
|
||
vplce[2] = prevlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (u4 > y1ve[3])
|
||
vplce[3] = prevlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
|
||
if (d4 >= u4) vlineasm4(d4-u4+1,ylookup[u4]+p);
|
||
|
||
i = p+ylookup[d4+1];
|
||
if (y2ve[0] > d4)
|
||
prevlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
||
if (y2ve[1] > d4)
|
||
prevlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
||
if (y2ve[2] > d4)
|
||
prevlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
||
if (y2ve[3] > d4)
|
||
prevlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
||
}
|
||
else
|
||
{
|
||
if ((bad != 0) || (u4 >= d4))
|
||
{
|
||
if (!(bad&1)) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-y1ve[0],vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (!(bad&2)) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-y1ve[1],vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (!(bad&4)) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-y1ve[2],vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (!(bad&8)) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-y1ve[3],vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
continue;
|
||
}
|
||
|
||
if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+p+0);
|
||
if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+p+1);
|
||
if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2],ylookup[y1ve[2]]+p+2);
|
||
if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3],ylookup[y1ve[3]]+p+3);
|
||
|
||
if (d4 >= u4) mvlineasm4(d4-u4+1,ylookup[u4]+p);
|
||
|
||
i = p+ylookup[d4+1];
|
||
if (y2ve[0] > d4) mvlineasm1(vince[0],palookupoffse[0],y2ve[0]-d4-1,vplce[0],bufplce[0],i+0);
|
||
if (y2ve[1] > d4) mvlineasm1(vince[1],palookupoffse[1],y2ve[1]-d4-1,vplce[1],bufplce[1],i+1);
|
||
if (y2ve[2] > d4) mvlineasm1(vince[2],palookupoffse[2],y2ve[2]-d4-1,vplce[2],bufplce[2],i+2);
|
||
if (y2ve[3] > d4) mvlineasm1(vince[3],palookupoffse[3],y2ve[3]-d4-1,vplce[3],bufplce[3],i+3);
|
||
}
|
||
|
||
faketimerhandler();
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (dastat&64)
|
||
{
|
||
if ((xv2&0x0000ffff) == 0)
|
||
{
|
||
qlinemode = 1;
|
||
setuprhlineasm4(0L,yv2<<16,(xv2>>16)*tileHeight+(yv2>>16),palookupoffs,0L,0L);
|
||
}
|
||
else
|
||
{
|
||
qlinemode = 0;
|
||
setuprhlineasm4(xv2<<16,yv2<<16,(xv2>>16)*tileHeight+(yv2>>16),palookupoffs,tileHeight,0L);
|
||
}
|
||
}
|
||
else
|
||
setuprmhlineasm4(xv2<<16,yv2<<16,(xv2>>16)*tileHeight+(yv2>>16),palookupoffs,tileHeight,0L);
|
||
|
||
y1 = uplc[x1];
|
||
if (((dastat&8) == 0) && (startumost[x1] > y1)) y1 = startumost[x1];
|
||
y2 = y1;
|
||
for(x=x1; x<x2; x++)
|
||
{
|
||
ny1 = uplc[x]-1;
|
||
ny2 = dplc[x];
|
||
if ((dastat&8) == 0)
|
||
{
|
||
if (startumost[x]-1 > ny1) ny1 = startumost[x]-1;
|
||
if (startdmost[x] < ny2) ny2 = startdmost[x];
|
||
}
|
||
|
||
if (ny1 < ny2-1)
|
||
{
|
||
if (ny1 >= y2)
|
||
{
|
||
while (y1 < y2-1)
|
||
{
|
||
y1++;
|
||
if ((y1&31) == 0) faketimerhandler();
|
||
|
||
/* x,y1 */
|
||
bx += xv*(y1-oy);
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
if (dastat&64) {
|
||
if (qlinemode)
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x+frameplace);
|
||
else
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
} else
|
||
rmhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
}
|
||
y1 = ny1;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < ny1)
|
||
{
|
||
y1++;
|
||
if ((y1&31) == 0) faketimerhandler();
|
||
|
||
/* x,y1 */
|
||
bx += xv*(y1-oy);
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
if (dastat&64) {
|
||
if (qlinemode)
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,0L,by<<16,ylookup[y1]+x+frameplace);
|
||
else
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
} else
|
||
rmhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
}
|
||
while (y1 > ny1) lastx[y1--] = x;
|
||
}
|
||
while (y2 > ny2)
|
||
{
|
||
y2--;
|
||
if ((y2&31) == 0) faketimerhandler();
|
||
|
||
/* x,y2 */
|
||
bx += xv*(y2-oy);
|
||
by += yv*(y2-oy);
|
||
oy = y2;
|
||
if (dastat&64) {
|
||
if (qlinemode)
|
||
rhlineasm4(x-lastx[y2],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y2]+x+frameplace);
|
||
else
|
||
rhlineasm4(x-lastx[y2],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y2]+x+frameplace);
|
||
} else
|
||
rmhlineasm4(x-lastx[y2],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y2]+x+frameplace);
|
||
}
|
||
while (y2 < ny2) lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1)
|
||
{
|
||
y1++;
|
||
if ((y1&31) == 0) faketimerhandler();
|
||
|
||
/* x,y1 */
|
||
bx += xv*(y1-oy);
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
if (dastat&64)
|
||
{
|
||
if (qlinemode)
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x+frameplace);
|
||
else
|
||
rhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
}
|
||
else
|
||
rmhlineasm4(x-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x+frameplace);
|
||
}
|
||
if (x == x2-1)
|
||
{
|
||
bx += xv2;
|
||
by += yv2;
|
||
break;
|
||
}
|
||
|
||
y1 = uplc[x+1];
|
||
|
||
if (((dastat&8) == 0) && (startumost[x+1] > y1))
|
||
y1 = startumost[x+1];
|
||
|
||
y2 = y1;
|
||
}
|
||
bx += xv2;
|
||
by += yv2;
|
||
}
|
||
while (y1 < y2-1)
|
||
{
|
||
y1++;
|
||
if ((y1&31) == 0) faketimerhandler();
|
||
|
||
/* x2,y1 */
|
||
bx += xv*(y1-oy);
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
if (dastat&64) {
|
||
if (qlinemode)
|
||
rhlineasm4(x2-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,0L ,by<<16,ylookup[y1]+x2+frameplace);
|
||
else
|
||
rhlineasm4(x2-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x2+frameplace);
|
||
} else
|
||
rmhlineasm4(x2-lastx[y1],(bx>>16)*tileHeight+(by>>16)+bufplc,0L,bx<<16,by<<16,ylookup[y1]+x2+frameplace);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if ((dastat&1) == 0)
|
||
{
|
||
if (dastat&64)
|
||
setupspritevline(palookupoffs,(xv>>16)*tileHeight,xv<<16,tileHeight,yv,0L);
|
||
else
|
||
msetupspritevline(palookupoffs,(xv>>16)*tileHeight,xv<<16,tileHeight,yv,0L);
|
||
}
|
||
else
|
||
{
|
||
tsetupspritevline(palookupoffs,(xv>>16)*tileHeight,xv<<16,tileHeight,yv);
|
||
|
||
if (dastat&32)
|
||
settrans(TRANS_REVERSE);
|
||
else
|
||
settrans(TRANS_NORMAL);
|
||
}
|
||
|
||
for(x=x1; x<x2; x++)
|
||
{
|
||
bx += xv2;
|
||
by += yv2;
|
||
|
||
y1 = uplc[x];
|
||
y2 = dplc[x];
|
||
if ((dastat&8) == 0)
|
||
{
|
||
if (startumost[x] > y1) y1 = startumost[x];
|
||
if (startdmost[x] < y2) y2 = startdmost[x];
|
||
}
|
||
if (y2 <= y1) continue;
|
||
|
||
switch(y1-oy)
|
||
{
|
||
case -1:
|
||
bx -= xv;
|
||
by -= yv;
|
||
oy = y1;
|
||
break;
|
||
case 0:
|
||
break;
|
||
case 1:
|
||
bx += xv;
|
||
by += yv;
|
||
oy = y1;
|
||
break;
|
||
default:
|
||
bx += xv*(y1-oy);
|
||
by += yv*(y1-oy);
|
||
oy = y1;
|
||
break;
|
||
}
|
||
|
||
p = ylookup[y1]+x+frameplace;
|
||
|
||
if ((dastat&1) == 0)
|
||
{
|
||
if (dastat&64)
|
||
spritevline(0L,by<<16,y2-y1+1,bx<<16,(bx>>16)*tileHeight+(by>>16)+bufplc,p);
|
||
else
|
||
mspritevline(0L,by<<16,y2-y1+1,bx<<16,(bx>>16)*tileHeight+(by>>16)+bufplc,p);
|
||
}
|
||
else
|
||
{
|
||
DrawSpriteVerticalLine(by<<16,y2-y1+1,bx<<16,(bx>>16)*tileHeight+(by>>16)+bufplc,p);
|
||
transarea += (y2-y1);
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
}
|
||
|
||
if ((vidoption == 1) && (dastat&128) && (origbuffermode == 0))
|
||
{
|
||
buffermode = obuffermode;
|
||
|
||
}
|
||
}
|
||
|
||
|
||
void nextpage(void)
|
||
{
|
||
int32_t i;
|
||
permfifotype *per;
|
||
|
||
if (qsetmode == 200)
|
||
{
|
||
for(i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
||
{
|
||
per = &permfifo[i];
|
||
if ((per->pagesleft > 0) && (per->pagesleft <= numpages))
|
||
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,per->dashade,per->dapalnum,per->dastat,per->cx1,per->cy1,per->cx2,per->cy2);
|
||
}
|
||
} /* if */
|
||
|
||
_nextpage(); /* video driver specific. */
|
||
|
||
|
||
if (qsetmode == 200)
|
||
{
|
||
for(i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
||
{
|
||
per = &permfifo[i];
|
||
if (per->pagesleft >= 130)
|
||
dorotatesprite(per->sx,per->sy,per->z,per->a,per->picnum,
|
||
per->dashade,per->dapalnum,per->dastat,
|
||
per->cx1,per->cy1,per->cx2,per->cy2);
|
||
if (per->pagesleft&127) per->pagesleft--;
|
||
if (((per->pagesleft&127) == 0) && (i == permtail))
|
||
permtail = ((permtail+1)&(MAXPERMS-1));
|
||
}
|
||
} /* if */
|
||
|
||
faketimerhandler();
|
||
|
||
if ((totalclock >= lastageclock+8) || (totalclock < lastageclock))
|
||
{
|
||
lastageclock = totalclock;
|
||
agecache();
|
||
}
|
||
|
||
beforedrawrooms = 1;
|
||
numframes++;
|
||
rb->yield();
|
||
}
|
||
|
||
|
||
|
||
int clipinsidebox(int32_t x, int32_t y, short wallnum, int32_t walldist)
|
||
{
|
||
walltype *wal;
|
||
int32_t x1, y1, x2, y2, r;
|
||
|
||
r = (walldist<<1);
|
||
wal = &wall[wallnum];
|
||
x1 = wal->x+walldist-x;
|
||
y1 = wal->y+walldist-y;
|
||
wal = &wall[wal->point2];
|
||
x2 = wal->x+walldist-x;
|
||
y2 = wal->y+walldist-y;
|
||
|
||
if ((x1 < 0) && (x2 < 0)) return(0);
|
||
if ((y1 < 0) && (y2 < 0)) return(0);
|
||
if ((x1 >= r) && (x2 >= r)) return(0);
|
||
if ((y1 >= r) && (y2 >= r)) return(0);
|
||
|
||
x2 -= x1;
|
||
y2 -= y1;
|
||
if (x2*(walldist-y1) >= y2*(walldist-x1)) /* Front */
|
||
{
|
||
if (x2 > 0) x2 *= (0-y1);
|
||
else x2 *= (r-y1);
|
||
if (y2 > 0) y2 *= (r-x1);
|
||
else y2 *= (0-x1);
|
||
return(x2 < y2);
|
||
}
|
||
if (x2 > 0) x2 *= (r-y1);
|
||
else x2 *= (0-y1);
|
||
if (y2 > 0) y2 *= (0-x1);
|
||
else y2 *= (r-x1);
|
||
return((x2 >= y2)<<1);
|
||
}
|
||
|
||
static int clipinsideboxline(int32_t x, int32_t y, int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t walldist)
|
||
{
|
||
int32_t r;
|
||
|
||
r = (walldist<<1);
|
||
|
||
x1 += walldist-x;
|
||
x2 += walldist-x;
|
||
if ((x1 < 0) && (x2 < 0)) return(0);
|
||
if ((x1 >= r) && (x2 >= r)) return(0);
|
||
|
||
y1 += walldist-y;
|
||
y2 += walldist-y;
|
||
if ((y1 < 0) && (y2 < 0)) return(0);
|
||
if ((y1 >= r) && (y2 >= r)) return(0);
|
||
|
||
x2 -= x1;
|
||
y2 -= y1;
|
||
if (x2*(walldist-y1) >= y2*(walldist-x1)) /* Front */
|
||
{
|
||
if (x2 > 0) x2 *= (0-y1);
|
||
else x2 *= (r-y1);
|
||
if (y2 > 0) y2 *= (r-x1);
|
||
else y2 *= (0-x1);
|
||
return(x2 < y2);
|
||
}
|
||
if (x2 > 0) x2 *= (r-y1);
|
||
else x2 *= (0-y1);
|
||
if (y2 > 0) y2 *= (0-x1);
|
||
else y2 *= (r-x1);
|
||
return((x2 >= y2)<<1);
|
||
}
|
||
|
||
|
||
void drawline256 (int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint8_t col)
|
||
{
|
||
int32_t dx, dy, i, j, inc, plc, daend;
|
||
uint8_t* p;
|
||
col = palookup[0][col];
|
||
|
||
dx = x2-x1;
|
||
dy = y2-y1;
|
||
if (dx >= 0)
|
||
{
|
||
if ((x1 >= wx2) || (x2 < wx1)) return;
|
||
if (x1 < wx1) y1 += scale(wx1-x1,dy,dx), x1 = wx1;
|
||
if (x2 > wx2) y2 += scale(wx2-x2,dy,dx), x2 = wx2;
|
||
}
|
||
else
|
||
{
|
||
if ((x2 >= wx2) || (x1 < wx1)) return;
|
||
if (x2 < wx1) y2 += scale(wx1-x2,dy,dx), x2 = wx1;
|
||
if (x1 > wx2) y1 += scale(wx2-x1,dy,dx), x1 = wx2;
|
||
}
|
||
if (dy >= 0)
|
||
{
|
||
if ((y1 >= wy2) || (y2 < wy1)) return;
|
||
if (y1 < wy1) x1 += scale(wy1-y1,dx,dy), y1 = wy1;
|
||
if (y2 > wy2) x2 += scale(wy2-y2,dx,dy), y2 = wy2;
|
||
}
|
||
else
|
||
{
|
||
if ((y2 >= wy2) || (y1 < wy1)) return;
|
||
if (y2 < wy1) x2 += scale(wy1-y2,dx,dy), y2 = wy1;
|
||
if (y1 > wy2) x1 += scale(wy2-y1,dx,dy), y1 = wy2;
|
||
}
|
||
|
||
if (klabs(dx) >= klabs(dy))
|
||
{
|
||
if (dx == 0) return;
|
||
if (dx < 0)
|
||
{
|
||
i = x1;
|
||
x1 = x2;
|
||
x2 = i;
|
||
i = y1;
|
||
y1 = y2;
|
||
y2 = i;
|
||
}
|
||
|
||
inc = divscale12(dy,dx);
|
||
plc = y1+mulscale12((2047-x1)&4095,inc);
|
||
i = ((x1+2048)>>12);
|
||
daend = ((x2+2048)>>12);
|
||
for(; i<daend; i++)
|
||
{
|
||
j = (plc>>12);
|
||
if ((j >= startumost[i]) && (j < startdmost[i]))
|
||
drawpixel(ylookup[j]+i+frameplace,col);
|
||
plc += inc;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (dy < 0)
|
||
{
|
||
i = x1;
|
||
x1 = x2;
|
||
x2 = i;
|
||
i = y1;
|
||
y1 = y2;
|
||
y2 = i;
|
||
}
|
||
|
||
inc = divscale12(dx,dy);
|
||
plc = x1+mulscale12((2047-y1)&4095,inc);
|
||
i = ((y1+2048)>>12);
|
||
daend = ((y2+2048)>>12);
|
||
p = ylookup[i]+frameplace;
|
||
for(; i<daend; i++)
|
||
{
|
||
j = (plc>>12);
|
||
if ((i >= startumost[j]) && (i < startdmost[j]))
|
||
drawpixel(j+p,col);
|
||
plc += inc;
|
||
p += ylookup[1];
|
||
}
|
||
}
|
||
}
|
||
|
||
/*
|
||
FCS: Return true if the point (x,Y) is inside the sector sectnum.
|
||
Note that a sector is closed (but can be concave) so the answer is always 0 or 1.
|
||
|
||
Algorithm: This is an optimized raycasting inside polygon test:
|
||
http://en.wikipedia.org/wiki/Point_in_polygon#Ray_casting_algorithm
|
||
The goal is to follow an ***horizontal*** ray passing by (x,y) and count how many
|
||
wall are being crossed.
|
||
If it is an odd number of time: (x,y) is inside the sector.
|
||
If it is an even nymber of time:(x,y) is outside the sector.
|
||
*/
|
||
|
||
int inside(int32_t x, int32_t y, short sectnum)
|
||
{
|
||
walltype *wal;
|
||
int32_t i, x1, y1, x2, y2;
|
||
uint32_t wallCrossed;
|
||
|
||
//Quick check if the sector ID is valid.
|
||
if ((sectnum < 0) || (sectnum >= numsectors)) return(-1);
|
||
|
||
wallCrossed = 0;
|
||
wal = &wall[sector[sectnum].wallptr];
|
||
i = sector[sectnum].wallnum;
|
||
do
|
||
{
|
||
y1 = wal->y-y;
|
||
y2 = wall[wal->point2].y-y;
|
||
|
||
// Compare the sign of y1 and y2.
|
||
// If (y1^y2) < 0 : y1 and y2 have different sign bit: y is between wal->y and wall[wal->point2].y.
|
||
// The goal is to not take into consideration any wall that is totally above or totally under the point [x,y].
|
||
if ((y1^y2) < 0)
|
||
{
|
||
x1 = wal->x-x;
|
||
x2 = wall[wal->point2].x-x;
|
||
|
||
//If (x1^x2) >= 0 x1 and x2 have identic sign bit: x is on the left or the right of both wal->x and wall[wal->point2].x.
|
||
if ((x1^x2) >= 0)
|
||
{
|
||
// If (x,y) is totally on the left or on the right, just count x1 (which indicate if we are on
|
||
// on the left or on the right.
|
||
wallCrossed ^= x1;
|
||
}
|
||
else
|
||
{
|
||
// This is the most complicated case: X is between x1 and x2, we need a fine grained test.
|
||
// We need to know exactly if it is on the left or on the right in order to know if the ray
|
||
// is crossing the wall or not,
|
||
// The sign of the Cross-Product can answer this case :) !
|
||
wallCrossed ^= (x1*y2-x2*y1)^y2;
|
||
}
|
||
}
|
||
|
||
wal++;
|
||
i--;
|
||
|
||
} while (i);
|
||
|
||
//Just return the sign. If the position vector cut the sector walls an odd number of time
|
||
//it is inside. Otherwise (even) it is outside.
|
||
return(wallCrossed>>31);
|
||
}
|
||
|
||
|
||
int getangle(int32_t xvect, int32_t yvect)
|
||
{
|
||
if ((xvect|yvect) == 0)
|
||
return(0);
|
||
if (xvect == 0)
|
||
return(512+((yvect<0)<<10));
|
||
if (yvect == 0)
|
||
return(((xvect<0)<<10));
|
||
if (xvect == yvect)
|
||
return(256+((xvect<0)<<10));
|
||
if (xvect == -yvect)
|
||
return(768+((xvect>0)<<10));
|
||
if (klabs(xvect) > klabs(yvect))
|
||
return(((radarang[640+scale(160,yvect,xvect)]>>6)+((xvect<0)<<10))&2047);
|
||
|
||
return(((radarang[640-scale(160,xvect,yvect)]>>6)+512+((yvect<0)<<10))&2047);
|
||
}
|
||
|
||
|
||
int ksqrt(int32_t num)
|
||
{
|
||
return(nsqrtasm(num));
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
static void drawmaskwall(short damaskwallcnt)
|
||
{
|
||
int32_t i, j, k, x, z, sectnum, z1, z2, lx, rx;
|
||
sectortype *sec, *nsec;
|
||
walltype *wal;
|
||
|
||
//Retrive pvWall ID.
|
||
z = maskwall[damaskwallcnt];
|
||
|
||
//Retrive world wall ID.
|
||
wal = &wall[pvWalls[z].worldWallId];
|
||
|
||
//Retrive sector ID
|
||
sectnum = pvWalls[z].sectorId;
|
||
|
||
//Retrive sector.
|
||
sec = §or[sectnum];
|
||
|
||
//Retrive next sector.
