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https://github.com/Rockbox/rockbox.git
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HibyOS-based target: keymaps, LED, powermgmt, bootloader and sim support, plus cabbiev2 for the new 360x640x16 screen. Opus 5 helped w/ debugging and the initial scaffolding. Updated name to FB_STRIDE_MISMATCH, added simulator bmp and specs. Change-Id: If797ac6581cf75d9d1fcf36e615ee03cf6f905d6
57 lines
1.9 KiB
C
57 lines
1.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2021 by Solomon Peachy
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* Copyright (C) 2026 by Jerry Shen
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <SDL.h>
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#include "button.h"
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#include "buttonmap.h"
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int key_to_button(int keyboard_button)
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{
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switch (keyboard_button)
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{
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case SDLK_UP:
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return BUTTON_SCROLL_BACK;
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case SDLK_DOWN:
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return BUTTON_SCROLL_FWD;
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case SDLK_LEFT:
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return BUTTON_PREV;
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case SDLK_RIGHT:
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return BUTTON_NEXT;
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case SDLK_RETURN:
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case SDLK_SPACE:
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return BUTTON_PLAY;
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case SDLK_ESCAPE:
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return BUTTON_POWER;
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default:
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return BUTTON_NONE;
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}
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}
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struct button_map bm[] = {
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{ SDLK_ESCAPE, 525, 270, 35, "Power" },
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{ SDLK_LEFT, 526, 432, 25, "Previous" },
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{ SDLK_SPACE, 526, 515, 25, "Play" },
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{ SDLK_RIGHT, 526, 598, 25, "Next" },
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{ SDLK_UP, 525, 230, 35, "Scroll Fwd" },
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{ SDLK_DOWN, 525, 310, 35, "Scroll Back" },
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{ 0, 0, 0, 0, "None" }
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};
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