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Add CONFIG_BINFMT to select the binary format used for plugins/codecs and define two options for the existing implementations (native ".rock" format or dlopen-based). Split the load_code.h header into two separate headers to make it look less messy. Change-Id: Ibd66773160df35a8c6f29a617d12c961bdabf317
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2010 by Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef __LOAD_CODE_H__
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#define __LOAD_CODE_H__
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#include "config.h"
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/* this struct needs to be the first part of other headers
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* (lc_open() casts the other header to this one to load to the correct
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* address)
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*/
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struct lc_header {
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unsigned long magic;
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unsigned short target_id;
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unsigned short api_version;
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unsigned char *load_addr;
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unsigned char *end_addr;
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};
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#if CONFIG_BINFMT == BINFMT_ROCK
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# include "lc-rock.h"
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#elif CONFIG_BINFMT == BINFMT_DLOPEN
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# include "lc-dlopen.h"
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#else
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# error "Unsupported CONFIG_BINFMT!"
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#endif
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#endif /* __LOAD_CODE_H__ */
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