|
||
nsec = §or[wal->nextsector];
|
||
|
||
z1 = max(nsec->ceilingz,sec->ceilingz);
|
||
z2 = min(nsec->floorz,sec->floorz);
|
||
|
||
wallmost(uwall,z,sectnum,(uint8_t )0);
|
||
wallmost(uplc,z,(int32_t)wal->nextsector,(uint8_t )0);
|
||
for(x=pvWalls[z].screenSpaceCoo[0][VEC_COL]; x<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; x++)
|
||
if (uplc[x] > uwall[x])
|
||
uwall[x] = uplc[x];
|
||
|
||
wallmost(dwall,z,sectnum,(uint8_t )1);
|
||
wallmost(dplc,z,(int32_t)wal->nextsector,(uint8_t )1);
|
||
for(x=pvWalls[z].screenSpaceCoo[0][VEC_COL]; x<=pvWalls[z].screenSpaceCoo[1][VEC_COL]; x++)
|
||
if (dplc[x] < dwall[x])
|
||
dwall[x] = dplc[x];
|
||
|
||
|
||
prepwall(z,wal);
|
||
|
||
globalorientation = (int32_t)wal->cstat;
|
||
globalpicnum = wal->overpicnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
globalxpanning = (int32_t)wal->xpanning;
|
||
globalypanning = (int32_t)wal->ypanning;
|
||
|
||
if (tiles[globalpicnum].animFlags&192)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
globalshade = (int32_t)wal->shade;
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0)
|
||
globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalpal = (int32_t)wal->pal;
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height)
|
||
globalshiftval++;
|
||
|
||
globalshiftval = 32-globalshiftval;
|
||
globalyscale = (wal->yrepeat<<(globalshiftval-19));
|
||
if ((globalorientation&4) == 0)
|
||
globalzd = (((globalposz-z1)*globalyscale)<<8);
|
||
else
|
||
globalzd = (((globalposz-z2)*globalyscale)<<8);
|
||
globalzd += (globalypanning<<24);
|
||
if (globalorientation&256) globalyscale = -globalyscale, globalzd = -globalzd;
|
||
|
||
for(i=smostwallcnt-1; i>=0; i--)
|
||
{
|
||
j = smostwall[i];
|
||
if ((pvWalls[j].screenSpaceCoo[0][VEC_COL] > pvWalls[z].screenSpaceCoo[1][VEC_COL]) || (pvWalls[j].screenSpaceCoo[1][VEC_COL] < pvWalls[z].screenSpaceCoo[0][VEC_COL])) continue;
|
||
if (wallfront(j,z)) continue;
|
||
|
||
lx = max(pvWalls[j].screenSpaceCoo[0][VEC_COL],pvWalls[z].screenSpaceCoo[0][VEC_COL]);
|
||
rx = min(pvWalls[j].screenSpaceCoo[1][VEC_COL],pvWalls[z].screenSpaceCoo[1][VEC_COL]);
|
||
|
||
switch(smostwalltype[i])
|
||
{
|
||
case 0:
|
||
if (lx <= rx)
|
||
{
|
||
if ((lx == pvWalls[z].screenSpaceCoo[0][VEC_COL]) && (rx == pvWalls[z].screenSpaceCoo[1][VEC_COL])) return;
|
||
clearbufbyte(&dwall[lx],(rx-lx+1)*sizeof(dwall[0]),0L);
|
||
}
|
||
break;
|
||
case 1:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=lx; x<=rx; x++)
|
||
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
||
break;
|
||
case 2:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=lx; x<=rx; x++)
|
||
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* maskwall */
|
||
if ((searchit >= 1) && (searchx >= pvWalls[z].screenSpaceCoo[0][VEC_COL]) && (searchx <= pvWalls[z].screenSpaceCoo[1][VEC_COL]))
|
||
if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
|
||
{
|
||
searchsector = sectnum;
|
||
searchwall = pvWalls[z].worldWallId;
|
||
searchstat = 4;
|
||
searchit = 1;
|
||
}
|
||
|
||
if ((globalorientation&128) == 0)
|
||
maskwallscan(pvWalls[z].screenSpaceCoo[0][VEC_COL],pvWalls[z].screenSpaceCoo[1][VEC_COL],uwall,dwall,swall,lwall);
|
||
else
|
||
{
|
||
if (globalorientation&128)
|
||
{
|
||
if (globalorientation&512)
|
||
settrans(TRANS_REVERSE);
|
||
else
|
||
settrans(TRANS_NORMAL);
|
||
}
|
||
transmaskwallscan(pvWalls[z].screenSpaceCoo[0][VEC_COL],pvWalls[z].screenSpaceCoo[1][VEC_COL]);
|
||
}
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
static void ceilspritehline (int32_t x2, int32_t y)
|
||
{
|
||
int32_t x1, v, bx, by;
|
||
|
||
/*
|
||
* x = x1 + (x2-x1)t + (y1-y2)u <20> x = 160v
|
||
* y = y1 + (y2-y1)t + (x2-x1)u <20> y = (scrx-160)v
|
||
* z = z1 = z2 <20> z = posz + (scry-horiz)v
|
||
*/
|
||
|
||
x1 = lastx[y];
|
||
if (x2 < x1) return;
|
||
|
||
v = mulscale20(globalzd,horizlookup[y-globalhoriz+horizycent]);
|
||
bx = mulscale14(globalx2*x1+globalx1,v) + globalxpanning;
|
||
by = mulscale14(globaly2*x1+globaly1,v) + globalypanning;
|
||
asm1 = mulscale14(globalx2,v);
|
||
asm2 = mulscale14(globaly2,v);
|
||
|
||
asm3 = (int32_t)FP_OFF(palookup[globalpal]) + (getpalookup((int32_t)mulscale28(klabs(v),globvis),globalshade)<<8);
|
||
|
||
if ((globalorientation&2) == 0)
|
||
mhline(globalbufplc,bx,(x2-x1)<<16,0L,by,ylookup[y]+x1+frameoffset);
|
||
else
|
||
{
|
||
thline(globalbufplc,bx,(x2-x1)<<16,0L,by,ylookup[y]+x1+frameoffset);
|
||
transarea += (x2-x1);
|
||
}
|
||
}
|
||
|
||
|
||
static void ceilspritescan (int32_t x1, int32_t x2)
|
||
{
|
||
int32_t x, y1, y2, twall, bwall;
|
||
|
||
y1 = uwall[x1];
|
||
y2 = y1;
|
||
for(x=x1; x<=x2; x++)
|
||
{
|
||
twall = uwall[x]-1;
|
||
bwall = dwall[x];
|
||
if (twall < bwall-1)
|
||
{
|
||
if (twall >= y2)
|
||
{
|
||
while (y1 < y2-1) ceilspritehline(x-1,++y1);
|
||
y1 = twall;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < twall) ceilspritehline(x-1,++y1);
|
||
while (y1 > twall) lastx[y1--] = x;
|
||
}
|
||
while (y2 > bwall) ceilspritehline(x-1,--y2);
|
||
while (y2 < bwall) lastx[y2++] = x;
|
||
}
|
||
else
|
||
{
|
||
while (y1 < y2-1) ceilspritehline(x-1,++y1);
|
||
if (x == x2) break;
|
||
y1 = uwall[x+1];
|
||
y2 = y1;
|
||
}
|
||
}
|
||
while (y1 < y2-1) ceilspritehline(x2,++y1);
|
||
faketimerhandler();
|
||
}
|
||
|
||
static void drawsprite (int32_t snum)
|
||
{
|
||
spritetype *tspr;
|
||
sectortype *sec;
|
||
int32_t startum, startdm, sectnum, xb, yp, cstat;
|
||
int32_t siz, xsiz, ysiz, xoff, yoff;
|
||
dimensions_t spriteDim;
|
||
int32_t x1, y1, x2, y2, lx, rx, dalx2, darx2, i, j, k, x, linum, linuminc;
|
||
int32_t yinc, z, z1, z2, xp1, yp1, xp2, yp2;
|
||
int32_t xv, yv, top, topinc, bot, botinc, hplc, hinc;
|
||
int32_t cosang, sinang, dax, day, lpoint, lmax, rpoint, rmax, dax1, dax2, y;
|
||
int32_t npoints, npoints2, zz, t, zsgn, zzsgn;
|
||
short tilenum, spritenum;
|
||
uint8_t swapped, daclip;
|
||
|
||
tspr = tspriteptr[snum];
|
||
|
||
xb = spritesx[snum];
|
||
yp = spritesy[snum];
|
||
tilenum = tspr->picnum;
|
||
spritenum = tspr->owner;
|
||
cstat = tspr->cstat;
|
||
|
||
if ((cstat&48) != 48)
|
||
{
|
||
if (tiles[tilenum].animFlags&192)
|
||
tilenum += animateoffs(tilenum);
|
||
|
||
if ((tiles[tilenum].dim.width <= 0) || (tiles[tilenum].dim.height <= 0) || (spritenum < 0))
|
||
return;
|
||
}
|
||
if ((tspr->xrepeat <= 0) || (tspr->yrepeat <= 0)) return;
|
||
|
||
sectnum = tspr->sectnum;
|
||
sec = §or[sectnum];
|
||
globalpal = tspr->pal;
|
||
// FIX_00088: crash on maps using a bad palette index (like the end of roch3.map)
|
||
if (!palookup[globalpal])
|
||
globalpal = 0; // seem to crash when globalpal > 25
|
||
globalshade = tspr->shade;
|
||
if (cstat&2)
|
||
{
|
||
|
||
if (cstat&512)
|
||
settrans(TRANS_REVERSE);
|
||
else
|
||
settrans(TRANS_NORMAL);
|
||
}
|
||
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)tspr->xoffset);
|
||
yoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>16)&255))+((int32_t)tspr->yoffset);
|
||
|
||
if ((cstat&48) == 0)
|
||
{
|
||
if (yp <= (4<<8))
|
||
return;
|
||
|
||
siz = divscale19(xdimenscale,yp);
|
||
|
||
xv = mulscale16(((int32_t)tspr->xrepeat)<<16,xyaspect);
|
||
|
||
spriteDim.width = tiles[tilenum].dim.width;
|
||
spriteDim.height = tiles[tilenum].dim.height;
|
||
|
||
xsiz = mulscale30(siz,xv * spriteDim.width);
|
||
ysiz = mulscale14(siz,tspr->yrepeat * spriteDim.height);
|
||
|
||
if (((tiles[tilenum].dim.width>>11) >= xsiz) || (spriteDim.height >= (ysiz>>1)))
|
||
return; /* Watch out for divscale overflow */
|
||
|
||
x1 = xb-(xsiz>>1);
|
||
if (spriteDim.width & 1)
|
||
x1 += mulscale31(siz,xv); /* Odd xspans */
|
||
i = mulscale30(siz,xv*xoff);
|
||
if ((cstat&4) == 0)
|
||
x1 -= i;
|
||
else
|
||
x1 += i;
|
||
|
||
y1 = mulscale16(tspr->z-globalposz,siz);
|
||
y1 -= mulscale14(siz,tspr->yrepeat*yoff);
|
||
y1 += (globalhoriz<<8)-ysiz;
|
||
if (cstat&128)
|
||
{
|
||
y1 += (ysiz>>1);
|
||
if (spriteDim.height&1) y1 += mulscale15(siz,tspr->yrepeat); /* Odd yspans */
|
||
}
|
||
|
||
x2 = x1+xsiz-1;
|
||
y2 = y1+ysiz-1;
|
||
if ((y1|255) >= (y2|255)) return;
|
||
|
||
lx = (x1>>8)+1;
|
||
if (lx < 0) lx = 0;
|
||
rx = (x2>>8);
|
||
if (rx >= xdimen) rx = xdimen-1;
|
||
if (lx > rx) return;
|
||
|
||
yinc = divscale32(spriteDim.height,ysiz);
|
||
|
||
if ((sec->ceilingstat&3) == 0)
|
||
startum = globalhoriz+mulscale24(siz,sec->ceilingz-globalposz)-1;
|
||
else
|
||
startum = 0;
|
||
|
||
if ((sec->floorstat&3) == 0)
|
||
startdm = globalhoriz+mulscale24(siz,sec->floorz-globalposz)+1;
|
||
else
|
||
startdm = 0x7fffffff;
|
||
|
||
if ((y1>>8) > startum) startum = (y1>>8);
|
||
if ((y2>>8) < startdm) startdm = (y2>>8);
|
||
|
||
if (startum < -32768) startum = -32768;
|
||
if (startdm > 32767) startdm = 32767;
|
||
if (startum >= startdm) return;
|
||
|
||
if ((cstat&4) == 0)
|
||
{
|
||
linuminc = divscale24(spriteDim.width,xsiz);
|
||
linum = mulscale8((lx<<8)-x1,linuminc);
|
||
}
|
||
else
|
||
{
|
||
linuminc = -divscale24(spriteDim.width,xsiz);
|
||
linum = mulscale8((lx<<8)-x2,linuminc);
|
||
}
|
||
if ((cstat&8) > 0)
|
||
{
|
||
yinc = -yinc;
|
||
i = y1;
|
||
y1 = y2;
|
||
y2 = i;
|
||
}
|
||
|
||
for(x=lx; x<=rx; x++)
|
||
{
|
||
uwall[x] = max(startumost[x+windowx1]-windowy1,(short)startum);
|
||
dwall[x] = min(startdmost[x+windowx1]-windowy1,(short)startdm);
|
||
}
|
||
daclip = 0;
|
||
for(i=smostwallcnt-1; i>=0; i--)
|
||
{
|
||
if (smostwalltype[i]&daclip)
|
||
continue;
|
||
|
||
j = smostwall[i];
|
||
if ((pvWalls[j].screenSpaceCoo[0][VEC_COL] > rx) || (pvWalls[j].screenSpaceCoo[1][VEC_COL] < lx))
|
||
continue;
|
||
|
||
if ((yp <= pvWalls[j].screenSpaceCoo[0][VEC_DIST]) && (yp <= pvWalls[j].screenSpaceCoo[1][VEC_DIST]))
|
||
continue;
|
||
|
||
if (spritewallfront(tspr,pvWalls[j].worldWallId) && ((yp <= pvWalls[j].screenSpaceCoo[0][VEC_DIST]) || (yp <= pvWalls[j].screenSpaceCoo[1][VEC_DIST])))
|
||
continue;
|
||
|
||
dalx2 = max(pvWalls[j].screenSpaceCoo[0][VEC_COL],lx);
|
||
darx2 = min(pvWalls[j].screenSpaceCoo[1][VEC_COL],rx);
|
||
|
||
switch(smostwalltype[i])
|
||
{
|
||
case 0:
|
||
if (dalx2 <= darx2)
|
||
{
|
||
if ((dalx2 == lx) && (darx2 == rx))
|
||
return;
|
||
clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
||
}
|
||
break;
|
||
case 1:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
||
if ((dalx2 == lx) && (darx2 == rx)) daclip |= 1;
|
||
break;
|
||
case 2:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
||
if ((dalx2 == lx) && (darx2 == rx)) daclip |= 2;
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (uwall[rx] >= dwall[rx])
|
||
{
|
||
for(x=lx; x<rx; x++)
|
||
if (uwall[x] < dwall[x]) break;
|
||
if (x == rx) return;
|
||
}
|
||
|
||
/* sprite */
|
||
if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx))
|
||
if ((searchy >= uwall[searchx]) && (searchy < dwall[searchx]))
|
||
{
|
||
searchsector = sectnum;
|
||
searchwall = spritenum;
|
||
searchstat = 3;
|
||
searchit = 1;
|
||
}
|
||
|
||
z2 = tspr->z - ((yoff*tspr->yrepeat)<<2);
|
||
if (cstat&128)
|
||
{
|
||
z2 += ((spriteDim.height*tspr->yrepeat)<<1);
|
||
if (spriteDim.height&1) z2 += (tspr->yrepeat<<1); /* Odd yspans */
|
||
}
|
||
z1 = z2 - ((spriteDim.height*tspr->yrepeat)<<2);
|
||
|
||
globalorientation = 0;
|
||
globalpicnum = tilenum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
globalxpanning = 0L;
|
||
globalypanning = 0L;
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height)
|
||
globalshiftval++;
|
||
|
||
globalshiftval = 32-globalshiftval;
|
||
globalyscale = divscale(512,tspr->yrepeat,globalshiftval-19);
|
||
globalzd = (((globalposz-z1)*globalyscale)<<8);
|
||
if ((cstat&8) > 0)
|
||
{
|
||
globalyscale = -globalyscale;
|
||
globalzd = (((globalposz-z2)*globalyscale)<<8);
|
||
}
|
||
|
||
qinterpolatedown16((int32_t *)&lwall[lx],rx-lx+1,linum,linuminc);
|
||
clearbuf(&swall[lx],rx-lx+1,mulscale19(yp,xdimscale));
|
||
|
||
if ((cstat&2) == 0)
|
||
maskwallscan(lx,rx,uwall,dwall,swall,lwall);
|
||
else
|
||
transmaskwallscan(lx,rx);
|
||
}
|
||
else if ((cstat&48) == 16)
|
||
{
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
if ((cstat&8) > 0) yoff = -yoff;
|
||
|
||
spriteDim.width = tiles[tilenum].dim.width;
|
||
spriteDim.height = tiles[tilenum].dim.height;
|
||
|
||
xv = tspr->xrepeat*sintable[(tspr->ang+2560+1536)&2047];
|
||
yv = tspr->xrepeat*sintable[(tspr->ang+2048+1536)&2047];
|
||
i = (spriteDim.width >>1)+xoff;
|
||
x1 = tspr->x-globalposx-mulscale16(xv,i);
|
||
x2 = x1+mulscale16(xv,spriteDim.width );
|
||
y1 = tspr->y-globalposy-mulscale16(yv,i);
|
||
y2 = y1+mulscale16(yv,spriteDim.width );
|
||
|
||
yp1 = dmulscale6(x1,cosviewingrangeglobalang,y1,sinviewingrangeglobalang);
|
||
yp2 = dmulscale6(x2,cosviewingrangeglobalang,y2,sinviewingrangeglobalang);
|
||
if ((yp1 <= 0) && (yp2 <= 0)) return;
|
||
xp1 = dmulscale6(y1,cosglobalang,-x1,singlobalang);
|
||
xp2 = dmulscale6(y2,cosglobalang,-x2,singlobalang);
|
||
|
||
x1 += globalposx;
|
||
y1 += globalposy;
|
||
x2 += globalposx;
|
||
y2 += globalposy;
|
||
|
||
swapped = 0;
|
||
if (dmulscale32(xp1,yp2,-xp2,yp1) >= 0) /* If wall's NOT facing you */
|
||
{
|
||
if ((cstat&64) != 0) return;
|
||
i = xp1, xp1 = xp2, xp2 = i;
|
||
i = yp1, yp1 = yp2, yp2 = i;
|
||
i = x1, x1 = x2, x2 = i;
|
||
i = y1, y1 = y2, y2 = i;
|
||
swapped = 1;
|
||
}
|
||
|
||
if (xp1 >= -yp1)
|
||
{
|
||
if (xp1 > yp1) return;
|
||
|
||
if (yp1 == 0) return;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL] = halfxdimen + scale(xp1,halfxdimen,yp1);
|
||
if (xp1 >= 0) pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]++; /* Fix for SIGNED divide */
|
||
if (pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL] >= xdimen) pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL] = xdimen-1;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST] = yp1;
|
||
}
|
||
else
|
||
{
|
||
if (xp2 < -yp2) return;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL] = 0;
|
||
i = yp1-yp2+xp1-xp2;
|
||
if (i == 0) return;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST] = yp1 + scale(yp2-yp1,xp1+yp1,i);
|
||
}
|
||
if (xp2 <= yp2)
|
||
{
|
||
if (xp2 < -yp2) return;
|
||
|
||
if (yp2 == 0) return;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL] = halfxdimen + scale(xp2,halfxdimen,yp2) - 1;
|
||
if (xp2 >= 0) pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]++; /* Fix for SIGNED divide */
|
||
if (pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL] >= xdimen) pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL] = xdimen-1;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST] = yp2;
|
||
}
|
||
else
|
||
{
|
||
if (xp1 > yp1) return;
|
||
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL] = xdimen-1;
|
||
i = xp2-xp1+yp1-yp2;
|
||
if (i == 0) return;
|
||
pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST] = yp1 + scale(yp2-yp1,yp1-xp1,i);
|
||
}
|
||
|
||
if ((pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST] < 256) || (pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST] < 256) || (pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL] > pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]))
|
||
return;
|
||
|
||
topinc = -mulscale10(yp1,spriteDim.width);
|
||
top = (((mulscale10(xp1,xdimen) - mulscale9(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]-halfxdimen,yp1))*spriteDim.width)>>3);
|
||
botinc = ((yp2-yp1)>>8);
|
||
bot = mulscale11(xp1-xp2,xdimen) + mulscale2(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]-halfxdimen,botinc);
|
||
|
||
j = pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]+3;
|
||
z = mulscale20(top,krecipasm(bot));
|
||
lwall[pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]] = (z>>8);
|
||
for(x=pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]+4; x<=j; x+=4)
|
||
{
|
||
top += topinc;
|
||
bot += botinc;
|
||
zz = z;
|
||
z = mulscale20(top,krecipasm(bot));
|
||
lwall[x] = (z>>8);
|
||
i = ((z+zz)>>1);
|
||
lwall[x-2] = (i>>8);
|
||
lwall[x-3] = ((i+zz)>>9);
|
||
lwall[x-1] = ((i+z)>>9);
|
||
}
|
||
|
||
if (lwall[pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]] < 0) lwall[pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]] = 0;
|
||
if (lwall[pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]] >= spriteDim.width) lwall[pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]] = spriteDim.width-1;
|
||
|
||
if ((swapped^((cstat&4)>0)) > 0)
|
||
{
|
||
j = spriteDim.width-1;
|
||
for(x=pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]; x<=pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]; x++)
|
||
lwall[x] = j-lwall[x];
|
||
}
|
||
|
||
pvWalls[MAXWALLSB-1].cameraSpaceCoo[0][VEC_X] = xp1 ;
|
||
pvWalls[MAXWALLSB-1].cameraSpaceCoo[0][VEC_Y] = yp1 ;
|
||
pvWalls[MAXWALLSB-1].cameraSpaceCoo[1][VEC_X] = xp2 ;
|
||
pvWalls[MAXWALLSB-1].cameraSpaceCoo[1][VEC_Y] = yp2 ;
|
||
|
||
|
||
hplc = divscale19(xdimenscale,pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST]);
|
||
hinc = divscale19(xdimenscale,pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST]);
|
||
hinc = (hinc-hplc)/(pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]-pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]+1);
|
||
|
||
z2 = tspr->z - ((yoff*tspr->yrepeat)<<2);
|
||
if (cstat&128)
|
||
{
|
||
z2 += ((spriteDim.height*tspr->yrepeat)<<1);
|
||
if (spriteDim.height&1) z2 += (tspr->yrepeat<<1); /* Odd yspans */
|
||
}
|
||
z1 = z2 - ((spriteDim.height*tspr->yrepeat)<<2);
|
||
|
||
globalorientation = 0;
|
||
globalpicnum = tilenum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
globalxpanning = 0L;
|
||
globalypanning = 0L;
|
||
globvis = globalvisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalshiftval = (picsiz[globalpicnum]>>4);
|
||
if (pow2long[globalshiftval] != tiles[globalpicnum].dim.height) globalshiftval++;
|
||
globalshiftval = 32-globalshiftval;
|
||
globalyscale = divscale(512,tspr->yrepeat,globalshiftval-19);
|
||
globalzd = (((globalposz-z1)*globalyscale)<<8);
|
||
if ((cstat&8) > 0)
|
||
{
|
||
globalyscale = -globalyscale;
|
||
globalzd = (((globalposz-z2)*globalyscale)<<8);
|
||
}
|
||
|
||
if (((sec->ceilingstat&1) == 0) && (z1 < sec->ceilingz))
|
||
z1 = sec->ceilingz;
|
||
if (((sec->floorstat&1) == 0) && (z2 > sec->floorz))
|
||
z2 = sec->floorz;
|
||
|
||
owallmost(uwall,(int32_t)(MAXWALLSB-1),z1-globalposz);
|
||
owallmost(dwall,(int32_t)(MAXWALLSB-1),z2-globalposz);
|
||
for(i=pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]; i<=pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]; i++)
|
||
{
|
||
swall[i] = (krecipasm(hplc)<<2);
|
||
hplc += hinc;
|
||
}
|
||
|
||
for(i=smostwallcnt-1; i>=0; i--)
|
||
{
|
||
j = smostwall[i];
|
||
|
||
if ((pvWalls[j].screenSpaceCoo[0][VEC_COL] > pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]) || (pvWalls[j].screenSpaceCoo[1][VEC_COL] < pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL])) continue;
|
||
|
||
dalx2 = pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
darx2 = pvWalls[j].screenSpaceCoo[1][VEC_COL];
|
||
if (max(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST],pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST]) > min(pvWalls[j].screenSpaceCoo[0][VEC_DIST],pvWalls[j].screenSpaceCoo[1][VEC_DIST]))
|
||
{
|
||
if (min(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_DIST],pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_DIST]) > max(pvWalls[j].screenSpaceCoo[0][VEC_DIST],pvWalls[j].screenSpaceCoo[1][VEC_DIST]))
|
||
{
|
||
x = 0x80000000;
|
||
}
|
||
else
|
||
{
|
||
x = pvWalls[j].worldWallId;
|
||
xp1 = wall[x].x;
|
||
yp1 = wall[x].y;
|
||
x = wall[x].point2;
|
||
xp2 = wall[x].x;
|
||
yp2 = wall[x].y;
|
||
|
||
z1 = (xp2-xp1)*(y1-yp1) - (yp2-yp1)*(x1-xp1);
|
||
z2 = (xp2-xp1)*(y2-yp1) - (yp2-yp1)*(x2-xp1);
|
||
if ((z1^z2) >= 0)
|
||
x = (z1+z2);
|
||
else
|
||
{
|
||
z1 = (x2-x1)*(yp1-y1) - (y2-y1)*(xp1-x1);
|
||
z2 = (x2-x1)*(yp2-y1) - (y2-y1)*(xp2-x1);
|
||
|
||
if ((z1^z2) >= 0)
|
||
x = -(z1+z2);
|
||
else
|
||
{
|
||
if ((xp2-xp1)*(tspr->y-yp1) == (tspr->x-xp1)*(yp2-yp1))
|
||
{
|
||
if (wall[pvWalls[j].worldWallId].nextsector == tspr->sectnum)
|
||
x = 0x80000000;
|
||
else
|
||
x = 0x7fffffff;
|
||
}
|
||
else
|
||
{ /* INTERSECTION! */
|
||
x = (xp1-globalposx) + scale(xp2-xp1,z1,z1-z2);
|
||
y = (yp1-globalposy) + scale(yp2-yp1,z1,z1-z2);
|
||
|
||
yp1 = dmulscale14(x,cosglobalang,y,singlobalang);
|
||
if (yp1 > 0)
|
||
{
|
||
xp1 = dmulscale14(y,cosglobalang,-x,singlobalang);
|
||
|
||
x = halfxdimen + scale(xp1,halfxdimen,yp1);
|
||
if (xp1 >= 0) x++; /* Fix for SIGNED divide */
|
||
|
||
if (z1 < 0)
|
||
{
|
||
if (dalx2 < x) dalx2 = x;
|
||
}
|
||
else
|
||
{
|
||
if (darx2 > x) darx2 = x;
|
||
}
|
||
x = 0x80000001;
|
||
}
|
||
else
|
||
x = 0x7fffffff;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
if (x < 0)
|
||
{
|
||
if (dalx2 < pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]) dalx2 = pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL];
|
||
if (darx2 > pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]) darx2 = pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL];
|
||
switch(smostwalltype[i])
|
||
{
|
||
case 0:
|
||
if (dalx2 <= darx2)
|
||
{
|
||
if ((dalx2 == pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]) && (darx2 == pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL])) return;
|
||
clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
||
}
|
||
break;
|
||
case 1:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
||
break;
|
||
case 2:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* sprite */
|
||
if ((searchit >= 1) && (searchx >= pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL]) && (searchx <= pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]))
|
||
if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
|
||
{
|
||
searchsector = sectnum;
|
||
searchwall = spritenum;
|
||
searchstat = 3;
|
||
searchit = 1;
|
||
}
|
||
|
||
if ((cstat&2) == 0)
|
||
maskwallscan(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL],pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL],uwall,dwall,swall,lwall);
|
||
else
|
||
transmaskwallscan(pvWalls[MAXWALLSB-1].screenSpaceCoo[0][VEC_COL],pvWalls[MAXWALLSB-1].screenSpaceCoo[1][VEC_COL]);
|
||
}
|
||
else if ((cstat&48) == 32)
|
||
{
|
||
if ((cstat&64) != 0)
|
||
if ((globalposz > tspr->z) == ((cstat&8)==0))
|
||
return;
|
||
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
if ((cstat&8) > 0) yoff = -yoff;
|
||
spriteDim.width = tiles[tilenum].dim.width;
|
||
spriteDim.height = tiles[tilenum].dim.height;
|
||
|
||
/* Rotate center point */
|
||
dax = tspr->x-globalposx;
|
||
day = tspr->y-globalposy;
|
||
rzi[0] = dmulscale10(cosglobalang,dax,singlobalang,day);
|
||
rxi[0] = dmulscale10(cosglobalang,day,-singlobalang,dax);
|
||
|
||
/* Get top-left corner */
|
||
i = ((tspr->ang+2048-globalang)&2047);
|
||
cosang = sintable[(i+512)&2047];
|
||
sinang = sintable[i];
|
||
dax = ((spriteDim.width>>1)+xoff)*tspr->xrepeat;
|
||
day = ((spriteDim.height>>1)+yoff)*tspr->yrepeat;
|
||
rzi[0] += dmulscale12(sinang,dax,cosang,day);
|
||
rxi[0] += dmulscale12(sinang,day,-cosang,dax);
|
||
|
||
/* Get other 3 corners */
|
||
dax = spriteDim.width*tspr->xrepeat;
|
||
day = spriteDim.height*tspr->yrepeat;
|
||
rzi[1] = rzi[0]-mulscale12(sinang,dax);
|
||
rxi[1] = rxi[0]+mulscale12(cosang,dax);
|
||
dax = -mulscale12(cosang,day);
|
||
day = -mulscale12(sinang,day);
|
||
rzi[2] = rzi[1]+dax;
|
||
rxi[2] = rxi[1]+day;
|
||
rzi[3] = rzi[0]+dax;
|
||
rxi[3] = rxi[0]+day;
|
||
|
||
/* Put all points on same z */
|
||
ryi[0] = scale((tspr->z-globalposz),yxaspect,320<<8);
|
||
if (ryi[0] == 0) return;
|
||
ryi[1] = ryi[2] = ryi[3] = ryi[0];
|
||
|
||
if ((cstat&4) == 0)
|
||
{
|
||
z = 0;
|
||
z1 = 1;
|
||
z2 = 3;
|
||
}
|
||
else
|
||
{
|
||
z = 1;
|
||
z1 = 0;
|
||
z2 = 2;
|
||
}
|
||
|
||
dax = rzi[z1]-rzi[z];
|
||
day = rxi[z1]-rxi[z];
|
||
bot = dmulscale8(dax,dax,day,day);
|
||
if (((klabs(dax)>>13) >= bot) || ((klabs(day)>>13) >= bot)) return;
|
||
globalx1 = divscale18(dax,bot);
|
||
globalx2 = divscale18(day,bot);
|
||
|
||
dax = rzi[z2]-rzi[z];
|
||
day = rxi[z2]-rxi[z];
|
||
bot = dmulscale8(dax,dax,day,day);
|
||
if (((klabs(dax)>>13) >= bot) || ((klabs(day)>>13) >= bot)) return;
|
||
globaly1 = divscale18(dax,bot);
|
||
globaly2 = divscale18(day,bot);
|
||
|
||
/* Calculate globals for hline texture mapping function */
|
||
globalxpanning = (rxi[z]<<12);
|
||
globalypanning = (rzi[z]<<12);
|
||
globalzd = (ryi[z]<<12);
|
||
|
||
rzi[0] = mulscale16(rzi[0],viewingrange);
|
||
rzi[1] = mulscale16(rzi[1],viewingrange);
|
||
rzi[2] = mulscale16(rzi[2],viewingrange);
|
||
rzi[3] = mulscale16(rzi[3],viewingrange);
|
||
|
||
if (ryi[0] < 0) /* If ceilsprite is above you, reverse order of points */
|
||
{
|
||
i = rxi[1];
|
||
rxi[1] = rxi[3];
|
||
rxi[3] = i;
|
||
i = rzi[1];
|
||
rzi[1] = rzi[3];
|
||
rzi[3] = i;
|
||
}
|
||
|
||
|
||
/* Clip polygon in 3-space */
|
||
npoints = 4;
|
||
|
||
/* Clip edge 1 */
|
||
npoints2 = 0;
|
||
zzsgn = rxi[0]+rzi[0];
|
||
for(z=0; z<npoints; z++)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints) zz = 0;
|
||
zsgn = zzsgn;
|
||
zzsgn = rxi[zz]+rzi[zz];
|
||
if (zsgn >= 0)
|
||
{
|
||
rxi2[npoints2] = rxi[z];
|
||
ryi2[npoints2] = ryi[z];
|
||
rzi2[npoints2] = rzi[z];
|
||
npoints2++;
|
||
}
|
||
if ((zsgn^zzsgn) < 0)
|
||
{
|
||
t = divscale30(zsgn,zsgn-zzsgn);
|
||
rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
|
||
ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
|
||
rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
|
||
npoints2++;
|
||
}
|
||
}
|
||
if (npoints2 <= 2) return;
|
||
|
||
/* Clip edge 2 */
|
||
npoints = 0;
|
||
zzsgn = rxi2[0]-rzi2[0];
|
||
for(z=0; z<npoints2; z++)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints2) zz = 0;
|
||
zsgn = zzsgn;
|
||
zzsgn = rxi2[zz]-rzi2[zz];
|
||
if (zsgn <= 0)
|
||
{
|
||
rxi[npoints] = rxi2[z];
|
||
ryi[npoints] = ryi2[z];
|
||
rzi[npoints] = rzi2[z];
|
||
npoints++;
|
||
}
|
||
if ((zsgn^zzsgn) < 0)
|
||
{
|
||
t = divscale30(zsgn,zsgn-zzsgn);
|
||
rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
|
||
ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
|
||
rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
|
||
npoints++;
|
||
}
|
||
}
|
||
if (npoints <= 2) return;
|
||
|
||
/* Clip edge 3 */
|
||
npoints2 = 0;
|
||
zzsgn = ryi[0]*halfxdimen + (rzi[0]*(globalhoriz-0));
|
||
for(z=0; z<npoints; z++)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints) zz = 0;
|
||
zsgn = zzsgn;
|
||
zzsgn = ryi[zz]*halfxdimen + (rzi[zz]*(globalhoriz-0));
|
||
if (zsgn >= 0)
|
||
{
|
||
rxi2[npoints2] = rxi[z];
|
||
ryi2[npoints2] = ryi[z];
|
||
rzi2[npoints2] = rzi[z];
|
||
npoints2++;
|
||
}
|
||
if ((zsgn^zzsgn) < 0)
|
||
{
|
||
t = divscale30(zsgn,zsgn-zzsgn);
|
||
rxi2[npoints2] = rxi[z] + mulscale30(t,rxi[zz]-rxi[z]);
|
||
ryi2[npoints2] = ryi[z] + mulscale30(t,ryi[zz]-ryi[z]);
|
||
rzi2[npoints2] = rzi[z] + mulscale30(t,rzi[zz]-rzi[z]);
|
||
npoints2++;
|
||
}
|
||
}
|
||
if (npoints2 <= 2) return;
|
||
|
||
/* Clip edge 4 */
|
||
npoints = 0;
|
||
zzsgn = ryi2[0]*halfxdimen + (rzi2[0]*(globalhoriz-ydimen));
|
||
for(z=0; z<npoints2; z++)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints2) zz = 0;
|
||
zsgn = zzsgn;
|
||
zzsgn = ryi2[zz]*halfxdimen + (rzi2[zz]*(globalhoriz-ydimen));
|
||
if (zsgn <= 0)
|
||
{
|
||
rxi[npoints] = rxi2[z];
|
||
ryi[npoints] = ryi2[z];
|
||
rzi[npoints] = rzi2[z];
|
||
npoints++;
|
||
}
|
||
if ((zsgn^zzsgn) < 0)
|
||
{
|
||
t = divscale30(zsgn,zsgn-zzsgn);
|
||
rxi[npoints] = rxi2[z] + mulscale30(t,rxi2[zz]-rxi2[z]);
|
||
ryi[npoints] = ryi2[z] + mulscale30(t,ryi2[zz]-ryi2[z]);
|
||
rzi[npoints] = rzi2[z] + mulscale30(t,rzi2[zz]-rzi2[z]);
|
||
npoints++;
|
||
}
|
||
}
|
||
if (npoints <= 2) return;
|
||
|
||
/* Project onto screen */
|
||
lpoint = -1;
|
||
lmax = 0x7fffffff;
|
||
rpoint = -1;
|
||
rmax = 0x80000000;
|
||
for(z=0; z<npoints; z++)
|
||
{
|
||
xsi[z] = scale(rxi[z],xdimen<<15,rzi[z]) + (xdimen<<15);
|
||
ysi[z] = scale(ryi[z],xdimen<<15,rzi[z]) + (globalhoriz<<16);
|
||
if (xsi[z] < 0) xsi[z] = 0;
|
||
if (xsi[z] > (xdimen<<16)) xsi[z] = (xdimen<<16);
|
||
if (ysi[z] < ((int32_t)0<<16)) ysi[z] = ((int32_t)0<<16);
|
||
if (ysi[z] > ((int32_t)ydimen<<16)) ysi[z] = ((int32_t)ydimen<<16);
|
||
if (xsi[z] < lmax) lmax = xsi[z], lpoint = z;
|
||
if (xsi[z] > rmax) rmax = xsi[z], rpoint = z;
|
||
}
|
||
|
||
/* Get uwall arrays */
|
||
for(z=lpoint; z!=rpoint; z=zz)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints) zz = 0;
|
||
|
||
dax1 = ((xsi[z]+65535)>>16);
|
||
dax2 = ((xsi[zz]+65535)>>16);
|
||
if (dax2 > dax1)
|
||
{
|
||
yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
|
||
y = ysi[z] + mulscale16((dax1<<16)-xsi[z],yinc);
|
||
qinterpolatedown16short((int32_t *)(&uwall[dax1]),dax2-dax1,y,yinc);
|
||
}
|
||
}
|
||
|
||
/* Get dwall arrays */
|
||
for(; z!=lpoint; z=zz)
|
||
{
|
||
zz = z+1;
|
||
if (zz == npoints) zz = 0;
|
||
|
||
dax1 = ((xsi[zz]+65535)>>16);
|
||
dax2 = ((xsi[z]+65535)>>16);
|
||
if (dax2 > dax1)
|
||
{
|
||
yinc = divscale16(ysi[zz]-ysi[z],xsi[zz]-xsi[z]);
|
||
y = ysi[zz] + mulscale16((dax1<<16)-xsi[zz],yinc);
|
||
qinterpolatedown16short((int32_t *)(&dwall[dax1]),dax2-dax1,y,yinc);
|
||
}
|
||
}
|
||
|
||
|
||
lx = ((lmax+65535)>>16);
|
||
rx = ((rmax+65535)>>16);
|
||
for(x=lx; x<=rx; x++)
|
||
{
|
||
uwall[x] = max(uwall[x],startumost[x+windowx1]-windowy1);
|
||
dwall[x] = min(dwall[x],startdmost[x+windowx1]-windowy1);
|
||
}
|
||
|
||
/* Additional uwall/dwall clipping goes here */
|
||
for(i=smostwallcnt-1; i>=0; i--)
|
||
{
|
||
j = smostwall[i];
|
||
if ((pvWalls[j].screenSpaceCoo[0][VEC_COL] > rx) || (pvWalls[j].screenSpaceCoo[1][VEC_COL] < lx)) continue;
|
||
if ((yp <= pvWalls[j].screenSpaceCoo[0][VEC_DIST]) && (yp <= pvWalls[j].screenSpaceCoo[1][VEC_DIST])) continue;
|
||
|
||
/* if (spritewallfront(tspr,thewall[j]) == 0) */
|
||
x = pvWalls[j].worldWallId;
|
||
xp1 = wall[x].x;
|
||
yp1 = wall[x].y;
|
||
x = wall[x].point2;
|
||
xp2 = wall[x].x;
|
||
yp2 = wall[x].y;
|
||
x = (xp2-xp1)*(tspr->y-yp1)-(tspr->x-xp1)*(yp2-yp1);
|
||
if ((yp > pvWalls[j].screenSpaceCoo[0][VEC_DIST]) && (yp > pvWalls[j].screenSpaceCoo[1][VEC_DIST])) x = -1;
|
||
if ((x >= 0) && ((x != 0) || (wall[pvWalls[j].worldWallId].nextsector != tspr->sectnum))) continue;
|
||
|
||
dalx2 = max(pvWalls[j].screenSpaceCoo[0][VEC_COL],lx);
|
||
darx2 = min(pvWalls[j].screenSpaceCoo[1][VEC_COL],rx);
|
||
|
||
switch(smostwalltype[i])
|
||
{
|
||
case 0:
|
||
if (dalx2 <= darx2)
|
||
{
|
||
if ((dalx2 == lx) && (darx2 == rx)) return;
|
||
clearbufbyte(&dwall[dalx2],(darx2-dalx2+1)*sizeof(dwall[0]),0L);
|
||
}
|
||
break;
|
||
case 1:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] > uwall[x]) uwall[x] = smost[k+x];
|
||
break;
|
||
case 2:
|
||
k = smoststart[i] - pvWalls[j].screenSpaceCoo[0][VEC_COL];
|
||
for(x=dalx2; x<=darx2; x++)
|
||
if (smost[k+x] < dwall[x]) dwall[x] = smost[k+x];
|
||
break;
|
||
}
|
||
}
|
||
|
||
/* sprite */
|
||
if ((searchit >= 1) && (searchx >= lx) && (searchx <= rx))
|
||
if ((searchy >= uwall[searchx]) && (searchy <= dwall[searchx]))
|
||
{
|
||
searchsector = sectnum;
|
||
searchwall = spritenum;
|
||
searchstat = 3;
|
||
searchit = 1;
|
||
}
|
||
|
||
globalorientation = cstat;
|
||
globalpicnum = tilenum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
setgotpic(globalpicnum);
|
||
globalbufplc = tiles[globalpicnum].data;
|
||
|
||
globvis = mulscale16(globalhisibility,viewingrange);
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
|
||
x = picsiz[globalpicnum];
|
||
y = ((x>>4)&15);
|
||
x &= 15;
|
||
if (pow2long[x] != spriteDim.width)
|
||
{
|
||
x++;
|
||
globalx1 = mulscale(globalx1,spriteDim.width,x);
|
||
globalx2 = mulscale(globalx2,spriteDim.width,x);
|
||
}
|
||
|
||
dax = globalxpanning;
|
||
day = globalypanning;
|
||
globalxpanning = -dmulscale6(globalx1,day,globalx2,dax);
|
||
globalypanning = -dmulscale6(globaly1,day,globaly2,dax);
|
||
|
||
globalx2 = mulscale16(globalx2,viewingrange);
|
||
globaly2 = mulscale16(globaly2,viewingrange);
|
||
globalzd = mulscale16(globalzd,viewingrangerecip);
|
||
|
||
globalx1 = (globalx1-globalx2)*halfxdimen;
|
||
globaly1 = (globaly1-globaly2)*halfxdimen;
|
||
|
||
if ((cstat&2) == 0)
|
||
msethlineshift(x,y);
|
||
else
|
||
tsethlineshift(x,y);
|
||
|
||
/* Draw it! */
|
||
ceilspritescan(lx,rx-1);
|
||
}
|
||
|
||
if (automapping == 1) show2dsprite[spritenum>>3] |= pow2char[spritenum&7];
|
||
}
|
||
|
||
/*
|
||
FCS: Draw every transparent sprites in Back To Front Order. Also draw decals on the walls...
|
||
*/
|
||
void drawmasks(void)
|
||
{
|
||
int32_t i, j, k, l, gap, xs, ys, xp, yp, yoff, yspan;
|
||
/* int32_t zs, zp; */
|
||
|
||
//Copy sprite address in a sprite proxy structure (pointers are easier to re-arrange than structs).
|
||
for(i=spritesortcnt-1; i>=0; i--)
|
||
tspriteptr[i] = &tsprite[i];
|
||
|
||
|
||
//Generate screenspace coordinate (X column and Y distance).
|
||
for(i=spritesortcnt-1; i>=0; i--)
|
||
{
|
||
//Translate and rotate the sprite in Camera space coordinate.
|
||
xs = tspriteptr[i]->x-globalposx;
|
||
ys = tspriteptr[i]->y-globalposy;
|
||
yp = dmulscale6(xs,cosviewingrangeglobalang,ys,sinviewingrangeglobalang);
|
||
|
||
if (yp > (4<<8))
|
||
{
|
||
xp = dmulscale6(ys,cosglobalang,-xs,singlobalang);
|
||
spritesx[i] = scale(xp+yp,xdimen<<7,yp);
|
||
}
|
||
else if ((tspriteptr[i]->cstat&48) == 0)
|
||
{
|
||
spritesortcnt--; /* Delete face sprite if on wrong side! */
|
||
//Move the sprite at the end of the array and decrease array length.
|
||
if (i != spritesortcnt)
|
||
{
|
||
tspriteptr[i] = tspriteptr[spritesortcnt];
|
||
spritesx[i] = spritesx[spritesortcnt];
|
||
spritesy[i] = spritesy[spritesortcnt];
|
||
}
|
||
continue;
|
||
}
|
||
spritesy[i] = yp;
|
||
}
|
||
|
||
//FCS: Bubble sort ?! REally ?!?!?
|
||
gap = 1;
|
||
while (gap < spritesortcnt) gap = (gap<<1)+1;
|
||
for(gap>>=1; gap>0; gap>>=1) /* Sort sprite list */
|
||
for(i=0; i<spritesortcnt-gap; i++)
|
||
for(l=i; l>=0; l-=gap)
|
||
{
|
||
if (spritesy[l] <= spritesy[l+gap])
|
||
break;
|
||
|
||
swaplong((int32_t *)&tspriteptr[l],(int32_t *)&tspriteptr[l+gap]);
|
||
swaplong(&spritesx[l],&spritesx[l+gap]);
|
||
swaplong(&spritesy[l],&spritesy[l+gap]);
|
||
}
|
||
|
||
if (spritesortcnt > 0)
|
||
spritesy[spritesortcnt] = (spritesy[spritesortcnt-1]^1);
|
||
|
||
ys = spritesy[0];
|
||
i = 0;
|
||
for(j=1; j<=spritesortcnt; j++)
|
||
{
|
||
if (spritesy[j] == ys)
|
||
continue;
|
||
|
||
ys = spritesy[j];
|
||
if (j > i+1)
|
||
{
|
||
for(k=i; k<j; k++)
|
||
{
|
||
spritesz[k] = tspriteptr[k]->z;
|
||
if ((tspriteptr[k]->cstat&48) != 32)
|
||
{
|
||
yoff = (int32_t)((int8_t )((tiles[tspriteptr[k]->picnum].animFlags>>16)&255))+((int32_t)tspriteptr[k]->yoffset);
|
||
spritesz[k] -= ((yoff*tspriteptr[k]->yrepeat)<<2);
|
||
yspan = (tiles[tspriteptr[k]->picnum].dim.height*tspriteptr[k]->yrepeat<<2);
|
||
if (!(tspriteptr[k]->cstat&128))
|
||
spritesz[k] -= (yspan>>1);
|
||
if (klabs(spritesz[k]-globalposz) < (yspan>>1))
|
||
spritesz[k] = globalposz;
|
||
}
|
||
}
|
||
for(k=i+1; k<j; k++)
|
||
for(l=i; l<k; l++)
|
||
if (klabs(spritesz[k]-globalposz) < klabs(spritesz[l]-globalposz))
|
||
{
|
||
swaplong((int32_t *)&tspriteptr[k],(int32_t *)&tspriteptr[l]);
|
||
swaplong(&spritesx[k],&spritesx[l]);
|
||
swaplong(&spritesy[k],&spritesy[l]);
|
||
swaplong(&spritesz[k],&spritesz[l]);
|
||
}
|
||
for(k=i+1; k<j; k++)
|
||
for(l=i; l<k; l++)
|
||
if (tspriteptr[k]->statnum < tspriteptr[l]->statnum)
|
||
{
|
||
swaplong((int32_t *)&tspriteptr[k],(int32_t *)&tspriteptr[l]);
|
||
swaplong(&spritesx[k],&spritesx[l]);
|
||
swaplong(&spritesy[k],&spritesy[l]);
|
||
}
|
||
}
|
||
i = j;
|
||
}
|
||
|
||
while ((spritesortcnt > 0) && (maskwallcnt > 0)) /* While BOTH > 0 */
|
||
{
|
||
j = maskwall[maskwallcnt-1];
|
||
if (spritewallfront(tspriteptr[spritesortcnt-1],pvWalls[j].worldWallId) == 0)
|
||
drawsprite(--spritesortcnt);
|
||
else
|
||
{
|
||
/* Check to see if any sprites behind the masked wall... */
|
||
k = -1;
|
||
gap = 0;
|
||
for(i=spritesortcnt-2; i>=0; i--)
|
||
if ((pvWalls[j].screenSpaceCoo[0][VEC_COL] <= (spritesx[i]>>8)) && ((spritesx[i]>>8) <= pvWalls[j].screenSpaceCoo[1][VEC_COL]))
|
||
if (spritewallfront(tspriteptr[i],pvWalls[j].worldWallId) == 0)
|
||
{
|
||
drawsprite(i);
|
||
tspriteptr[i]->owner = -1;
|
||
k = i;
|
||
gap++;
|
||
}
|
||
if (k >= 0) /* remove holes in sprite list */
|
||
{
|
||
for(i=k; i<spritesortcnt; i++)
|
||
if (tspriteptr[i]->owner >= 0)
|
||
{
|
||
if (i > k)
|
||
{
|
||
tspriteptr[k] = tspriteptr[i];
|
||
spritesx[k] = spritesx[i];
|
||
spritesy[k] = spritesy[i];
|
||
}
|
||
k++;
|
||
}
|
||
spritesortcnt -= gap;
|
||
}
|
||
|
||
/* finally safe to draw the masked wall */
|
||
drawmaskwall(--maskwallcnt);
|
||
}
|
||
}
|
||
while (spritesortcnt > 0) drawsprite(--spritesortcnt);
|
||
while (maskwallcnt > 0) drawmaskwall(--maskwallcnt);
|
||
}
|
||
|
||
|
||
int setsprite(short spritenum, int32_t newx, int32_t newy, int32_t newz)
|
||
{
|
||
short tempsectnum;
|
||
|
||
sprite[spritenum].x = newx;
|
||
sprite[spritenum].y = newy;
|
||
sprite[spritenum].z = newz;
|
||
|
||
tempsectnum = sprite[spritenum].sectnum;
|
||
updatesector(newx,newy,&tempsectnum);
|
||
if (tempsectnum < 0)
|
||
return(-1);
|
||
if (tempsectnum != sprite[spritenum].sectnum)
|
||
changespritesect(spritenum,tempsectnum);
|
||
|
||
return(0);
|
||
}
|
||
|
||
|
||
void initspritelists(void)
|
||
{
|
||
int32_t i;
|
||
|
||
for (i=0; i<MAXSECTORS; i++) /* Init doubly-linked sprite sector lists */
|
||
headspritesect[i] = -1;
|
||
|
||
headspritesect[MAXSECTORS] = 0;
|
||
|
||
for(i=0; i<MAXSPRITES; i++){
|
||
prevspritesect[i] = i-1;
|
||
nextspritesect[i] = i+1;
|
||
sprite[i].sectnum = MAXSECTORS;
|
||
}
|
||
prevspritesect[0] = -1;
|
||
nextspritesect[MAXSPRITES-1] = -1;
|
||
|
||
|
||
for(i=0; i<MAXSTATUS; i++) /* Init doubly-linked sprite status lists */
|
||
headspritestat[i] = -1;
|
||
headspritestat[MAXSTATUS] = 0;
|
||
for(i=0; i<MAXSPRITES; i++)
|
||
{
|
||
prevspritestat[i] = i-1;
|
||
nextspritestat[i] = i+1;
|
||
sprite[i].statnum = MAXSTATUS;
|
||
}
|
||
prevspritestat[0] = -1;
|
||
nextspritestat[MAXSPRITES-1] = -1;
|
||
}
|
||
|
||
|
||
int insertsprite(short sectnum, short statnum)
|
||
{
|
||
insertspritestat(statnum);
|
||
return(insertspritesect(sectnum));
|
||
}
|
||
|
||
|
||
int insertspritesect(short sectnum)
|
||
{
|
||
short blanktouse;
|
||
|
||
if ((sectnum >= MAXSECTORS) || (headspritesect[MAXSECTORS] == -1))
|
||
return(-1); /* list full */
|
||
|
||
blanktouse = headspritesect[MAXSECTORS];
|
||
|
||
headspritesect[MAXSECTORS] = nextspritesect[blanktouse];
|
||
if (headspritesect[MAXSECTORS] >= 0)
|
||
prevspritesect[headspritesect[MAXSECTORS]] = -1;
|
||
|
||
prevspritesect[blanktouse] = -1;
|
||
nextspritesect[blanktouse] = headspritesect[sectnum];
|
||
if (headspritesect[sectnum] >= 0)
|
||
prevspritesect[headspritesect[sectnum]] = blanktouse;
|
||
headspritesect[sectnum] = blanktouse;
|
||
|
||
sprite[blanktouse].sectnum = sectnum;
|
||
|
||
return(blanktouse);
|
||
}
|
||
|
||
|
||
int insertspritestat(short statnum)
|
||
{
|
||
short blanktouse;
|
||
|
||
if ((statnum >= MAXSTATUS) || (headspritestat[MAXSTATUS] == -1))
|
||
return(-1); /* list full */
|
||
|
||
blanktouse = headspritestat[MAXSTATUS];
|
||
|
||
headspritestat[MAXSTATUS] = nextspritestat[blanktouse];
|
||
if (headspritestat[MAXSTATUS] >= 0)
|
||
prevspritestat[headspritestat[MAXSTATUS]] = -1;
|
||
|
||
prevspritestat[blanktouse] = -1;
|
||
nextspritestat[blanktouse] = headspritestat[statnum];
|
||
if (headspritestat[statnum] >= 0)
|
||
prevspritestat[headspritestat[statnum]] = blanktouse;
|
||
headspritestat[statnum] = blanktouse;
|
||
|
||
sprite[blanktouse].statnum = statnum;
|
||
|
||
return(blanktouse);
|
||
}
|
||
|
||
|
||
int deletesprite(short spritenum)
|
||
{
|
||
deletespritestat(spritenum);
|
||
return(deletespritesect(spritenum));
|
||
}
|
||
|
||
|
||
int deletespritesect(short deleteme)
|
||
{
|
||
if (sprite[deleteme].sectnum == MAXSECTORS)
|
||
return(-1);
|
||
|
||
if (headspritesect[sprite[deleteme].sectnum] == deleteme)
|
||
headspritesect[sprite[deleteme].sectnum] = nextspritesect[deleteme];
|
||
|
||
if (prevspritesect[deleteme] >= 0) nextspritesect[prevspritesect[deleteme]] = nextspritesect[deleteme];
|
||
if (nextspritesect[deleteme] >= 0) prevspritesect[nextspritesect[deleteme]] = prevspritesect[deleteme];
|
||
|
||
if (headspritesect[MAXSECTORS] >= 0) prevspritesect[headspritesect[MAXSECTORS]] = deleteme;
|
||
prevspritesect[deleteme] = -1;
|
||
nextspritesect[deleteme] = headspritesect[MAXSECTORS];
|
||
headspritesect[MAXSECTORS] = deleteme;
|
||
|
||
sprite[deleteme].sectnum = MAXSECTORS;
|
||
return(0);
|
||
}
|
||
|
||
|
||
int deletespritestat(short deleteme)
|
||
{
|
||
if (sprite[deleteme].statnum == MAXSTATUS)
|
||
return(-1);
|
||
|
||
if (headspritestat[sprite[deleteme].statnum] == deleteme)
|
||
headspritestat[sprite[deleteme].statnum] = nextspritestat[deleteme];
|
||
|
||
if (prevspritestat[deleteme] >= 0) nextspritestat[prevspritestat[deleteme]] = nextspritestat[deleteme];
|
||
if (nextspritestat[deleteme] >= 0) prevspritestat[nextspritestat[deleteme]] = prevspritestat[deleteme];
|
||
|
||
if (headspritestat[MAXSTATUS] >= 0) prevspritestat[headspritestat[MAXSTATUS]] = deleteme;
|
||
prevspritestat[deleteme] = -1;
|
||
nextspritestat[deleteme] = headspritestat[MAXSTATUS];
|
||
headspritestat[MAXSTATUS] = deleteme;
|
||
|
||
sprite[deleteme].statnum = MAXSTATUS;
|
||
return(0);
|
||
}
|
||
|
||
|
||
int changespritesect(short spritenum, short newsectnum)
|
||
{
|
||
if ((newsectnum < 0) || (newsectnum > MAXSECTORS)) return(-1);
|
||
if (sprite[spritenum].sectnum == newsectnum) return(0);
|
||
if (sprite[spritenum].sectnum == MAXSECTORS) return(-1);
|
||
if (deletespritesect(spritenum) < 0) return(-1);
|
||
insertspritesect(newsectnum);
|
||
return(0);
|
||
}
|
||
|
||
|
||
int changespritestat(short spritenum, short newstatnum)
|
||
{
|
||
if ((newstatnum < 0) || (newstatnum > MAXSTATUS)) return(-1);
|
||
if (sprite[spritenum].statnum == newstatnum) return(0);
|
||
if (sprite[spritenum].statnum == MAXSTATUS) return(-1);
|
||
if (deletespritestat(spritenum) < 0) return(-1);
|
||
insertspritestat(newstatnum);
|
||
return(0);
|
||
}
|
||
|
||
|
||
int nextsectorneighborz(short sectnum, int32_t thez,
|
||
short topbottom, short direction)
|
||
{
|
||
walltype *wal;
|
||
int32_t i, testz, nextz;
|
||
short sectortouse;
|
||
|
||
if (direction == 1) nextz = 0x7fffffff;
|
||
else nextz = 0x80000000;
|
||
|
||
sectortouse = -1;
|
||
|
||
wal = &wall[sector[sectnum].wallptr];
|
||
i = sector[sectnum].wallnum;
|
||
do
|
||
{
|
||
if (wal->nextsector >= 0)
|
||
{
|
||
if (topbottom == 1)
|
||
{
|
||
testz = sector[wal->nextsector].floorz;
|
||
if (direction == 1)
|
||
{
|
||
if ((testz > thez) && (testz < nextz))
|
||
{
|
||
nextz = testz;
|
||
sectortouse = wal->nextsector;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if ((testz < thez) && (testz > nextz))
|
||
{
|
||
nextz = testz;
|
||
sectortouse = wal->nextsector;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
testz = sector[wal->nextsector].ceilingz;
|
||
if (direction == 1)
|
||
{
|
||
if ((testz > thez) && (testz < nextz))
|
||
{
|
||
nextz = testz;
|
||
sectortouse = wal->nextsector;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if ((testz < thez) && (testz > nextz))
|
||
{
|
||
nextz = testz;
|
||
sectortouse = wal->nextsector;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
wal++;
|
||
i--;
|
||
} while (i != 0);
|
||
|
||
return(sectortouse);
|
||
}
|
||
|
||
|
||
int cansee(int32_t x1, int32_t y1, int32_t z1, short sect1,
|
||
int32_t x2, int32_t y2, int32_t z2, short sect2)
|
||
{
|
||
sectortype *sec;
|
||
walltype *wal, *wal2;
|
||
int32_t i, cnt, nexts, x, y, z, cz, fz, dasectnum, dacnt, danum;
|
||
int32_t x21, y21, z21, x31, y31, x34, y34, bot, t;
|
||
|
||
if ((x1 == x2) && (y1 == y2))
|
||
return(sect1 == sect2);
|
||
|
||
x21 = x2-x1;
|
||
y21 = y2-y1;
|
||
z21 = z2-z1;
|
||
|
||
clipsectorlist[0] = sect1;
|
||
danum = 1;
|
||
for(dacnt=0; dacnt<danum; dacnt++)
|
||
{
|
||
dasectnum = clipsectorlist[dacnt];
|
||
sec = §or[dasectnum];
|
||
for(cnt=sec->wallnum,wal=&wall[sec->wallptr]; cnt>0; cnt--,wal++)
|
||
{
|
||
wal2 = &wall[wal->point2];
|
||
x31 = wal->x-x1;
|
||
x34 = wal->x-wal2->x;
|
||
y31 = wal->y-y1;
|
||
y34 = wal->y-wal2->y;
|
||
|
||
bot = y21*x34-x21*y34;
|
||
if (bot <= 0)
|
||
continue;
|
||
|
||
t = y21*x31-x21*y31;
|
||
if ((uint32_t)t >= (uint32_t)bot)
|
||
continue;
|
||
t = y31*x34-x31*y34;
|
||
if ((uint32_t)t >= (uint32_t)bot)
|
||
continue;
|
||
|
||
nexts = wal->nextsector;
|
||
if ((nexts < 0) || (wal->cstat&32)) return(0);
|
||
|
||
t = divscale24(t,bot);
|
||
x = x1 + mulscale24(x21,t);
|
||
y = y1 + mulscale24(y21,t);
|
||
z = z1 + mulscale24(z21,t);
|
||
|
||
getzsofslope((short)dasectnum,x,y,&cz,&fz);
|
||
if ((z <= cz) || (z >= fz))
|
||
return(0);
|
||
getzsofslope((short)nexts,x,y,&cz,&fz);
|
||
if ((z <= cz) || (z >= fz))
|
||
return(0);
|
||
|
||
for(i=danum-1; i>=0; i--)
|
||
if (clipsectorlist[i] == nexts)
|
||
break;
|
||
if (i < 0)
|
||
clipsectorlist[danum++] = nexts;
|
||
}
|
||
}
|
||
for(i=danum-1; i>=0;i--)
|
||
if (clipsectorlist[i] == sect2)
|
||
return(1);
|
||
return(0);
|
||
}
|
||
|
||
|
||
int lintersect(int32_t x1, int32_t y1, int32_t z1, int32_t x2, int32_t y2, int32_t z2,
|
||
int32_t x3, int32_t y3, int32_t x4, int32_t y4, int32_t *intx,
|
||
int32_t *inty, int32_t *intz)
|
||
{ /* p1 to p2 is a line segment */
|
||
int32_t x21, y21, x34, y34, x31, y31, bot, topt, topu, t;
|
||
|
||
x21 = x2-x1;
|
||
x34 = x3-x4;
|
||
y21 = y2-y1;
|
||
y34 = y3-y4;
|
||
bot = x21*y34 - y21*x34;
|
||
if (bot >= 0)
|
||
{
|
||
if (bot == 0) return(0);
|
||
x31 = x3-x1;
|
||
y31 = y3-y1;
|
||
topt = x31*y34 - y31*x34;
|
||
if ((topt < 0) || (topt >= bot)) return(0);
|
||
topu = x21*y31 - y21*x31;
|
||
if ((topu < 0) || (topu >= bot)) return(0);
|
||
}
|
||
else
|
||
{
|
||
x31 = x3-x1;
|
||
y31 = y3-y1;
|
||
topt = x31*y34 - y31*x34;
|
||
if ((topt > 0) || (topt <= bot)) return(0);
|
||
topu = x21*y31 - y21*x31;
|
||
if ((topu > 0) || (topu <= bot)) return(0);
|
||
}
|
||
t = divscale24(topt,bot);
|
||
*intx = x1 + mulscale24(x21,t);
|
||
*inty = y1 + mulscale24(y21,t);
|
||
*intz = z1 + mulscale24(z2-z1,t);
|
||
return(1);
|
||
}
|
||
|
||
|
||
int rintersect(int32_t x1, int32_t y1, int32_t z1, int32_t vx, int32_t vy, int32_t vz,
|
||
int32_t x3, int32_t y3, int32_t x4, int32_t y4, int32_t *intx,
|
||
int32_t *inty, int32_t *intz)
|
||
{ /* p1 towards p2 is a ray */
|
||
int32_t x34, y34, x31, y31, bot, topt, topu, t;
|
||
|
||
x34 = x3-x4;
|
||
y34 = y3-y4;
|
||
bot = vx*y34 - vy*x34;
|
||
if (bot >= 0)
|
||
{
|
||
if (bot == 0) return(0);
|
||
x31 = x3-x1;
|
||
y31 = y3-y1;
|
||
topt = x31*y34 - y31*x34;
|
||
if (topt < 0) return(0);
|
||
topu = vx*y31 - vy*x31;
|
||
if ((topu < 0) || (topu >= bot)) return(0);
|
||
}
|
||
else
|
||
{
|
||
x31 = x3-x1;
|
||
y31 = y3-y1;
|
||
topt = x31*y34 - y31*x34;
|
||
if (topt > 0) return(0);
|
||
topu = vx*y31 - vy*x31;
|
||
if ((topu > 0) || (topu <= bot)) return(0);
|
||
}
|
||
t = divscale16(topt,bot);
|
||
*intx = x1 + mulscale16(vx,t);
|
||
*inty = y1 + mulscale16(vy,t);
|
||
*intz = z1 + mulscale16(vz,t);
|
||
return(1);
|
||
}
|
||
|
||
|
||
int hitscan(int32_t xs, int32_t ys, int32_t zs, short sectnum,
|
||
int32_t vx, int32_t vy, int32_t vz,
|
||
short *hitsect, short *hitwall, short *hitsprite,
|
||
int32_t *hitx, int32_t *hity, int32_t *hitz, uint32_t cliptype)
|
||
{
|
||
sectortype *sec;
|
||
walltype *wal, *wal2;
|
||
spritetype *spr;
|
||
int32_t z, zz, x1, y1=0, z1=0, x2, y2, x3, y3, x4, y4, intx, inty, intz;
|
||
int32_t topt, topu, bot, dist, offx, offy, cstat;
|
||
int32_t i, j, k, l, tilenum, xoff, yoff, dax, day, daz, daz2;
|
||
int32_t ang, cosang, sinang, xspan, yspan, xrepeat, yrepeat;
|
||
int32_t dawalclipmask, dasprclipmask;
|
||
short tempshortcnt, tempshortnum, dasector, startwall, endwall;
|
||
short nextsector;
|
||
uint8_t clipyou;
|
||
|
||
*hitsect = -1;
|
||
*hitwall = -1;
|
||
*hitsprite = -1;
|
||
if (sectnum < 0) return(-1);
|
||
|
||
*hitx = hitscangoalx;
|
||
*hity = hitscangoaly;
|
||
|
||
dawalclipmask = (cliptype&65535);
|
||
dasprclipmask = (cliptype>>16);
|
||
|
||
clipsectorlist[0] = sectnum;
|
||
tempshortcnt = 0;
|
||
tempshortnum = 1;
|
||
do
|
||
{
|
||
dasector = clipsectorlist[tempshortcnt];
|
||
sec = §or[dasector];
|
||
|
||
x1 = 0x7fffffff;
|
||
if (sec->ceilingstat&2)
|
||
{
|
||
wal = &wall[sec->wallptr];
|
||
wal2 = &wall[wal->point2];
|
||
dax = wal2->x-wal->x;
|
||
day = wal2->y-wal->y;
|
||
i = nsqrtasm(dax*dax+day*day);
|
||
if (i == 0) continue;
|
||
i = divscale15(sec->ceilingheinum,i);
|
||
dax *= i;
|
||
day *= i;
|
||
|
||
j = (vz<<8)-dmulscale15(dax,vy,-day,vx);
|
||
if (j != 0)
|
||
{
|
||
i = ((sec->ceilingz-zs)<<8)+dmulscale15(dax,ys-wal->y,-day,xs-wal->x);
|
||
if (((i^j) >= 0) && ((klabs(i)>>1) < klabs(j)))
|
||
{
|
||
i = divscale30(i,j);
|
||
x1 = xs + mulscale30(vx,i);
|
||
y1 = ys + mulscale30(vy,i);
|
||
z1 = zs + mulscale30(vz,i);
|
||
}
|
||
}
|
||
}
|
||
else if ((vz < 0) && (zs >= sec->ceilingz))
|
||
{
|
||
z1 = sec->ceilingz;
|
||
i = z1-zs;
|
||
if ((klabs(i)>>1) < -vz)
|
||
{
|
||
i = divscale30(i,vz);
|
||
x1 = xs + mulscale30(vx,i);
|
||
y1 = ys + mulscale30(vy,i);
|
||
}
|
||
}
|
||
if ((x1 != 0x7fffffff) && (klabs(x1-xs)+klabs(y1-ys) < klabs((*hitx)-xs)+klabs((*hity)-ys)))
|
||
if (inside(x1,y1,dasector) != 0)
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = -1;
|
||
*hitsprite = -1;
|
||
*hitx = x1;
|
||
*hity = y1;
|
||
*hitz = z1;
|
||
}
|
||
|
||
x1 = 0x7fffffff;
|
||
if (sec->floorstat&2)
|
||
{
|
||
wal = &wall[sec->wallptr];
|
||
wal2 = &wall[wal->point2];
|
||
dax = wal2->x-wal->x;
|
||
day = wal2->y-wal->y;
|
||
i = nsqrtasm(dax*dax+day*day);
|
||
if (i == 0) continue;
|
||
i = divscale15(sec->floorheinum,i);
|
||
dax *= i;
|
||
day *= i;
|
||
|
||
j = (vz<<8)-dmulscale15(dax,vy,-day,vx);
|
||
if (j != 0)
|
||
{
|
||
i = ((sec->floorz-zs)<<8)+dmulscale15(dax,ys-wal->y,-day,xs-wal->x);
|
||
if (((i^j) >= 0) && ((klabs(i)>>1) < klabs(j)))
|
||
{
|
||
i = divscale30(i,j);
|
||
x1 = xs + mulscale30(vx,i);
|
||
y1 = ys + mulscale30(vy,i);
|
||
z1 = zs + mulscale30(vz,i);
|
||
}
|
||
}
|
||
}
|
||
else if ((vz > 0) && (zs <= sec->floorz))
|
||
{
|
||
z1 = sec->floorz;
|
||
i = z1-zs;
|
||
if ((klabs(i)>>1) < vz)
|
||
{
|
||
i = divscale30(i,vz);
|
||
x1 = xs + mulscale30(vx,i);
|
||
y1 = ys + mulscale30(vy,i);
|
||
}
|
||
}
|
||
if ((x1 != 0x7fffffff) && (klabs(x1-xs)+klabs(y1-ys) < klabs((*hitx)-xs)+klabs((*hity)-ys)))
|
||
if (inside(x1,y1,dasector) != 0)
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = -1;
|
||
*hitsprite = -1;
|
||
*hitx = x1;
|
||
*hity = y1;
|
||
*hitz = z1;
|
||
}
|
||
|
||
startwall = sec->wallptr;
|
||
endwall = startwall + sec->wallnum;
|
||
for(z=startwall,wal=&wall[startwall]; z<endwall; z++,wal++)
|
||
{
|
||
wal2 = &wall[wal->point2];
|
||
x1 = wal->x;
|
||
y1 = wal->y;
|
||
x2 = wal2->x;
|
||
y2 = wal2->y;
|
||
|
||
if ((x1-xs)*(y2-ys) < (x2-xs)*(y1-ys)) continue;
|
||
if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue;
|
||
|
||
if (klabs(intx-xs)+klabs(inty-ys) >= klabs((*hitx)-xs)+klabs((*hity)-ys)) continue;
|
||
|
||
nextsector = wal->nextsector;
|
||
if ((nextsector < 0) || (wal->cstat&dawalclipmask))
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = z;
|
||
*hitsprite = -1;
|
||
*hitx = intx;
|
||
*hity = inty;
|
||
*hitz = intz;
|
||
continue;
|
||
}
|
||
getzsofslope(nextsector,intx,inty,&daz,&daz2);
|
||
if ((intz <= daz) || (intz >= daz2))
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = z;
|
||
*hitsprite = -1;
|
||
*hitx = intx;
|
||
*hity = inty;
|
||
*hitz = intz;
|
||
continue;
|
||
}
|
||
|
||
for(zz=tempshortnum-1; zz>=0; zz--)
|
||
if (clipsectorlist[zz] == nextsector) break;
|
||
if (zz < 0) clipsectorlist[tempshortnum++] = nextsector;
|
||
}
|
||
|
||
for(z=headspritesect[dasector]; z>=0; z=nextspritesect[z])
|
||
{
|
||
spr = &sprite[z];
|
||
cstat = spr->cstat;
|
||
if ((cstat&dasprclipmask) == 0) continue;
|
||
|
||
x1 = spr->x;
|
||
y1 = spr->y;
|
||
z1 = spr->z;
|
||
switch(cstat&48)
|
||
{
|
||
case 0:
|
||
topt = vx*(x1-xs) + vy*(y1-ys);
|
||
if (topt <= 0) continue;
|
||
bot = vx*vx + vy*vy;
|
||
if (bot == 0) continue;
|
||
|
||
intz = zs+scale(vz,topt,bot);
|
||
|
||
i = (tiles[spr->picnum].dim.height*spr->yrepeat<<2);
|
||
|
||
if (cstat&128)
|
||
z1 += (i>>1);
|
||
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
z1 -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
|
||
if ((intz > z1) || (intz < z1-i)) continue;
|
||
topu = vx*(y1-ys) - vy*(x1-xs);
|
||
|
||
offx = scale(vx,topu,bot);
|
||
offy = scale(vy,topu,bot);
|
||
dist = offx*offx + offy*offy;
|
||
i = tiles[spr->picnum].dim.width*spr->xrepeat;
|
||
i *= i;
|
||
if (dist > (i>>7)) continue;
|
||
intx = xs + scale(vx,topt,bot);
|
||
inty = ys + scale(vy,topt,bot);
|
||
|
||
if (klabs(intx-xs)+klabs(inty-ys) > klabs((*hitx)-xs)+klabs((*hity)-ys)) continue;
|
||
|
||
*hitsect = dasector;
|
||
*hitwall = -1;
|
||
*hitsprite = z;
|
||
*hitx = intx;
|
||
*hity = inty;
|
||
*hitz = intz;
|
||
break;
|
||
case 16:
|
||
/*
|
||
* These lines get the 2 points of the rotated sprite
|
||
* Given: (x1, y1) starts out as the center point
|
||
*/
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
k = spr->ang;
|
||
l = spr->xrepeat;
|
||
dax = sintable[k&2047]*l;
|
||
day = sintable[(k+1536)&2047]*l;
|
||
l = tiles[tilenum].dim.width;
|
||
k = (l>>1)+xoff;
|
||
x1 -= mulscale16(dax,k);
|
||
x2 = x1+mulscale16(dax,l);
|
||
y1 -= mulscale16(day,k);
|
||
y2 = y1+mulscale16(day,l);
|
||
|
||
if ((cstat&64) != 0) /* back side of 1-way sprite */
|
||
if ((x1-xs)*(y2-ys) < (x2-xs)*(y1-ys)) continue;
|
||
|
||
if (rintersect(xs,ys,zs,vx,vy,vz,x1,y1,x2,y2,&intx,&inty,&intz) == 0) continue;
|
||
|
||
if (klabs(intx-xs)+klabs(inty-ys) > klabs((*hitx)-xs)+klabs((*hity)-ys)) continue;
|
||
|
||
k = ((tiles[spr->picnum].dim.height*spr->yrepeat)<<2);
|
||
if (cstat&128)
|
||
daz = spr->z+(k>>1);
|
||
else
|
||
daz = spr->z;
|
||
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
daz -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
|
||
if ((intz < daz) && (intz > daz-k))
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = -1;
|
||
*hitsprite = z;
|
||
*hitx = intx;
|
||
*hity = inty;
|
||
*hitz = intz;
|
||
}
|
||
break;
|
||
case 32:
|
||
if (vz == 0) continue;
|
||
intz = z1;
|
||
if (((intz-zs)^vz) < 0) continue;
|
||
if ((cstat&64) != 0)
|
||
if ((zs > intz) == ((cstat&8)==0)) continue;
|
||
|
||
intx = xs+scale(intz-zs,vx,vz);
|
||
inty = ys+scale(intz-zs,vy,vz);
|
||
|
||
if (klabs(intx-xs)+klabs(inty-ys) > klabs((*hitx)-xs)+klabs((*hity)-ys)) continue;
|
||
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
yoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>16)&255))+((int32_t)spr->yoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
if ((cstat&8) > 0) yoff = -yoff;
|
||
|
||
ang = spr->ang;
|
||
cosang = sintable[(ang+512)&2047];
|
||
sinang = sintable[ang];
|
||
xspan = tiles[tilenum].dim.width;
|
||
xrepeat = spr->xrepeat;
|
||
yspan = tiles[tilenum].dim.height;
|
||
yrepeat = spr->yrepeat;
|
||
|
||
dax = ((xspan>>1)+xoff)*xrepeat;
|
||
day = ((yspan>>1)+yoff)*yrepeat;
|
||
x1 += dmulscale16(sinang,dax,cosang,day)-intx;
|
||
y1 += dmulscale16(sinang,day,-cosang,dax)-inty;
|
||
l = xspan*xrepeat;
|
||
x2 = x1 - mulscale16(sinang,l);
|
||
y2 = y1 + mulscale16(cosang,l);
|
||
l = yspan*yrepeat;
|
||
k = -mulscale16(cosang,l);
|
||
x3 = x2+k;
|
||
x4 = x1+k;
|
||
k = -mulscale16(sinang,l);
|
||
y3 = y2+k;
|
||
y4 = y1+k;
|
||
|
||
clipyou = 0;
|
||
if ((y1^y2) < 0)
|
||
{
|
||
if ((x1^x2) < 0) clipyou ^= (x1*y2<x2*y1)^(y1<y2);
|
||
else if (x1 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y2^y3) < 0)
|
||
{
|
||
if ((x2^x3) < 0) clipyou ^= (x2*y3<x3*y2)^(y2<y3);
|
||
else if (x2 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y3^y4) < 0)
|
||
{
|
||
if ((x3^x4) < 0) clipyou ^= (x3*y4<x4*y3)^(y3<y4);
|
||
else if (x3 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y4^y1) < 0)
|
||
{
|
||
if ((x4^x1) < 0) clipyou ^= (x4*y1<x1*y4)^(y4<y1);
|
||
else if (x4 >= 0) clipyou ^= 1;
|
||
}
|
||
|
||
if (clipyou != 0)
|
||
{
|
||
*hitsect = dasector;
|
||
*hitwall = -1;
|
||
*hitsprite = z;
|
||
*hitx = intx;
|
||
*hity = inty;
|
||
*hitz = intz;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
tempshortcnt++;
|
||
} while (tempshortcnt < tempshortnum);
|
||
return(0);
|
||
}
|
||
|
||
|
||
int neartag(int32_t xs, int32_t ys, int32_t zs, short sectnum, short ange,
|
||
short *neartagsector, short *neartagwall, short *neartagsprite,
|
||
int32_t *neartaghitdist, int32_t neartagrange, uint8_t tagsearch)
|
||
{
|
||
walltype *wal, *wal2;
|
||
spritetype *spr;
|
||
int32_t i, z, zz, xe, ye, ze, x1, y1, z1, x2, y2, intx, inty, intz;
|
||
int32_t topt, topu, bot, dist, offx, offy, vx, vy, vz;
|
||
short tempshortcnt, tempshortnum, dasector, startwall, endwall;
|
||
short nextsector, good;
|
||
|
||
*neartagsector = -1;
|
||
*neartagwall = -1;
|
||
*neartagsprite = -1;
|
||
*neartaghitdist = 0;
|
||
|
||
if (sectnum < 0) return(0);
|
||
if ((tagsearch < 1) || (tagsearch > 3)) return(0);
|
||
|
||
vx = mulscale14(sintable[(ange+2560)&2047],neartagrange);
|
||
xe = xs+vx;
|
||
vy = mulscale14(sintable[(ange+2048)&2047],neartagrange);
|
||
ye = ys+vy;
|
||
vz = 0;
|
||
ze = 0;
|
||
|
||
clipsectorlist[0] = sectnum;
|
||
tempshortcnt = 0;
|
||
tempshortnum = 1;
|
||
|
||
do
|
||
{
|
||
dasector = clipsectorlist[tempshortcnt];
|
||
|
||
startwall = sector[dasector].wallptr;
|
||
endwall = startwall + sector[dasector].wallnum - 1;
|
||
for(z=startwall,wal=&wall[startwall]; z<=endwall; z++,wal++)
|
||
{
|
||
wal2 = &wall[wal->point2];
|
||
x1 = wal->x;
|
||
y1 = wal->y;
|
||
x2 = wal2->x;
|
||
y2 = wal2->y;
|
||
|
||
nextsector = wal->nextsector;
|
||
|
||
good = 0;
|
||
if (nextsector >= 0)
|
||
{
|
||
if ((tagsearch&1) && sector[nextsector].lotag) good |= 1;
|
||
if ((tagsearch&2) && sector[nextsector].hitag) good |= 1;
|
||
}
|
||
if ((tagsearch&1) && wal->lotag) good |= 2;
|
||
if ((tagsearch&2) && wal->hitag) good |= 2;
|
||
|
||
if ((good == 0) && (nextsector < 0)) continue;
|
||
if ((x1-xs)*(y2-ys) < (x2-xs)*(y1-ys)) continue;
|
||
|
||
if (lintersect(xs,ys,zs,xe,ye,ze,x1,y1,x2,y2,&intx,&inty,&intz) == 1)
|
||
{
|
||
if (good != 0)
|
||
{
|
||
if (good&1) *neartagsector = nextsector;
|
||
if (good&2) *neartagwall = z;
|
||
*neartaghitdist = dmulscale14(intx-xs,sintable[(ange+2560)&2047],inty-ys,sintable[(ange+2048)&2047]);
|
||
xe = intx;
|
||
ye = inty;
|
||
ze = intz;
|
||
}
|
||
if (nextsector >= 0)
|
||
{
|
||
for(zz=tempshortnum-1; zz>=0; zz--)
|
||
if (clipsectorlist[zz] == nextsector) break;
|
||
if (zz < 0) clipsectorlist[tempshortnum++] = nextsector;
|
||
}
|
||
}
|
||
}
|
||
|
||
for(z=headspritesect[dasector]; z>=0; z=nextspritesect[z])
|
||
{
|
||
spr = &sprite[z];
|
||
|
||
good = 0;
|
||
if ((tagsearch&1) && spr->lotag) good |= 1;
|
||
if ((tagsearch&2) && spr->hitag) good |= 1;
|
||
if (good != 0)
|
||
{
|
||
x1 = spr->x;
|
||
y1 = spr->y;
|
||
z1 = spr->z;
|
||
|
||
topt = vx*(x1-xs) + vy*(y1-ys);
|
||
if (topt > 0)
|
||
{
|
||
bot = vx*vx + vy*vy;
|
||
if (bot != 0)
|
||
{
|
||
intz = zs+scale(vz,topt,bot);
|
||
i = tiles[spr->picnum].dim.height*spr->yrepeat;
|
||
if (spr->cstat&128)
|
||
z1 += (i<<1);
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
z1 -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
if ((intz <= z1) && (intz >= z1-(i<<2)))
|
||
{
|
||
topu = vx*(y1-ys) - vy*(x1-xs);
|
||
|
||
offx = scale(vx,topu,bot);
|
||
offy = scale(vy,topu,bot);
|
||
dist = offx*offx + offy*offy;
|
||
i = (tiles[spr->picnum].dim.width*spr->xrepeat);
|
||
i *= i;
|
||
if (dist <= (i>>7))
|
||
{
|
||
intx = xs + scale(vx,topt,bot);
|
||
inty = ys + scale(vy,topt,bot);
|
||
if (klabs(intx-xs)+klabs(inty-ys) < klabs(xe-xs)+klabs(ye-ys))
|
||
{
|
||
*neartagsprite = z;
|
||
*neartaghitdist = dmulscale14(intx-xs,sintable[(ange+2560)&2047],inty-ys,sintable[(ange+2048)&2047]);
|
||
xe = intx;
|
||
ye = inty;
|
||
ze = intz;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
tempshortcnt++;
|
||
} while (tempshortcnt < tempshortnum);
|
||
return(0);
|
||
}
|
||
|
||
|
||
void dragpoint(short pointhighlight, int32_t dax, int32_t day)
|
||
{
|
||
short cnt, tempshort;
|
||
|
||
wall[pointhighlight].x = dax;
|
||
wall[pointhighlight].y = day;
|
||
|
||
cnt = MAXWALLS;
|
||
tempshort = pointhighlight; /* search points CCW */
|
||
do
|
||
{
|
||
if (wall[tempshort].nextwall >= 0)
|
||
{
|
||
tempshort = wall[wall[tempshort].nextwall].point2;
|
||
wall[tempshort].x = dax;
|
||
wall[tempshort].y = day;
|
||
}
|
||
else
|
||
{
|
||
tempshort = pointhighlight; /* search points CW if not searched all the way around */
|
||
do
|
||
{
|
||
if (wall[lastwall(tempshort)].nextwall >= 0)
|
||
{
|
||
tempshort = wall[lastwall(tempshort)].nextwall;
|
||
wall[tempshort].x = dax;
|
||
wall[tempshort].y = day;
|
||
}
|
||
else
|
||
{
|
||
break;
|
||
}
|
||
cnt--;
|
||
}
|
||
while ((tempshort != pointhighlight) && (cnt > 0));
|
||
break;
|
||
}
|
||
cnt--;
|
||
}
|
||
while ((tempshort != pointhighlight) && (cnt > 0));
|
||
}
|
||
|
||
|
||
int lastwall(short point)
|
||
{
|
||
int32_t i, j, cnt;
|
||
|
||
if ((point > 0) && (wall[point-1].point2 == point)) return(point-1);
|
||
i = point;
|
||
cnt = MAXWALLS;
|
||
do
|
||
{
|
||
j = wall[i].point2;
|
||
if (j == point) return(i);
|
||
i = j;
|
||
cnt--;
|
||
} while (cnt > 0);
|
||
return(point);
|
||
}
|
||
|
||
#define addclipline(dax1, day1, dax2, day2, daoval) \
|
||
{ \
|
||
clipit[clipnum].x1 = dax1; clipit[clipnum].y1 = day1; \
|
||
clipit[clipnum].x2 = dax2; clipit[clipnum].y2 = day2; \
|
||
clipobjectval[clipnum] = daoval; \
|
||
clipnum++; \
|
||
} \
|
||
|
||
|
||
static void keepaway (int32_t *x, int32_t *y, int32_t w)
|
||
{
|
||
int32_t dx, dy, ox, oy, x1, y1;
|
||
uint8_t first;
|
||
|
||
x1 = clipit[w].x1;
|
||
dx = clipit[w].x2-x1;
|
||
y1 = clipit[w].y1;
|
||
dy = clipit[w].y2-y1;
|
||
ox = ksgn(-dy);
|
||
oy = ksgn(dx);
|
||
first = (klabs(dx) <= klabs(dy));
|
||
while (1)
|
||
{
|
||
if (dx*(*y-y1) > (*x-x1)*dy) return;
|
||
if (first == 0) *x += ox;
|
||
else *y += oy;
|
||
first ^= 1;
|
||
}
|
||
}
|
||
|
||
|
||
static int raytrace(int32_t x3, int32_t y3, int32_t *x4, int32_t *y4)
|
||
{
|
||
int32_t x1, y1, x2, y2, bot, topu, nintx, ninty, cnt, z, hitwall;
|
||
int32_t x21, y21, x43, y43;
|
||
|
||
hitwall = -1;
|
||
for(z=clipnum-1; z>=0; z--)
|
||
{
|
||
x1 = clipit[z].x1;
|
||
x2 = clipit[z].x2;
|
||
x21 = x2-x1;
|
||
y1 = clipit[z].y1;
|
||
y2 = clipit[z].y2;
|
||
y21 = y2-y1;
|
||
|
||
topu = x21*(y3-y1) - (x3-x1)*y21;
|
||
if (topu <= 0) continue;
|
||
if (x21*(*y4-y1) > (*x4-x1)*y21) continue;
|
||
x43 = *x4-x3;
|
||
y43 = *y4-y3;
|
||
if (x43*(y1-y3) > (x1-x3)*y43) continue;
|
||
if (x43*(y2-y3) <= (x2-x3)*y43) continue;
|
||
bot = x43*y21 - x21*y43;
|
||
if (bot == 0) continue;
|
||
|
||
cnt = 256;
|
||
do
|
||
{
|
||
cnt--;
|
||
if (cnt < 0) {
|
||
*x4 = x3;
|
||
*y4 = y3;
|
||
return(z);
|
||
}
|
||
nintx = x3 + scale(x43,topu,bot);
|
||
ninty = y3 + scale(y43,topu,bot);
|
||
topu--;
|
||
} while (x21*(ninty-y1) <= (nintx-x1)*y21);
|
||
|
||
if (klabs(x3-nintx)+klabs(y3-ninty) < klabs(x3-*x4)+klabs(y3-*y4))
|
||
{
|
||
*x4 = nintx;
|
||
*y4 = ninty;
|
||
hitwall = z;
|
||
}
|
||
}
|
||
return(hitwall);
|
||
}
|
||
|
||
|
||
/* !!! ugh...move this var into clipmove as a parameter, and update build2.txt! */
|
||
int32_t clipmoveboxtracenum = 3;
|
||
int clipmove (int32_t *x, int32_t *y, int32_t *z, short *sectnum,
|
||
int32_t xvect, int32_t yvect, int32_t walldist, int32_t ceildist,
|
||
int32_t flordist, uint32_t cliptype)
|
||
{
|
||
walltype *wal, *wal2;
|
||
spritetype *spr;
|
||
sectortype *sec, *sec2;
|
||
int32_t i, j, templong1, templong2;
|
||
int32_t oxvect, oyvect, goalx, goaly, intx, inty, lx, ly, retval;
|
||
int32_t k, l, clipsectcnt, startwall, endwall, cstat, dasect;
|
||
int32_t x1, y1, x2, y2, cx, cy, rad, xmin, ymin, xmax, ymax, daz, daz2;
|
||
int32_t bsz, dax, day, xoff, yoff, xspan, yspan, cosang, sinang, tilenum;
|
||
int32_t xrepeat, yrepeat, gx, gy, dx, dy, dasprclipmask, dawalclipmask;
|
||
int32_t hitwall, cnt, clipyou;
|
||
|
||
if (((xvect|yvect) == 0) || (*sectnum < 0)) return(0);
|
||
retval = 0;
|
||
|
||
oxvect = xvect;
|
||
oyvect = yvect;
|
||
|
||
goalx = (*x) + (xvect>>14);
|
||
goaly = (*y) + (yvect>>14);
|
||
|
||
|
||
clipnum = 0;
|
||
|
||
cx = (((*x)+goalx)>>1);
|
||
cy = (((*y)+goaly)>>1);
|
||
/* Extra walldist for sprites on sector lines */
|
||
gx = goalx-(*x);
|
||
gy = goaly-(*y);
|
||
rad = nsqrtasm(gx*gx + gy*gy) + MAXCLIPDIST+walldist + 8;
|
||
xmin = cx-rad;
|
||
ymin = cy-rad;
|
||
xmax = cx+rad;
|
||
ymax = cy+rad;
|
||
|
||
dawalclipmask = (cliptype&65535); /* CLIPMASK0 = 0x00010001 */
|
||
dasprclipmask = (cliptype>>16); /* CLIPMASK1 = 0x01000040 */
|
||
|
||
clipsectorlist[0] = (*sectnum);
|
||
clipsectcnt = 0;
|
||
clipsectnum = 1;
|
||
do
|
||
{
|
||
dasect = clipsectorlist[clipsectcnt++];
|
||
sec = §or[dasect];
|
||
startwall = sec->wallptr;
|
||
endwall = startwall + sec->wallnum;
|
||
for(j=startwall,wal=&wall[startwall]; j<endwall; j++,wal++)
|
||
{
|
||
wal2 = &wall[wal->point2];
|
||
if ((wal->x < xmin) && (wal2->x < xmin)) continue;
|
||
if ((wal->x > xmax) && (wal2->x > xmax)) continue;
|
||
if ((wal->y < ymin) && (wal2->y < ymin)) continue;
|
||
if ((wal->y > ymax) && (wal2->y > ymax)) continue;
|
||
|
||
x1 = wal->x;
|
||
y1 = wal->y;
|
||
x2 = wal2->x;
|
||
y2 = wal2->y;
|
||
|
||
dx = x2-x1;
|
||
dy = y2-y1;
|
||
if (dx*((*y)-y1) < ((*x)-x1)*dy) continue; /* If wall's not facing you */
|
||
|
||
if (dx > 0) dax = dx*(ymin-y1);
|
||
else dax = dx*(ymax-y1);
|
||
if (dy > 0) day = dy*(xmax-x1);
|
||
else day = dy*(xmin-x1);
|
||
if (dax >= day) continue;
|
||
|
||
clipyou = 0;
|
||
if ((wal->nextsector < 0) || (wal->cstat&dawalclipmask)) clipyou = 1;
|
||
else if (editstatus == 0)
|
||
{
|
||
if (rintersect(*x,*y,0,gx,gy,0,x1,y1,x2,y2,&dax,&day,&daz) == 0)
|
||
dax = *x, day = *y;
|
||
daz = getflorzofslope((short)dasect,dax,day);
|
||
daz2 = getflorzofslope(wal->nextsector,dax,day);
|
||
|
||
sec2 = §or[wal->nextsector];
|
||
if (daz2 < daz-(1<<8))
|
||
if ((sec2->floorstat&1) == 0)
|
||
if ((*z) >= daz2-(flordist-1)) clipyou = 1;
|
||
if (clipyou == 0)
|
||
{
|
||
daz = getceilzofslope((short)dasect,dax,day);
|
||
daz2 = getceilzofslope(wal->nextsector,dax,day);
|
||
if (daz2 > daz+(1<<8))
|
||
if ((sec2->ceilingstat&1) == 0)
|
||
if ((*z) <= daz2+(ceildist-1)) clipyou = 1;
|
||
}
|
||
}
|
||
|
||
if (clipyou)
|
||
{
|
||
/* Add 2 boxes at endpoints */
|
||
bsz = walldist;
|
||
if (gx < 0) bsz = -bsz;
|
||
addclipline(x1-bsz,y1-bsz,x1-bsz,y1+bsz,(short)j+32768);
|
||
addclipline(x2-bsz,y2-bsz,x2-bsz,y2+bsz,(short)j+32768);
|
||
bsz = walldist;
|
||
if (gy < 0) bsz = -bsz;
|
||
addclipline(x1+bsz,y1-bsz,x1-bsz,y1-bsz,(short)j+32768);
|
||
addclipline(x2+bsz,y2-bsz,x2-bsz,y2-bsz,(short)j+32768);
|
||
|
||
dax = walldist;
|
||
if (dy > 0) dax = -dax;
|
||
day = walldist;
|
||
if (dx < 0) day = -day;
|
||
addclipline(x1+dax,y1+day,x2+dax,y2+day,(short)j+32768);
|
||
}
|
||
else
|
||
{
|
||
for(i=clipsectnum-1; i>=0; i--)
|
||
if (wal->nextsector == clipsectorlist[i]) break;
|
||
if (i < 0) clipsectorlist[clipsectnum++] = wal->nextsector;
|
||
}
|
||
}
|
||
|
||
for(j=headspritesect[dasect]; j>=0; j=nextspritesect[j])
|
||
{
|
||
spr = &sprite[j];
|
||
cstat = spr->cstat;
|
||
if ((cstat&dasprclipmask) == 0) continue;
|
||
x1 = spr->x;
|
||
y1 = spr->y;
|
||
switch(cstat&48)
|
||
{
|
||
case 0:
|
||
if ((x1 >= xmin) && (x1 <= xmax) && (y1 >= ymin) && (y1 <= ymax))
|
||
{
|
||
k = ((tiles[spr->picnum].dim.height*spr->yrepeat)<<2);
|
||
if (cstat&128) daz = spr->z+(k>>1);
|
||
else daz = spr->z;
|
||
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
daz -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
|
||
if (((*z) < daz+ceildist) && ((*z) > daz-k-flordist)){
|
||
bsz = (spr->clipdist<<2)+walldist;
|
||
if (gx < 0) bsz = -bsz;
|
||
addclipline(x1-bsz,y1-bsz,x1-bsz,y1+bsz,(short)j+49152);
|
||
bsz = (spr->clipdist<<2)+walldist;
|
||
if (gy < 0) bsz = -bsz;
|
||
addclipline(x1+bsz,y1-bsz,x1-bsz,y1-bsz,(short)j+49152);
|
||
}
|
||
}
|
||
break;
|
||
case 16:
|
||
k = ((tiles[spr->picnum].dim.height*spr->yrepeat)<<2);
|
||
|
||
if (cstat&128)
|
||
daz = spr->z+(k>>1);
|
||
else
|
||
daz = spr->z;
|
||
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
daz -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
daz2 = daz-k;
|
||
daz += ceildist;
|
||
daz2 -= flordist;
|
||
if (((*z) < daz) && ((*z) > daz2))
|
||
{
|
||
/*
|
||
* These lines get the 2 points of the rotated sprite
|
||
* Given: (x1, y1) starts out as the center point
|
||
*/
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
k = spr->ang;
|
||
l = spr->xrepeat;
|
||
dax = sintable[k&2047]*l;
|
||
day = sintable[(k+1536)&2047]*l;
|
||
l = tiles[tilenum].dim.width;
|
||
k = (l>>1)+xoff;
|
||
x1 -= mulscale16(dax,k);
|
||
x2 = x1+mulscale16(dax,l);
|
||
y1 -= mulscale16(day,k);
|
||
y2 = y1+mulscale16(day,l);
|
||
if (clipinsideboxline(cx,cy,x1,y1,x2,y2,rad) != 0)
|
||
{
|
||
dax = mulscale14(sintable[(spr->ang+256+512)&2047],walldist);
|
||
day = mulscale14(sintable[(spr->ang+256)&2047],walldist);
|
||
|
||
if ((x1-(*x))*(y2-(*y)) >= (x2-(*x))*(y1-(*y))) /* Front */
|
||
{
|
||
addclipline(x1+dax,y1+day,x2+day,y2-dax,(short)j+49152);
|
||
}
|
||
else
|
||
{
|
||
if ((cstat&64) != 0) continue;
|
||
addclipline(x2-dax,y2-day,x1-day,y1+dax,(short)j+49152);
|
||
}
|
||
|
||
/* Side blocker */
|
||
if ((x2-x1)*((*x)-x1) + (y2-y1)*((*y)-y1) < 0)
|
||
{
|
||
addclipline(x1-day,y1+dax,x1+dax,y1+day,(short)j+49152);
|
||
}
|
||
else if ((x1-x2)*((*x)-x2) + (y1-y2)*((*y)-y2) < 0)
|
||
{
|
||
addclipline(x2+day,y2-dax,x2-dax,y2-day,(short)j+49152);
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case 32:
|
||
daz = spr->z+ceildist;
|
||
daz2 = spr->z-flordist;
|
||
if (((*z) < daz) && ((*z) > daz2))
|
||
{
|
||
if ((cstat&64) != 0)
|
||
if (((*z) > spr->z) == ((cstat&8)==0)) continue;
|
||
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
yoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>16)&255))+((int32_t)spr->yoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
if ((cstat&8) > 0) yoff = -yoff;
|
||
|
||
k = spr->ang;
|
||
cosang = sintable[(k+512)&2047];
|
||
sinang = sintable[k];
|
||
xspan = tiles[tilenum].dim.width;
|
||
xrepeat = spr->xrepeat;
|
||
yspan = tiles[tilenum].dim.height;
|
||
yrepeat = spr->yrepeat;
|
||
|
||
dax = ((xspan>>1)+xoff)*xrepeat;
|
||
day = ((yspan>>1)+yoff)*yrepeat;
|
||
rxi[0] = x1 + dmulscale16(sinang,dax,cosang,day);
|
||
ryi[0] = y1 + dmulscale16(sinang,day,-cosang,dax);
|
||
l = xspan*xrepeat;
|
||
rxi[1] = rxi[0] - mulscale16(sinang,l);
|
||
ryi[1] = ryi[0] + mulscale16(cosang,l);
|
||
l = yspan*yrepeat;
|
||
k = -mulscale16(cosang,l);
|
||
rxi[2] = rxi[1]+k;
|
||
rxi[3] = rxi[0]+k;
|
||
k = -mulscale16(sinang,l);
|
||
ryi[2] = ryi[1]+k;
|
||
ryi[3] = ryi[0]+k;
|
||
|
||
dax = mulscale14(sintable[(spr->ang-256+512)&2047],walldist);
|
||
day = mulscale14(sintable[(spr->ang-256)&2047],walldist);
|
||
|
||
if ((rxi[0]-(*x))*(ryi[1]-(*y)) < (rxi[1]-(*x))*(ryi[0]-(*y)))
|
||
{
|
||
if (clipinsideboxline(cx,cy,rxi[1],ryi[1],rxi[0],ryi[0],rad) != 0)
|
||
addclipline(rxi[1]-day,ryi[1]+dax,rxi[0]+dax,ryi[0]+day,(short)j+49152);
|
||
}
|
||
else if ((rxi[2]-(*x))*(ryi[3]-(*y)) < (rxi[3]-(*x))*(ryi[2]-(*y)))
|
||
{
|
||
if (clipinsideboxline(cx,cy,rxi[3],ryi[3],rxi[2],ryi[2],rad) != 0)
|
||
addclipline(rxi[3]+day,ryi[3]-dax,rxi[2]-dax,ryi[2]-day,(short)j+49152);
|
||
}
|
||
|
||
if ((rxi[1]-(*x))*(ryi[2]-(*y)) < (rxi[2]-(*x))*(ryi[1]-(*y)))
|
||
{
|
||
if (clipinsideboxline(cx,cy,rxi[2],ryi[2],rxi[1],ryi[1],rad) != 0)
|
||
addclipline(rxi[2]-dax,ryi[2]-day,rxi[1]-day,ryi[1]+dax,(short)j+49152);
|
||
}
|
||
else if ((rxi[3]-(*x))*(ryi[0]-(*y)) < (rxi[0]-(*x))*(ryi[3]-(*y)))
|
||
{
|
||
if (clipinsideboxline(cx,cy,rxi[0],ryi[0],rxi[3],ryi[3],rad) != 0)
|
||
addclipline(rxi[0]+dax,ryi[0]+day,rxi[3]+day,ryi[3]-dax,(short)j+49152);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
} while (clipsectcnt < clipsectnum);
|
||
|
||
|
||
hitwall = 0;
|
||
cnt = clipmoveboxtracenum;
|
||
do
|
||
{
|
||
intx = goalx;
|
||
inty = goaly;
|
||
if ((hitwall = raytrace(*x, *y, &intx, &inty)) >= 0)
|
||
{
|
||
lx = clipit[hitwall].x2-clipit[hitwall].x1;
|
||
ly = clipit[hitwall].y2-clipit[hitwall].y1;
|
||
templong2 = lx*lx + ly*ly;
|
||
if (templong2 > 0)
|
||
{
|
||
templong1 = (goalx-intx)*lx + (goaly-inty)*ly;
|
||
|
||
if ((klabs(templong1)>>11) < templong2)
|
||
i = divscale20(templong1,templong2);
|
||
else
|
||
i = 0;
|
||
goalx = mulscale20(lx,i)+intx;
|
||
goaly = mulscale20(ly,i)+inty;
|
||
}
|
||
|
||
templong1 = dmulscale6(lx,oxvect,ly,oyvect);
|
||
for(i=cnt+1; i<=clipmoveboxtracenum; i++)
|
||
{
|
||
j = hitwalls[i];
|
||
templong2 = dmulscale6(clipit[j].x2-clipit[j].x1,oxvect,clipit[j].y2-clipit[j].y1,oyvect);
|
||
if ((templong1^templong2) < 0)
|
||
{
|
||
updatesector(*x,*y,sectnum);
|
||
return(retval);
|
||
}
|
||
}
|
||
|
||
keepaway(&goalx, &goaly, hitwall);
|
||
xvect = ((goalx-intx)<<14);
|
||
yvect = ((goaly-inty)<<14);
|
||
|
||
if (cnt == clipmoveboxtracenum) retval = clipobjectval[hitwall];
|
||
hitwalls[cnt] = hitwall;
|
||
}
|
||
cnt--;
|
||
|
||
*x = intx;
|
||
*y = inty;
|
||
} while (((xvect|yvect) != 0) && (hitwall >= 0) && (cnt > 0));
|
||
|
||
for(j=0; j<clipsectnum; j++)
|
||
if (inside(*x,*y,clipsectorlist[j]) == 1)
|
||
{
|
||
*sectnum = clipsectorlist[j];
|
||
return(retval);
|
||
}
|
||
|
||
*sectnum = -1;
|
||
templong1 = 0x7fffffff;
|
||
for(j=numsectors-1; j>=0; j--)
|
||
if (inside(*x,*y,j) == 1)
|
||
{
|
||
if (sector[j].ceilingstat&2)
|
||
templong2 = (getceilzofslope((short)j,*x,*y)-(*z));
|
||
else
|
||
templong2 = (sector[j].ceilingz-(*z));
|
||
|
||
if (templong2 > 0)
|
||
{
|
||
if (templong2 < templong1)
|
||
{
|
||
*sectnum = j;
|
||
templong1 = templong2;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (sector[j].floorstat&2)
|
||
templong2 = ((*z)-getflorzofslope((short)j,*x,*y));
|
||
else
|
||
templong2 = ((*z)-sector[j].floorz);
|
||
|
||
if (templong2 <= 0)
|
||
{
|
||
*sectnum = j;
|
||
return(retval);
|
||
}
|
||
if (templong2 < templong1)
|
||
{
|
||
*sectnum = j;
|
||
templong1 = templong2;
|
||
}
|
||
}
|
||
}
|
||
|
||
return(retval);
|
||
}
|
||
|
||
|
||
int pushmove(int32_t *x, int32_t *y, int32_t *z, short *sectnum,
|
||
int32_t walldist, int32_t ceildist, int32_t flordist,
|
||
uint32_t cliptype)
|
||
{
|
||
sectortype *sec, *sec2;
|
||
walltype *wal;
|
||
int32_t i, j, k, t, dx, dy, dax, day, daz, daz2, bad, dir;
|
||
// int32_t dasprclipmask;
|
||
int32_t dawalclipmask;
|
||
short startwall, endwall, clipsectcnt;
|
||
uint8_t bad2;
|
||
|
||
if ((*sectnum) < 0) return(-1);
|
||
|
||
dawalclipmask = (cliptype&65535);
|
||
// dasprclipmask = (cliptype>>16);
|
||
|
||
k = 32;
|
||
dir = 1;
|
||
do
|
||
{
|
||
bad = 0;
|
||
|
||
clipsectorlist[0] = *sectnum;
|
||
clipsectcnt = 0;
|
||
clipsectnum = 1;
|
||
do
|
||
{
|
||
sec = §or[clipsectorlist[clipsectcnt]];
|
||
if (dir > 0)
|
||
startwall = sec->wallptr, endwall = startwall + sec->wallnum;
|
||
else
|
||
endwall = sec->wallptr, startwall = endwall + sec->wallnum;
|
||
|
||
for(i=startwall,wal=&wall[startwall]; i!=endwall; i+=dir,wal+=dir)
|
||
if (clipinsidebox(*x,*y,i,walldist-4) == 1)
|
||
{
|
||
j = 0;
|
||
if (wal->nextsector < 0) j = 1;
|
||
if (wal->cstat&dawalclipmask) j = 1;
|
||
if (j == 0)
|
||
{
|
||
sec2 = §or[wal->nextsector];
|
||
|
||
|
||
/* Find closest point on wall (dax, day) to (*x, *y) */
|
||
dax = wall[wal->point2].x-wal->x;
|
||
day = wall[wal->point2].y-wal->y;
|
||
daz = dax*((*x)-wal->x) + day*((*y)-wal->y);
|
||
if (daz <= 0)
|
||
t = 0;
|
||
else
|
||
{
|
||
daz2 = dax*dax+day*day;
|
||
if (daz >= daz2) t = (1<<30);
|
||
else t = divscale30(daz,daz2);
|
||
}
|
||
dax = wal->x + mulscale30(dax,t);
|
||
day = wal->y + mulscale30(day,t);
|
||
|
||
|
||
daz = getflorzofslope(clipsectorlist[clipsectcnt],dax,day);
|
||
daz2 = getflorzofslope(wal->nextsector,dax,day);
|
||
if ((daz2 < daz-(1<<8)) && ((sec2->floorstat&1) == 0))
|
||
if (*z >= daz2-(flordist-1)) j = 1;
|
||
|
||
daz = getceilzofslope(clipsectorlist[clipsectcnt],dax,day);
|
||
daz2 = getceilzofslope(wal->nextsector,dax,day);
|
||
if ((daz2 > daz+(1<<8)) && ((sec2->ceilingstat&1) == 0))
|
||
if (*z <= daz2+(ceildist-1)) j = 1;
|
||
}
|
||
if (j != 0)
|
||
{
|
||
j = getangle(wall[wal->point2].x-wal->x,wall[wal->point2].y-wal->y);
|
||
dx = (sintable[(j+1024)&2047]>>11);
|
||
dy = (sintable[(j+512)&2047]>>11);
|
||
bad2 = 16;
|
||
do
|
||
{
|
||
*x = (*x) + dx;
|
||
*y = (*y) + dy;
|
||
bad2--;
|
||
if (bad2 == 0) break;
|
||
} while (clipinsidebox(*x,*y,i,walldist-4) != 0);
|
||
bad = -1;
|
||
k--;
|
||
if (k <= 0) return(bad);
|
||
updatesector(*x,*y,sectnum);
|
||
}
|
||
else
|
||
{
|
||
for(j=clipsectnum-1; j>=0; j--)
|
||
if (wal->nextsector == clipsectorlist[j]) break;
|
||
if (j < 0) clipsectorlist[clipsectnum++] = wal->nextsector;
|
||
}
|
||
}
|
||
|
||
clipsectcnt++;
|
||
} while (clipsectcnt < clipsectnum);
|
||
dir = -dir;
|
||
} while (bad != 0);
|
||
|
||
return(bad);
|
||
}
|
||
|
||
/*
|
||
FCS: x and y are the new position of the entity that has just moved:
|
||
lastKnownSector is an hint (the last known sectorID of the entity).
|
||
|
||
Thanks to the "hint", the algorithm check:
|
||
1. Is (x,y) inside sectors[sectnum].
|
||
2. Flood in sectnum portal and check again if (x,y) is inside.
|
||
3. Do a linear search on sectors[sectnum] from 0 to numSectors.
|
||
|
||
Note: Inside uses cross_product and return as soon as the point switch
|
||
from one side to the other.
|
||
*/
|
||
void updatesector(int32_t x, int32_t y, short *lastKnownSector)
|
||
{
|
||
walltype *wal;
|
||
int32_t i, j;
|
||
|
||
//First check the last sector where (old_x,old_y) was before being updated to (x,y)
|
||
if (inside(x,y,*lastKnownSector) == 1)
|
||
{
|
||
//We found it and (x,y) is still in the same sector: nothing to update !
|
||
return;
|
||
}
|
||
|
||
// Seems (x,y) moved into an other sector....hopefully one connected via a portal. Let's flood in each portal.
|
||
if ((*lastKnownSector >= 0) && (*lastKnownSector < numsectors))
|
||
{
|
||
wal = &wall[sector[*lastKnownSector].wallptr];
|
||
j = sector[*lastKnownSector].wallnum;
|
||
do
|
||
{
|
||
i = wal->nextsector;
|
||
if (i >= 0)
|
||
if (inside(x,y,(short)i) == 1)
|
||
{
|
||
*lastKnownSector = i;
|
||
return;
|
||
}
|
||
wal++;
|
||
j--;
|
||
} while (j != 0);
|
||
}
|
||
|
||
//Damn that is a BIG move, still cannot find which sector (x,y) belongs to. Let's search via linear search.
|
||
for(i=numsectors-1; i>=0; i--)
|
||
{
|
||
if (inside(x,y,(short)i) == 1)
|
||
{
|
||
*lastKnownSector = i;
|
||
return;
|
||
}
|
||
}
|
||
// (x,y) is contained in NO sector. (x,y) is likely out of the map.
|
||
*lastKnownSector = -1;
|
||
}
|
||
|
||
|
||
void rotatepoint(int32_t xpivot, int32_t ypivot, int32_t x, int32_t y, short daang, int32_t *x2, int32_t *y2)
|
||
{
|
||
int32_t dacos, dasin;
|
||
|
||
dacos = sintable[(daang+2560)&2047];
|
||
dasin = sintable[(daang+2048)&2047];
|
||
x -= xpivot;
|
||
y -= ypivot;
|
||
*x2 = dmulscale14(x,dacos,-y,dasin) + xpivot;
|
||
*y2 = dmulscale14(y,dacos,x,dasin) + ypivot;
|
||
}
|
||
|
||
|
||
int initmouse(void)
|
||
{
|
||
return(moustat = setupmouse());
|
||
}
|
||
|
||
|
||
void getmousevalues(short *mousx, short *mousy, short *bstatus)
|
||
{
|
||
if (moustat == 0) {
|
||
*mousx = 0;
|
||
*mousy = 0;
|
||
*bstatus = 0;
|
||
return;
|
||
}
|
||
readmousexy(mousx,mousy);
|
||
readmousebstatus(bstatus);
|
||
}
|
||
|
||
void draw2dgrid(int32_t posxe, int32_t posye, short ange, int32_t zoome, short gride)
|
||
{
|
||
int32_t i, xp1, yp1, xp2=0, yp2, tempy; // tempint;
|
||
uint8_t mask;
|
||
|
||
if (gride > 0)
|
||
{
|
||
yp1 = 200-mulscale14(posye+131072,zoome);
|
||
if (yp1 < 0) yp1 = 0;
|
||
yp2 = 200-mulscale14(posye-131072,zoome);
|
||
if (yp2 >= ydim16) yp2 = ydim16-1;
|
||
|
||
if ((yp1 < ydim16) && (yp2 >= 0) && (yp2 >= yp1))
|
||
{
|
||
setcolor16(8);
|
||
|
||
// tempint = ((yp1*640+pageoffset)>>3)+(int32_t)_getVideoBase();
|
||
tempy = yp2-yp1+1;
|
||
mask = 0;
|
||
xp1 = 320-mulscale14(posxe+131072,zoome);
|
||
|
||
for(i=-131072; i<=131072; i+=(2048>>gride))
|
||
{
|
||
xp2 = xp1;
|
||
xp1 = 320-mulscale14(posxe-i,zoome);
|
||
|
||
if (xp1 >= 640) break;
|
||
if (xp1 >= 0)
|
||
{
|
||
|
||
|
||
drawline16(xp1, 0, xp1, tempy, 8);
|
||
}
|
||
}
|
||
if ((i >= 131072) && (xp1 < 640))
|
||
xp2 = xp1;
|
||
if ((mask != 0) && ((xp2>>3) >= 0) && ((xp2>>3) < 80))
|
||
{
|
||
/* !!! Does this code ever get hit? Do something with this! */
|
||
fprintf (stderr, "STUB: %s:%d\n",__FILE__,__LINE__);
|
||
}
|
||
}
|
||
|
||
xp1 = mulscale14(posxe+131072,zoome);
|
||
xp2 = mulscale14(posxe-131072,zoome);
|
||
tempy = 0x80000000;
|
||
for(i=-131072; i<=131072; i+=(2048>>gride))
|
||
{
|
||
yp1 = (((posye-i)*zoome)>>14);
|
||
if (yp1 != tempy)
|
||
{
|
||
if ((yp1 > 200-ydim16) && (yp1 <= 200))
|
||
{
|
||
drawline16(320-xp1,200-yp1,320-xp2,200-yp1,8);
|
||
tempy = yp1;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void draw2dscreen(int32_t posxe, int32_t posye, short ange, int32_t zoome, short gride)
|
||
{
|
||
walltype *wal;
|
||
int32_t i, j, xp1, yp1, xp2, yp2, tempint;
|
||
uint8_t col;
|
||
|
||
if (qsetmode == 200) return;
|
||
|
||
if (editstatus == 0)
|
||
{
|
||
faketimerhandler();
|
||
clear2dscreen();
|
||
|
||
faketimerhandler();
|
||
draw2dgrid(posxe,posye,ange,zoome,gride);
|
||
}
|
||
|
||
faketimerhandler();
|
||
for(i=numwalls-1,wal=&wall[i]; i>=0; i--,wal--)
|
||
{
|
||
if (editstatus == 0)
|
||
{
|
||
if ((show2dwall[i>>3]&pow2char[i&7]) == 0) continue;
|
||
j = wal->nextwall;
|
||
if ((j >= 0) && (i > j))
|
||
if ((show2dwall[j>>3]&pow2char[j&7]) > 0) continue;
|
||
}
|
||
else
|
||
{
|
||
j = wal->nextwall;
|
||
if ((j >= 0) && (i > j)) continue;
|
||
}
|
||
|
||
if (j < 0)
|
||
{
|
||
col = 7;
|
||
if (i == linehighlight) col += ((numframes&2)<<2);
|
||
}
|
||
else
|
||
{
|
||
col = 4;
|
||
if ((wal->cstat&1) != 0) col = 5;
|
||
if ((i == linehighlight) || ((linehighlight >= 0) && (i == wall[linehighlight].nextwall)))
|
||
col += ((numframes&2)<<2);
|
||
}
|
||
|
||
xp1 = mulscale14(wal->x-posxe,zoome);
|
||
yp1 = mulscale14(wal->y-posye,zoome);
|
||
xp2 = mulscale14(wall[wal->point2].x-posxe,zoome);
|
||
yp2 = mulscale14(wall[wal->point2].y-posye,zoome);
|
||
|
||
if ((wal->cstat&64) > 0)
|
||
{
|
||
if (klabs(xp2-xp1) >= klabs(yp2-yp1))
|
||
{
|
||
drawline16(320+xp1,200+yp1+1,320+xp2,200+yp2+1,col);
|
||
drawline16(320+xp1,200+yp1-1,320+xp2,200+yp2-1,col);
|
||
}
|
||
else
|
||
{
|
||
drawline16(320+xp1+1,200+yp1,320+xp2+1,200+yp2,col);
|
||
drawline16(320+xp1-1,200+yp1,320+xp2-1,200+yp2,col);
|
||
}
|
||
col += 8;
|
||
}
|
||
drawline16(320+xp1,200+yp1,320+xp2,200+yp2,col);
|
||
|
||
if ((zoome >= 256) && (editstatus == 1))
|
||
if (((320+xp1) >= 2) && ((320+xp1) <= 637))
|
||
if (((200+yp1) >= 2) && ((200+yp1) <= ydim16-3))
|
||
{
|
||
col = 2;
|
||
if (i == pointhighlight) col += ((numframes&2)<<2);
|
||
else if ((highlightcnt > 0) && (editstatus == 1))
|
||
{
|
||
if (show2dwall[i>>3]&pow2char[i&7])
|
||
col += ((numframes&2)<<2);
|
||
}
|
||
|
||
|
||
tempint = (mul5(200+yp1)<<7)+(320+xp1);
|
||
|
||
setcolor16(col);
|
||
|
||
drawpixel16(tempint-2-1280);
|
||
drawpixel16(tempint-1-1280);
|
||
drawpixel16(tempint+0-1280);
|
||
drawpixel16(tempint+1-1280);
|
||
drawpixel16(tempint+2-1280);
|
||
|
||
drawpixel16(tempint-2+1280);
|
||
drawpixel16(tempint-1+1280);
|
||
drawpixel16(tempint+0+1280);
|
||
drawpixel16(tempint+1+1280);
|
||
drawpixel16(tempint+2+1280);
|
||
|
||
drawpixel16(tempint-2-640);
|
||
drawpixel16(tempint-2+0);
|
||
drawpixel16(tempint-2+640);
|
||
|
||
drawpixel16(tempint+2-640);
|
||
drawpixel16(tempint+2+0);
|
||
drawpixel16(tempint+2+640);
|
||
}
|
||
}
|
||
faketimerhandler();
|
||
|
||
if ((zoome >= 256) || (editstatus == 0))
|
||
for(i=0; i<numsectors; i++)
|
||
for(j=headspritesect[i]; j>=0; j=nextspritesect[j])
|
||
if ((editstatus == 1) || (show2dsprite[j>>3]&pow2char[j&7]))
|
||
{
|
||
col = 3;
|
||
if ((sprite[j].cstat&1) > 0) col = 5;
|
||
if (editstatus == 1)
|
||
{
|
||
if (j+16384 == pointhighlight)
|
||
col += ((numframes&2)<<2);
|
||
else if ((highlightcnt > 0) && (editstatus == 1))
|
||
{
|
||
if (show2dsprite[j>>3]&pow2char[j&7])
|
||
col += ((numframes&2)<<2);
|
||
}
|
||
}
|
||
|
||
xp1 = mulscale14(sprite[j].x-posxe,zoome);
|
||
yp1 = mulscale14(sprite[j].y-posye,zoome);
|
||
if (((320+xp1) >= 2) && ((320+xp1) <= 637))
|
||
if (((200+yp1) >= 2) && ((200+yp1) <= ydim16-3))
|
||
{
|
||
|
||
tempint = (mul5(200+yp1)<<7)+(320+xp1);
|
||
|
||
|
||
setcolor16(col);
|
||
drawpixel16(tempint-1-1280);
|
||
drawpixel16(tempint+0-1280);
|
||
drawpixel16(tempint+1-1280);
|
||
|
||
drawpixel16(tempint-1+1280);
|
||
drawpixel16(tempint+0+1280);
|
||
drawpixel16(tempint+1+1280);
|
||
|
||
drawpixel16(tempint-2-640);
|
||
drawpixel16(tempint-2+0);
|
||
drawpixel16(tempint-2+640);
|
||
|
||
drawpixel16(tempint+2-640);
|
||
drawpixel16(tempint+2+0);
|
||
drawpixel16(tempint+2+640);
|
||
|
||
drawpixel16(tempint+1+640);
|
||
drawpixel16(tempint-1+640);
|
||
drawpixel16(tempint+1-640);
|
||
drawpixel16(tempint-1-640);
|
||
|
||
xp2 = mulscale11(sintable[(sprite[j].ang+2560)&2047],zoome) / 768;
|
||
yp2 = mulscale11(sintable[(sprite[j].ang+2048)&2047],zoome) / 768;
|
||
|
||
if ((sprite[j].cstat&256) > 0)
|
||
{
|
||
if (((sprite[j].ang+256)&512) == 0)
|
||
{
|
||
drawline16(320+xp1,200+yp1-1,320+xp1+xp2,200+yp1+yp2-1,col);
|
||
drawline16(320+xp1,200+yp1+1,320+xp1+xp2,200+yp1+yp2+1,col);
|
||
}
|
||
else
|
||
{
|
||
drawline16(320+xp1-1,200+yp1,320+xp1+xp2-1,200+yp1+yp2,col);
|
||
drawline16(320+xp1+1,200+yp1,320+xp1+xp2+1,200+yp1+yp2,col);
|
||
}
|
||
col += 8;
|
||
}
|
||
drawline16(320+xp1,200+yp1,320+xp1+xp2,200+yp1+yp2,col);
|
||
}
|
||
}
|
||
|
||
faketimerhandler();
|
||
xp1 = mulscale11(sintable[(ange+2560)&2047],zoome) / 768; /* Draw white arrow */
|
||
yp1 = mulscale11(sintable[(ange+2048)&2047],zoome) / 768;
|
||
drawline16(320+xp1,200+yp1,320-xp1,200-yp1,15);
|
||
drawline16(320+xp1,200+yp1,320+yp1,200-xp1,15);
|
||
drawline16(320+xp1,200+yp1,320-yp1,200+xp1,15);
|
||
}
|
||
|
||
|
||
/*
|
||
* This is ryan's change. SDL requires me to call SDL_UpdateRect() to force
|
||
* vid updates without a SDL_Flip() call, but there's no such thing in the
|
||
* DOS version of this program, so text won't show up sometimes without
|
||
* my update call in Linux. However, to get a nice shadow effect on some
|
||
* text, Ken draws a string at an offset and darker, and then on top of it
|
||
* draws the actual string. Two SDL_UpdateRect() calls in over top of each
|
||
* other cause flicker, so I have this function here so the shadow can
|
||
* be drawn with _noupdate, and the actual string is draw with an update.
|
||
*/
|
||
void printext256(int32_t xpos, int32_t ypos, short col, short backcol, char* name, uint8_t fontsize)
|
||
{
|
||
int32_t stx, i, x, y, charxsiz;
|
||
uint8_t *fontptr, *letptr, *ptr;
|
||
|
||
|
||
|
||
stx = xpos;
|
||
|
||
if (fontsize) {
|
||
fontptr = smalltextfont;
|
||
charxsiz = 4;
|
||
}
|
||
else {
|
||
fontptr = textfont;
|
||
charxsiz = 8;
|
||
}
|
||
|
||
//For each character in the string.
|
||
for(i=0; name[i]; i++)
|
||
{
|
||
letptr = &fontptr[name[i]<<3];
|
||
ptr = ylookup[ypos+7]+(stx-fontsize)+frameplace;
|
||
for(y=7; y>=0; y--)
|
||
{
|
||
for(x=charxsiz-1; x>=0; x--)
|
||
{
|
||
if (letptr[y]&pow2char[7-fontsize-x])
|
||
ptr[x] = (uint8_t )col;
|
||
else if (backcol >= 0)
|
||
ptr[x] = (uint8_t )backcol;
|
||
}
|
||
ptr -= ylookup[1];
|
||
}
|
||
stx += charxsiz;
|
||
}
|
||
|
||
_updateScreenRect(xpos, ypos, charxsiz * i, 8);
|
||
}
|
||
|
||
int krand()
|
||
{
|
||
randomseed = (randomseed*27584621)+1;
|
||
return(((uint32_t )randomseed)>>16);
|
||
}
|
||
|
||
|
||
void getzrange(int32_t x, int32_t y, int32_t z, short sectnum,
|
||
int32_t *ceilz, int32_t *ceilhit, int32_t *florz, int32_t *florhit,
|
||
int32_t walldist, uint32_t cliptype)
|
||
{
|
||
sectortype *sec;
|
||
walltype *wal, *wal2;
|
||
spritetype *spr;
|
||
int32_t clipsectcnt, startwall, endwall, tilenum, xoff, yoff, dax, day;
|
||
int32_t xmin, ymin, xmax, ymax, i, j, k, l, daz, daz2, dx, dy;
|
||
int32_t x1, y1, x2, y2, x3, y3, x4, y4, ang, cosang, sinang;
|
||
int32_t xspan, yspan, xrepeat, yrepeat, dasprclipmask, dawalclipmask;
|
||
short cstat;
|
||
uint8_t clipyou;
|
||
|
||
if (sectnum < 0)
|
||
{
|
||
*ceilz = 0x80000000;
|
||
*ceilhit = -1;
|
||
*florz = 0x7fffffff;
|
||
*florhit = -1;
|
||
return;
|
||
}
|
||
|
||
/* Extra walldist for sprites on sector lines */
|
||
i = walldist+MAXCLIPDIST+1;
|
||
xmin = x-i;
|
||
ymin = y-i;
|
||
xmax = x+i;
|
||
ymax = y+i;
|
||
|
||
getzsofslope(sectnum,x,y,ceilz,florz);
|
||
*ceilhit = sectnum+16384;
|
||
*florhit = sectnum+16384;
|
||
|
||
dawalclipmask = (cliptype&65535);
|
||
dasprclipmask = (cliptype>>16);
|
||
|
||
clipsectorlist[0] = sectnum;
|
||
clipsectcnt = 0;
|
||
clipsectnum = 1;
|
||
|
||
do /* Collect sectors inside your square first */
|
||
{
|
||
sec = §or[clipsectorlist[clipsectcnt]];
|
||
startwall = sec->wallptr;
|
||
endwall = startwall + sec->wallnum;
|
||
for(j=startwall,wal=&wall[startwall]; j<endwall; j++,wal++)
|
||
{
|
||
k = wal->nextsector;
|
||
if (k >= 0)
|
||
{
|
||
wal2 = &wall[wal->point2];
|
||
x1 = wal->x;
|
||
x2 = wal2->x;
|
||
if ((x1 < xmin) && (x2 < xmin)) continue;
|
||
if ((x1 > xmax) && (x2 > xmax)) continue;
|
||
y1 = wal->y;
|
||
y2 = wal2->y;
|
||
if ((y1 < ymin) && (y2 < ymin)) continue;
|
||
if ((y1 > ymax) && (y2 > ymax)) continue;
|
||
|
||
dx = x2-x1;
|
||
dy = y2-y1;
|
||
if (dx*(y-y1) < (x-x1)*dy) continue; /* back */
|
||
if (dx > 0) dax = dx*(ymin-y1);
|
||
else dax = dx*(ymax-y1);
|
||
if (dy > 0) day = dy*(xmax-x1);
|
||
else day = dy*(xmin-x1);
|
||
if (dax >= day) continue;
|
||
|
||
if (wal->cstat&dawalclipmask) continue;
|
||
sec = §or[k];
|
||
if (editstatus == 0)
|
||
{
|
||
if (((sec->ceilingstat&1) == 0) && (z <= sec->ceilingz+(3<<8))) continue;
|
||
if (((sec->floorstat&1) == 0) && (z >= sec->floorz-(3<<8))) continue;
|
||
}
|
||
|
||
for(i=clipsectnum-1; i>=0; i--) if (clipsectorlist[i] == k) break;
|
||
if (i < 0) clipsectorlist[clipsectnum++] = k;
|
||
|
||
if ((x1 < xmin+MAXCLIPDIST) && (x2 < xmin+MAXCLIPDIST)) continue;
|
||
if ((x1 > xmax-MAXCLIPDIST) && (x2 > xmax-MAXCLIPDIST)) continue;
|
||
if ((y1 < ymin+MAXCLIPDIST) && (y2 < ymin+MAXCLIPDIST)) continue;
|
||
if ((y1 > ymax-MAXCLIPDIST) && (y2 > ymax-MAXCLIPDIST)) continue;
|
||
if (dx > 0) dax += dx*MAXCLIPDIST;
|
||
else dax -= dx*MAXCLIPDIST;
|
||
if (dy > 0) day -= dy*MAXCLIPDIST;
|
||
else day += dy*MAXCLIPDIST;
|
||
if (dax >= day) continue;
|
||
|
||
/* It actually got here, through all the continue's! */
|
||
getzsofslope((short)k,x,y,&daz,&daz2);
|
||
if (daz > *ceilz) {
|
||
*ceilz = daz;
|
||
*ceilhit = k+16384;
|
||
}
|
||
if (daz2 < *florz) {
|
||
*florz = daz2;
|
||
*florhit = k+16384;
|
||
}
|
||
}
|
||
}
|
||
clipsectcnt++;
|
||
} while (clipsectcnt < clipsectnum);
|
||
|
||
for(i=0; i<clipsectnum; i++)
|
||
{
|
||
for(j=headspritesect[clipsectorlist[i]]; j>=0; j=nextspritesect[j])
|
||
{
|
||
spr = &sprite[j];
|
||
cstat = spr->cstat;
|
||
if (cstat&dasprclipmask)
|
||
{
|
||
x1 = spr->x;
|
||
y1 = spr->y;
|
||
|
||
clipyou = 0;
|
||
switch(cstat&48)
|
||
{
|
||
case 0:
|
||
k = walldist+(spr->clipdist<<2)+1;
|
||
if ((klabs(x1-x) <= k) && (klabs(y1-y) <= k))
|
||
{
|
||
daz = spr->z;
|
||
k = ((tiles[spr->picnum].dim.height*spr->yrepeat)<<1);
|
||
if (cstat&128)
|
||
daz += k;
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000) daz -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
daz2 = daz - (k<<1);
|
||
clipyou = 1;
|
||
}
|
||
break;
|
||
case 16:
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
k = spr->ang;
|
||
l = spr->xrepeat;
|
||
dax = sintable[k&2047]*l;
|
||
day = sintable[(k+1536)&2047]*l;
|
||
l = tiles[tilenum].dim.width;
|
||
k = (l>>1)+xoff;
|
||
x1 -= mulscale16(dax,k);
|
||
x2 = x1+mulscale16(dax,l);
|
||
y1 -= mulscale16(day,k);
|
||
y2 = y1+mulscale16(day,l);
|
||
if (clipinsideboxline(x,y,x1,y1,x2,y2,walldist+1) != 0)
|
||
{
|
||
daz = spr->z;
|
||
k = ((tiles[spr->picnum].dim.height*spr->yrepeat)<<1);
|
||
if (cstat&128)
|
||
daz += k;
|
||
|
||
if (tiles[spr->picnum].animFlags&0x00ff0000)
|
||
daz -= ((int32_t)((int8_t )((tiles[spr->picnum].animFlags>>16)&255))*spr->yrepeat<<2);
|
||
|
||
daz2 = daz-(k<<1);
|
||
clipyou = 1;
|
||
}
|
||
break;
|
||
case 32:
|
||
daz = spr->z;
|
||
daz2 = daz;
|
||
|
||
if ((cstat&64) != 0)
|
||
if ((z > daz) == ((cstat&8)==0)) continue;
|
||
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
yoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>16)&255))+((int32_t)spr->yoffset);
|
||
if ((cstat&4) > 0) xoff = -xoff;
|
||
if ((cstat&8) > 0) yoff = -yoff;
|
||
|
||
ang = spr->ang;
|
||
cosang = sintable[(ang+512)&2047];
|
||
sinang = sintable[ang];
|
||
xspan = tiles[tilenum].dim.width;
|
||
xrepeat = spr->xrepeat;
|
||
yspan = tiles[tilenum].dim.height;
|
||
yrepeat = spr->yrepeat;
|
||
|
||
dax = ((xspan>>1)+xoff)*xrepeat;
|
||
day = ((yspan>>1)+yoff)*yrepeat;
|
||
x1 += dmulscale16(sinang,dax,cosang,day)-x;
|
||
y1 += dmulscale16(sinang,day,-cosang,dax)-y;
|
||
l = xspan*xrepeat;
|
||
x2 = x1 - mulscale16(sinang,l);
|
||
y2 = y1 + mulscale16(cosang,l);
|
||
l = yspan*yrepeat;
|
||
k = -mulscale16(cosang,l);
|
||
x3 = x2+k;
|
||
x4 = x1+k;
|
||
k = -mulscale16(sinang,l);
|
||
y3 = y2+k;
|
||
y4 = y1+k;
|
||
|
||
dax = mulscale14(sintable[(spr->ang-256+512)&2047],walldist+4);
|
||
day = mulscale14(sintable[(spr->ang-256)&2047],walldist+4);
|
||
x1 += dax;
|
||
x2 -= day;
|
||
x3 -= dax;
|
||
x4 += day;
|
||
y1 += day;
|
||
y2 += dax;
|
||
y3 -= day;
|
||
y4 -= dax;
|
||
|
||
if ((y1^y2) < 0)
|
||
{
|
||
if ((x1^x2) < 0) clipyou ^= (x1*y2<x2*y1)^(y1<y2);
|
||
else if (x1 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y2^y3) < 0)
|
||
{
|
||
if ((x2^x3) < 0) clipyou ^= (x2*y3<x3*y2)^(y2<y3);
|
||
else if (x2 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y3^y4) < 0)
|
||
{
|
||
if ((x3^x4) < 0) clipyou ^= (x3*y4<x4*y3)^(y3<y4);
|
||
else if (x3 >= 0) clipyou ^= 1;
|
||
}
|
||
if ((y4^y1) < 0)
|
||
{
|
||
if ((x4^x1) < 0) clipyou ^= (x4*y1<x1*y4)^(y4<y1);
|
||
else if (x4 >= 0) clipyou ^= 1;
|
||
}
|
||
break;
|
||
}
|
||
|
||
if (clipyou != 0)
|
||
{
|
||
if ((z > daz) && (daz > *ceilz)) {
|
||
*ceilz = daz;
|
||
*ceilhit = j+49152;
|
||
}
|
||
if ((z < daz2) && (daz2 < *florz)) {
|
||
*florz = daz2;
|
||
*florhit = j+49152;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
void setview(int32_t x1, int32_t y1, int32_t x2, int32_t y2)
|
||
{
|
||
int32_t i;
|
||
|
||
windowx1 = x1;
|
||
wx1 = (x1<<12);
|
||
windowy1 = y1;
|
||
wy1 = (y1<<12);
|
||
windowx2 = x2;
|
||
wx2 = ((x2+1)<<12);
|
||
windowy2 = y2;
|
||
wy2 = ((y2+1)<<12);
|
||
|
||
xdimen = (x2-x1)+1;
|
||
halfxdimen = (xdimen>>1);
|
||
xdimenrecip = divscale32(1L,xdimen);
|
||
ydimen = (y2-y1)+1;
|
||
|
||
setaspect(65536L,(int32_t)divscale16(ydim*320L,xdim*200L));
|
||
|
||
for(i=0; i<windowx1; i++) {
|
||
startumost[i] = 1, startdmost[i] = 0;
|
||
}
|
||
for(i=windowx1; i<=windowx2; i++)
|
||
{
|
||
startumost[i] = windowy1, startdmost[i] = windowy2+1;
|
||
}
|
||
for(i=windowx2+1; i<xdim; i++) {
|
||
startumost[i] = 1, startdmost[i] = 0;
|
||
}
|
||
|
||
viewoffset = windowy1*bytesperline + windowx1;
|
||
|
||
if (stereomode)
|
||
{
|
||
ostereopixelwidth = stereopixelwidth;
|
||
xdimen = (windowx2-windowx1+1)+(stereopixelwidth<<1);
|
||
halfxdimen = (xdimen>>1);
|
||
xdimenrecip = divscale32(1L,xdimen);
|
||
setaspect((int32_t)divscale16(xdimen,windowx2-windowx1+1),yxaspect);
|
||
}
|
||
}
|
||
|
||
|
||
void setaspect(int32_t daxrange, int32_t daaspect)
|
||
{
|
||
viewingrange = daxrange;
|
||
viewingrangerecip = divscale32(1L,daxrange);
|
||
|
||
yxaspect = daaspect;
|
||
xyaspect = divscale32(1,yxaspect);
|
||
xdimenscale = scale(xdimen,yxaspect,320);
|
||
xdimscale = scale(320,xyaspect,xdimen);
|
||
}
|
||
|
||
|
||
void flushperms(void)
|
||
{
|
||
permhead = permtail = 0;
|
||
}
|
||
|
||
// Render a sprite on screen. This is used by the Engine but also the Game module
|
||
// when drawing the HUD or the Weapon held by the player !!!
|
||
void rotatesprite(int32_t sx, int32_t sy, int32_t z, short a, short picnum,
|
||
int8_t dashade, uint8_t dapalnum, uint8_t dastat,
|
||
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2)
|
||
{
|
||
int32_t i;
|
||
permfifotype *per, *per2;
|
||
|
||
//If 2D target coordinate do not make sense (left > right)..
|
||
if ((cx1 > cx2) || (cy1 > cy2))
|
||
return;
|
||
|
||
if (z <= 16)
|
||
return;
|
||
|
||
if (tiles[picnum].animFlags&192)
|
||
picnum += animateoffs(picnum);
|
||
|
||
//Does the tile has negative dimensions ?
|
||
if ((tiles[picnum].dim.width <= 0) || (tiles[picnum].dim.height <= 0))
|
||
return;
|
||
|
||
if (((dastat&128) == 0) || (numpages < 2) || (beforedrawrooms != 0))
|
||
dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,cx1,cy1,cx2,cy2);
|
||
|
||
if ((dastat&64) && (cx1 <= 0) && (cy1 <= 0) && (cx2 >= xdim-1) && (cy2 >= ydim-1) &&
|
||
(sx == (160<<16)) && (sy == (100<<16)) && (z == 65536L) && (a == 0) && ((dastat&1) == 0))
|
||
permhead = permtail = 0;
|
||
|
||
if ((dastat&128) == 0) return;
|
||
if (numpages >= 2)
|
||
{
|
||
per = &permfifo[permhead];
|
||
per->sx = sx;
|
||
per->sy = sy;
|
||
per->z = z;
|
||
per->a = a;
|
||
per->picnum = picnum;
|
||
per->dashade = dashade;
|
||
per->dapalnum = dapalnum;
|
||
per->dastat = dastat;
|
||
per->pagesleft = numpages+((beforedrawrooms&1)<<7);
|
||
per->cx1 = cx1;
|
||
per->cy1 = cy1;
|
||
per->cx2 = cx2;
|
||
per->cy2 = cy2;
|
||
|
||
/* Would be better to optimize out true bounding boxes */
|
||
if (dastat&64) /* If non-masking write, checking for overlapping cases */
|
||
{
|
||
for(i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
||
{
|
||
per2 = &permfifo[i];
|
||
if ((per2->pagesleft&127) == 0) continue;
|
||
if (per2->sx != per->sx) continue;
|
||
if (per2->sy != per->sy) continue;
|
||
if (per2->z != per->z) continue;
|
||
if (per2->a != per->a) continue;
|
||
if (tiles[per2->picnum].dim.width > tiles[per->picnum].dim.width)
|
||
continue;
|
||
|
||
if (tiles[per2->picnum].dim.height > tiles[per->picnum].dim.height)
|
||
continue;
|
||
if (per2->cx1 < per->cx1) continue;
|
||
if (per2->cy1 < per->cy1) continue;
|
||
if (per2->cx2 > per->cx2) continue;
|
||
if (per2->cy2 > per->cy2) continue;
|
||
per2->pagesleft = 0;
|
||
}
|
||
if ((per->z == 65536) && (per->a == 0))
|
||
for(i=permtail; i!=permhead; i=((i+1)&(MAXPERMS-1)))
|
||
{
|
||
per2 = &permfifo[i];
|
||
if ((per2->pagesleft&127) == 0) continue;
|
||
if (per2->z != 65536) continue;
|
||
if (per2->a != 0) continue;
|
||
if (per2->cx1 < per->cx1) continue;
|
||
if (per2->cy1 < per->cy1) continue;
|
||
if (per2->cx2 > per->cx2) continue;
|
||
if (per2->cy2 > per->cy2) continue;
|
||
if ((per2->sx>>16) < (per->sx>>16)) continue;
|
||
if ((per2->sy>>16) < (per->sy>>16)) continue;
|
||
if ((per2->sx>>16)+tiles[per2->picnum].dim.width > (per->sx>>16)+tiles[per->picnum].dim.width)
|
||
continue;
|
||
if ((per2->sy>>16)+tiles[per2->picnum].dim.height > (per->sy>>16)+tiles[per->picnum].dim.height)
|
||
continue;
|
||
per2->pagesleft = 0;
|
||
}
|
||
}
|
||
|
||
permhead = ((permhead+1)&(MAXPERMS-1));
|
||
}
|
||
}
|
||
|
||
|
||
static int getclosestcol(int32_t r, int32_t g, int32_t b)
|
||
{
|
||
int32_t i, j, k, dist, mindist, retcol;
|
||
uint8_t *pal1;
|
||
|
||
j = (r>>3)*FASTPALGRIDSIZ*FASTPALGRIDSIZ+(g>>3)*FASTPALGRIDSIZ+(b>>3)+FASTPALGRIDSIZ*FASTPALGRIDSIZ+FASTPALGRIDSIZ+1;
|
||
mindist = min(rdist[coldist[r&7]+64+8],gdist[coldist[g&7]+64+8]);
|
||
mindist = min(mindist,bdist[coldist[b&7]+64+8]);
|
||
mindist++;
|
||
|
||
r = 64-r;
|
||
g = 64-g;
|
||
b = 64-b;
|
||
|
||
retcol = -1;
|
||
for(k=26; k>=0; k--)
|
||
{
|
||
i = colscan[k]+j;
|
||
if ((colhere[i>>3]&pow2char[i&7]) == 0) continue;
|
||
i = colhead[i];
|
||
do
|
||
{
|
||
pal1 = (uint8_t *)&palette[i*3];
|
||
dist = gdist[pal1[1]+g];
|
||
if (dist < mindist)
|
||
{
|
||
dist += rdist[pal1[0]+r];
|
||
if (dist < mindist)
|
||
{
|
||
dist += bdist[pal1[2]+b];
|
||
if (dist < mindist) {
|
||
mindist = dist;
|
||
retcol = i;
|
||
}
|
||
}
|
||
}
|
||
i = colnext[i];
|
||
} while (i >= 0);
|
||
}
|
||
if (retcol >= 0) return(retcol);
|
||
|
||
mindist = 0x7fffffff;
|
||
pal1 = (uint8_t *)&palette[768-3];
|
||
for(i=255; i>=0; i--,pal1-=3)
|
||
{
|
||
dist = gdist[pal1[1]+g];
|
||
if (dist >= mindist) continue;
|
||
dist += rdist[pal1[0]+r];
|
||
if (dist >= mindist) continue;
|
||
dist += bdist[pal1[2]+b];
|
||
if (dist >= mindist) continue;
|
||
mindist = dist;
|
||
retcol = i;
|
||
}
|
||
return(retcol);
|
||
}
|
||
|
||
|
||
void makepalookup(int32_t palnum, uint8_t *remapbuf, int8_t r,
|
||
int8_t g, int8_t b, uint8_t dastat)
|
||
{
|
||
int32_t i, j, palscale;
|
||
uint8_t *ptr, *ptr2;
|
||
|
||
if (paletteloaded == 0)
|
||
return;
|
||
|
||
if (palookup[palnum] == NULL)
|
||
{
|
||
/* Allocate palookup buffer */
|
||
if ((palookup[palnum] = (uint8_t *)kkmalloc(numpalookups<<8)) == NULL)
|
||
allocache((int32_t *)&palookup[palnum],numpalookups<<8,&permanentlock);
|
||
}
|
||
|
||
if (dastat == 0) return;
|
||
if ((r|g|b|63) != 63) return;
|
||
|
||
if ((r|g|b) == 0)
|
||
{
|
||
for(i=0; i<256; i++)
|
||
{
|
||
ptr = (uint8_t *)(FP_OFF(palookup[0])+remapbuf[i]);
|
||
ptr2 = (uint8_t *)(FP_OFF(palookup[palnum])+i);
|
||
for(j=0; j<numpalookups; j++)
|
||
{
|
||
*ptr2 = *ptr;
|
||
ptr += 256;
|
||
ptr2 += 256;
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
ptr2 = (uint8_t *)FP_OFF(palookup[palnum]);
|
||
for(i=0; i<numpalookups; i++)
|
||
{
|
||
palscale = divscale16(i,numpalookups);
|
||
for(j=0; j<256; j++)
|
||
{
|
||
ptr = (uint8_t *)&palette[remapbuf[j]*3];
|
||
*ptr2++ = getclosestcol((int32_t)ptr[0]+mulscale16(r-ptr[0],palscale),
|
||
(int32_t)ptr[1]+mulscale16(g-ptr[1],palscale),
|
||
(int32_t)ptr[2]+mulscale16(b-ptr[2],palscale));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
void setbrightness(uint8_t dabrightness, uint8_t *dapal)
|
||
{
|
||
int32_t i, k;
|
||
uint8_t newPalette[256*4];
|
||
|
||
//Clamp bightness to [0-15]
|
||
curbrightness = min(max(dabrightness,0),15);
|
||
|
||
k = 0;
|
||
|
||
for(i=0; i<256; i++){
|
||
newPalette[k++] = britable[curbrightness][dapal[i*3+2]];
|
||
newPalette[k++] = britable[curbrightness][dapal[i*3+1]];
|
||
newPalette[k++] = britable[curbrightness][dapal[i*3+0]];
|
||
newPalette[k++] = 0;
|
||
}
|
||
|
||
|
||
VBE_setPalette(newPalette);
|
||
}
|
||
|
||
//This is only used by drawmapview.
|
||
static void fillpolygon(int32_t npoints)
|
||
{
|
||
int32_t z, zz, x1, y1, x2, y2, miny, maxy, y, xinc, cnt;
|
||
int32_t ox, oy, bx, by, p, day1, day2;
|
||
short *ptr, *ptr2;
|
||
|
||
miny = 0x7fffffff;
|
||
maxy = 0x80000000;
|
||
for(z=npoints-1; z>=0; z--)
|
||
{
|
||
y = pvWalls[z].cameraSpaceCoo[0][VEC_Y];
|
||
miny = min(miny,y);
|
||
maxy = max(maxy,y);
|
||
}
|
||
miny = (miny>>12);
|
||
maxy = (maxy>>12);
|
||
if (miny < 0) miny = 0;
|
||
if (maxy >= ydim) maxy = ydim-1;
|
||
ptr = smost; /* They're pointers! - watch how you optimize this thing */
|
||
for(y=miny; y<=maxy; y++)
|
||
{
|
||
dotp1[y] = ptr;
|
||
dotp2[y] = ptr+(MAXNODESPERLINE>>1);
|
||
ptr += MAXNODESPERLINE;
|
||
}
|
||
|
||
for(z=npoints-1; z>=0; z--)
|
||
{
|
||
zz = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
y1 = pvWalls[z] .cameraSpaceCoo[0][VEC_Y];
|
||
day1 = (y1>>12);
|
||
y2 = pvWalls[zz].cameraSpaceCoo[0][VEC_Y];
|
||
day2 = (y2>>12);
|
||
if (day1 != day2)
|
||
{
|
||
x1 = pvWalls[z ].cameraSpaceCoo[0][VEC_X];
|
||
x2 = pvWalls[zz].cameraSpaceCoo[0][VEC_X];
|
||
xinc = divscale12(x2-x1,y2-y1);
|
||
if (day2 > day1)
|
||
{
|
||
x1 += mulscale12((day1<<12)+4095-y1,xinc);
|
||
for(y=day1; y<day2; y++) {
|
||
*dotp2[y]++ = (x1>>12);
|
||
x1 += xinc;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
x2 += mulscale12((day2<<12)+4095-y2,xinc);
|
||
for(y=day2; y<day1; y++) {
|
||
*dotp1[y]++ = (x2>>12);
|
||
x2 += xinc;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
globalx1 = mulscale16(globalx1,xyaspect);
|
||
globaly2 = mulscale16(globaly2,xyaspect);
|
||
|
||
oy = miny+1-(ydim>>1);
|
||
globalposx += oy*globalx1;
|
||
globalposy += oy*globaly2;
|
||
|
||
|
||
|
||
ptr = smost;
|
||
for(y=miny; y<=maxy; y++)
|
||
{
|
||
cnt = dotp1[y]-ptr;
|
||
ptr2 = ptr+(MAXNODESPERLINE>>1);
|
||
for(z=cnt-1; z>=0; z--)
|
||
{
|
||
day1 = 0;
|
||
day2 = 0;
|
||
for(zz=z; zz>0; zz--)
|
||
{
|
||
if (ptr[zz] < ptr[day1]) day1 = zz;
|
||
if (ptr2[zz] < ptr2[day2]) day2 = zz;
|
||
}
|
||
x1 = ptr[day1];
|
||
ptr[day1] = ptr[z];
|
||
x2 = ptr2[day2]-1;
|
||
ptr2[day2] = ptr2[z];
|
||
if (x1 > x2) continue;
|
||
|
||
if (globalpolytype < 1)
|
||
{
|
||
/* maphline */
|
||
ox = x2+1-(xdim>>1);
|
||
bx = ox*asm1 + globalposx;
|
||
by = ox*asm2 - globalposy;
|
||
|
||
p = ylookup[y]+x2+frameplace;
|
||
hlineasm4(x2-x1,globalshade<<8,by,bx,p);
|
||
}
|
||
else
|
||
{
|
||
/* maphline */
|
||
ox = x1+1-(xdim>>1);
|
||
bx = ox*asm1 + globalposx;
|
||
by = ox*asm2 - globalposy;
|
||
|
||
p = ylookup[y]+x1+frameplace;
|
||
if (globalpolytype == 1)
|
||
mhline(globalbufplc,bx,(x2-x1)<<16,0L,by,p);
|
||
else
|
||
{
|
||
thline(globalbufplc,bx,(x2-x1)<<16,0L,by,p);
|
||
transarea += (x2-x1);
|
||
}
|
||
}
|
||
}
|
||
globalposx += globalx1;
|
||
globalposy += globaly2;
|
||
ptr += MAXNODESPERLINE;
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
static int clippoly (int32_t npoints, int32_t clipstat)
|
||
{
|
||
int32_t z, zz, s1, s2, t, npoints2, start2, z1, z2, z3, z4, splitcnt;
|
||
int32_t cx1, cy1, cx2, cy2;
|
||
|
||
cx1 = windowx1;
|
||
cy1 = windowy1;
|
||
cx2 = windowx2+1;
|
||
cy2 = windowy2+1;
|
||
cx1 <<= 12;
|
||
cy1 <<= 12;
|
||
cx2 <<= 12;
|
||
cy2 <<= 12;
|
||
|
||
if (clipstat&0xa) /* Need to clip top or left */
|
||
{
|
||
npoints2 = 0;
|
||
start2 = 0;
|
||
z = 0;
|
||
splitcnt = 0;
|
||
do
|
||
{
|
||
s2 = cx1-pvWalls[z].cameraSpaceCoo[0][VEC_X];
|
||
do
|
||
{
|
||
zz = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[z].screenSpaceCoo[0][VEC_COL] = -1;
|
||
s1 = s2;
|
||
s2 = cx1-pvWalls[zz].cameraSpaceCoo[0][VEC_X];
|
||
if (s1 < 0){
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_X] = pvWalls[zz].cameraSpaceCoo[0][VEC_X];
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_Y] = pvWalls[zz].cameraSpaceCoo[0][VEC_Y];
|
||
pvWalls[npoints2].screenSpaceCoo[1][VEC_COL] = npoints2+1;
|
||
npoints2++;
|
||
}
|
||
|
||
if ((s1^s2) < 0){
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_X] =
|
||
pvWalls[z].cameraSpaceCoo[0][VEC_X]+scale(pvWalls[zz].cameraSpaceCoo[0][VEC_X]-pvWalls[z].cameraSpaceCoo[0][VEC_X],s1,s1-s2);
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_Y] =
|
||
pvWalls[z].cameraSpaceCoo[0][VEC_Y]+scale(pvWalls[zz].cameraSpaceCoo[0][VEC_Y]-pvWalls[z].cameraSpaceCoo[0][VEC_Y],s1,s1-s2);
|
||
|
||
if (s1 < 0)
|
||
bunchWallsList[splitcnt++] = npoints2;
|
||
|
||
pvWalls[npoints2].screenSpaceCoo[1][VEC_COL] = npoints2+1;
|
||
npoints2++;
|
||
}
|
||
z = zz;
|
||
} while (pvWalls[z].screenSpaceCoo[0][VEC_COL] >= 0);
|
||
|
||
if (npoints2 >= start2+3)
|
||
pvWalls[npoints2-1].screenSpaceCoo[1][VEC_COL] = start2, start2 = npoints2;
|
||
else
|
||
npoints2 = start2;
|
||
|
||
z = 1;
|
||
while ((z < npoints) && (pvWalls[z].screenSpaceCoo[0][VEC_COL] < 0)) z++;
|
||
} while (z < npoints);
|
||
if (npoints2 <= 2) return(0);
|
||
|
||
for(z=1; z<splitcnt; z++)
|
||
for(zz=0; zz<z; zz++)
|
||
{
|
||
z1 = bunchWallsList[z];
|
||
z2 = pvWalls[z1].screenSpaceCoo[1][VEC_COL];
|
||
z3 = bunchWallsList[zz];
|
||
z4 = pvWalls[z3].screenSpaceCoo[1][VEC_COL];
|
||
s1 = klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_X]-pvWalls[z2].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_Y]-pvWalls[z2].cameraSpaceCoo[1][VEC_Y]);
|
||
s1 += klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_X]-pvWalls[z4].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_Y]-pvWalls[z4].cameraSpaceCoo[1][VEC_Y]);
|
||
s2 = klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_X]-pvWalls[z4].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_Y]-pvWalls[z4].cameraSpaceCoo[1][VEC_Y]);
|
||
s2 += klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_X]-pvWalls[z2].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_Y]-pvWalls[z2].cameraSpaceCoo[1][VEC_Y]);
|
||
if (s2 < s1)
|
||
{
|
||
t = pvWalls[bunchWallsList[z]].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[bunchWallsList[z]].screenSpaceCoo[1][VEC_COL] = pvWalls[bunchWallsList[zz]].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[bunchWallsList[zz]].screenSpaceCoo[1][VEC_COL] = t;
|
||
}
|
||
}
|
||
|
||
|
||
npoints = 0;
|
||
start2 = 0;
|
||
z = 0;
|
||
splitcnt = 0;
|
||
do
|
||
{
|
||
s2 = cy1-pvWalls[z].cameraSpaceCoo[1][VEC_Y];
|
||
do
|
||
{
|
||
zz = pvWalls[z].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[z].screenSpaceCoo[1][VEC_COL] = -1;
|
||
s1 = s2;
|
||
s2 = cy1-pvWalls[zz].cameraSpaceCoo[1][VEC_Y];
|
||
if (s1 < 0)
|
||
{
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_X] = pvWalls[z].cameraSpaceCoo[1][VEC_X];
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_Y] = pvWalls[z].cameraSpaceCoo[1][VEC_Y];
|
||
pvWalls[npoints].screenSpaceCoo[0][VEC_COL] = npoints+1;
|
||
npoints++;
|
||
}
|
||
if ((s1^s2) < 0)
|
||
{
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_X] = pvWalls[z].cameraSpaceCoo[1][VEC_X]+scale(pvWalls[zz].cameraSpaceCoo[1][VEC_X]-pvWalls[z].cameraSpaceCoo[1][VEC_X],s1,s1-s2);
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_Y] = pvWalls[z].cameraSpaceCoo[1][VEC_Y]+scale(pvWalls[zz].cameraSpaceCoo[1][VEC_Y]-pvWalls[z].cameraSpaceCoo[1][VEC_Y],s1,s1-s2);
|
||
if (s1 < 0) bunchWallsList[splitcnt++] = npoints;
|
||
pvWalls[npoints].screenSpaceCoo[0][VEC_COL] = npoints+1;
|
||
npoints++;
|
||
}
|
||
z = zz;
|
||
} while (pvWalls[z].screenSpaceCoo[1][VEC_COL] >= 0);
|
||
|
||
if (npoints >= start2+3)
|
||
pvWalls[npoints-1].screenSpaceCoo[0][VEC_COL] = start2, start2 = npoints;
|
||
else
|
||
npoints = start2;
|
||
|
||
z = 1;
|
||
while ((z < npoints2) && (pvWalls[z].screenSpaceCoo[1][VEC_COL] < 0)) z++;
|
||
} while (z < npoints2);
|
||
if (npoints <= 2) return(0);
|
||
|
||
for(z=1; z<splitcnt; z++)
|
||
for(zz=0; zz<z; zz++)
|
||
{
|
||
z1 = bunchWallsList[z];
|
||
z2 = pvWalls[z1].screenSpaceCoo[0][VEC_COL];
|
||
z3 = bunchWallsList[zz];
|
||
z4 = pvWalls[z3].screenSpaceCoo[0][VEC_COL];
|
||
s1 = klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_X]-pvWalls[z2].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_Y]-pvWalls[z2].cameraSpaceCoo[0][VEC_Y]);
|
||
s1 += klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_X]-pvWalls[z4].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_Y]-pvWalls[z4].cameraSpaceCoo[0][VEC_Y]);
|
||
s2 = klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_X]-pvWalls[z4].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_Y]-pvWalls[z4].cameraSpaceCoo[0][VEC_Y]);
|
||
s2 += klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_X]-pvWalls[z2].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_Y]-pvWalls[z2].cameraSpaceCoo[0][VEC_Y]);
|
||
if (s2 < s1)
|
||
{
|
||
t = pvWalls[bunchWallsList[z]].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[bunchWallsList[z]].screenSpaceCoo[0][VEC_COL] = pvWalls[bunchWallsList[zz]].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[bunchWallsList[zz]].screenSpaceCoo[0][VEC_COL] = t;
|
||
}
|
||
}
|
||
}
|
||
if (clipstat&0x5) /* Need to clip bottom or right */
|
||
{
|
||
npoints2 = 0;
|
||
start2 = 0;
|
||
z = 0;
|
||
splitcnt = 0;
|
||
do
|
||
{
|
||
s2 = pvWalls[z].cameraSpaceCoo[0][VEC_X]-cx2;
|
||
do
|
||
{
|
||
zz = pvWalls[z].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[z].screenSpaceCoo[0][VEC_COL] = -1;
|
||
s1 = s2;
|
||
s2 = pvWalls[zz].cameraSpaceCoo[0][VEC_X]-cx2;
|
||
if (s1 < 0)
|
||
{
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_X] = pvWalls[z].cameraSpaceCoo[0][VEC_X];
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_Y] = pvWalls[z].cameraSpaceCoo[0][VEC_Y];
|
||
pvWalls[npoints2].screenSpaceCoo[1][VEC_COL] = npoints2+1;
|
||
npoints2++;
|
||
}
|
||
if ((s1^s2) < 0)
|
||
{
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_X] = pvWalls[z].cameraSpaceCoo[0][VEC_X]+scale(pvWalls[zz].cameraSpaceCoo[0][VEC_X]-pvWalls[z].cameraSpaceCoo[0][VEC_X],s1,s1-s2);
|
||
pvWalls[npoints2].cameraSpaceCoo[1][VEC_Y] = pvWalls[z].cameraSpaceCoo[0][VEC_Y]+scale(pvWalls[zz].cameraSpaceCoo[0][VEC_Y]-pvWalls[z].cameraSpaceCoo[0][VEC_Y],s1,s1-s2);
|
||
if (s1 < 0) bunchWallsList[splitcnt++] = npoints2;
|
||
pvWalls[npoints2].screenSpaceCoo[1][VEC_COL] = npoints2+1;
|
||
npoints2++;
|
||
}
|
||
z = zz;
|
||
} while (pvWalls[z].screenSpaceCoo[0][VEC_COL] >= 0);
|
||
|
||
if (npoints2 >= start2+3)
|
||
pvWalls[npoints2-1].screenSpaceCoo[1][VEC_COL] = start2, start2 = npoints2;
|
||
else
|
||
npoints2 = start2;
|
||
|
||
z = 1;
|
||
while ((z < npoints) && (pvWalls[z].screenSpaceCoo[0][VEC_COL] < 0)) z++;
|
||
} while (z < npoints);
|
||
if (npoints2 <= 2) return(0);
|
||
|
||
for(z=1; z<splitcnt; z++)
|
||
for(zz=0; zz<z; zz++)
|
||
{
|
||
z1 = bunchWallsList[z];
|
||
z2 = pvWalls[z1].screenSpaceCoo[1][VEC_COL];
|
||
z3 = bunchWallsList[zz];
|
||
z4 = pvWalls[z3].screenSpaceCoo[1][VEC_COL];
|
||
s1 = klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_X]-pvWalls[z2].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_Y]-pvWalls[z2].cameraSpaceCoo[1][VEC_Y]);
|
||
s1 += klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_X]-pvWalls[z4].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_Y]-pvWalls[z4].cameraSpaceCoo[1][VEC_Y]);
|
||
s2 = klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_X]-pvWalls[z4].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[1][VEC_Y]-pvWalls[z4].cameraSpaceCoo[1][VEC_Y]);
|
||
s2 += klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_X]-pvWalls[z2].cameraSpaceCoo[1][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[1][VEC_Y]-pvWalls[z2].cameraSpaceCoo[1][VEC_Y]);
|
||
if (s2 < s1)
|
||
{
|
||
t = pvWalls[bunchWallsList[z]].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[bunchWallsList[z]].screenSpaceCoo[1][VEC_COL] = pvWalls[bunchWallsList[zz]].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[bunchWallsList[zz]].screenSpaceCoo[1][VEC_COL] = t;
|
||
}
|
||
}
|
||
|
||
|
||
npoints = 0;
|
||
start2 = 0;
|
||
z = 0;
|
||
splitcnt = 0;
|
||
do
|
||
{
|
||
s2 = pvWalls[z].cameraSpaceCoo[1][VEC_Y]-cy2;
|
||
do
|
||
{
|
||
zz = pvWalls[z].screenSpaceCoo[1][VEC_COL];
|
||
pvWalls[z].screenSpaceCoo[1][VEC_COL] = -1;
|
||
s1 = s2;
|
||
s2 = pvWalls[zz].cameraSpaceCoo[1][VEC_Y]-cy2;
|
||
if (s1 < 0)
|
||
{
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_X] = pvWalls[z].cameraSpaceCoo[1][VEC_X];
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_Y] = pvWalls[z].cameraSpaceCoo[1][VEC_Y];
|
||
pvWalls[npoints].screenSpaceCoo[0][VEC_COL] = npoints+1;
|
||
npoints++;
|
||
}
|
||
if ((s1^s2) < 0)
|
||
{
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_X] = pvWalls[z].cameraSpaceCoo[1][VEC_X]+scale(pvWalls[zz].cameraSpaceCoo[1][VEC_X]-pvWalls[z].cameraSpaceCoo[1][VEC_X],s1,s1-s2);
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_Y] = pvWalls[z].cameraSpaceCoo[1][VEC_Y]+scale(pvWalls[zz].cameraSpaceCoo[1][VEC_Y]-pvWalls[z].cameraSpaceCoo[1][VEC_Y],s1,s1-s2);
|
||
if (s1 < 0) bunchWallsList[splitcnt++] = npoints;
|
||
pvWalls[npoints].screenSpaceCoo[0][VEC_COL] = npoints+1;
|
||
npoints++;
|
||
}
|
||
z = zz;
|
||
} while (pvWalls[z].screenSpaceCoo[1][VEC_COL] >= 0);
|
||
|
||
if (npoints >= start2+3)
|
||
pvWalls[npoints-1].screenSpaceCoo[0][VEC_COL] = start2, start2 = npoints;
|
||
else
|
||
npoints = start2;
|
||
|
||
z = 1;
|
||
while ((z < npoints2) && (pvWalls[z].screenSpaceCoo[1][VEC_COL] < 0)) z++;
|
||
} while (z < npoints2);
|
||
if (npoints <= 2) return(0);
|
||
|
||
for(z=1; z<splitcnt; z++)
|
||
for(zz=0; zz<z; zz++)
|
||
{
|
||
z1 = bunchWallsList[z];
|
||
z2 = pvWalls[z1].screenSpaceCoo[0][VEC_COL];
|
||
z3 = bunchWallsList[zz];
|
||
z4 = pvWalls[z3].screenSpaceCoo[0][VEC_COL];
|
||
s1 = klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_X]-pvWalls[z2].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_Y]-pvWalls[z2].cameraSpaceCoo[0][VEC_Y]);
|
||
s1 += klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_X]-pvWalls[z4].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_Y]-pvWalls[z4].cameraSpaceCoo[0][VEC_Y]);
|
||
s2 = klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_X]-pvWalls[z4].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z1].cameraSpaceCoo[0][VEC_Y]-pvWalls[z4].cameraSpaceCoo[0][VEC_Y]);
|
||
s2 += klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_X]-pvWalls[z2].cameraSpaceCoo[0][VEC_X])+klabs(pvWalls[z3].cameraSpaceCoo[0][VEC_Y]-pvWalls[z2].cameraSpaceCoo[0][VEC_Y]);
|
||
if (s2 < s1)
|
||
{
|
||
t = pvWalls[bunchWallsList[z]].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[bunchWallsList[z]].screenSpaceCoo[0][VEC_COL] = pvWalls[bunchWallsList[zz]].screenSpaceCoo[0][VEC_COL];
|
||
pvWalls[bunchWallsList[zz]].screenSpaceCoo[0][VEC_COL] = t;
|
||
}
|
||
}
|
||
}
|
||
return(npoints);
|
||
}
|
||
|
||
|
||
void drawmapview(int32_t dax, int32_t day, int32_t zoome, short ang)
|
||
{
|
||
walltype *wal;
|
||
sectortype *sec;
|
||
spritetype *spr;
|
||
int32_t tilenum, xoff, yoff, i, j, k, l, cosang, sinang, xspan, yspan;
|
||
int32_t xrepeat, yrepeat, x, y, x1, y1, x2, y2, x3, y3, x4, y4, bakx1, baky1;
|
||
int32_t s, w, ox, oy, startwall, cx1, cy1, cx2, cy2;
|
||
int32_t bakgxvect, bakgyvect, sortnum, gap, npoints;
|
||
int32_t xvect, yvect, xvect2, yvect2, daslope;
|
||
|
||
beforedrawrooms = 0;
|
||
|
||
|
||
//This seems to be dead code.
|
||
//clearbuf(visitedSectors,(int32_t)((numsectors+31)>>5),0L);
|
||
|
||
cx1 = (windowx1<<12);
|
||
cy1 = (windowy1<<12);
|
||
cx2 = ((windowx2+1)<<12)-1;
|
||
cy2 = ((windowy2+1)<<12)-1;
|
||
zoome <<= 8;
|
||
bakgxvect = divscale28(sintable[(1536-ang)&2047],zoome);
|
||
bakgyvect = divscale28(sintable[(2048-ang)&2047],zoome);
|
||
xvect = mulscale8(sintable[(2048-ang)&2047],zoome);
|
||
yvect = mulscale8(sintable[(1536-ang)&2047],zoome);
|
||
xvect2 = mulscale16(xvect,yxaspect);
|
||
yvect2 = mulscale16(yvect,yxaspect);
|
||
|
||
sortnum = 0;
|
||
for(s=0,sec=§or[s]; s<numsectors; s++,sec++)
|
||
if (show2dsector[s>>3]&pow2char[s&7])
|
||
{
|
||
npoints = 0;
|
||
i = 0;
|
||
startwall = sec->wallptr;
|
||
for(w=sec->wallnum,wal=&wall[startwall]; w>0; w--,wal++)
|
||
{
|
||
ox = wal->x - dax;
|
||
oy = wal->y - day;
|
||
x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
|
||
y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
|
||
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_X] = x;
|
||
pvWalls[npoints].cameraSpaceCoo[0][VEC_Y] = y;
|
||
pvWalls[npoints].screenSpaceCoo[0][VEC_COL] = wal->point2 - startwall;
|
||
npoints++;
|
||
}
|
||
|
||
if ((i&0xf0) != 0xf0)
|
||
continue;
|
||
|
||
bakx1 = pvWalls[0].cameraSpaceCoo[0][VEC_X];
|
||
baky1 = mulscale16(pvWalls[0].cameraSpaceCoo[0][VEC_Y]-(ydim<<11),xyaspect)+(ydim<<11);
|
||
if (i&0x0f)
|
||
{
|
||
npoints = clippoly(npoints,i);
|
||
if (npoints < 3) continue;
|
||
}
|
||
|
||
/* Collect floor sprites to draw */
|
||
for(i=headspritesect[s]; i>=0; i=nextspritesect[i])
|
||
if ((sprite[i].cstat&48) == 32)
|
||
{
|
||
if ((sprite[i].cstat&(64+8)) == (64+8)) continue;
|
||
tsprite[sortnum++].owner = i;
|
||
}
|
||
|
||
//This seems to be dead code.
|
||
//visitedSectors[s>>3] |= pow2char[s&7];
|
||
|
||
globalorientation = (int32_t)sec->floorstat;
|
||
if ((globalorientation&1) != 0) continue;
|
||
|
||
if (palookup[sec->floorpal] != globalpalwritten)
|
||
{
|
||
globalpalwritten = palookup[sec->floorpal];
|
||
|
||
}
|
||
globalpicnum = sec->floorpicnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES) globalpicnum = 0;
|
||
setgotpic(globalpicnum);
|
||
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0)) continue;
|
||
|
||
if ((tiles[globalpicnum].animFlags&192) != 0)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
globalbufplc = tiles[globalpicnum].data;
|
||
|
||
globalshade = max(min(sec->floorshade,numpalookups-1),0);
|
||
globvis = globalhisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalpolytype = 0;
|
||
if ((globalorientation&64) == 0)
|
||
{
|
||
globalposx = dax;
|
||
globalx1 = bakgxvect;
|
||
globaly1 = bakgyvect;
|
||
globalposy = day;
|
||
globalx2 = bakgxvect;
|
||
globaly2 = bakgyvect;
|
||
}
|
||
else
|
||
{
|
||
ox = wall[wall[startwall].point2].x - wall[startwall].x;
|
||
oy = wall[wall[startwall].point2].y - wall[startwall].y;
|
||
i = nsqrtasm(ox*ox+oy*oy);
|
||
|
||
if (i == 0)
|
||
continue;
|
||
|
||
i = 1048576/i;
|
||
globalx1 = mulscale10(dmulscale10(ox,bakgxvect,oy,bakgyvect),i);
|
||
globaly1 = mulscale10(dmulscale10(ox,bakgyvect,-oy,bakgxvect),i);
|
||
ox = (bakx1>>4)-(xdim<<7);
|
||
oy = (baky1>>4)-(ydim<<7);
|
||
globalposx = dmulscale28(-oy,globalx1,-ox,globaly1);
|
||
globalposy = dmulscale28(-ox,globalx1,oy,globaly1);
|
||
globalx2 = -globalx1;
|
||
globaly2 = -globaly1;
|
||
|
||
daslope = sector[s].floorheinum;
|
||
i = nsqrtasm(daslope*daslope+16777216);
|
||
globalposy = mulscale12(globalposy,i);
|
||
globalx2 = mulscale12(globalx2,i);
|
||
globaly2 = mulscale12(globaly2,i);
|
||
}
|
||
globalxshift = (8-(picsiz[globalpicnum]&15));
|
||
globalyshift = (8-(picsiz[globalpicnum]>>4));
|
||
if (globalorientation&8) {
|
||
globalxshift++;
|
||
globalyshift++;
|
||
}
|
||
|
||
sethlinesizes(picsiz[globalpicnum]&15,picsiz[globalpicnum]>>4,globalbufplc);
|
||
|
||
if ((globalorientation&0x4) > 0)
|
||
{
|
||
i = globalposx;
|
||
globalposx = -globalposy;
|
||
globalposy = -i;
|
||
i = globalx2;
|
||
globalx2 = globaly1;
|
||
globaly1 = i;
|
||
i = globalx1;
|
||
globalx1 = -globaly2;
|
||
globaly2 = -i;
|
||
}
|
||
if ((globalorientation&0x10) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx;
|
||
if ((globalorientation&0x20) > 0) globalx2 = -globalx2, globaly2 = -globaly2, globalposy = -globalposy;
|
||
asm1 = (globaly1<<globalxshift);
|
||
asm2 = (globalx2<<globalyshift);
|
||
globalx1 <<= globalxshift;
|
||
globaly2 <<= globalyshift;
|
||
globalposx = (globalposx<<(20+globalxshift))+(((int32_t)sec->floorxpanning)<<24);
|
||
globalposy = (globalposy<<(20+globalyshift))-(((int32_t)sec->floorypanning)<<24);
|
||
|
||
fillpolygon(npoints);
|
||
}
|
||
|
||
/* Sort sprite list */
|
||
gap = 1;
|
||
while (gap < sortnum) gap = (gap<<1)+1;
|
||
for(gap>>=1; gap>0; gap>>=1)
|
||
for(i=0; i<sortnum-gap; i++)
|
||
for(j=i; j>=0; j-=gap)
|
||
{
|
||
if (sprite[tsprite[j].owner].z <= sprite[tsprite[j+gap].owner].z) break;
|
||
swapshort(&tsprite[j].owner,&tsprite[j+gap].owner);
|
||
}
|
||
|
||
for(s=sortnum-1; s>=0; s--)
|
||
{
|
||
spr = &sprite[tsprite[s].owner];
|
||
if ((spr->cstat&48) == 32)
|
||
{
|
||
npoints = 0;
|
||
|
||
tilenum = spr->picnum;
|
||
xoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>8)&255))+((int32_t)spr->xoffset);
|
||
yoff = (int32_t)((int8_t )((tiles[tilenum].animFlags>>16)&255))+((int32_t)spr->yoffset);
|
||
|
||
if ((spr->cstat&4) > 0)
|
||
xoff = -xoff;
|
||
if ((spr->cstat&8) > 0)
|
||
yoff = -yoff;
|
||
|
||
k = spr->ang;
|
||
cosang = sintable[(k+512)&2047];
|
||
sinang = sintable[k];
|
||
xspan = tiles[tilenum].dim.width;
|
||
xrepeat = spr->xrepeat;
|
||
yspan = tiles[tilenum].dim.height;
|
||
yrepeat = spr->yrepeat;
|
||
|
||
ox = ((xspan>>1)+xoff)*xrepeat;
|
||
oy = ((yspan>>1)+yoff)*yrepeat;
|
||
x1 = spr->x + mulscale(sinang,ox,16) + mulscale(cosang,oy,16);
|
||
y1 = spr->y + mulscale(sinang,oy,16) - mulscale(cosang,ox,16);
|
||
l = xspan*xrepeat;
|
||
x2 = x1 - mulscale(sinang,l,16);
|
||
y2 = y1 + mulscale(cosang,l,16);
|
||
l = yspan*yrepeat;
|
||
k = -mulscale(cosang,l,16);
|
||
x3 = x2+k;
|
||
x4 = x1+k;
|
||
k = -mulscale(sinang,l,16);
|
||
y3 = y2+k;
|
||
y4 = y1+k;
|
||
|
||
pvWalls[0].screenSpaceCoo[0][VEC_COL] = 1;
|
||
pvWalls[1].screenSpaceCoo[0][VEC_COL] = 2;
|
||
pvWalls[2].screenSpaceCoo[0][VEC_COL] = 3;
|
||
pvWalls[3].screenSpaceCoo[0][VEC_COL] = 0;
|
||
npoints = 4;
|
||
|
||
i = 0;
|
||
|
||
ox = x1 - dax;
|
||
oy = y1 - day;
|
||
x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
|
||
y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
|
||
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_X] = x;
|
||
pvWalls[0].cameraSpaceCoo[0][VEC_Y] = y;
|
||
|
||
ox = x2 - dax;
|
||
oy = y2 - day;
|
||
x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
|
||
y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
|
||
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
||
pvWalls[1].cameraSpaceCoo[0][VEC_X] = x;
|
||
pvWalls[1].cameraSpaceCoo[0][VEC_Y] = y;
|
||
|
||
ox = x3 - dax;
|
||
oy = y3 - day;
|
||
x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
|
||
y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
|
||
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
||
pvWalls[2].cameraSpaceCoo[0][VEC_X] = x;
|
||
pvWalls[2].cameraSpaceCoo[0][VEC_Y] = y;
|
||
|
||
x = pvWalls[0].cameraSpaceCoo[0][VEC_X]+pvWalls[2].cameraSpaceCoo[0][VEC_X]-pvWalls[1].cameraSpaceCoo[0][VEC_X];
|
||
y = pvWalls[3].cameraSpaceCoo[0][VEC_Y]+pvWalls[2].cameraSpaceCoo[0][VEC_Y]-pvWalls[1].cameraSpaceCoo[0][VEC_Y];
|
||
i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_X] = x;
|
||
pvWalls[3].cameraSpaceCoo[0][VEC_Y] = y;
|
||
|
||
if ((i&0xf0) != 0xf0) continue;
|
||
bakx1 = pvWalls[0].cameraSpaceCoo[0][VEC_X];
|
||
baky1 = mulscale16(pvWalls[0].cameraSpaceCoo[0][VEC_Y]-(ydim<<11),xyaspect)+(ydim<<11);
|
||
if (i&0x0f)
|
||
{
|
||
npoints = clippoly(npoints,i);
|
||
if (npoints < 3) continue;
|
||
}
|
||
|
||
globalpicnum = spr->picnum;
|
||
if ((uint32_t)globalpicnum >= (uint32_t)MAXTILES)
|
||
globalpicnum = 0;
|
||
setgotpic(globalpicnum);
|
||
|
||
if ((tiles[globalpicnum].dim.width <= 0) ||
|
||
(tiles[globalpicnum].dim.height <= 0))
|
||
continue;
|
||
|
||
if ((tiles[globalpicnum].animFlags&192) != 0)
|
||
globalpicnum += animateoffs(globalpicnum);
|
||
|
||
TILE_MakeAvailable(globalpicnum);
|
||
|
||
globalbufplc = tiles[globalpicnum].data;
|
||
if ((sector[spr->sectnum].ceilingstat&1) > 0)
|
||
globalshade = ((int32_t)sector[spr->sectnum].ceilingshade);
|
||
else
|
||
globalshade = ((int32_t)sector[spr->sectnum].floorshade);
|
||
globalshade = max(min(globalshade+spr->shade+6,numpalookups-1),0);
|
||
asm3 = (int32_t) FP_OFF(palookup[spr->pal]+(globalshade<<8));
|
||
globvis = globalhisibility;
|
||
if (sec->visibility != 0) globvis = mulscale4(globvis,(int32_t)((uint8_t )(sec->visibility+16)));
|
||
globalpolytype = ((spr->cstat&2)>>1)+1;
|
||
|
||
/* relative alignment stuff */
|
||
ox = x2-x1;
|
||
oy = y2-y1;
|
||
i = ox*ox+oy*oy;
|
||
if (i == 0) continue;
|
||
i = (65536*16384)/i;
|
||
globalx1 = mulscale10(dmulscale10(ox,bakgxvect,oy,bakgyvect),i);
|
||
globaly1 = mulscale10(dmulscale10(ox,bakgyvect,-oy,bakgxvect),i);
|
||
ox = y1-y4;
|
||
oy = x4-x1;
|
||
i = ox*ox+oy*oy;
|
||
if (i == 0) continue;
|
||
i = (65536*16384)/i;
|
||
globalx2 = mulscale10(dmulscale10(ox,bakgxvect,oy,bakgyvect),i);
|
||
globaly2 = mulscale10(dmulscale10(ox,bakgyvect,-oy,bakgxvect),i);
|
||
|
||
ox = picsiz[globalpicnum];
|
||
oy = ((ox>>4)&15);
|
||
ox &= 15;
|
||
if (pow2long[ox] != xspan)
|
||
{
|
||
ox++;
|
||
globalx1 = mulscale(globalx1,xspan,ox);
|
||
globaly1 = mulscale(globaly1,xspan,ox);
|
||
}
|
||
|
||
bakx1 = (bakx1>>4)-(xdim<<7);
|
||
baky1 = (baky1>>4)-(ydim<<7);
|
||
globalposx = dmulscale28(-baky1,globalx1,-bakx1,globaly1);
|
||
globalposy = dmulscale28(bakx1,globalx2,-baky1,globaly2);
|
||
|
||
if ((spr->cstat&2) == 0)
|
||
msethlineshift(ox,oy);
|
||
else
|
||
tsethlineshift(ox,oy);
|
||
|
||
if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx;
|
||
asm1 = (globaly1<<2);
|
||
globalx1 <<= 2;
|
||
globalposx <<= (20+2);
|
||
asm2 = (globalx2<<2);
|
||
globaly2 <<= 2;
|
||
globalposy <<= (20+2);
|
||
|
||
fillpolygon(npoints);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
void clearview(int32_t dacol)
|
||
{
|
||
int32_t p, y, dx;
|
||
|
||
if (qsetmode != 200) return;
|
||
|
||
dx = windowx2-windowx1+1;
|
||
dacol += (dacol<<8);
|
||
dacol += (dacol<<16);
|
||
|
||
p = frameplace+ylookup[windowy1]+windowx1;
|
||
for(y=windowy1; y<=windowy2; y++)
|
||
{
|
||
clearbufbyte((void *)p,dx,dacol);
|
||
p += ylookup[1];
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
void clearallviews(int32_t dacol)
|
||
{
|
||
int32_t i;
|
||
|
||
if (qsetmode != 200) return;
|
||
dacol += (dacol<<8);
|
||
dacol += (dacol<<16);
|
||
|
||
switch(vidoption)
|
||
{
|
||
case 1:
|
||
for(i=0; i<numpages; i++)
|
||
{
|
||
|
||
clearbufbyte((void *)frameplace,imageSize,0L);
|
||
}
|
||
|
||
case 2:
|
||
clearbuf((void *)frameplace,(xdim*ydim)>>2,0L);
|
||
break;
|
||
}
|
||
faketimerhandler();
|
||
}
|
||
|
||
|
||
void plotpixel(int32_t x, int32_t y, uint8_t col)
|
||
{
|
||
drawpixel(ylookup[y]+x+frameplace,(int32_t)col);
|
||
}
|
||
|
||
|
||
uint8_t getpixel(int32_t x, int32_t y)
|
||
{
|
||
return(readpixel(ylookup[y]+x+frameplace));
|
||
}
|
||
|
||
/* MUST USE RESTOREFORDRAWROOMS AFTER DRAWING */
|
||
int32_t setviewcnt = 0;
|
||
int32_t bakvidoption[4];
|
||
uint8_t* bakframeplace[4];
|
||
int32_t bakxsiz[4], bakysiz[4];
|
||
int32_t bakwindowx1[4], bakwindowy1[4];
|
||
int32_t bakwindowx2[4], bakwindowy2[4];
|
||
|
||
void setviewback(void)
|
||
{
|
||
int32_t i, j, k;
|
||
|
||
if (setviewcnt <= 0) return;
|
||
setviewcnt--;
|
||
|
||
setview(bakwindowx1[setviewcnt],bakwindowy1[setviewcnt],
|
||
bakwindowx2[setviewcnt],bakwindowy2[setviewcnt]);
|
||
copybufbyte(&bakumost[windowx1],&startumost[windowx1],(windowx2-windowx1+1)*sizeof(startumost[0]));
|
||
copybufbyte(&bakdmost[windowx1],&startdmost[windowx1],(windowx2-windowx1+1)*sizeof(startdmost[0]));
|
||
vidoption = bakvidoption[setviewcnt];
|
||
frameplace = bakframeplace[setviewcnt];
|
||
if (setviewcnt == 0)
|
||
k = bakxsiz[0];
|
||
else
|
||
k = max(bakxsiz[setviewcnt-1],bakxsiz[setviewcnt]);
|
||
j = 0;
|
||
for(i=0; i<=k; i++) ylookup[i] = j, j += bytesperline;
|
||
setBytesPerLine(bytesperline);
|
||
}
|
||
|
||
|
||
|
||
|
||
|
||
void preparemirror(int32_t dax, int32_t day, int32_t daz,
|
||
short daang, int32_t dahoriz, short dawall,
|
||
short dasector, int32_t *tposx, int32_t *tposy,
|
||
short *tang)
|
||
{
|
||
int32_t i, j, x, y, dx, dy;
|
||
|
||
x = wall[dawall].x;
|
||
dx = wall[wall[dawall].point2].x-x;
|
||
y = wall[dawall].y;
|
||
dy = wall[wall[dawall].point2].y-y;
|
||
j = dx*dx + dy*dy;
|
||
if (j == 0) return;
|
||
i = (((dax-x)*dx + (day-y)*dy)<<1);
|
||
*tposx = (x<<1) + scale(dx,i,j) - dax;
|
||
*tposy = (y<<1) + scale(dy,i,j) - day;
|
||
*tang = (((getangle(dx,dy)<<1)-daang)&2047);
|
||
|
||
inpreparemirror = 1;
|
||
}
|
||
|
||
|
||
void completemirror(void)
|
||
{
|
||
int32_t i, dy;
|
||
intptr_t p;
|
||
|
||
/* Can't reverse with uninitialized data */
|
||
if (inpreparemirror) {
|
||
inpreparemirror = 0;
|
||
return;
|
||
}
|
||
if (mirrorsx1 > 0) mirrorsx1--;
|
||
if (mirrorsx2 < windowx2-windowx1-1) mirrorsx2++;
|
||
if (mirrorsx2 < mirrorsx1) return;
|
||
|
||
transarea += (mirrorsx2-mirrorsx1)*(windowy2-windowy1);
|
||
|
||
p = frameplace+ylookup[windowy1+mirrorsy1]+windowx1+mirrorsx1;
|
||
i = windowx2-windowx1-mirrorsx2-mirrorsx1;
|
||
mirrorsx2 -= mirrorsx1;
|
||
// FIX_00085: Optimized Video driver. FPS increases by +20%.
|
||
for(dy=mirrorsy2-mirrorsy1-1; dy>=0; dy--)
|
||
{
|
||
copybufbyte((void *)(p),tempbuf,mirrorsx2+1);
|
||
tempbuf[mirrorsx2] = tempbuf[mirrorsx2-1];
|
||
copybufreverse(&tempbuf[mirrorsx2],(void *)(p+i),mirrorsx2+1);
|
||
p += ylookup[1];
|
||
faketimerhandler();
|
||
}
|
||
}
|
||
|
||
|
||
int sectorofwall(short theline)
|
||
{
|
||
int32_t i, gap;
|
||
|
||
if ((theline < 0) || (theline >= numwalls)) return(-1);
|
||
i = wall[theline].nextwall;
|
||
if (i >= 0) return(wall[i].nextsector);
|
||
|
||
gap = (numsectors>>1);
|
||
i = gap;
|
||
while (gap > 1)
|
||
{
|
||
gap >>= 1;
|
||
if (sector[i].wallptr < theline) i += gap;
|
||
else i -= gap;
|
||
}
|
||
while (sector[i].wallptr > theline) i--;
|
||
while (sector[i].wallptr+sector[i].wallnum <= theline) i++;
|
||
|
||
return(i);
|
||
}
|
||
|
||
|
||
int getceilzofslope(short sectnum, int32_t dax, int32_t day)
|
||
{
|
||
int32_t dx, dy, i, j;
|
||
walltype *wal;
|
||
|
||
if (!(sector[sectnum].ceilingstat&2)) return(sector[sectnum].ceilingz);
|
||
wal = &wall[sector[sectnum].wallptr];
|
||
dx = wall[wal->point2].x-wal->x;
|
||
dy = wall[wal->point2].y-wal->y;
|
||
i = (nsqrtasm(dx*dx+dy*dy)<<5);
|
||
if (i == 0) return(sector[sectnum].ceilingz);
|
||
j = dmulscale3(dx,day-wal->y,-dy,dax-wal->x);
|
||
return(sector[sectnum].ceilingz+scale(sector[sectnum].ceilingheinum,j,i));
|
||
}
|
||
|
||
|
||
int getflorzofslope(short sectnum, int32_t dax, int32_t day)
|
||
{
|
||
int32_t dx, dy, i, j;
|
||
walltype *wal;
|
||
|
||
if (!(sector[sectnum].floorstat&2))
|
||
return(sector[sectnum].floorz);
|
||
|
||
wal = &wall[sector[sectnum].wallptr];
|
||
dx = wall[wal->point2].x-wal->x;
|
||
dy = wall[wal->point2].y-wal->y;
|
||
i = (nsqrtasm(dx*dx+dy*dy)<<5);
|
||
|
||
if (i == 0)
|
||
return(sector[sectnum].floorz);
|
||
|
||
j = dmulscale3(dx,day-wal->y,-dy,dax-wal->x);
|
||
|
||
return(sector[sectnum].floorz+scale(sector[sectnum].floorheinum,j,i));
|
||
}
|
||
|
||
/*
|
||
FCS:
|
||
|
||
Output the ceiling and floor Z coordinate in the two last parameters for given:
|
||
sectorNumber and worldspace (coordinate X,Y).
|
||
|
||
If the sector is flat, this is jsut a lookup. But if either the floor/ceiling have
|
||
a slope it requires more calculation
|
||
|
||
*/
|
||
void getzsofslope(short sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz)
|
||
{
|
||
int32_t dx, dy, i, j;
|
||
walltype *wal, *wal2;
|
||
sectortype *sec;
|
||
|
||
sec = §or[sectnum];
|
||
*ceilz = sec->ceilingz;
|
||
*florz = sec->floorz;
|
||
|
||
//If the sector has a slopped ceiling or a slopped floor then it needs more calculation.
|
||
if ((sec->ceilingstat|sec->floorstat)&2)
|
||
{
|
||
wal = &wall[sec->wallptr];
|
||
wal2 = &wall[wal->point2];
|
||
dx = wal2->x-wal->x;
|
||
dy = wal2->y-wal->y;
|
||
i = (nsqrtasm(dx*dx+dy*dy)<<5);
|
||
if (i == 0) return;
|
||
j = dmulscale3(dx,day-wal->y,-dy,dax-wal->x);
|
||
|
||
if (sec->ceilingstat&2)
|
||
*ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i);
|
||
if (sec->floorstat&2)
|
||
*florz = (*florz)+scale(sec->floorheinum,j,i);
|
||
}
|
||
}
|
||
|
||
|
||
void alignceilslope(short dasect, int32_t x, int32_t y, int32_t z)
|
||
{
|
||
int32_t i, dax, day;
|
||
walltype *wal;
|
||
|
||
wal = &wall[sector[dasect].wallptr];
|
||
dax = wall[wal->point2].x-wal->x;
|
||
day = wall[wal->point2].y-wal->y;
|
||
|
||
i = (y-wal->y)*dax - (x-wal->x)*day;
|
||
if (i == 0) return;
|
||
sector[dasect].ceilingheinum = scale((z-sector[dasect].ceilingz)<<8,
|
||
nsqrtasm(dax*dax+day*day),i);
|
||
|
||
if (sector[dasect].ceilingheinum == 0) sector[dasect].ceilingstat &= ~2;
|
||
else sector[dasect].ceilingstat |= 2;
|
||
}
|
||
|
||
|
||
void alignflorslope(short dasect, int32_t x, int32_t y, int32_t z)
|
||
{
|
||
int32_t i, dax, day;
|
||
walltype *wal;
|
||
|
||
wal = &wall[sector[dasect].wallptr];
|
||
dax = wall[wal->point2].x-wal->x;
|
||
day = wall[wal->point2].y-wal->y;
|
||
|
||
i = (y-wal->y)*dax - (x-wal->x)*day;
|
||
if (i == 0) return;
|
||
sector[dasect].floorheinum = scale((z-sector[dasect].floorz)<<8,
|
||
nsqrtasm(dax*dax+day*day),i);
|
||
|
||
if (sector[dasect].floorheinum == 0) sector[dasect].floorstat &= ~2;
|
||
else sector[dasect].floorstat |= 2;
|
||
}
|
||
|
||
/*
|
||
FCS:
|
||
Search for ???
|
||
*/
|
||
int loopnumofsector(short sectnum, short wallnum)
|
||
{
|
||
int32_t i, numloops, startwall, endwall;
|
||
|
||
numloops = 0;
|
||
|
||
startwall = sector[sectnum].wallptr;
|
||
endwall = startwall + sector[sectnum].wallnum;
|
||
|
||
for(i=startwall; i<endwall; i++)
|
||
{
|
||
if (i == wallnum)
|
||
return(numloops);
|
||
|
||
if (wall[i].point2 < i)
|
||
numloops++;
|
||
}
|
||
return(-1);
|
||
}
|
||
|
||
|
||
void setfirstwall(short sectnum, short newfirstwall)
|
||
{
|
||
int32_t i, j, k, numwallsofloop;
|
||
int32_t startwall, endwall, danumwalls, dagoalloop;
|
||
|
||
startwall = sector[sectnum].wallptr;
|
||
danumwalls = sector[sectnum].wallnum;
|
||
endwall = startwall+danumwalls;
|
||
if ((newfirstwall < startwall) || (newfirstwall >= startwall+danumwalls)) return;
|
||
for(i=0; i<danumwalls; i++)
|
||
memcpy(&wall[i+numwalls],&wall[i+startwall],sizeof(walltype));
|
||
|
||
numwallsofloop = 0;
|
||
i = newfirstwall;
|
||
do
|
||
{
|
||
numwallsofloop++;
|
||
i = wall[i].point2;
|
||
} while (i != newfirstwall);
|
||
|
||
/* Put correct loop at beginning */
|
||
dagoalloop = loopnumofsector(sectnum,newfirstwall);
|
||
if (dagoalloop > 0)
|
||
{
|
||
j = 0;
|
||
while (loopnumofsector(sectnum,j+startwall) != dagoalloop) j++;
|
||
for(i=0; i<danumwalls; i++)
|
||
{
|
||
k = i+j;
|
||
if (k >= danumwalls) k -= danumwalls;
|
||
memcpy(&wall[startwall+i],&wall[numwalls+k],sizeof(walltype));
|
||
|
||
wall[startwall+i].point2 += danumwalls-startwall-j;
|
||
if (wall[startwall+i].point2 >= danumwalls)
|
||
wall[startwall+i].point2 -= danumwalls;
|
||
wall[startwall+i].point2 += startwall;
|
||
}
|
||
newfirstwall += danumwalls-j;
|
||
if (newfirstwall >= startwall+danumwalls) newfirstwall -= danumwalls;
|
||
}
|
||
|
||
for(i=0; i<numwallsofloop; i++)
|
||
memcpy(&wall[i+numwalls],&wall[i+startwall],sizeof(walltype));
|
||
for(i=0; i<numwallsofloop; i++)
|
||
{
|
||
k = i+newfirstwall-startwall;
|
||
if (k >= numwallsofloop) k -= numwallsofloop;
|
||
memcpy(&wall[startwall+i],&wall[numwalls+k],sizeof(walltype));
|
||
|
||
wall[startwall+i].point2 += numwallsofloop-newfirstwall;
|
||
if (wall[startwall+i].point2 >= numwallsofloop)
|
||
wall[startwall+i].point2 -= numwallsofloop;
|
||
wall[startwall+i].point2 += startwall;
|
||
}
|
||
|
||
for(i=startwall; i<endwall; i++)
|
||
if (wall[i].nextwall >= 0) wall[wall[i].nextwall].nextwall = i;
|
||
}
|
||
|
||
/* end of engine.c ... */
|
||
|
||
|